| Time |
Nick |
Message |
| 00:11 |
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| 00:25 |
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| 00:49 |
BugSelekta |
Minetest appeared in https://opensource.com/life/15/12/top-5-open-gaming |
| 00:49 |
BugSelekta |
30 Dec 2015 but good enough |
| 00:52 |
BugSelekta |
too bad wikipedia won't let the article in |
| 01:25 |
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| 01:54 |
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| 03:14 |
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| 03:59 |
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| 04:00 |
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| 05:33 |
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| 06:08 |
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| 06:47 |
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| 06:58 |
Hijiri |
oh no, almost forgot to plug my PR #4685 (pls review) |
| 06:58 |
ShadowBot |
https://github.com/minetest/minetest/issues/4685 -- Add control information to player interacts by raymoo |
| 07:21 |
hmmmm |
wow |
| 07:22 |
hmmmm |
i just read the wikipedia "article for deletion" page on MT |
| 07:22 |
hmmmm |
what a bunch of huge faggots |
| 07:22 |
hmmmm |
i never really wanted to slug someone in the face so bad |
| 07:23 |
hmmmm |
incredibly biased and there's not a thing you can do about it either... which is ironic considering how wikipedia advertises itself as being open |
| 07:24 |
hmmmm |
so glad i never donated to that dungpile |
| 07:33 |
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| 08:03 |
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| 08:09 |
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| 08:40 |
lordfingle |
Hello! |
| 08:41 |
lordfingle |
Does anyone know if minetest "forgets" minetest.set_node calls if it has many of them in sequence? |
| 08:41 |
lordfingle |
I've seen this happen with WorldEdit's "replace" command for example? |
| 08:42 |
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| 08:49 |
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| 09:10 |
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| 09:17 |
sfan5 |
lordfingle: never seen that happening |
| 09:18 |
lordfingle |
I have been told that set_node requires things to be loaded. Perhaps that's it? I'll investigate voxelmanip as an alternative. |
| 09:20 |
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| 09:21 |
sfan5 |
that sounds correct |
| 09:21 |
sfan5 |
get_node doesn't work with unloaded MapBlocks either |
| 09:22 |
lordfingle |
Visually the blocks don't seem unloaded, but the behaviour is there |
| 09:23 |
sfan5 |
client caches mapblocks |
| 09:23 |
sfan5 |
the server may have unloaded them already |
| 09:24 |
lordfingle |
Of course. That makes sense. It has been reported there's alot of lag (and rubber banding) while this happens. This may be it. |
| 09:26 |
lordfingle |
get_nodes_in_area also returns inconsistent results. |
| 09:26 |
lordfingle |
could be for the same reason |
| 09:50 |
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| 10:37 |
red-001 |
#4642 |
| 10:37 |
ShadowBot |
https://github.com/minetest/minetest/issues/4642 -- Allow the join/leave message to be overridden by mods. by red-001 |
| 10:37 |
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| 10:39 |
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| 12:14 |
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| 12:16 |
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| 12:36 |
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| 12:41 |
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| 12:43 |
paramat |
lordfingle using set node in large numbers is very very slow, that's why the lua voxelmanip was created |
| 12:43 |
paramat |
the lvm also makes sure the whole volume is loaded in |
| 13:20 |
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| 13:24 |
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| 13:33 |
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| 13:33 |
Foghrye4__ |
paramat, I see you appreciate it, but I don't see "do it". I assume you ask me to do it. |
| 13:34 |
Foghrye4__ |
And I'm doing it now. |
| 13:41 |
paramat |
sure, go for it |
| 13:52 |
lordfingle |
thanks paramat ... afk |
| 13:54 |
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| 14:35 |
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| 14:51 |
paramat |
bbl |
| 14:51 |
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| 15:00 |
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| 15:07 |
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| 15:28 |
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| 15:33 |
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| 15:44 |
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| 15:54 |
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| 15:54 |
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| 15:56 |
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| 16:11 |
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| 16:20 |
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| 16:21 |
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| 17:21 |
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| 17:33 |
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| 18:16 |
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| 18:21 |
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| 18:34 |
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| 19:03 |
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| 19:45 |
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| 20:05 |
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| 21:37 |
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| 21:41 |
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| 22:04 |
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| 22:04 |
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| 22:05 |
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| 22:10 |
paramat |
hi hmmmm there's a complex and controversial PR being considered for particles, please could you have a look sometime? #4705 . i seem to remember you are not too happy with particle code, thought it a good idea you check this |
| 22:10 |
ShadowBot |
https://github.com/minetest/minetest/issues/4705 -- Adding particle blend, glow and animation by Foghrye4 |
| 22:10 |
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| 22:22 |
est |
hmmmm: I'm generating a list of articles about minetest, and once there are enough I consider to give them to someone who wants to start a second run on getting minetest on wikipedia |
| 22:22 |
est |
hmmmm: as minetest has los an AFD discussion, reopening at this point is basically suicide, as they'll ask "what has improved" |
| 22:22 |
est |
unfortunately, none of the bigger tech newspapers has talked about minetest yet |
| 22:25 |
celeron55 |
the way to make them talk is to make a press release that sounds important to someone who has no idea about minetest |
| 22:26 |
celeron55 |
which is boring |
| 22:27 |
est |
there was an article in forbes |
| 22:27 |
est |
http://www.forbes.com/sites/adrianbridgwater/2016/06/26/the-internet-without-connection-free-endless-os-for-emerging-markets |
| 22:27 |
est |
about endless OS |
| 22:27 |
est |
which includes minetest |
| 22:27 |
est |
but no mention of it :( |
| 22:27 |
est |
also, probably even if minetest were mentioned, like the german news sites did, it alone wouldn't be enough |
| 22:28 |
est |
https://www.heise.de/newsticker/meldung/Endless-OS-Reichhaltiges-Linux-System-fuer-den-Offline-Betrieb-3343374.html |
| 22:30 |
celeron55 |
well i mean, for starters we could write a press release that says something like "wow, minetest is everywhere" |
| 22:30 |
celeron55 |
and then spam it to every news publisher |
| 22:30 |
celeron55 |
i hate marketing and PR; i won't do it |
| 22:30 |
celeron55 |
someone else will have to |
| 22:32 |
est |
me neither, but I can give my link collection to anyone who wants |
| 22:33 |
est |
its not really big :'( |
| 22:35 |
celeron55 |
(also i'm known for saying i won't do something and then doing it the next day in a complete whatever-the-hell-i-please fashion; i hope everyone hopes that won't happen in this case) |
| 22:53 |
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| 22:56 |
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| 22:56 |
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| 23:43 |
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| 23:57 |
thePalindrome |
I feel what we really need is a subgame that has a scope of the "feed the beast" or "technic" packs |
| 23:58 |
thePalindrome |
If I ever get around to making that ambience mod, the music for it is beautiful |