| Time |
Nick |
Message |
| 00:05 |
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| 00:18 |
rubenwardy |
Merging trivial bug fix #10046 |
| 00:18 |
ShadowBot |
https://github.com/minetest/minetest/issues/10046 -- Android: Fix only right strafe working by rubenwardy |
| 00:18 |
rubenwardy |
In 10 |
| 01:17 |
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| 01:23 |
rubenwardy |
#10047 |
| 01:23 |
ShadowBot |
https://github.com/minetest/minetest/issues/10047 -- Add .nomedia file to Android assets by rubenwardy |
| 01:40 |
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| 05:12 |
oil_boi |
Is this still the simplest way to get voxel area or is there a simpler method? https://pastebin.com/raw/SAgxwZn7 |
| 06:01 |
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| 06:46 |
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| 07:26 |
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| 13:03 |
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| 13:08 |
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| 13:08 |
shadowmaker |
Hello |
| 13:09 |
shadowmaker |
I invoke u rubenwardy XD. . . Well, anybody can answer (that's y i ask it in the dev chat) |
| 13:09 |
shadowmaker |
After installing some mods, I tried to enable them on a world i just created |
| 13:10 |
shadowmaker |
But, when I started the game there was a dependency error with the "mobs" dependencie. |
| 13:11 |
shadowmaker |
How do I install that dependendy? |
| 13:13 |
PGimeno |
shadowmaker: that's a question for #minetest, this channel is for core development only |
| 13:52 |
shadowmaker |
Sorry |
| 13:52 |
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| 14:09 |
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| 14:12 |
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| 14:20 |
ANAND |
Is "No one is stepping up" the reason why we don't have more core devs? |
| 14:21 |
ANAND |
If so, are there any requirements to become one? |
| 14:23 |
sfan5 |
https://dev.minetest.net/Organisation#Core_developers |
| 14:32 |
ANAND |
Ah yes, I've seen that page |
| 14:33 |
ANAND |
I was assuming there's more |
| 14:33 |
ANAND |
Why then is no one volunteering? Am I missing something? |
| 14:45 |
sfan5 |
who knows |
| 15:13 |
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| 15:20 |
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| 16:05 |
sfan5 |
not too relevant since we only have about five issues with bounties, but https://github.com/borgbackup/borg/issues/5230 |
| 16:05 |
sfan5 |
^ rubenwardy, Krock |
| 16:05 |
sfan5 |
...nevermind apparently they undid that change to the ToS |
| 17:00 |
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| 17:01 |
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| 17:01 |
shadowmaker |
Well, now I've got an actual question related to core |
| 17:02 |
shadowmaker |
Is it correct to reortbugs here or I go o github? |
| 17:02 |
shadowmaker |
Retort bugs I meat* |
| 17:02 |
shadowmaker |
Report* |
| 17:02 |
shadowmaker |
Meant |
| 17:03 |
rubenwardy |
Either is fine |
| 17:03 |
rubenwardy |
Also, to install mods you can do it from the content tav |
| 17:03 |
shadowmaker |
It's about the capturethe flag server |
| 17:03 |
rubenwardy |
*tab |
| 17:03 |
shadowmaker |
I was playing just a few minutes g |
| 17:03 |
shadowmaker |
Ago |
| 17:04 |
rubenwardy |
This channel is only for the minetest engine, capture the flag is unofficial so if there's a bug in there then the forum topic or #minetest would be better |
| 17:04 |
rubenwardy |
Also, merging trivial bug fix #10047 in 20 |
| 17:04 |
ShadowBot |
https://github.com/minetest/minetest/issues/10047 -- Add .nomedia file to Android assets by rubenwardy |
| 17:19 |
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| 17:23 |
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| 17:30 |
sfan5 |
merging trivial #10055 in a few minutes |
| 17:30 |
ShadowBot |
https://github.com/minetest/minetest/issues/10055 -- content_cao: Fix behavior of legacy "textures" field for wielditems by sfan5 |
| 17:37 |
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| 17:37 |
rubenwardy |
Can we remove the license file from the Android app? |
| 17:37 |
rubenwardy |
#10049 |
| 17:37 |
ShadowBot |
https://github.com/minetest/minetest/issues/10049 -- Android asset upgrade fails |
| 17:38 |
appguru |
Is moving it not an option= |
| 17:38 |
appguru |
s/=/? |
| 17:38 |
rubenwardy |
So, the file is docs/lgpl-2.1.txt |
| 17:39 |
rubenwardy |
But it's renamed to license.txt |
| 17:39 |
sfan5 |
surely you could add some code that removes the folder first? |
| 17:39 |
rubenwardy |
We could keep the original file name, but I am confused at the choice to take docs/lgpl over the actual license.txt |
| 17:39 |
rubenwardy |
Yeah, that's the other option |
| 17:39 |
sfan5 |
just the license one I mean |
| 17:54 |
rubenwardy |
#10059 |
| 17:54 |
ShadowBot |
https://github.com/minetest/minetest/issues/10059 -- Android: Fix asset upgrade crash by removing LICENSE.txt directory by rubenwardy |
| 17:54 |
sfan5 |
is it an empty directory or a dir with files inside? |
| 17:57 |
rubenwardy |
The bug is because the old version attempted to rename a file to license.txr, but instead moved the file to a directory called license.txt, keeping the same filename |
| 17:57 |
rubenwardy |
So it's a directory with a single file inside |
| 18:05 |
rubenwardy |
Are there any problems with removing the TMPFolder setting? |
| 18:06 |
rubenwardy |
It's undocumented, only set on Android |
| 18:07 |
sfan5 |
the mainmenu code also uses it |
| 18:07 |
sfan5 |
other than that, no problems |
| 18:09 |
rubenwardy |
The setting is only set on Android though, and is undocumented |
| 18:10 |
rubenwardy |
Merging #9943 in 10 |
| 18:10 |
ShadowBot |
https://github.com/minetest/minetest/issues/9943 -- Add warning when disabling secure.enable_security by rubenwardy |
| 18:11 |
rubenwardy |
Wait, I cant if we are in string freeze |
| 18:11 |
rubenwardy |
Should probably be removed from the milestone |
| 18:11 |
sfan5 |
the server is not translated |
| 18:12 |
sfan5 |
suggestion though: "Mod security should never be disabled, as it allows any mod to access the host machine! Mods should use [...] instead" |
| 18:12 |
rubenwardy |
Advanced settings are |
| 18:13 |
sfan5 |
oh right |
| 18:13 |
sfan5 |
also " Disabling this should never be done." -> " This should never be disabled!" |
| 18:14 |
sfan5 |
maybe merge it without the change to settingtypes.txt? |
| 18:15 |
rubenwardy |
Good idea |
| 18:15 |
rubenwardy |
Done |
| 18:18 |
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| 19:19 |
rubenwardy |
Not sure if #10052 counts as trivial |
| 19:19 |
ShadowBot |
https://github.com/minetest/minetest/issues/10052 -- Android: fix TMPFolder path by MoNTE48 |
| 19:19 |
rubenwardy |
But it's close to it |
| 19:26 |
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| 19:34 |
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| 20:00 |
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| 20:19 |
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| 22:13 |
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| 22:26 |
skyliner_369 |
Wrote a little bit of a shellscript as something to maybe include in the github to help automate pulling and building the file on at least ubuntu, but hopefully, debian as well. https://paste.debian.net/1152757/ |
| 22:26 |
skyliner_369 |
the file... the game** |
| 22:31 |
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| 23:00 |
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| 23:30 |
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| 23:59 |
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