| Time |
Nick |
Message |
| 01:14 |
hmmmmmm |
hmm |
| 01:14 |
hmmmmmm |
why is there an "aging loop" in the mapgen? |
| 01:14 |
hmmmmmm |
what's the point of that? |
| 01:31 |
hmmmmmm |
transforming_liquid queue contains entire chunks, not indivudal nodes, right? |
| 04:22 |
hmmmmmm |
...this is a completely useless channel, nobody EVER answers questions |
| 04:36 |
VanessaE |
the only one who can really answer those questions is c55, and well you know how he is :-) |
| 04:37 |
hmmmmmm |
i have a completely work-free weekend and i'd like to spend it productively but i'm stumbling upon these sorts of questions that i just have to guess at |
| 05:54 |
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| 10:18 |
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| 11:50 |
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| 11:55 |
VanessaE |
celeron55_: you requested a proper patch for the Aniso+Mipmap stuff. See github. |
| 12:36 |
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| 14:38 |
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| 15:13 |
hmmmm |
ah |
| 15:14 |
hmmmm |
i found where you got easeCurve() from |
| 15:30 |
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| 18:03 |
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| 22:51 |
hmmmmmm |
the way chunks are handled by make_block currently is pretty annoying |
| 22:51 |
hmmmmmm |
it would be preferable if i were generating a single block |
| 22:52 |
hmmmmmm |
that way i can make assumptions about the buffer size and y/z stride |
| 22:52 |
hmmmmmm |
more assumptions means less unnecessary code to find mundane details |
| 22:54 |
hmmmmmm |
besides, my new perlin noise class statically allocates buffers based on how big an area is passed to it in the ctor |
| 22:57 |
hmmmmmm |
i would at least like to be given a minimum size of a chunk that i'd be asked to generate (and don't say 'one block' like a smartass) |