| Time |
Nick |
Message |
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| 04:31 |
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| 04:33 |
sofar |
I'm gonna make a PR for this: |
| 04:33 |
sofar |
https://i.imgur.com/9B9d5GD.png |
| 04:33 |
sofar |
shows 'lag' value as 'load' indicator |
| 05:00 |
sofar |
#6504 |
| 05:00 |
ShadowBot |
https://github.com/minetest/minetest/issues/6504 -- Online menu: Do not show ping to server list, use `lag` instead. by sofar |
| 05:28 |
sofar |
huh, why would travis fail on that? |
| 05:29 |
sofar |
I literally duped a code block and s/ping/lag/ it |
| 05:29 |
sofar |
oh, rebase error maybe... ghmmmmm |
| 05:30 |
sofar |
yar |
| 06:02 |
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| 07:30 |
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| 07:36 |
Schrotthandx |
I have an idea for minetest. Why not merge https://github.com/kaadmy/minetest/tree/shading?files=1 (pull #6165) |
| 07:36 |
ShadowBot |
https://github.com/minetest/minetest/issues/6165 -- Advanced lighting by kaadmy |
| 07:38 |
Schrotthandx |
I think it's not much work, because it's already coded? |
| 07:49 |
Schrotthandx |
This would be a good feature for a "compat"-release. |
| 07:53 |
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| 10:40 |
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| 10:45 |
nerzhul |
Krock, can your eview #6253 please ? |
| 10:45 |
ShadowBot |
https://github.com/minetest/minetest/issues/6253 -- Rewrite rendering engine by numberZero |
| 10:45 |
nerzhul |
it's ready for merge |
| 10:45 |
nerzhul |
i added some points but a second review is needed |
| 10:46 |
Krock |
compiling... |
| 10:54 |
Krock |
is "interlaced" supposed to show anything on a LCD? I doubt it |
| 10:55 |
Krock |
yet chat and the HUD is visible |
| 11:25 |
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| 11:26 |
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| 11:27 |
nerzhul |
ty for your time |
| 11:28 |
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| 11:32 |
Krock |
no problem. Could you please look at (and maybe test) #6105 if you've got some time? |
| 11:32 |
ShadowBot |
https://github.com/minetest/minetest/issues/6105 -- Real global textures by numberZero |
| 11:33 |
Krock |
testing mod is available under the last screenshot |
| 11:33 |
Krock |
well.. not in the scale of an unittest. needs parameter changing to check all cases |
| 11:43 |
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| 12:03 |
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| 12:08 |
nerzhul |
sfan5, are you okay with #6496 please ? |
| 12:08 |
ShadowBot |
https://github.com/minetest/minetest/issues/6496 -- Replace deprecated WINAPI GetVersionInfoEx by adrido |
| 12:09 |
nerzhul |
Krock, i can test it , i really like this new addition |
| 12:09 |
nerzhul |
i think adding the texture to experimental mod can be a nice integration test |
| 12:09 |
Krock |
...fixing indents in 6496 |
| 12:10 |
nerzhul |
ty Krock |
| 12:11 |
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| 12:11 |
nerzhul |
is numberZero on this chan ? |
| 12:11 |
Krock |
I don't think so |
| 12:26 |
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| 12:58 |
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| 13:05 |
nerzhul |
merging #65505 in ~ 5 mins |
| 13:05 |
ShadowBot |
nerzhul: Error: Delimiter not found in "HTTP Error 404: Not Found" |
| 13:06 |
nerzhul |
#6505 |
| 13:06 |
ShadowBot |
https://github.com/minetest/minetest/issues/6505 -- Unkown nodes: Provide position on interact by SmallJoker |
| 13:07 |
nerzhul |
and #6460 |
| 13:07 |
ShadowBot |
https://github.com/minetest/minetest/issues/6460 -- Do not grant all privs to the admin - changes game behavior by lhofhansl |
| 13:08 |
nerzhul |
and #6395 too |
| 13:08 |
ShadowBot |
https://github.com/minetest/minetest/issues/6395 -- Add setting for near plane distance. by basicer |
| 13:11 |
sfan5 |
nerzhul: added my approval to #6496 |
| 13:11 |
ShadowBot |
https://github.com/minetest/minetest/issues/6496 -- Replace deprecated WINAPI GetVersionInfoEx by adrido |
| 13:12 |
nerzhul |
nice it's okay for merge, merging too |
| 13:24 |
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| 15:02 |
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| 15:39 |
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| 15:47 |
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| 16:11 |
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| 16:24 |
paramat |
wow it's uncomfortable seeing issue number rise, i'm only happy when it's static or decreasing =) |
| 16:28 |
ThomasMonroe |
im gonna try to learn c++ in depth so i can contribute more than just making them XD |
| 16:30 |
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| 16:39 |
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| 16:40 |
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| 16:46 |
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| 16:49 |
Krock |
merging trivial game#1905 in 5 minutes |
| 16:50 |
ShadowBot |
https://github.com/minetest/minetest_game/issues/1905 -- Do not give creative priv to admin. by lhofhansl |
| 16:51 |
paramat |
ok |
| 17:45 |
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| 17:56 |
ShadowNinja |
There's theoretically a dev meeting about now. |
| 17:58 |
ShadowNinja |
!tell paramat Here's a project that I've built from the ground up that is roughly what I'd like the filesystem helpers to be. It's loosly modeled after std::filesystem, which we'll probably want to switch to once C++17 is widely deployed. https://github.com/ShadowNinja/CPFS |
| 17:58 |
ShadowBot |
ShadowNinja: O.K. |
| 17:59 |
ShadowNinja |
sofar: Oh, and I just pushed a rewrite of that project in C++, so your segfaults might be fixed now. I'm updating MC2MT to the new version now... |
| 18:04 |
sofar |
neat, I may just test it on a huge map |
| 18:05 |
nerzhul |
i think we should fix a date for the 0.4.17 release |
| 18:05 |
nerzhul |
it's time to think about is, we are starting october |
| 18:07 |
ThomasMonroe |
nerzhul, ive compiled the .17 and the change from .16 is amazing :D |
| 18:07 |
ThomasMonroe |
ive had a steady 24 FPS on lag free servers |
| 18:14 |
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| 18:14 |
nerzhul |
ThomasMonroe, no backport dome to stable-0.4 now |
| 18:14 |
ThomasMonroe |
what do you mean? |
| 18:18 |
paramat |
ShadowNinja i'll link to that from your closed PR |
| 18:19 |
paramat |
ShadowNinja does this mean you don't recommend #3653 is adopted, finished and merged? that the implementation should be different? |
| 18:19 |
ShadowBot |
https://github.com/minetest/minetest/issues/3653 -- [WIP] Rewrite filesystem helpers by ShadowNinja |
| 18:22 |
ShadowNinja |
paramat: That PR is still useful, but it was very WIP, so the final version will have to be rather different. |
| 18:22 |
paramat |
ok |
| 18:23 |
ShadowNinja |
Some things like the .mt~ thing could be easily merged seperately. |
| 18:23 |
ShadowNinja |
Also, RecursiveDelete is totaly fubar right now. |
| 18:24 |
paramat |
what about #2604 ? should we close due to amount of conflicts? |
| 18:24 |
ShadowBot |
https://github.com/minetest/minetest/issues/2604 -- Add support for multiple listen addresses by ShadowNinja |
| 18:25 |
paramat |
i've marked all your open PRs for adoption |
| 18:26 |
ShadowNinja |
paramat: I'd rather not. I think it's still usefull, and it should be merged at some point. |
| 18:27 |
paramat |
it would have to be reworked, it's probably easier to start again from nothing due to conflicts |
| 18:27 |
paramat |
it's only open to be seen for adoption |
| 18:33 |
rubenwardy |
nerzhul deleted a comment from kwolekr 3 days ago |
| 18:33 |
rubenwardy |
what was this? |
| 18:33 |
nerzhul |
a huge stupid troll |
| 18:34 |
nerzhul |
a thing like "this was fucking shit, lol" |
| 18:34 |
nerzhul |
let the multiple adress alone paramat as i'm working on rewriting network stack atm |
| 18:35 |
paramat |
woohoo |
| 18:35 |
paramat |
good |
| 18:36 |
paramat |
please can anyone else comment on #6498 ? i don't want to be the person who gets the flak because i'm the only person disapproving =) seems like an obvious -1 |
| 18:36 |
ShadowBot |
https://github.com/minetest/minetest/issues/6498 -- Separate client, server and launcher |
| 18:51 |
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| 19:30 |
Hijiri |
so how is the erlang modding API coming along? |
| 19:31 |
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| 20:09 |
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| 20:13 |
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| 20:39 |
Hijiri |
hey, you know what would be a good way to generalize particle spawner patterns? |
| 20:40 |
Hijiri |
let particle spawners ask for a certain number of random numbers and specify a matrix from random numbers -> position, vector, exp time |
| 20:40 |
Hijiri |
and size |
| 20:41 |
Hijiri |
then you can have patterns like inward pointing particles that can't be done with current particle spawners |
| 20:47 |
paramat |
~tell ThomasMonroe please could you keep your leave message very short, it's not for a forum 'signature' or a witty quote, it's currently spammy =) |
| 20:47 |
ShadowBot |
paramat: O.K. |
| 20:47 |
Hijiri |
or why not just allow sending some expression tree |
| 20:47 |
Hijiri |
that takes random numbers as input |
| 20:54 |
Hijiri |
does minetest have irrlicht-independent types for matrices |
| 21:05 |
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| 21:12 |
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| 21:38 |
paramat |
game#1881 updated and ready |
| 21:38 |
ShadowBot |
https://github.com/minetest/minetest_game/issues/1881 -- Add binoculars mod with binoculars item to allow zoom by paramat |
| 22:06 |
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| 22:38 |
paramat |
game#1912 is ready for initial reviews |
| 22:38 |
ShadowBot |
https://github.com/minetest/minetest_game/issues/1912 -- Add kelp to cool and temperate shallow ocean by paramat |
| 22:59 |
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