| Time |
Nick |
Message |
| 01:23 |
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| 07:44 |
ironzorg |
flowers ♥ |
| 08:21 |
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| 09:15 |
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| 09:16 |
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| 09:27 |
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les_ joined #minetest-delta |
| 09:33 |
les_ |
hey people :) |
| 09:34 |
les_ |
has anyone here worked on the minetest C++ ? |
| 09:36 |
les_ |
ah, probably everyone is asleep on account of me being on the dark side of the earth |
| 09:37 |
Calinou |
not really |
| 09:37 |
Calinou |
people tend to forget about C++ when they make mods, results in a full mob system made in lua, which is bad |
| 09:37 |
Calinou |
performance-wise and coding-wise |
| 09:37 |
Calinou |
(see animals or mesecons mod) |
| 09:38 |
Calinou |
celeron55 is currently taking a break from minetest |
| 09:39 |
ironzorg |
lol animals |
| 09:39 |
ironzorg |
same category as the minecarts/arrow mods |
| 09:39 |
les_ |
I disagree a bit - a lot of good stuff can be done in lua |
| 09:40 |
les_ |
but yes, we need some 3D animals |
| 09:40 |
les_ |
I am working on that right now |
| 09:40 |
ironzorg |
the way it was done is incredibly naive, and bound to fail |
| 09:40 |
Calinou |
les_, are the models hardcoded in lua, or are they 3D models using a format? |
| 09:40 |
ironzorg |
hope you will do better |
| 09:40 |
Calinou |
doing models with a format is much better imo |
| 09:41 |
les_ |
with a format? |
| 09:41 |
Calinou |
tip: if you plan on doing this, don't choose an half assed format; MD3 could be good for minetest, however it does not support skeletal animation |
| 09:41 |
Calinou |
(irrlicht supports it natively) |
| 09:41 |
les_ |
md3 is what I have started with |
| 09:41 |
les_ |
what do you recommend? |
| 09:42 |
Calinou |
MD3 should be fine |
| 09:42 |
Calinou |
some other model formats support skeletal; but they're too uncommon |
| 09:42 |
les_ |
if I can just get a mesh displayed, I can figure out the right format later |
| 09:42 |
Calinou |
better use a non-skeletal format which is very popular |
| 09:42 |
les_ |
I am going at it from a couple of angles |
| 09:42 |
Calinou |
plus; skeletal animation from blender can be exported to vertex anim |
| 09:42 |
Calinou |
iirc |
| 09:43 |
les_ |
I don't know if irrlicht supports any skeletal formats natively |
| 09:43 |
ironzorg |
les_: ducks, bears, butterflies, ravens |
| 09:43 |
ironzorg |
you have one hour to do all those ↑ |
| 09:43 |
les_ |
but I did see some mention of someone trying to get iqm support into irrlicht |
| 09:44 |
les_ |
ironzorg: er, lets first draw a mesh :) |
| 09:44 |
ironzorg |
you only have 58 minutes left, hurry up |
| 09:46 |
les_ |
ah, I see irrlicht can do ms3d, and I got milkshape running this weekend |
| 09:46 |
les_ |
I also got a kinect this weekend so I could perhaps do some motion capture with that |
| 09:47 |
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SpeedProg joined #minetest-delta |
| 09:51 |
les_ |
I did manage to load and animate an md3 in a little irrlicht test app, I am trying to get it running inside mt |
| 09:51 |
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Japa_werk joined #minetest-delta |
| 09:52 |
Calinou |
3D player? :D |
| 09:52 |
Calinou |
;) |
| 09:52 |
ironzorg |
no :< |
| 09:52 |
ironzorg |
2D players are just fine |
| 09:53 |
Calinou |
nah |
| 09:53 |
Calinou |
sometimes invisible from certain angles |
| 09:53 |
Calinou |
we could have placeholer extrusion for now; but 3D models would be ideal, especially with animations |
| 09:54 |
Calinou |
placeholder* |
| 09:54 |
les_ |
2d players look super strange don't you think? |
| 09:54 |
Calinou |
yeah |
| 09:54 |
ironzorg |
they make minetest unique |
| 09:54 |
Calinou |
-_- |
| 09:54 |
les_ |
not they don't |
| 09:54 |
Calinou |
herewego.jpg |
| 09:55 |
Calinou |
opensource guys doing "alternate but crappy is good" again |
| 09:55 |
ironzorg |
I don;t want the game to turn into one of the hundreds voxel games that already exist |
| 09:55 |
Calinou |
opensource guys doing "alternate but crappy is good" again |
| 09:55 |
les_ |
they are copied from the original |
| 09:55 |
les_ |
infiniminer |
| 09:55 |
Calinou |
if you plan on making 3D players; please make them with the same proportions as minecraft's to anger ironzorg |
| 09:55 |
Calinou |
(and also because they just look good and has a good uvmap) |
| 09:55 |
ironzorg |
it's not a matter of looks, it a matter of concepts |
| 09:56 |
les_ |
hang on, I'd like to hear what he says |
| 09:56 |
les_ |
what do you say, ironzorg? what concepts? |
| 09:56 |
ironzorg |
having 2D players is something nobody else does |
| 09:56 |
ironzorg |
afaik |
| 09:56 |
les_ |
but maybe nobody does it because it looks mighty weird to have 2d graphics in a 3d game |
| 09:56 |
ironzorg |
well, I like it and so does celeron |
| 09:57 |
ironzorg |
I focus on what I build, not on what I look like ingame |
| 09:57 |
Calinou |
<ironzorg> having 2D players is something nobody else does |
| 09:57 |
Calinou |
infiniminer, news to you? |
| 09:57 |
les_ |
hmm, ok |
| 09:57 |
Calinou |
I still want (animated) 3D models |
| 09:58 |
ironzorg |
infiniminer is long dead, the trend nowadays is minecraft |
| 09:58 |
Calinou |
people not agreeing because "amg it copies minecraft" might also find better arguments |
| 10:03 |
les_ |
haha, just found a herewego.jpg: http://suptg.thisisnotatrueending.com/archive/17944453/images/1329229948737.jpg |
| 10:04 |
* Calinou |
's quit/part message is now "Excess Flood" |
| 10:05 |
Calinou |
:} |
| 10:05 |
Anchakor |
Doom > any latter 3d shooters. QED |
| 10:06 |
Calinou |
Doom < any latter 3d shooters. QED |
| 10:06 |
Calinou |
QED? |
| 10:07 |
Calinou |
we're making graphical improvements for a reason |
| 10:07 |
Calinou |
doom was shit |
| 10:08 |
les_ |
Anchakor, are you saying Doom was better than any later 3D shooters? |
| 10:09 |
Japa_werk |
Anchakor, your oppinion is wrong |
| 10:09 |
les_ |
hmm, well I guess everyone's free to play whatever they like |
| 10:09 |
les_ |
I do still play the oldies |
| 10:10 |
les_ |
but I find doom completely unfun because you can't look up and down and you have to keep picking the mouse up |
| 10:11 |
Calinou |
recent FOSS FPS are pretty good |
| 10:11 |
Anchakor |
I seriously dislike fully 3d games |
| 10:11 |
Anchakor |
especially the cartoonish kind |
| 10:11 |
Calinou |
sauerbraten/red eclipse/xonotic/warsow/urban terror/assault cube |
| 10:11 |
Calinou |
tremulous can go fuck itself though |
| 10:11 |
Anchakor |
WoW is abomination |
| 10:11 |
Calinou |
wow sucks |
| 10:13 |
Anchakor |
I don't think there is any low budget or open source 3d game that I like graphically |
| 10:14 |
les_ |
Anchakor: what DO you like though, and WHY? |
| 10:15 |
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Calinou joined #minetest-delta |
| 10:15 |
Anchakor |
if I refrain from high budget titles, I like pixelart and arty styles |
| 10:16 |
Anchakor |
why I don't know, it is aesthetic preference |
| 10:17 |
Calinou |
I never play AAA games |
| 10:17 |
Anchakor |
I played half life 2 and I really liked the graphical style |
| 10:17 |
Anchakor |
but there is no way to achieve that on low budget |
| 10:18 |
Anchakor |
so pointless to discuss |
| 10:18 |
Calinou |
*opensource misconception* yeah |
| 10:18 |
Calinou |
people need to shut up about GIMP; it's fine, and great |
| 10:18 |
Calinou |
people say you must have PS to make decent textures |
| 10:18 |
Calinou |
it's wrong |
| 10:18 |
Calinou |
PS fanboys need to lrn2gimp before saying it's shit |
| 10:18 |
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| 10:23 |
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| 10:32 |
brobostigon |
is using the /give thingie ok? |
| 10:35 |
VanessaE |
generally |
| 10:35 |
VanessaE |
if the server allows it or you're just playing single player mode just for fun, I don't see a problem |
| 10:40 |
brobostigon |
it is my server, i have the privs, one os my server users asked for something. |
| 10:40 |
brobostigon |
of* |
| 10:40 |
VanessaE |
ohhh |
| 10:40 |
VanessaE |
well you just have to make sure your users can't /give themselves stuff like lava_source, water_source, or bucket |
| 10:41 |
brobostigon |
yes, only i have said priv. |
| 10:52 |
les_ |
Hi Vanessa! |
| 10:59 |
les_ |
I'm off |
| 10:59 |
les_ |
goodnight folks |
| 11:03 |
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| 11:06 |
VanessaE |
er, hi? |
| 11:54 |
ironzorg |
< Anchakor> I seriously dislike fully 3d games // THANK YOU. |
| 11:57 |
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| 12:27 |
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