| Time |
Nick |
Message |
| 00:05 |
|
emeha joined #minetest-dev |
| 01:01 |
|
Wuzzy2 joined #minetest-dev |
| 01:25 |
|
Sokomine joined #minetest-dev |
| 02:41 |
|
Wuzzy3 joined #minetest-dev |
| 03:03 |
Lone-Star |
heyas, got a small feature request for MTG, stonebrick walls. I have already added this to my local game and think it would be good for future releases |
| 03:04 |
Lone-Star |
it's just 2 lines of code :D |
| 03:09 |
|
ssieb joined #minetest-dev |
| 03:28 |
|
ANAND joined #minetest-dev |
| 04:48 |
|
reductum joined #minetest-dev |
| 07:20 |
sofar |
#8140 amazed I think I made this work |
| 07:20 |
ShadowBot |
https://github.com/minetest/minetest/issues/8140 -- Force send a mapblock to a player. by sofar |
| 07:20 |
sofar |
2 years of scratching my head over it |
| 07:44 |
ANAND |
Attaching a player to an entity with the visual_size field defined scales the player as well. Is this intended? |
| 08:19 |
nerzhul |
sofar you didn't handle block = null |
| 08:53 |
|
ichoquo0Aigh9ie joined #minetest-dev |
| 09:04 |
|
Darcidride_ joined #minetest-dev |
| 10:29 |
|
Beton joined #minetest-dev |
| 10:45 |
|
entuland joined #minetest-dev |
| 10:52 |
|
Beton_ joined #minetest-dev |
| 11:12 |
|
Fixer joined #minetest-dev |
| 12:03 |
|
proller joined #minetest-dev |
| 12:27 |
|
proller joined #minetest-dev |
| 12:36 |
|
calcul0n joined #minetest-dev |
| 12:48 |
|
proller joined #minetest-dev |
| 12:51 |
|
troller joined #minetest-dev |
| 12:56 |
|
proller joined #minetest-dev |
| 13:09 |
|
troller joined #minetest-dev |
| 13:18 |
|
proller joined #minetest-dev |
| 13:31 |
|
proller joined #minetest-dev |
| 13:43 |
|
proller joined #minetest-dev |
| 14:08 |
|
proller joined #minetest-dev |
| 15:36 |
|
Lia joined #minetest-dev |
| 15:41 |
|
Cornelia joined #minetest-dev |
| 15:48 |
|
Unioll joined #minetest-dev |
| 15:50 |
|
Unioll left #minetest-dev |
| 16:07 |
|
Unioll joined #minetest-dev |
| 16:43 |
|
Unioll joined #minetest-dev |
| 17:10 |
|
Unioll joined #minetest-dev |
| 17:10 |
sofar |
nerzhul: yeah, I also need to think about whether we want it to force emerge a block or not |
| 17:10 |
sofar |
nerzhul: I'm leaning to allowing that, but maybe through a <bool> flag as option that's not default |
| 17:11 |
sofar |
I'm very excited though that we got it to work, I'll try and port it to 0.4.x and test it in production on ITB |
| 17:42 |
|
Unioll joined #minetest-dev |
| 18:38 |
|
kaeza joined #minetest-dev |
| 18:56 |
|
proller joined #minetest-dev |
| 18:56 |
|
ssieb joined #minetest-dev |
| 19:09 |
|
kaeza joined #minetest-dev |
| 19:13 |
|
troller joined #minetest-dev |
| 20:10 |
|
fwhcat joined #minetest-dev |
| 20:33 |
|
paramat joined #minetest-dev |
| 20:44 |
|
entuland joined #minetest-dev |
| 20:46 |
|
troller joined #minetest-dev |
| 21:03 |
|
Oil_boi_minetest joined #minetest-dev |
| 21:03 |
|
Oil_boi_minetest left #minetest-dev |
| 21:09 |
|
Cornelia joined #minetest-dev |
| 21:16 |
|
Sokomine joined #minetest-dev |
| 21:43 |
|
Ruslan1 joined #minetest-dev |
| 22:33 |
p_gimeno |
is there a difference between 'stable-0.4' and 'backport-0.4' in MTG? |
| 22:34 |
p_gimeno |
they are in sync in MS-GitHub but not in GitLab |
| 22:34 |
sfan5 |
currently not |
| 22:34 |
sfan5 |
the difference is that backport contains the current state of the backports that were already done |
| 22:56 |
p_gimeno |
ah thanks, so I guess that GL is lagging |
| 23:00 |
p_gimeno |
(lagging behind MSGH because someone forgot to update the branch there) |
| 23:02 |
|
kaeza joined #minetest-dev |
| 23:25 |
|
benrob0329 joined #minetest-dev |
| 23:27 |
|
entuland joined #minetest-dev |