| Time |
Nick |
Message |
| 00:27 |
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| 13:45 |
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| 13:47 |
ANAND |
Rebased #7924. Needs to be re-tested. |
| 13:47 |
ShadowBot |
https://github.com/minetest/minetest/issues/7924 -- [NO SQUASH] Allow binding dig, place actions to keys; remove LMB/RMB hardcoding by ClobberXD |
| 13:48 |
ANAND |
jas_: Would you be able to test ^ when you get the time? |
| 13:49 |
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| 13:49 |
jas_ |
k i'll compile now :) |
| 13:51 |
ANAND |
Yay :) |
| 13:53 |
jas_ |
https://pastebin.com/zpve75GH ANAND |
| 13:53 |
jas_ |
i wonder if i did something wrong, let me see. |
| 13:54 |
jas_ |
hm i'm on 3358e44 maybe i'll try make without -j3 |
| 13:56 |
ANAND |
Good catch, fixing |
| 13:56 |
jas_ |
yay :D |
| 13:57 |
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| 13:57 |
ANAND |
Done. Try now :D |
| 13:59 |
jas_ |
k |
| 14:01 |
ANAND |
Please merge #8871 - it's trivial and has been approved by Krock |
| 14:01 |
ShadowBot |
https://github.com/minetest/minetest/issues/8871 -- Move Quicktune code to util/ by ClobberXD |
| 14:01 |
ANAND |
Please also check out #8940 |
| 14:01 |
ShadowBot |
https://github.com/minetest/minetest/issues/8940 -- light.cpp: Range-limit all configurable lighting params by ClobberXD |
| 14:02 |
ANAND |
This one's trivial too, in a way. |
| 14:02 |
ANAND |
And I've tested both these PRs |
| 14:03 |
jas_ |
bfd851c FTC https://pastebin.com/A0Zb3jRP |
| 14:03 |
jas_ |
does it matter whether i do make vs. make -j3 ? lol i never remember |
| 14:05 |
ANAND |
That doesn't matter |
| 14:05 |
jas_ |
ok i see that now heh |
| 14:05 |
ANAND |
Btw fixed |
| 14:05 |
jas_ |
k |
| 14:05 |
ANAND |
Forgot to push that before :P |
| 14:05 |
jas_ |
:D |
| 14:14 |
jas_ |
tested and works all good ANAND |
| 14:14 |
ANAND |
Huzzah! |
| 14:14 |
jas_ |
*\o/* |
| 14:16 |
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| 14:19 |
ANAND |
jas_: Have you also tested the repeat_place_time setting, by chance? |
| 14:19 |
jas_ |
what is that? i can test whatever |
| 14:19 |
jas_ |
it's a cached setting? |
| 14:20 |
ANAND |
They seem to be updated using callbacks if the setting is modified |
| 14:21 |
jas_ |
alright |
| 14:21 |
jas_ |
docs need updating? i think it happens automatically? in minetest.conf.example: repeat_rightclick_time = 0.25 default; "The time in seconds it takes between repeated right clicks when holding the right mouse button" |
| 14:22 |
jas_ |
sooo, i dunnno even what it means. i'll try various settings |
| 14:23 |
ANAND |
Lower the value, and hold down place button - you should be able to place nodes much faster |
| 14:23 |
jas_ |
holy shit! |
| 14:23 |
jas_ |
0.01 is fast indeed |
| 14:23 |
ANAND |
e.g. a value of 0.1 = 10 placements/s |
| 14:23 |
ANAND |
0.01! |
| 14:23 |
ANAND |
lol |
| 14:24 |
jas_ |
so i set it to 1, and now it's not letting go |
| 14:24 |
ANAND |
I've only gone as low as 0.05, otherwise opening doors, for example, is a herculean task :P |
| 14:24 |
jas_ |
hm, even to main menu and back |
| 14:25 |
jas_ |
segfault on quit, but that's prolly my game |
| 14:25 |
jas_ |
i better download mtg |
| 14:26 |
jas_ |
what the |
| 14:26 |
jas_ |
minetest.conf shows repeat_place_time as: "= = 0.2" |
| 14:26 |
jas_ |
i was using /set in-game |
| 14:26 |
jas_ |
it was placing automatically, even on restart |
| 14:27 |
ANAND |
o_O |
| 14:27 |
sfan5 |
sounds like you set it to an invalid value |
| 14:27 |
jas_ |
ok i fix it, removing the extra = |
| 14:28 |
jas_ |
ye i was using set wrong. |
| 14:28 |
ANAND |
Whew... :) |
| 14:28 |
jas_ |
weird how if it was the wrong value, it kept placing LMAO |
| 14:28 |
jas_ |
ok repeat_place_place = 1 works as expected |
| 14:29 |
jas_ |
repeat_place_time* |
| 14:29 |
jas_ |
10 works too. neat setting, i think i'll go back to default |
| 14:29 |
jas_ |
it's a good value maybe, for regular walking speed? anyyyways, yay |
| 14:31 |
ANAND |
jas_: Thanks for testing! |
| 14:32 |
jas_ |
and thank you ANAND! |
| 14:46 |
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| 15:09 |
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| 15:22 |
sfan5 |
~tell Krock would you mind looking at https://github.com/minetest/minetest/pull/3473? it's been lying around for a long time |
| 15:22 |
ShadowBot |
sfan5: O.K. |
| 15:25 |
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| 15:37 |
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| 15:47 |
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| 17:00 |
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Krock joined #minetest-dev |
| 17:06 |
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| 17:13 |
Krock |
testing #3473 |
| 17:13 |
ShadowBot |
https://github.com/minetest/minetest/issues/3473 -- Automatically enable depends of mods when enabling the mods in the world config menu by HybridDog |
| 17:14 |
sfan5 |
thanks |
| 17:15 |
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| 17:27 |
Krock |
sfan5: if you have some time, would you please be so nice to delete https://forum.minetest.net/memberlist.php?mode=viewprofile&u=25476 ? |
| 17:45 |
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| 18:41 |
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| 18:46 |
rubenwardy |
go home CLion, you're drunk https://rwdy.uk/q2kxv.png |
| 18:47 |
Krock |
there's no such file like "lua_api.txt" |
| 18:48 |
Krock |
KDevelop sometimes also kicks out source files for no reason. They still exist but aren't found by search |
| 18:54 |
rubenwardy |
#8992 |
| 18:54 |
ShadowBot |
https://github.com/minetest/minetest/issues/8992 -- Fix bgcolor[color;false] by rubenwardy |
| 18:54 |
rubenwardy |
I have no idea why this works |
| 18:56 |
rubenwardy |
ah, I see |
| 18:56 |
rubenwardy |
Minetest uses `bgcolor[#080808BB;true]` |
| 18:56 |
rubenwardy |
*Minetest Game |
| 18:56 |
rubenwardy |
which in 5.0.0 implicitly hides the formspec background in favour of the fullscreen background |
| 18:59 |
rubenwardy |
I'm wondering if the change to bgcolor should be reverted |
| 19:00 |
sfan5 |
merging #3473 in a few minutes |
| 19:00 |
rubenwardy |
bgcolor[red;true] is exactly the same as bgcolor[;true] in 5.0.0 |
| 19:00 |
ShadowBot |
https://github.com/minetest/minetest/issues/3473 -- Automatically enable depends of mods when enabling the mods in the world config menu by HybridDog |
| 19:00 |
rubenwardy |
the color is completely ignored, and the setting for fullscreen background is used |
| 19:00 |
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| 19:01 |
rubenwardy |
there's no nice compatible way to do this |
| 19:02 |
rubenwardy |
perhaps a new tag calls fullscreencolor is needed |
| 19:02 |
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| 19:02 |
rubenwardy |
bgcolor would then have the exact same behaviour as before, and fullscreencolor would be used to change that |
| 19:02 |
rubenwardy |
thoughts? |
| 19:02 |
sfan5 |
if the change introduces unsolveable backwards compatibility issues, a revert should definitely be considered |
| 19:03 |
rubenwardy |
yeah |
| 19:03 |
rubenwardy |
the two solutions to this both involve a revert equivalent |
| 19:50 |
|
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| 19:51 |
lhofhansl |
Hi all. I'm planning to merge #8991 in a few hours. No functional changes, just a (small) basis for future shader improvements. |
| 19:51 |
ShadowBot |
https://github.com/minetest/minetest/issues/8991 -- Simple shader fixes. by lhofhansl |
| 19:53 |
lhofhansl |
Related: #8889, #8976, and game#2473 |
| 19:53 |
ShadowBot |
https://github.com/minetest/minetest/issues/8889 -- Non uniform fog with perlin-type noise. by lhofhansl |
| 19:53 |
ShadowBot |
https://github.com/minetest/minetest/issues/8976 -- Shader based waves with perlin noise. |
| 19:53 |
ShadowBot |
https://github.com/minetest/minetest_game/issues/2473 -- Add good normal maps |
| 19:56 |
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| 19:59 |
paramat |
good |
| 19:59 |
paramat |
great to see you active =) |
| 20:04 |
lhofhansl |
:) |
| 20:10 |
rubenwardy |
omg, lhofhansl is here |
| 20:11 |
lhofhansl |
I know... I'm usually quite busy. :( |
| 20:12 |
rubenwardy |
my life is complete |
| 20:12 |
rubenwardy |
this is a sign that 2020 will be the year of the linux desktop |
| 20:13 |
lhofhansl |
glad to inspire such trust |
| 20:28 |
rubenwardy |
I'm required to use Windows at my new job |
| 20:28 |
rubenwardy |
good to know that Windows is still shit |
| 20:29 |
mmuller |
rubenwardy: that's called "backwards compatibility" ;-) |
| 20:29 |
mmuller |
also: sorry :-( |
| 20:29 |
rubenwardy |
my need for money far exceeds my need for superior operating systems |
| 20:30 |
rubenwardy |
which I can still use at home |
| 20:32 |
rubenwardy |
fun things I've found so far: |
| 20:33 |
rubenwardy |
Outlook web app doesn't allow you to attach files on chrome, firefox, or edge. Only Internet explorer |
| 20:33 |
rubenwardy |
git bash's terminal sucks |
| 20:33 |
rubenwardy |
Alt+drag isn't a thing without installing software |
| 20:34 |
rubenwardy |
coffee isn't an alternative for food |
| 20:34 |
rubenwardy |
and this channel is -dev not -hub |
| 20:35 |
rubenwardy |
sofar: https://github.com/minetest/minetest/issues/8993 |
| 20:47 |
rubenwardy |
https://forum.minetest.net/viewtopic.php?f=50&t=10895 |
| 20:47 |
rubenwardy |
oops |
| 20:55 |
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| 20:55 |
lhofhansl |
Oh man. I'm using Linux everywhere, I can't imagine going to Windows. |
| 20:55 |
lhofhansl |
Outlook.... *shudder* |
| 20:58 |
lhofhansl |
Ok. Merged #8991. |
| 20:58 |
ShadowBot |
https://github.com/minetest/minetest/issues/8991 -- Simple shader fixes. by lhofhansl |
| 20:59 |
lhofhansl |
I'd really like if someone could take another look at #8889. |
| 20:59 |
ShadowBot |
https://github.com/minetest/minetest/issues/8889 -- Non uniform fog with perlin-type noise. by lhofhansl |
| 21:10 |
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| 21:39 |
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| 21:49 |
paramat |
game#2500 +1 simple PR |
| 21:49 |
ShadowBot |
https://github.com/minetest/minetest_game/issues/2500 -- Fix glass panes sides by An0n3m0us |
| 22:28 |
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| 22:30 |
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| 22:33 |
sfan5 |
merging game#2500 in a few minutes |
| 22:33 |
ShadowBot |
https://github.com/minetest/minetest_game/issues/2500 -- Fix glass panes sides by An0n3m0us |
| 22:59 |
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