| Time |
Nick |
Message |
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| 10:00 |
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| 10:10 |
Hunterz |
est31 thx for console update, it works on my server now... |
| 10:16 |
est31 |
np |
| 10:36 |
Megaf |
Hunterz: what update? |
| 10:37 |
Hunterz |
https://github.com/est31/minetest/tree/ncurses-console |
| 10:40 |
Megaf |
est31: is that ready for production? |
| 10:40 |
est31 |
Megaf, sort of yeah |
| 10:41 |
est31 |
Megaf, it doesnt do 100% CPU or so, but its not too polished |
| 10:41 |
Hunterz |
timestamp need to be added... |
| 10:41 |
est31 |
yea things like that |
| 10:42 |
Hunterz |
remote control/auth can be added soon, not need urgently |
| 10:42 |
Megaf |
est31: can we enter commands on the server console? |
| 10:43 |
est31 |
Megaf, yes |
| 10:43 |
est31 |
thats the point of it :) |
| 10:43 |
est31 |
it even has nick completion |
| 10:43 |
Hunterz |
maybe consider default commands insteaod of chat in the console |
| 10:43 |
Hunterz |
in the bukkit you can write commands without / |
| 10:44 |
Hunterz |
and if zou want chat from console type say or msg |
| 10:44 |
est31 |
hmm good idea |
| 10:45 |
Hunterz |
and username console set to "reserved" or "internal" and use it instead real user name |
| 10:46 |
est31 |
Hunterz, you can set the username as you want |
| 10:46 |
est31 |
just set the setting "name" |
| 10:46 |
Hunterz |
zes i know |
| 10:46 |
Hunterz |
yes i know |
| 10:47 |
est31 |
the first thing users demand when I hardcode the name, is that they want to customize it |
| 10:47 |
Hunterz |
but i think will be better something reserved - this identify server console |
| 10:48 |
Hunterz |
then must be disabled join player with same name as server console to server |
| 10:48 |
est31 |
btw do you have a qwertz keyboard? |
| 10:48 |
est31 |
becuz of your zy typos :) |
| 10:48 |
Hunterz |
sorry |
| 10:49 |
est31 |
nono just wondering |
| 10:49 |
Hunterz |
czech keyboard |
| 10:49 |
est31 |
okay |
| 11:03 |
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| 11:59 |
est31 |
Style commit, PTAL: https://github.com/est31/minetest/commit/dd496ab64c12b8bc440c2528d4f8fa28e15e38e8 |
| 12:05 |
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| 13:02 |
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| 13:05 |
est31 |
kahrl, can you have a look whether this is accurate: https://github.com/est31/minetest/commit/30fbebc25559e97cffcf5b498d2bdb907b4dae88 |
| 13:07 |
est31 |
amended : https://github.com/est31/minetest/commit/67a118f957908410048612b326b33f6c46271a74 |
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| 13:23 |
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| 14:18 |
kahrl |
est31: lgtm |
| 14:24 |
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| 14:56 |
est31 |
kahrl, both, or only the second? |
| 14:56 |
est31 |
if you havent looked at the first its no problem |
| 14:56 |
est31 |
(not a very important change) |
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| 19:05 |
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| 19:07 |
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ancer joined #minetest-dev |
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ancer left #minetest-dev |
| 20:06 |
paramat |
hi hmmmm , blob ore had a bug, i fixed it but need advice on the ideal solution see #3185 |
| 20:06 |
ShadowBot |
https://github.com/minetest/minetest/issues/3185 -- Blob ore: Fix partial blobs by paramat |
| 20:49 |
kahrl |
est31: I looked only at the second, but what was the difference between the two? |
| 20:50 |
kahrl |
est31: btw, I just noticed that it's name_len in one line and key_len in the other |
| 21:14 |
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| 22:28 |
paramat |
and the long overdue corrections to blob ore definitions game#679 will push later |
| 22:28 |
ShadowBot |
https://github.com/minetest/minetest_game/issues/679 -- Default/mapgen blob ores: Tune, make faithful to mgv6 by paramat |
| 22:28 |
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| 23:21 |
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| 23:21 |
est31 |
kahrl, nvm |
| 23:24 |
paramat |
finally hmmmm this #3186 back later to attend to these 3 PRs |
| 23:24 |
ShadowBot |
https://github.com/minetest/minetest/issues/3186 -- Mgv5/6/7: Re-add #include profiler.h as commented-out option by paramat |
| 23:24 |
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| 23:40 |
hmmmm |
hello |
| 23:41 |
hmmmm |
looking at the blob ore fix |
| 23:42 |
hmmmm |
very nice, though the casts on csize are not necessary |
| 23:42 |
hmmmm |
simple, concise fix |