| Time |
Nick |
Message |
| 00:18 |
paramat |
2 for MTG game#2171 game#2172 Shara for when you have time |
| 00:18 |
ShadowBot |
https://github.com/minetest/minetest_game/issues/2171 -- Move chests to a new file. Update credits for chests and torches by paramat |
| 00:18 |
ShadowBot |
https://github.com/minetest/minetest_game/issues/2172 -- Remove coral air-death ABM by paramat |
| 00:20 |
Shara |
paramat: is the first one ready or still WIP? (It still has WIP label) |
| 00:35 |
paramat |
oh |
| 00:35 |
paramat |
ugh i haven't tested it yet, sorry, so yes still WIP |
| 00:36 |
paramat |
and i agree about Vanessa's credits |
| 00:36 |
paramat |
will update |
| 00:37 |
VanessaE |
? |
| 00:38 |
paramat |
heh |
| 00:39 |
VanessaE |
oh, that. |
| 00:39 |
paramat |
and game#2150 |
| 00:39 |
ShadowBot |
https://github.com/minetest/minetest_game/issues/2150 -- Beds: Add white simple and fancy beds by paramat |
| 01:02 |
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| 02:49 |
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| 02:49 |
paramat |
merging game#2172 |
| 02:49 |
ShadowBot |
https://github.com/minetest/minetest_game/issues/2172 -- Remove coral air-death ABM by paramat |
| 02:52 |
paramat |
done =) |
| 04:54 |
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| 14:00 |
ANAND |
Is lua_pushnumber() used to pass floats too? |
| 14:01 |
sfan5 |
in lua "numbers" are floating point, so yes |
| 14:01 |
ANAND |
ok thanks :) |
| 14:23 |
Fixer |
as usual, server side movement PR |
| 14:52 |
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| 14:54 |
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| 15:07 |
ANAND |
setFov() in content_sao just sets a variable... How does the zoom key immediately effect a change in the player's FOV? |
| 15:08 |
Krock |
grep -r getFov |
| 15:08 |
Krock |
you'll have to check content_cao (client active object), camera and (local)player |
| 15:08 |
Krock |
content_sao is server active object -> not related to rendering at all |
| 15:08 |
ANAND |
aha |
| 15:11 |
ANAND |
If a player's FOV is n, it means that fovX and fovY are both n, right? |
| 15:12 |
Krock |
see camera.cpp. the x/y ratios are calculated there |
| 15:15 |
ANAND |
oh ok |
| 15:19 |
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| 15:59 |
p_gimeno |
without looking at the code, I'd guess fovX is calculated as fovY / AspectRatio (that's how video usually works) |
| 16:01 |
p_gimeno |
or maybe * depending on the units of FOV |
| 16:05 |
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| 16:27 |
Krock |
Will push http://paste.debian.net/plain/1033132 in 5 minutes |
| 16:28 |
Krock |
^ rubenwardy |
| 16:28 |
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| 16:31 |
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| 16:32 |
rubenwardy |
Lgtm |
| 16:33 |
Krock |
pushing ... |
| 16:49 |
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| 17:11 |
nerzhul |
Krock nice hack :( |
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| 21:51 |
paramat |
Shara i'd like to merge game#2171 later tonight but i'll wait for you to give the ok |
| 21:51 |
ShadowBot |
https://github.com/minetest/minetest_game/issues/2171 -- Move chests to a new file. Update credits for chests and torches by paramat |
| 21:53 |
Shara |
paramat: fine by me. I checked it earlier (just didn't comment) |
| 21:54 |
paramat |
ok thanks will merge in 5 mins |
| 21:54 |
Shara |
:) |
| 21:56 |
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| 22:01 |
paramat |
merging |
| 22:04 |
paramat |
done |
| 22:14 |
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| 22:22 |
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| 22:23 |
paramat |
will merge #7477 in 5 mins |
| 22:23 |
ShadowBot |
https://github.com/minetest/minetest/issues/7477 -- Android: Add aux ("use") button by srifqi |
| 22:29 |
paramat |
merging |
| 22:37 |
paramat |
done |
| 22:39 |
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