| Time |
Nick |
Message |
| 00:13 |
paramat |
http://i.imgur.com/HIb9zR8.png example of a vertical 1D realm that can link stacked realms |
| 00:31 |
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| 01:13 |
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| 01:15 |
Fixer_ |
was looking at 5268, 25600 Map::setNodeMetadata(): Block not found warnings per minute... |
| 01:15 |
Fixer_ |
PR5268* |
| 01:21 |
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| 03:18 |
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| 03:41 |
paramat |
#5289 |
| 03:41 |
ShadowBot |
https://github.com/minetest/minetest/issues/5289 -- Dungeongen: Add and improve parameters by paramat |
| 03:49 |
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rdococ |
hfgde |
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| 17:01 |
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| 17:45 |
Thomas-S |
Could someone please merge game#1559 ? Thanks in advance! |
| 17:45 |
ShadowBot |
https://github.com/minetest/minetest_game/issues/1559 -- Globalize and rename has_locked_chest_privilege by Thomas--S |
| 18:13 |
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| 18:34 |
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| 18:50 |
paramat |
#5289 |
| 18:50 |
ShadowBot |
https://github.com/minetest/minetest/issues/5289 -- Dungeongen: Add and improve parameters by paramat |
| 18:59 |
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| 19:13 |
paramat |
juhdanad is away this week. it would be good to have #4967 tested and reviewed before their return. i will probably test it this week |
| 19:13 |
ShadowBot |
https://github.com/minetest/minetest/issues/4967 -- New bulk node light update by juhdanad |
| 19:18 |
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| 19:18 |
Thomas-S |
Could someone please review game#1580? I tested it, and it should work. However, I did not test every edge-case. Thanks in advance. |
| 19:18 |
ShadowBot |
https://github.com/minetest/minetest_game/issues/1580 -- Change doors to default.can_interact_with_node() by Thomas--S |
| 19:44 |
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| 20:37 |
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| 20:37 |
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Topic for #minetest-dev is now Minetest core development and maintenance. Chit-chat goes to #minetest. Consider this instead of /msg celeron55. http://irc.minetest.net/minetest-dev/ http://dev.minetest.net/ |
| 20:39 |
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| 22:44 |
red-001 |
#5255 |
| 22:44 |
ShadowBot |
https://github.com/minetest/minetest/issues/5255 -- Add option to also check the center to `find_node_near` by red-001 |
| 22:45 |
red-001 |
paramat what is your opinion on 5255? |
| 22:47 |
paramat |
code seems ok, i'm sort of neutral about the feature |
| 22:47 |
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| 22:47 |
paramat |
hm i can see some use for it |
| 22:48 |
paramat |
i might +1 later |
| 23:04 |
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| 23:07 |
kaeza |
https://github.com/minetest/minetest/commit/3d25914986845dcb789d372ec7c20d15e310572a is broken |
| 23:08 |
kaeza |
running /shutdown crashes the game |
| 23:08 |
kaeza |
(with no parameters) |
| 23:09 |
kaeza |
changing to `if not message then request_shutdown() else request_shutdown(...) end` |
| 23:10 |
kaeza |
...should fix that |
| 23:10 |
kaeza |
VanessaE, ^ |
| 23:12 |
kaeza |
report: https://github.com/minetest-mods/irc/issues/37 |
| 23:13 |
VanessaE |
red-001 (or nerzhul): you bwoke it! :( |
| 23:14 |
nerzhul |
kaeza, pr ? |
| 23:14 |
red-001 |
weird I though I tested it |
| 23:14 |
kaeza |
nerzhul, working on some other stuff ATM, and the change is trivial |
| 23:15 |
red-001 |
how do you cause the issue? |
| 23:15 |
kaeza |
`/shutdown` |
| 23:15 |
VanessaE |
red-001: /shutdown |
| 23:16 |
red-001 |
huh I though I tested that |
| 23:17 |
kaeza |
I don't recall there being a :trim() call when I last viewed the PR for that |
| 23:18 |
kaeza |
so you were passing nil harmlessly to the engine |
| 23:18 |
red-001 |
oh that must be it |
| 23:21 |
red-001 |
let me check what the trim call way meant to fix |
| 23:21 |
red-001 |
was* |
| 23:24 |
kaeza |
nrz ran away :( |
| 23:26 |
red-001 |
making a pr for a fix |
| 23:29 |
kaeza |
red-001, oh, and while you're at it, probably s/minetest/core/ |
| 23:31 |
red-001 |
#5292 |
| 23:31 |
ShadowBot |
https://github.com/minetest/minetest/issues/5292 -- Fix crash that can be caused by the shutdown command. by red-001 |
| 23:32 |
red-001 |
I think I just forgot to test everything after adding `:trim` |
| 23:32 |
red-001 |
sorry about that |
| 23:34 |
kaeza |
no problems. sh¡t happens :P |
| 23:35 |
kaeza |
fix looks OK |
| 23:35 |
kaeza |
thanks |
| 23:41 |
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