| Time |
Nick |
Message |
| 00:02 |
Fixer |
minecraft has the best tweaking tbh, from player perspective |
| 00:02 |
Fixer |
i was impressed with their gui |
| 00:04 |
paramat |
well, inevitably there will be a game with better mapgen tweaking than MT, that's a little irrelevant :] |
| 00:07 |
Fixer |
some pics https://i.imgur.com/3yCfPeC.png |
| 00:08 |
Fixer |
presets for superflat https://i.imgur.com/NXQj4An.png |
| 00:09 |
Fixer |
customize general world: |
| 00:09 |
Fixer |
https://i.imgur.com/8zSnTFj.png |
| 00:10 |
Fixer |
https://i.imgur.com/xVjyhsJ.png |
| 00:10 |
Fixer |
https://i.imgur.com/ijIzY0u.png |
| 00:10 |
Fixer |
https://i.imgur.com/bZxXv2Q.png |
| 00:11 |
Fixer |
https://i.imgur.com/Dd6TCd9.png (presets) |
| 00:12 |
Gael-de-Sailly |
yeah that's something like the last one that I'd like to implement |
| 00:13 |
Gael-de-Sailly |
I've not stolen the idea from MC since I did not know it was possible in MC |
| 00:16 |
Fixer |
not sure how you can steal common sense settings for mapgen :_) |
| 00:21 |
Gael-de-Sailly |
it was about the idea of making mapgen presets |
| 00:22 |
Gael-de-Sailly |
paramat: i'm testing your watershed mapgen |
| 00:44 |
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| 01:02 |
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| 01:29 |
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| 01:44 |
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| 01:52 |
rubenwardy |
web#122 |
| 01:52 |
ShadowBot |
https://github.com/minetest/minetest.github.io/issues/122 -- Redesign homepage by rubenwardy |
| 01:54 |
rubenwardy |
Calinou ^ |
| 01:55 |
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| 02:48 |
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| 02:53 |
paramat |
#7125 |
| 02:53 |
ShadowBot |
https://github.com/minetest/minetest/issues/7125 -- Lua_api.txt: Document drawtypes by paramat |
| 03:55 |
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| 06:33 |
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| 07:14 |
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| 07:21 |
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| 08:14 |
nerzhul |
FYI i'm continuing the CSM mod sending PR, but as i have some code refactors to make it proper i will another time create a separate PR to split mod management/loading ouside of server constructor to ServerModConfiguration, which will be renamed ServerModManager |
| 09:48 |
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| 10:18 |
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| 10:32 |
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| 11:54 |
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| 12:37 |
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| 13:17 |
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| 15:32 |
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| 15:51 |
Calinou |
rubenwardy: I submitted a review, looks good to me overall, I've found some possible improvements |
| 15:51 |
rubenwardy |
oh nice |
| 15:52 |
rubenwardy |
what do you think about the promises it makes? |
| 15:52 |
Calinou |
it sounds reasonable to me :) |
| 15:52 |
rubenwardy |
not sure if they're the right features to focus on |
| 15:52 |
rubenwardy |
I guess see if someone complains |
| 15:52 |
Calinou |
I think the new homepage text is better (less vague) |
| 15:52 |
Calinou |
the jumbotron one, that is |
| 15:52 |
rubenwardy |
that was meant to be a draft, hense the WIP |
| 15:53 |
rubenwardy |
it feels a bit clumsy to me in terms of wording |
| 15:53 |
rubenwardy |
^ ironci |
| 15:53 |
rubenwardy |
Maybe Shara could help |
| 15:55 |
rubenwardy |
anyway, bbl |
| 16:00 |
rubenwardy |
Calinou: fixed most and commented on one |
| 16:08 |
Shara |
Will take a look |
| 16:19 |
rubenwardy |
Calinou: updated web#122 |
| 16:19 |
rubenwardy |
Shara too |
| 16:19 |
ShadowBot |
https://github.com/minetest/minetest.github.io/issues/122 -- Redesign homepage, replace subgame with game by rubenwardy |
| 16:25 |
Shara |
Left some comments |
| 16:26 |
rubenwardy |
cheers |
| 16:27 |
rubenwardy |
anyway, gtg |
| 16:27 |
rubenwardy |
bbl |
| 16:27 |
Shara |
No problem. Also seems that repo suffers from PRs not touched in over a year... Why don't things get closed? |
| 16:27 |
rubenwardy |
lol |
| 16:27 |
rubenwardy |
closed now |
| 16:27 |
Shara |
:) |
| 16:36 |
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| 16:48 |
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| 16:55 |
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| 16:56 |
paramat |
Gael-de-Sailly you should use this mod with mgwatershed to provide some nodes https://github.com/paramat/volcanic |
| 16:57 |
Gael-de-Sailly |
ok |
| 16:58 |
paramat |
adds the black volcanic rock around magma vents |
| 17:02 |
Gael-de-Sailly |
btw mgwatershed doesn't compile with latest dev core |
| 17:02 |
Gael-de-Sailly |
mapgen_watershed.cpp:403:8: error: ‘struct DungeonParams’ has no member named ‘c_water’ |
| 17:03 |
paramat |
yeah, i need to update it |
| 17:03 |
paramat |
but you can compile my branch of course |
| 17:05 |
paramat |
selecting from a list of sets of noise parameters is a good idea, essentially multiplies the number of mapgens for anyone |
| 17:10 |
Megaf |
Folks, could we merge web#121 please? |
| 17:10 |
ShadowBot |
https://github.com/minetest/minetest.github.io/issues/121 -- Channel description improvements 2. by Megaf |
| 17:10 |
paramat |
looking |
| 17:14 |
rubenwardy |
paramat, you showed some interest in making a PR to rename subgame to game |
| 17:14 |
rubenwardy |
would you like to do that, or should I at some point this week? |
| 17:22 |
paramat |
i can |
| 17:22 |
paramat |
and i will >=) |
| 17:41 |
Megaf |
paramat: rubenwardy: web#121 |
| 17:42 |
ShadowBot |
https://github.com/minetest/minetest.github.io/issues/121 -- Channel description improvements 2. by Megaf |
| 17:50 |
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| 18:36 |
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| 18:54 |
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| 19:05 |
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| 19:21 |
nerzhul |
Krock, rubenwardy are you around ? |
| 19:22 |
nerzhul |
i am working on CSM mod sending, and i have a refactor inside it which can be ported to master with a PR, do you think it's a good idea ? (https://github.com/minetest/minetest/pull/7056/commits/d6d921f3237493f7b13430d8d10002695df1c0d8) |
| 19:23 |
nerzhul |
i got this idea to help introducing non directly related changes in master and permit reducing the PR size |
| 19:23 |
nerzhul |
this change use ServerModConfiguration to make it ServerModManager and move mods parts outside of Server to this object |
| 19:54 |
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| 20:36 |
Megaf |
sfan5: https://github.com/minetest/minetest.github.io/pull/121/files/c04e09d4cbd8369fa5dc314eeae7e387f14997f7#r173936400 |
| 20:39 |
Megaf |
Open to suggestions from everyone |
| 20:56 |
Megaf |
sfan5: Thanks for reviewing. https://github.com/minetest/minetest.github.io/pull/121/commits/691d8fe5fd5ccf6f95b01ad1c356177a1b9a037e |
| 20:56 |
sfan5 |
I would appreciate if you didn't highlight me every time I do something on github |
| 20:57 |
Megaf |
bad habit, sorry |
| 20:59 |
Megaf |
reduced the highlights on GitHub already, will highlight less here as well |
| 21:12 |
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| 21:21 |
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| 21:30 |
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| 21:35 |
Megaf |
Development channel, strictly only for discussions of <a href="https://github.com/minetest">official projects'</a> development. |
| 21:35 |
Megaf |
that that makes sense? ^ |
| 21:35 |
Megaf |
Hi paramat |
| 21:39 |
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| 21:44 |
Megaf |
well, web PR 121 should be good now |
| 21:45 |
Megaf |
paramat: BOY! |
| 21:46 |
Megaf |
I don't like the link either! We could just rewrite the thing |
| 21:46 |
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| 21:48 |
paramat |
added another comment |
| 21:50 |
Megaf |
replied already |
| 21:50 |
Megaf |
ah |
| 21:50 |
Megaf |
another another you mean |
| 21:51 |
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| 21:54 |
paramat |
more comments, otherwise fine for me |
| 21:56 |
Megaf |
paramat: please review the code again for maybe little mistakes and aprove if you agree to do so. Then we can merge. |
| 21:56 |
Megaf |
I'm happy with all now |
| 22:08 |
Megaf |
need to go to bed, g'night |
| 22:17 |
ThomasMonroe |
night Megaf |
| 22:17 |
DI3HARD139 |
night |
| 22:23 |
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| 23:00 |
paramat |
#7125 updated, much improved |
| 23:00 |
ShadowBot |
https://github.com/minetest/minetest/issues/7125 -- Lua_api.txt: Document drawtypes by paramat |
| 23:02 |
paramat |
i was looking at noise param docs below and no wonder few understand, hmmmm made it rather incomprehensible, i 'should' rewrite that |
| 23:02 |
Shara |
paramat: why can't you just make it a new commit so it's clear what changed? |
| 23:03 |
rubenwardy |
lol |
| 23:04 |
paramat |
oops forgot, bad habit |
| 23:05 |
paramat |
celeron55_ i forgot to say, mgwatershed has been rewritten since you last tried it, also, you would need to use this mod with it to provide some nodes https://github.com/paramat/volcanic |
| 23:06 |
paramat |
added a note in my todo to remind me |
| 23:08 |
Shara |
:) |
| 23:10 |
paramat |
however, almost everything has been tweaked in this update |
| 23:30 |
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