Minetest logo

IRC log for #minetest-dev, 2017-01-24

| Channels | #minetest-dev index | Today | | Google Search | Plaintext

All times shown according to UTC.

Time Nick Message
00:25 fling joined #minetest-dev
00:27 DI3HARD139 joined #minetest-dev
00:42 RichardTheTurd joined #minetest-dev
00:50 sapier1 left #minetest-dev
00:59 octacian joined #minetest-dev
01:23 octacian joined #minetest-dev
01:51 Miner_48er joined #minetest-dev
02:07 Sokomine joined #minetest-dev
02:39 betterthanyou710 joined #minetest-dev
02:49 paramat joined #minetest-dev
02:56 octacian_ joined #minetest-dev
03:31 paramat almost at issue 800 \O/
03:33 kaeza joined #minetest-dev
03:34 ssieb joined #minetest-dev
03:37 kaeza joined #minetest-dev
03:53 red-001 joined #minetest-dev
04:19 Hunterz joined #minetest-dev
04:48 Thomas-S joined #minetest-dev
04:50 red-001 joined #minetest-dev
06:03 Hunterz joined #minetest-dev
06:18 nrzkt joined #minetest-dev
07:22 red-001 joined #minetest-dev
07:22 red-001 joined #minetest-dev
07:43 numZero joined #minetest-dev
08:15 nrzkt joined #minetest-dev
09:01 fwhcat joined #minetest-dev
09:10 lordfingle joined #minetest-dev
09:35 proller joined #minetest-dev
09:58 nrzkt joined #minetest-dev
10:05 DFeniks joined #minetest-dev
10:10 juhdanad joined #minetest-dev
10:30 Fixer joined #minetest-dev
10:46 paramat #5070
10:46 ShadowBot https://github.com/minetest/minetest/issues/5070 -- Plantlike: Fix visual_scale being applied squared by paramat
10:49 YuGiOhJCJ joined #minetest-dev
10:50 * VanessaE growls at paramat
10:55 paramat :]
10:56 * VanessaE growls louder
10:56 VanessaE I don't wanna have to fix any mods :P
10:58 juhdanad Simple: keep 'visual_scale' unchanged, but remove it from the public API. Add 'visualscale' to the API, which works properly.
10:59 VanessaE juhdanad: for some reason, that sort of logic doesn't actually work here :)
10:59 juhdanad Then what sort of logic is allowed?
11:00 VanessaE circular ;)
11:16 paramat hm will consider that
11:39 numZero joined #minetest-dev
12:06 EmUtadifZe joined #minetest-dev
12:31 lordfingle joined #minetest-dev
12:39 betterthanyou711 joined #minetest-dev
12:41 Icedream joined #minetest-dev
12:56 lisac joined #minetest-dev
12:58 betterthanyou711 joined #minetest-dev
12:59 paramat joined #minetest-dev
13:00 paramat #5109
13:00 ShadowBot https://github.com/minetest/minetest/issues/5109 -- OpenAL sound: Use a simpler distance model by paramat
13:01 nrzkt paramat: sounds good to me but i need to test it.
13:01 nrzkt if i correctly understand we are doing an inversion of the algorithm to have the same behaviour, right ?
13:01 VanessaE nrzkt: then how do you know it ...sounds... good? :)(
13:20 nrzkt param can you look at #5106 trivial fix, sounds lgtm
13:20 ShadowBot https://github.com/minetest/minetest/issues/5106 -- Wrap player yaw to positive degree values by raymoo
13:22 nrzkt paramat: ^
13:23 paramat yeah
13:24 Fixer amazinghly I have slightly higher fps with 5089
13:25 paramat hm i should clarify 5109
13:26 nrzkt Fixer: i think you talk about wrong PR :p
13:26 Fixer smooth lighting one
13:26 Fixer 5098 %)
13:27 VanessaE get that sucker merged then :)
13:27 Fixer i want to test on your heavy spawns
13:27 VanessaE go for it then
13:27 Fixer on dreambuilder server
13:28 VanessaE ok.  sign on, go to /spawn  and use the "Gridknot" travelnet box to get to the "N/S/E/W crossroads" destination
13:28 VanessaE that'll take you to the old, heavy, "acid-test" spawn
13:28 Fixer i hate this cache folder
13:28 Fixer it is very slow to copy
13:29 Fixer 340 kb/s to copy 28000 files
13:29 Fixer 200 mb in size
13:31 VanessaE it'll get better as dreambuilder mods start using the param2 colorization
13:37 paramat rewrote 5109 description for clarity
13:42 Fixer VanessaE: was dropped from server due to that entity bug that was btw fixed again recently
13:43 Fixer don't remember if merged
13:43 VanessaE if it's been merged, it didn't fix the problem
13:43 VanessaE that server was updated yesterday I think.
13:43 VanessaE I get hit by that delete-drop-player thing too, takes me 2-3 tries to get on and stay on
13:47 Fixer VanessaE: this PR was merged: https://github.com/minetest/minetest/pull/5081
13:48 Fixer checked one scene on Dreambuilder, same 19-21 fps with and without PR 5098
13:49 VanessaE the server's newer than that.
13:50 paramat i guess 5098 more affects mesh creation performance than fps
13:50 paramat more difficult to test
13:53 paramat so, sorry i asked you to test it, i was probably thinking it affected fps
13:53 Fixer i was going to test it anyway
13:54 Fixer i tested fps yesterday too
13:54 Fixer i'm very positive about this PR
13:54 Fixer red crab looks amazing with it
13:54 VanessaE merge dammit :)
13:54 Fixer server has lots of builds with slabs and stair
13:55 Fixer only thing i forgot to look is leaves
13:56 Fixer flowing liquids are smoothed, signlike also smoothed
13:56 VanessaE fixer you're killing me :P
13:57 Fixer curtains and that white thin projector layer looks smoothed
13:57 Fixer checked on redcrab
13:57 Fixer will post few pics that shows it nicely
13:57 Fixer rail looks smoothed to
14:00 paramat just expect slower mesh creation in areas with lots or complex meshes
14:00 paramat should be ok in most situations
14:07 lumidify joined #minetest-dev
14:17 blaze joined #minetest-dev
14:27 Fixer leaves also smoothed from what i see
14:38 Fixer playing without shaders with this pr - looks like no problems
14:38 proller joined #minetest-dev
14:40 bugzapper joined #minetest-dev
14:51 Darcidride joined #minetest-dev
15:00 Fixer https://i.imgur.com/ieFbtQk.jpg vs https://i.imgur.com/aqKgt2n.jpg
15:01 VanessaE much better
15:02 Fixer jpg :/
15:03 nrzkt Fixer: smoother and better
15:03 VanessaE the image with the new lighting seems slightly darker overall
15:03 VanessaE but not enough for it to matter
15:03 Fixer looks much better when you go on actual server
15:03 Fixer muuch better
15:03 VanessaE I'm sure.
15:03 Fixer no more this step-crap
15:03 nrzkt MT nights are a little bit less darker than it should do
15:04 VanessaE it's fine
15:05 thePalindrome Fixer: That's really pretty
15:05 Fixer nrzkt: i think time was different
15:07 Fixer https://i.imgur.com/P3ABT1G.png vs https://i.imgur.com/g88u4my.png
15:08 VanessaE woiw
15:16 Fixer https://i.imgur.com/ZpzJbHG.jpg vs https://i.imgur.com/obdZq0G.jpg
15:18 octacian joined #minetest-dev
15:29 Fixer https://i.imgur.com/jyviyEi.png vs https://i.imgur.com/aQuF374.png
15:31 fwhcat nice!
15:38 Fixer https://i.imgur.com/RgCEs8E.png vs https://i.imgur.com/kShkKjP.png
15:40 Fixer smooth carpets
15:40 Fixer https://i.imgur.com/7YF1PJd.png
15:43 nrzkt previous light wasn't smooth
15:44 Fixer yes, carpets looked like crap - now it is excellent
15:47 juhdanad joined #minetest-dev
15:47 Fixer i'm so excited
15:51 nrzkt now, please change from irrlicht to urho3D please
15:52 nrzkt nice job Fixer
15:52 Fixer nrzkt: i didn't do that PR, just compared
15:52 Fixer numberZero did great work
16:18 STHGOM joined #minetest-dev
16:25 nrzkt Fixer: nice
16:25 nrzkt merging #5106
16:25 ShadowBot https://github.com/minetest/minetest/issues/5106 -- Wrap player yaw to positive degree values by raymoo
16:26 nrzkt also merging #5094 to CSM branch
16:26 ShadowBot https://github.com/minetest/minetest/issues/5094 -- CSM: Add method to display a formspec and callbacks by red-001
16:29 nrzkt i think we should cleanup issues & PR, if you see useless or outdated PR/issues don't hesitate to close yoursleves or mentionned other
16:30 nrzkt can a coredev look at #4983
16:30 ShadowBot https://github.com/minetest/minetest/issues/4983 -- from_table: Fix crash for missing inventory or field by SmallJoker
16:31 nrzkt and #5085 too
16:31 ShadowBot https://github.com/minetest/minetest/issues/5085 -- Make entity on_punch same signature and behaviour as player on_punch by sapier
16:32 nrzkt and #4805 too,
16:32 ShadowBot https://github.com/minetest/minetest/issues/4805 -- Block spam messages before calling on_chatmessage callbacks by rubenwardy
16:32 nrzkt the last three PR should be mereged
16:41 Hunterz joined #minetest-dev
17:19 Icedream joined #minetest-dev
17:24 proller joined #minetest-dev
17:30 nrzkt joined #minetest-dev
17:55 Krock joined #minetest-dev
17:55 Krock joined #minetest-dev
18:02 numZero joined #minetest-dev
18:20 Thomas-S joined #minetest-dev
18:33 ssieb joined #minetest-dev
18:48 lisac joined #minetest-dev
18:55 hcorion_ joined #minetest-dev
19:22 twoelk joined #minetest-dev
19:34 proller joined #minetest-dev
19:37 STHGOM_ joined #minetest-dev
19:38 nrzkt2 joined #minetest-dev
19:39 nrzkt2 Sofar you can merge
19:40 sofar I better squash it, lol
19:40 nrzkt2 Yeah :)
19:40 sofar from my recollection, french tv was boring, has it improved in the last 10 years? :)
19:41 nrzkt2 Oh it's worse now
19:41 nrzkt2 I'm on my osmc mediacenter :)
19:43 sofar afk first, will merge later
19:47 numZero joined #minetest-dev
19:48 red-001 #5078
19:48 ShadowBot https://github.com/minetest/minetest/issues/5078 -- Remove guest nicknames by red-001
19:49 red-001 it would be good to see how many people support it
19:59 Human_G33k joined #minetest-dev
20:14 kaeza joined #minetest-dev
20:41 lumidify joined #minetest-dev
21:00 numZero joined #minetest-dev
21:07 numZero joined #minetest-dev
21:09 numZero sofar?
21:09 sofar you're back!
21:10 sofar do you want me to walk you through rebasing?
21:10 sofar numZero: ?
21:11 red-001 is some sort of library needed to get coloured chat to work?
21:11 numZero the problem is that some older commits are entirely incompatible with current master branch
21:11 sofar the node coloring one?
21:11 twoelk abucketo'paint?
21:12 numZero so yes, I don’t know what to do in such case
21:12 sofar numZero: so let's do this first: I'll show you how to do conflict resolving first
21:12 sofar numZero: so you can try and see if it's possible
21:13 sofar numZero: if you are unable to resolve code-wise, we can talk to the other devs who made the other commits
21:13 sofar numZero: ok?
21:14 numZero_ joined #minetest-dev
21:14 sofar numZero_: your network connection ... ouch, that sucks
21:15 Amaz joined #minetest-dev
21:26 nore red-001: if you're talking about coloured chat, you need to use a freetype build
21:26 red-001 ohh I see, I was wondering why it wasn't working
21:31 red-001 could someone that has freetype working test  #5113 ?
21:31 ShadowBot https://github.com/minetest/minetest/issues/5113 -- [CSM] Add function to get the name of the player and functions to colour chat. by red-001
21:57 crazyR joined #minetest-dev
22:08 sofar http://imgur.com/9pkA6Nal.png
22:09 nore sofar: what is that?
22:09 sofar colored, smoothly lit nodeboxes!
22:10 nore ooooh
22:10 nore nice :)
22:10 red-001 updated  #5113
22:10 ShadowBot https://github.com/minetest/minetest/issues/5113 -- [CSM] Add function to get the name of the player and functions to colour chat. by red-001
22:21 twoelk left #minetest-dev
22:32 Fixer numZero_: nice job, huge improvement
22:33 Fixer i already invested some hours into it, and like it very much
22:33 Fixer slab/panel building is finally viable
23:17 lordfingle joined #minetest-dev

| Channels | #minetest-dev index | Today | | Google Search | Plaintext