| Time |
Nick |
Message |
| 00:12 |
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| 01:09 |
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| 04:06 |
Hijiri |
I see why table literals are started on the same line as something else now, so you don't need to worry about tabs + spaces |
| 04:07 |
Hijiri |
(when using tabs for indentation) |
| 04:10 |
Hijiri |
setting a player's max hp does nothing right now, right? |
| 04:12 |
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| 04:14 |
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| 04:28 |
hmmmm |
hmm i wonder if Mapgen really should have a hard dependency on EmergeManager |
| 04:29 |
hmmmm |
EmergeManager itself has a hard dependency on Server |
| 04:29 |
hmmmm |
looks like Mapgen uses EmergeManager as an easy way out of getting the various definition managers it needs |
| 04:30 |
hmmmm |
and GenerateNotify parameters |
| 04:30 |
hmmmm |
#poorlyarchitectedsoftware |
| 04:31 |
hmmmm |
actually i lied, EmergeManager only wants an IGameDef |
| 04:32 |
hmmmm |
but EmergeThread is the thing that wants a Server |
| 04:33 |
hmmmm |
indeed i cannot argue that it makes any sense to have an emergemanager without a server but you should be able to make mapgens in any environment as long as you have a nodedef |
| 04:34 |
hmmmm |
in fact i can see a practical reason for fixing this dependency; mapgen can be present in the client in order to generate map previews in the create world dialogue |
| 04:50 |
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| 05:09 |
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| 05:15 |
hmmmm |
and of course, unit testing |
| 05:37 |
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| 11:04 |
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| 11:52 |
asl97 |
# |
| 11:53 |
asl97 |
#4091 |
| 11:53 |
ShadowBot |
https://github.com/minetest/minetest/issues/4091 -- mesh tiling bug and possible fix |
| 11:58 |
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| 11:59 |
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| 12:06 |
Ambistic |
How to specify what layers can spawn an ore ? (like y < 16 in minecraft for diamonds) |
| 12:09 |
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| 12:09 |
asl97 |
Ambistic: by setting the min max |
| 12:10 |
asl97 |
see http://dev.minetest.net/minetest.register_ore |
| 12:51 |
xunto |
2 |
| 12:52 |
xunto |
Sorry. Not here :D |
| 12:58 |
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| 14:10 |
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| 14:37 |
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| 14:43 |
Calinou |
https://github.com/minetest/minetest/issues/4219 :( |
| 14:43 |
Calinou |
useless issues, without any proper description… |
| 14:44 |
Calinou |
I'm tempted to answer "No." |
| 14:44 |
Calinou |
:p |
| 14:49 |
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| 15:05 |
Fixer |
https://github.com/minetest/minetest/issues/4217 |
| 15:05 |
Fixer |
niiice |
| 15:05 |
Fixer |
love those bug |
| 15:05 |
Fixer |
s |
| 15:09 |
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| 18:55 |
paramat |
Ambistic > "How to specify what layers can spawn an ore ?" please ask non-dev questions in #minetest channel |
| 19:15 |
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| 19:18 |
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| 19:45 |
paramat |
sfan5 if possible could you look at game#1041 ? |
| 19:45 |
ShadowBot |
https://github.com/minetest/minetest_game/issues/1041 -- Doors: Clean up nodedef usage. by sofar |
| 19:46 |
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nore joined #minetest-dev |
| 19:55 |
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nore joined #minetest-dev |
| 20:38 |
paramat |
nore could you review game#1041 ? |
| 20:38 |
ShadowBot |
https://github.com/minetest/minetest_game/issues/1041 -- Doors: Clean up nodedef usage. by sofar |
| 20:42 |
nore |
paramat: done |
| 20:44 |
paramat |
thanks |
| 21:36 |
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| 21:53 |
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| 22:16 |
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| 22:17 |
est31 |
gonna merge #4218 in 10 m |
| 22:17 |
ShadowBot |
https://github.com/minetest/minetest/issues/4218 -- Move unknown node message when applying texture overrides to infostream by yyt16384 |
| 22:23 |
paramat |
+1 |
| 22:27 |
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| 22:30 |
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| 22:50 |
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| 22:53 |
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| 22:59 |
hmmmm |
you know what |
| 23:00 |
hmmmm |
i changed my mind on making the mapgen-specific params a union |
| 23:00 |
hmmmm |
because then i have to include all the individual mapgen_whatever.hs into the mapgen.h |
| 23:00 |
hmmmm |
that'd destroy compilation times |
| 23:02 |
hmmmm |
unless you wanna move the mapgen specific params to mapgen.h anyway, and declare them directly in the mapgenparams |
| 23:02 |
hmmmm |
opinions? paramat? |
| 23:10 |
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