| Time |
Nick |
Message |
| 00:04 |
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| 00:09 |
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| 00:29 |
pitriss |
I want to ask, is planned to allow more than circa 4k nodes? |
| 00:30 |
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| 00:34 |
VanessaE |
yes |
| 00:34 |
VanessaE |
if the appropriate people will just fucking commit to it already :) |
| 00:35 |
VanessaE |
edit mapnode.h line 46 |
| 00:35 |
VanessaE |
I set mine to 0x7fff but I personally think a value of 0xc000 or so is appropriate. |
| 00:55 |
pitriss |
VanessaE: oh thanks:) |
| 00:56 |
pitriss |
VanessaE: btw it is server only setting, right? So it will be possible to connect with standard client too.. |
| 00:57 |
VanessaE |
tyes |
| 00:57 |
VanessaE |
yes |
| 00:57 |
VanessaE |
all modern clients can already handle it |
| 00:57 |
VanessaE |
anything pre-July 22 will not work though if you define more than 4k nodes. |
| 00:58 |
VanessaE |
(that includes 0.4.7-stable) |
| 01:00 |
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| 01:01 |
pitriss |
ok.. i don't really care about stable clients. so it is ok for me:) |
| 01:01 |
VanessaE |
ok :) |
| 01:26 |
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| 04:12 |
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| 05:27 |
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| 06:22 |
celeron55 |
they replied and seem to be eager to co-operate |
| 06:22 |
VanessaE |
who, the guy who did the android port? |
| 06:22 |
VanessaE |
sweet. |
| 06:25 |
celeron55 |
this is my reply-to-be http://pastebin.com/mWfT4zRq |
| 06:27 |
VanessaE |
seems okay |
| 06:28 |
celeron55 |
sent |
| 06:50 |
VanessaE |
bbl |
| 06:56 |
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| 09:36 |
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| 11:01 |
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| 17:55 |
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| 18:24 |
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| 18:42 |
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| 18:46 |
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| 18:46 |
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| 18:47 |
sapier |
wow world isn't as bad as I usually assume it is :-) |
| 18:47 |
kaeza |
all you need is love ♥ |
| 18:56 |
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| 18:56 |
celeron55 |
they haven't done anything yet |
| 18:56 |
celeron55 |
it's just kind words so far |
| 18:57 |
celeron55 |
anyone can say kind words |
| 18:58 |
sapier |
of course but I didn't even expect an answer so world is yet better than my expecataions :-) |
| 18:59 |
sapier |
https://github.com/minetest/minetest/pull/973 maybe this improves situation too ;-) |
| 19:03 |
thexyz |
are you talking about that android port? |
| 19:03 |
thexyz |
they put "We'll publish the modification part the minetest engine source code to github soon." in the first post |
| 19:05 |
celeron55 |
yeah, saw that |
| 19:11 |
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| 19:16 |
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| 19:29 |
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| 19:29 |
sapier |
any comments on 973? |
| 19:32 |
pitriss |
guys please when will be pushed patch which increases maximum of nodes? Will this happen before 0.4.8? |
| 19:34 |
VanessaE |
this needs to happen before 0.4.8 imho. one-line change that has been well-vetted on two of my servers. |
| 19:34 |
ShadowNinja |
sapier: Wouldn't it be better to use VERSION_PATCH, VERSION_EXTRA, and VERSION_STRING; rather than VERSION_PATCH and VERSION_PATCH_ORIG? |
| 19:55 |
ShadowNinja |
VanessaE: https://github.com/minetest/minetest/pull/975 |
| 19:56 |
sapier |
VERSION_EXTRA usually isn't a number |
| 19:56 |
VanessaE |
yup |
| 19:57 |
sapier |
but file version is required to be numeric that's why I had to add VERSION_PATCH_ORIG |
| 20:00 |
ShadowNinja |
sapier: Use VERSION_PATCH and don-t concatenate VERSION_EXTRA to the end of it. |
| 20:00 |
ShadowNinja |
s/-/'/ |
| 20:00 |
sapier |
that'd change current way of versioning minetest |
| 20:02 |
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| 20:21 |
ShadowNinja |
Yes, but I think it would be a better way to do it. |
| 20:22 |
sapier |
I don't have a problem to do it that way if there's consens to do so |
| 20:23 |
ShadowNinja |
I also opened https://github.com/minetest/minetest/pull/974 *Waits a few months* |
| 20:24 |
sapier |
none seems to want to merge anything right now ... maybe we should start regular meetings to decide what to do with pull requests |
| 20:26 |
ShadowNinja |
Good idea. |
| 20:28 |
VanessaE |
ping a few random devs :) |
| 20:28 |
sapier |
how many core devs are available right now? plz say something like "HERE I AM" |
| 20:30 |
ShadowNinja |
Pilz|Adam is. (He signs off when he isn't) kahr| and hmmmn are also usually around about now. |
| 20:30 |
PilzAdam |
nice anti-ping |
| 20:30 |
PilzAdam |
I will go to sleep soon, though |
| 20:31 |
sapier |
still we should talk about some way to get those pull request queue fixed ... either by tagging them 0.4.9 or merge/refuse it |
| 20:33 |
VanessaE |
no joke there. |
| 20:33 |
VanessaE |
as we say here, shit or get off the pot. |
| 20:34 |
VanessaE |
(that goes as much for the folks who wrote patches that need rebasing or maintenance as for the folks who are capable of merging them) |
| 20:34 |
sapier |
imho even if a feature is nice and usefull it may be better to be moved to a later version in order to get a 0.4.8 released this year ;-P |
| 20:35 |
celeron55 |
here, but going to sleep soon and reading and watching things on the internet until then |
| 20:36 |
PilzAdam |
I guess Ill have time at the next weekend |
| 20:36 |
celeron55 |
i'm with sapier with that though; there's still a bunch of critical stuff that needs to be merged in order to not create compatibility brainhurt in the future ((some of) proller's stuff) |
| 20:37 |
celeron55 |
anything not within that criteria goes to 0.4.9 |
| 20:37 |
celeron55 |
(and other trivial-ish fixes) |
| 20:39 |
VanessaE |
mmh |
| 20:39 |
proller |
3 months for merging... |
| 20:40 |
proller |
1 month broken weather (and peoples use it on servers) |
| 20:40 |
VanessaE |
one would think that a "trivial-ish fix" would be quick to be merged in ... that's the sorta stuff you may as well just put in now. |
| 20:40 |
kahrl |
me, I'm peeking in occasionally but as I (believe I) said some time ago I have literally no time to code or look at patches |
| 20:40 |
kahrl |
I even got another job since then |
| 20:42 |
sapier |
kahrl you're not the only one here we only need two developers to sign a patch of I assume even without you there should be enough ppl to do that work |
| 20:43 |
kahrl |
yes but it seems most other devs are kinda busy as well |
| 20:43 |
VanessaE |
kahrl: s/busy/bored of engine development\?/ |
| 20:43 |
sapier |
maybe we should write a list first who is actually available atm? |
| 20:44 |
kahrl |
VanessaE: maybe ;) |
| 20:44 |
PilzAdam |
VanessaE, as for me I am busy |
| 20:45 |
sapier |
do we have a core developer list in wiki? :-) what about adding a table <developer> <state> <estimated time till state change> ;-) |
| 20:45 |
kahrl |
me being busy is crap because I can't finish the httpfetch or other stuff I have started |
| 20:45 |
kahrl |
but not much I can do :/ |
| 20:45 |
ShadowNinja |
sapier: https://github.com/minetest?tab=members |
| 20:45 |
sapier |
state beeing "available"|"partial available"|"rarely available" and "busy" ;-) |
| 20:46 |
sapier |
hmm ok I guess pa is most available of those |
| 20:46 |
sapier |
proller and sfan5 are quite active too |
| 20:46 |
ShadowNinja |
Most of them are "rarely available". |
| 20:47 |
sapier |
yes I'd at best give pa a partly available ;-) no offence pa ;-) |
| 20:47 |
ShadowNinja |
Of course it depends what you define those as. |
| 20:49 |
sfan5 |
sapier: I'm available |
| 20:50 |
sfan5 |
I'll have more time on the weekend after the next weekend+ |
| 20:50 |
sfan5 |
s/+// |
| 20:51 |
sapier |
so are you ready to do some sorting of pull requests? be prepared some ppl might not be pleased if their feature is moved to 0.4.9 |
| 21:00 |
sfan5 |
yes |
| 21:06 |
celeron55 |
adding or switching core developers is an option too, but i don't want to do that unnecessarily or in such a way that isn't likely to result in anything better |
| 21:15 |
VanessaE |
I just wanna be able to stop telling my users "get the latest git to use my servers", at least for a little while. |
| 21:15 |
VanessaE |
it would be nice to just say "get 0.4.8-stable". |
| 21:15 |
VanessaE |
(given how many people don't even know about git, let alone those who do and refuse it) |
| 21:30 |
sapier |
@ALL developers please rebase all pull requests until 1st november 2013 if you want them to have a chance to be merged in this weekends pull merge session ;-) |
| 21:32 |
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| 21:37 |
nore |
sapier, I reckon mine are ok currently... |
| 21:39 |
sapier |
then you don't have to do anything of course |
| 21:42 |
VanessaE |
afaik the one I have pending against minetest_game is good |
| 21:42 |
sapier |
it's just a reminder it's useless to check pulls that don't even apply |
| 21:48 |
ShadowNinja |
Perhaps we should have a definite time between releases, rather than "Whenever it seems ready." |
| 21:48 |
sapier |
a time doesn't help if you find a blocker 1 day before release the release is gone anyway |
| 21:49 |
sapier |
imho a feature freeze is best to do |
| 21:51 |
ShadowNinja |
sapier: Yes, a feature freeze would happen before, and the release could alwas be delayed a bit. But that way we don't wait a month for a release and then wait half a year. |
| 21:52 |
VanessaE |
crap |
| 21:52 |
VanessaE |
oops |
| 21:52 |
sapier |
after feature freeze a release should happen within reasonable time ... agreed to that |
| 21:53 |
VanessaE |
I can agree - provided the feature freeze lasts long enough to actually get the good, hard bufixes inm |
| 21:53 |
VanessaE |
bugfixes* |
| 21:53 |
sapier |
I think about something like 2-4 weeks between ff and release |
| 21:54 |
ShadowNinja |
Alright, what should the spacing between releases be? |
| 21:54 |
sapier |
I'd not use a fixed raster for this |
| 21:55 |
sapier |
but maybe we could provide unstable weekly/monthly builds |
| 21:55 |
ShadowNinja |
0.4.7 -- authored 5 months ago. How about 3 months? |
| 21:55 |
VanessaE |
if I had to suggest, 2 to 3 months maximum |
| 21:56 |
sapier |
minetest development seems to be quite seasonal e.g. usually christmas time lots of new features get added |
| 22:00 |
sapier |
ok I guess I need to do some work for modstore at least version number of a mod needs to be shown prior download |
| 22:01 |
ShadowNinja |
Can a dev(sfan5?) go to https://github.com/minetest/minetest/pull/856 and check the merge status? (Unfourtunately GitHub doesn't show it to non-devs) |
| 22:14 |
sfan5 |
ShadowNinja: 'This pull request can be automatically merged.' |
| 22:15 |
ShadowNinja |
Thanks. :-) |
| 22:27 |
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| 23:40 |
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