| Time |
Nick |
Message |
| 00:11 |
DI3HARD139 |
@VanessaE How would one collect server stats (players/IO activity etc.)? |
| 00:12 |
DI3HARD139 |
for posting on a website |
| 00:12 |
DI3HARD139 |
woops wrong channel. Was meant to be sent on #minetest. |
| 00:13 |
|
Icedream joined #minetest-dev |
| 00:16 |
|
Warr1024 joined #minetest-dev |
| 00:19 |
VanessaE |
I use RRDtool and a number of system tools like iostat, top, and so on,. |
| 00:19 |
VanessaE |
https://daconcepts.com/vanessa/hobbies/minetest/Server-scripts/ |
| 00:21 |
VanessaE |
skim through the update-* scripts there, also misc-functions.sh and watchlogs.sh |
| 00:31 |
DI3HARD139 |
Ok ty |
| 00:43 |
|
electrodude512 joined #minetest-dev |
| 00:47 |
|
Miner_48er joined #minetest-dev |
| 01:01 |
|
crazyR joined #minetest-dev |
| 01:03 |
|
Player_2 joined #minetest-dev |
| 01:11 |
|
Soni joined #minetest-dev |
| 01:51 |
|
Void7 joined #minetest-dev |
| 02:11 |
|
ssieb joined #minetest-dev |
| 02:27 |
|
STHGOM joined #minetest-dev |
| 02:50 |
|
electrodude512 joined #minetest-dev |
| 03:22 |
|
RichardTheTurd joined #minetest-dev |
| 04:18 |
|
electrodude512 joined #minetest-dev |
| 04:26 |
|
crazyR joined #minetest-dev |
| 05:20 |
|
Hunterz joined #minetest-dev |
| 05:33 |
|
Etzos joined #minetest-dev |
| 05:38 |
|
crazyR joined #minetest-dev |
| 05:39 |
|
yang2003 joined #minetest-dev |
| 05:39 |
nore |
could anyone review #4090 please? |
| 05:39 |
ShadowBot |
https://github.com/minetest/minetest/issues/4090 -- Escapes fix by Ekdohibs |
| 05:50 |
hmmmm |
nore, would it be too much to ask for unit tests demonstrating the bugs you fixed? |
| 05:50 |
hmmmm |
actually nvm that would be difficult |
| 06:01 |
|
electrodude512 joined #minetest-dev |
| 06:03 |
nore |
hmmmm: yes, problem is that it goes from lua api to client visuals :/ |
| 06:30 |
|
jin_xi joined #minetest-dev |
| 06:39 |
jin_xi |
hmmmm: did try and use wireframe as per your suggestion, result issue #4091 |
| 06:39 |
ShadowBot |
https://github.com/minetest/minetest/issues/4091 -- mesh tiling bug and possible fix |
| 06:43 |
VanessaE |
looks like a massive reduction in the number of rendered polys |
| 06:43 |
VanessaE |
3:1 I'd guess |
| 06:44 |
jin_xi |
depends on how 'homogenous' a block is in terms of materials and light, but yes it does reduce vertexes |
| 06:45 |
jin_xi |
idk what factor, made no measurements as my copy of mt is very hacked up |
| 06:45 |
VanessaE |
I'm just guesstimating from the screenshots |
| 06:46 |
sofar |
possibly 16:1 improvement in some areas |
| 06:46 |
sofar |
could be huge for e.g. farmap too |
| 06:46 |
VanessaE |
jin_xi: are those caves actually being rendered when not in wireframe mode? |
| 06:46 |
jin_xi |
well, idk but i'd say yes |
| 06:46 |
sofar |
wireframe disables culling I think |
| 06:46 |
VanessaE |
ouch. |
| 06:48 |
|
nrzkt joined #minetest-dev |
| 06:48 |
jin_xi |
i really don't know, i hope they're not, wireframe is just a one line change and has no influence on mt culling and other methods not used, apart from backface for mesh |
| 06:48 |
VanessaE |
sofar: someone said a while back that there's really no culling at all with caves, just wasn't sure |
| 06:49 |
jin_xi |
hmmmmmmm said to try to use wireframe to see how much overdraw, thats why i did this in the first place |
| 06:49 |
VanessaE |
*nod* |
| 06:51 |
nore |
VanessaE: I thought caves were never culled... |
| 07:36 |
|
Amaz joined #minetest-dev |
| 08:12 |
|
Obani joined #minetest-dev |
| 08:12 |
|
Obani left #minetest-dev |
| 08:59 |
|
crazyR joined #minetest-dev |
| 09:18 |
|
Fixer joined #minetest-dev |
| 09:25 |
|
blaze joined #minetest-dev |
| 09:35 |
|
troller joined #minetest-dev |
| 10:22 |
|
Krock joined #minetest-dev |
| 11:45 |
|
damiel joined #minetest-dev |
| 11:46 |
|
galex-713 joined #minetest-dev |
| 11:55 |
|
turtleman joined #minetest-dev |
| 12:01 |
|
Fixer joined #minetest-dev |
| 12:08 |
|
Lunatrius` joined #minetest-dev |
| 12:21 |
|
Icedream joined #minetest-dev |
| 12:40 |
|
PilzAdam joined #minetest-dev |
| 12:40 |
|
STHGOM joined #minetest-dev |
| 12:48 |
|
Taoki[mobile] joined #minetest-dev |
| 13:33 |
|
rubenwardy joined #minetest-dev |
| 13:52 |
|
proller joined #minetest-dev |
| 14:08 |
|
Krock joined #minetest-dev |
| 14:40 |
|
rubenwardy joined #minetest-dev |
| 14:47 |
|
KaadmY joined #minetest-dev |
| 15:01 |
|
Void7 joined #minetest-dev |
| 15:25 |
|
Hunterz joined #minetest-dev |
| 15:27 |
nore |
could someone check #4090 before release please? |
| 15:27 |
ShadowBot |
https://github.com/minetest/minetest/issues/4090 -- Escapes fix by Ekdohibs |
| 15:28 |
nore |
it contains two fixes I'd like to get merged |
| 15:30 |
|
Obani joined #minetest-dev |
| 15:31 |
|
Obani left #minetest-dev |
| 15:40 |
|
Lunatrius joined #minetest-dev |
| 16:00 |
|
electrodude512 joined #minetest-dev |
| 16:08 |
|
hmmmm joined #minetest-dev |
| 16:12 |
|
damiel joined #minetest-dev |
| 16:16 |
|
electrodude512 joined #minetest-dev |
| 16:16 |
|
paramat joined #minetest-dev |
| 16:18 |
paramat |
nore sfan5 PilzAdam can anyone review commit 3 of game#1049 ? fixes a blocker. i assume it can be used without the first 2 commits |
| 16:18 |
ShadowBot |
https://github.com/minetest/minetest_game/issues/1049 -- Fix '-' glitch and add creative.formspec_add by tenplus1 |
| 16:30 |
|
sofar joined #minetest-dev |
| 16:30 |
|
sofar joined #minetest-dev |
| 16:33 |
|
fling joined #minetest-dev |
| 16:40 |
paramat |
i can't review game 1049 i don't understand formspec :} |
| 16:48 |
|
Player_2 joined #minetest-dev |
| 16:55 |
paramat |
really unsure about #4084 for the reasons given |
| 16:55 |
ShadowBot |
https://github.com/minetest/minetest/issues/4084 -- Add [scale texture modifier by SmallJoker |
| 17:00 |
|
jin_xi joined #minetest-dev |
| 17:01 |
sfan5 |
paramat: looks good |
| 17:02 |
paramat |
1049? |
| 17:04 |
|
electrodude512 joined #minetest-dev |
| 17:11 |
nore |
paramat: untested, but looks good (1049 too) |
| 17:17 |
|
rubenwardy joined #minetest-dev |
| 17:19 |
paramat |
ok thanks |
| 17:29 |
paramat |
i'll merge just commit 3 |
| 17:32 |
nore |
paramat: first two commits are good and simple as well |
| 17:33 |
nore |
but if you decide to just merge commit 3, please leave issue open |
| 17:33 |
paramat |
ok. what about kilbith's issues though? |
| 17:35 |
nore |
paramat: which ones? |
| 17:35 |
paramat |
sorry i mean kilbith's disagreements with the first 2 commits |
| 17:35 |
* nore |
looks |
| 17:36 |
paramat |
anyway if you and sfan5 are ok with all 3 then i'll merge all 3 |
| 17:36 |
sfan5 |
yes 1049 |
| 17:38 |
|
ssieb joined #minetest-dev |
| 17:48 |
Fixer |
chat scroll pr is working for me |
| 17:49 |
Fixer |
can you consider review it for merge? it is bugfix |
| 17:52 |
Fixer |
<germanuel24> My server sometimes hangs completely and i have to restart everything cause of this x 100 or more in log 2016-05-06 15:45:40: ERROR[Server]: pathfinder: failed to update cost map |
| 17:53 |
|
torgdor joined #minetest-dev |
| 17:54 |
sofar |
VanessaE: you're right, only backfaces are culled, but not any of the front faces of caves |
| 17:55 |
paramat |
ok i'll merge game 1049 complete then, on your approvals |
| 17:57 |
paramat |
apparently if we made each block an irrlicht scene node we could use irrlicht culling |
| 18:02 |
|
asl97 joined #minetest-dev |
| 18:03 |
|
rubywarden joined #minetest-dev |
| 18:05 |
|
torgdor joined #minetest-dev |
| 18:09 |
|
DI3HARD139 joined #minetest-dev |
| 18:12 |
sofar |
kill that mese block texture :D |
| 18:12 |
sofar |
kill it with fire! |
| 18:13 |
Krock |
burn the witch! |
| 18:26 |
Calinou |
wurn the bitch! |
| 18:35 |
|
Void7 joined #minetest-dev |
| 18:47 |
|
paramat left #minetest-dev |
| 19:09 |
Fixer |
poor textures |
| 19:14 |
|
Void7 joined #minetest-dev |
| 19:16 |
|
electrodude512 joined #minetest-dev |
| 19:17 |
|
DFeniks joined #minetest-dev |
| 19:35 |
|
Void7 joined #minetest-dev |
| 20:07 |
|
Void7 joined #minetest-dev |
| 20:11 |
|
galex-713 joined #minetest-dev |
| 20:14 |
|
rom1504 joined #minetest-dev |
| 20:16 |
|
DI3HARD139 joined #minetest-dev |
| 20:32 |
|
DI3HARD139 joined #minetest-dev |
| 20:43 |
|
torgdor joined #minetest-dev |
| 20:58 |
|
Zeno` joined #minetest-dev |
| 21:06 |
|
troller joined #minetest-dev |
| 21:07 |
Zeno` |
nore: Is 4090 the same code I tested in a different PR? |
| 21:08 |
Zeno` |
nore: it certainly looks like the same fix I tested for a different PR of yours anyway |
| 21:18 |
|
DI3HARD139 joined #minetest-dev |
| 21:24 |
|
jin_xi joined #minetest-dev |
| 21:25 |
|
nrzkt joined #minetest-dev |
| 21:26 |
Fixer |
back |
| 21:51 |
|
troller joined #minetest-dev |
| 21:52 |
|
DI3HARD139 joined #minetest-dev |
| 22:30 |
|
paramat joined #minetest-dev |
| 22:31 |
|
DI3HARD139 joined #minetest-dev |
| 22:40 |
|
Void7 joined #minetest-dev |
| 22:43 |
|
proller__ joined #minetest-dev |
| 22:44 |
|
jhcole joined #minetest-dev |
| 22:50 |
|
troller joined #minetest-dev |
| 23:07 |
nore |
Zeno`: hm, I don't think so |
| 23:09 |
Zeno` |
nore, ok, it looked like something you had done as a bug fix in your colour chat PR |
| 23:10 |
Zeno` |
I've reviewed 4090 and the code looks ok; will test in a bit |
| 23:11 |
Zeno` |
I wasn't going to test if I'd already tested it (which is why I asked) ;-) |
| 23:11 |
|
troller joined #minetest-dev |
| 23:12 |
Zeno` |
if it's to be part of release then it should be merged ASAP so more people than just me can also test |
| 23:14 |
nore |
yes, that's why I'm asking people to review |
| 23:14 |
nore |
hmmmm sfan5 ShadowNinja: ^ |
| 23:14 |
Zeno` |
I'm fine with it |
| 23:14 |
|
DI3HARD139 joined #minetest-dev |
| 23:15 |
|
troller joined #minetest-dev |
| 23:15 |
* nore |
goes to sleep |
| 23:15 |
Zeno` |
night |
| 23:16 |
Zeno` |
I wish I slept last night :/ |