| Time | Nick | Message | 
        
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	| 07:58 | lhofhansl | For the record. This all turned out to be bad implementation in NSSM, which floods the client with dirty blocks. I fixed it in NSSM, it's one-line fix. | 
        
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	| 09:06 | nerzhul | sfan5, if you are okay i will merge #6849 today | 
        
	| 09:06 | ShadowBot | https://github.com/minetest/minetest/issues/6849 -- Add confirmation on new player registration by srifqi | 
        
	| 09:06 | nerzhul | wow our changelog hasn't been updated since my last updateo n the 309 nov | 
        
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	| 11:00 | pgimeno_ | how do backports work? | 
        
	| 11:01 | pgimeno_ | I mean, should I submit PRs for inclusion in stable-0.4 of fixes to bugs, or do the core developers backport the bugfixes? | 
        
	| 11:03 | sfan5 | latter | 
        
	| 11:04 | pgimeno_ | thanks, sfan5 | 
        
	| 11:06 | nerzhul | sfan5, if #6849 okay ? for you ? | 
        
	| 11:06 | ShadowBot | https://github.com/minetest/minetest/issues/6849 -- Add confirmation on new player registration by srifqi | 
        
	| 11:06 | sfan5 | yes | 
        
	| 11:07 | nerzhul | then merging | 
        
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	| 11:17 | nerzhul | our 0.5 changelog is huge omg :p | 
        
	| 11:18 | nerzhul | and we are late, i added from 30aug to 11 sept atm | 
        
	| 11:18 | nerzhul | i think we should define what's missing before release 0.5 and work on it | 
        
	| 11:27 | red-001 | can someone review #6032 | 
        
	| 11:27 | ShadowBot | https://github.com/minetest/minetest/issues/6032 -- Load texturepacks from the `textures` subfolder of subgames. by red-001 | 
        
	| 11:27 | red-001 | it's a pretty trivial change but fairly useful | 
        
	| 11:30 | nerzhul | okay changelog is now updated from 30aug to 16 oct :p | 
        
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	| 12:59 | nerzhul | red-001, i added my approval someone should do it maybe sfan5 paramat rubenwardy ? | 
        
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	| 13:50 | paramat | for lua_api.txt generally are others ok with line continuation of bullet points being indented as here https://github.com/minetest/minetest/pull/6910#issuecomment-357433927 seems clearer and is used a lot in that file | 
        
	| 13:53 | paramat | i'll merge #6910 in 20 mins if no objections to that formatting style for lua_api.txt | 
        
	| 13:53 | ShadowBot | https://github.com/minetest/minetest/issues/6910 -- Add chat command params info to lua_api.txt by Ezhh | 
        
	| 13:57 | paramat | Shara may well be making a PR after this merge to clean up bullet point indentation in lua_api.txt and make it consistent to that PR, so make any objections now :) | 
        
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	| 14:47 | nerzhul | paramat, take a look at #6032 please :) | 
        
	| 14:47 | ShadowBot | https://github.com/minetest/minetest/issues/6032 -- Load texturepacks from the `textures` subfolder of subgames. by red-001 | 
        
	| 14:50 | paramat | i have already :) | 
        
	| 14:53 | paramat | merging #6910 | 
        
	| 14:53 | ShadowBot | https://github.com/minetest/minetest/issues/6910 -- Add chat command params info to lua_api.txt by Ezhh | 
        
	| 15:01 | paramat | done | 
        
	| 15:03 | paramat | Shara if you now make a cleanup PR for lua_api could you explain what you will do, so that it can be approved before you start? | 
        
	| 15:04 | Shara | I was just planning a run through to make sure the two spaces after a new line in bullet points is consistent throughout | 
        
	| 15:04 | Shara | At the moment it seems to switch between 2, 1 and 0 spaces | 
        
	| 15:05 | Shara | So it's something very minor, just it means looking through over 5k lines of documentation | 
        
	| 15:05 | Shara | (because lua_api is huge) | 
        
	| 15:06 | paramat | that's fine for me | 
        
	| 15:07 | Shara | Okay, will start soon then | 
        
	| 15:08 | paramat | of course, since it's a big job, once you start we won't merge anything that causes a conflict | 
        
	| 15:09 | Shara | Well, if it happens, it happens. And I don't expect things to be held up by it. | 
        
	| 15:09 | paramat | ^ nerzhul sfan5 nore ok with that? | 
        
	| 15:10 | Shara | All that I ask is, once I do make the PR, please don't leave it sitting too long. | 
        
	| 15:10 | Shara | It should at least be very simple to review | 
        
	| 15:12 | paramat | you're doing this for '^' bullet points too? | 
        
	| 15:12 | Shara | Are they also effected by this? If they are I will | 
        
	| 15:14 | paramat | ok fine for me | 
        
	| 15:16 | Shara | Okay, will start as soon as I have a cup of tea next to me. :) | 
        
	| 15:20 | nerzhul | okay with just code reformating ? no sorry :) | 
        
	| 15:20 | nerzhul | if it's minor part yes, the whole code no | 
        
	| 15:21 | paramat | just lua api | 
        
	| 15:21 | Shara | It's documentation, which is currently inconsistent | 
        
	| 15:21 | Shara | Not code | 
        
	| 15:21 | nerzhul | if it's lua_api and client_lua_api no problem for me | 
        
	| 15:22 | paramat | looking through most is correctly indented. line 2303 needs less indent | 
        
	| 15:22 | Shara | paramat: I can leave you to do it if you want :P | 
        
	| 15:24 | Shara | This is really just continuing work I already started in previous PRs, so I'm not sure why it would be a worry now | 
        
	| 15:24 | paramat | no thanks | 
        
	| 15:25 | paramat | just looking in case there are any issues that need resolving before work starts | 
        
	| 15:25 | nerzhul | paramat, for #6032 you said rebased, waiting for review | 
        
	| 15:25 | ShadowBot | https://github.com/minetest/minetest/issues/6032 -- Load texturepacks from the `textures` subfolder of subgames. by red-001 | 
        
	| 15:26 | nerzhul | but you didn't approve or disapprove anything :p | 
        
	| 15:30 | paramat | i looked, haven't reviewed yet | 
        
	| 15:34 | srifqi | paramat, #6911 | 
        
	| 15:34 | ShadowBot | https://github.com/minetest/minetest/issues/6911 -- Fix grammar in registration confirmation dialog by srifqi | 
        
	| 15:39 | paramat | +1 for 6032 will merge later if no-one else does | 
        
	| 15:39 | paramat | thanks | 
        
	| 15:41 | paramat | +1 | 
        
	| 15:44 | paramat | once 6911 is updated i'll merge that later if no-one else has | 
        
	| 15:44 | srifqi | Let me change the text first. | 
        
	| 15:50 | srifqi | Done. | 
        
	| 15:53 | srifqi | Travis seems to be slower. 6910 took more than 3 hours and still running. | 
        
	| 16:06 | sfan5 | paramat: i'd be fine with that | 
        
	| 16:07 | paramat | ok | 
        
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	| 17:35 | Shara | paramat: There's a PR waiting for you :) | 
        
	| 17:41 | paramat | just seen it | 
        
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	| 17:52 | paramat | will let you know when i have finished reviewing | 
        
	| 17:53 | Shara | Thanks. | 
        
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	| 18:19 | paramat | done | 
        
	| 18:21 | Shara | Will make replies on github, and thank you | 
        
	| 18:23 | paramat | red-001 docs in 6032 need improvement, i'm +1 once that's done, then we'll merge it | 
        
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	| 19:06 | paramat | phew | 
        
	| 19:06 | Shara | :D | 
        
	| 19:11 | paramat | just one more thing .. | 
        
	| 19:12 | nepugia | paramat: i will not join github, if you want to discuss the patch fine, but i will not do it on github :) | 
        
	| 19:13 | paramat | ok | 
        
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	| 19:16 | paramat | nepugia feel free to explain the PR in this channel | 
        
	| 19:16 | paramat | so that devs can see it | 
        
	| 19:17 | paramat | 2 trivial PRs #6911 #6912 will merge in a few mins | 
        
	| 19:17 | ShadowBot | https://github.com/minetest/minetest/issues/6911 -- Fix grammar in registration confirmation dialog by srifqi | 
        
	| 19:17 | ShadowBot | https://github.com/minetest/minetest/issues/6912 -- Lua_api.txt: Improve bullet point indentation consistency by Ezhh | 
        
	| 19:20 | nepugia | The PR is intended so mods dont have to depend on MTG in particular but rather on some crafting groups, currently i find it fairly difficult to create a mod with an survivial adaptation without either explicitly supporting the specific subgame, or reimplemening all ores and crafting materials i would need, this wouldnt make much sense either since you would e.g have 2 types of sand suddenly, as for the groups i tried t | 
        
	| 19:20 | nepugia | pick some that i think are fairly common for crafting. I suppose i am quite biased in that direction since i only mod in one direction. | 
        
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	| 19:21 | nerzhul | celeron55, we have a SSL issue on dev.minetest.net | 
        
	| 19:25 | nepugia | With adding crafting groups subgame compatibility would be more easier, as for the pr itself i dont care much if it is accepted with the specific groups i have proposed, maybe other devs might find some more suited ones | 
        
	| 19:26 | paramat | ok | 
        
	| 19:26 | paramat | merging the above 2 PRs now | 
        
	| 19:35 | celeron55 | nerzhul: it's not an issue, just a missing feature! | 
        
	| 19:35 | celeron55 | report to whoever linked you with https to it for now | 
        
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	| 19:45 | paramat | done | 
        
	| 19:46 | paramat | trying to stay under 100 open PRs | 
        
	| 19:51 | nerzhul | celeron55, it's me xD | 
        
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