| Time |
Nick |
Message |
| 00:26 |
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| 00:29 |
paramat |
sofar +1 for slabs PR, i could merge it later but would like to merge game#1288 with it, i wonder if you are able to +1 that? :} |
| 00:29 |
ShadowBot |
https://github.com/minetest/minetest_game/issues/1288 -- Default: New snow textures by Gambit by paramat |
| 00:31 |
sofar |
yeah, it's a good improvement |
| 00:35 |
paramat |
ok |
| 00:37 |
paramat |
hmmmm, i updated #4520 with your requests, please can i merge later? |
| 00:37 |
ShadowBot |
https://github.com/minetest/minetest/issues/4520 -- Decorations: Allow schematic decorations to use 'spawn by' by paramat |
| 00:50 |
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| 02:00 |
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| 02:35 |
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| 03:42 |
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| 04:19 |
paramat |
hmmmmm thanks for review will update PR |
| 04:35 |
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| 04:39 |
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| 04:57 |
paramat |
will merge game#1111 game#1288 in a moment |
| 04:57 |
ShadowBot |
https://github.com/minetest/minetest_game/issues/1111 -- Big simplification of slabs combination by sofar |
| 04:57 |
ShadowBot |
https://github.com/minetest/minetest_game/issues/1288 -- Default: New snow textures by Gambit by paramat |
| 05:03 |
paramat |
now merging |
| 05:05 |
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| 05:08 |
paramat |
merged. good, seems we're catching up on so-far's work |
| 05:10 |
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| 06:33 |
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| 07:03 |
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| 07:17 |
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| 07:21 |
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| 07:28 |
paramat |
hmmmm it may be too late for you to review now, but #4520 is updated, retested |
| 07:28 |
ShadowBot |
https://github.com/minetest/minetest/issues/4520 -- Decorations: Generalise 'spawn by' to be used by all decoration types by paramat |
| 07:32 |
paramat |
thanks |
| 07:38 |
paramat |
meh today i'm at my best at 7am after being up all night |
| 07:51 |
paramat |
#4499 seems approved for merge |
| 07:51 |
ShadowBot |
https://github.com/minetest/minetest/issues/4499 -- Allow escaping of texture names when passed as an argument to a modifier by sfan5 |
| 07:54 |
paramat |
~tell rubenwardy #4294 is approved |
| 07:54 |
ShadowBot |
paramat: O.K. |
| 07:57 |
paramat |
#4076 is approved but seems forgotten, any reason? |
| 07:57 |
ShadowBot |
https://github.com/minetest/minetest/issues/4076 -- Attempt to improve performance by combining 6 vectors into one using a struct by ShadowNinja |
| 07:58 |
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| 07:58 |
paramat |
^ Tesseract |
| 08:00 |
paramat |
will merge #4499 and #4520 in a moment |
| 08:00 |
ShadowBot |
https://github.com/minetest/minetest/issues/4499 -- Allow escaping of texture names when passed as an argument to a modifier by sfan5 |
| 08:00 |
ShadowBot |
https://github.com/minetest/minetest/issues/4520 -- Decorations: Generalise 'spawn by' to be used by all decoration types by paramat |
| 08:10 |
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| 08:23 |
paramat |
now merging |
| 08:29 |
paramat |
merged |
| 09:28 |
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| 09:54 |
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| 10:04 |
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| 10:07 |
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| 11:03 |
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| 17:22 |
* sofar |
wakes up (somewhat) |
| 17:56 |
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| 17:59 |
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| 18:07 |
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| 18:44 |
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| 18:48 |
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| 18:54 |
rubenwardy |
the css for line comments has changed. Weird |
| 18:55 |
T4im |
not just the css, they changed functionality too |
| 18:55 |
everamzah |
https://news.ycombinator.com/item?id=12499642 |
| 18:55 |
rubenwardy |
ah, just seen the "pull request review" thing |
| 18:55 |
T4im |
apparently you can now provide approval/change request feedback with comments |
| 18:56 |
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| 19:09 |
rubenwardy |
also, there's a new "projects" tab |
| 19:10 |
rubenwardy |
omg, profiles have changes too |
| 19:12 |
rubenwardy |
https://github.com/rubenwardy/NodeBoxEditor/projects/1 |
| 19:19 |
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| 19:27 |
sofar |
it seems the search box in my creative game has disappeared today |
| 19:28 |
everamzah |
sofar new engine formspec changes |
| 19:28 |
everamzah |
it breaks older clients |
| 19:28 |
sofar |
rebuilding my game atm :) |
| 19:29 |
T4im |
rubenwardy: a kanban :) |
| 19:30 |
sofar |
yup, seems to fix that |
| 19:30 |
sofar |
rubenwardy: "Attempt to register already registered sfinv page" would be the best text I think :) |
| 19:31 |
AcidNinjaFWHR |
oh wow nice changes rubenwardy |
| 19:35 |
rubenwardy |
it's problematic how you need a new server (with a bumped formspec version) to stop errors with too many parameters on old clients |
| 19:37 |
rubenwardy |
oh, it seems that FORMSPEC_API_VERSION has never actually been bumped |
| 19:38 |
rubenwardy |
actually, you can do formspec_version[2] in a formspec to indicate that it has new functionality |
| 19:41 |
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| 19:51 |
rubenwardy |
To fix the search box disappearing on old clients, should I: 1) bump formspec version to stop "too many parameter" errors 2) change it so instead of an extra parameter, it's a new formspec element 3) something else? |
| 19:52 |
rubenwardy |
I'd say 2), as it also makes it more readable |
| 20:04 |
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| 20:28 |
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| 20:29 |
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| 20:30 |
paramat |
#4128 important bugfix, please can ayone review? |
| 20:30 |
ShadowBot |
https://github.com/minetest/minetest/issues/4128 -- Fix disappearing attached player model when parent entity leave and when return to client side loaded area by Foghrye4 |
| 20:43 |
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| 20:56 |
paramat |
any opinions whether code is needed in #4519 or is a warning enough? |
| 20:56 |
ShadowBot |
https://github.com/minetest/minetest/issues/4519 -- Builtin: Limit registered node light_source value to 14 by paramat |
| 20:59 |
AcidNinjaFWHR |
paramat, how bad is the lighting bug caused by a light > 14 ? |
| 21:01 |
est31 |
paramat, the problem ofc is that it disables light sources that go to 15 to enable underground farms |
| 21:01 |
est31 |
which some players want to do |
| 21:03 |
paramat |
yeah it's a bug that may be used |
| 21:04 |
est31 |
its part of the gameplay, no bug for me |
| 21:05 |
paramat |
well the lighting behaves very strangely, and 15 is indeed 'reserved for direct sunlight' and shouldn't actually be used |
| 21:05 |
paramat |
however i'm ok with just a warning |
| 21:06 |
paramat |
ok how about i make it a warning only then merge it? |
| 21:08 |
est31 |
yeah |
| 21:09 |
paramat |
will do |
| 21:14 |
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| 21:37 |
sofar |
paramat: yeah, a warning will do I think |
| 21:40 |
paramat |
ok |
| 22:09 |
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| 22:38 |
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