| Time |
Nick |
Message |
| 01:17 |
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| 12:32 |
appguru |
there are lots of off-by-one errors in the formspec code... |
| 12:47 |
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| 13:05 |
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| 13:39 |
Krock |
will merge game#2685 and game#2711 in 10 minutes |
| 13:39 |
ShadowBot |
https://github.com/minetest/minetest_game/issues/2685 -- TNT centre node adheres to protection by tenplus1 |
| 13:39 |
ShadowBot |
https://github.com/minetest/minetest_game/issues/2711 -- Update German translation by Wuzzy2 |
| 13:49 |
Krock |
merging |
| 13:49 |
Krock |
d'oh. only the translation update. not sure about TNT, might be for 5.4.0? |
| 13:50 |
sfan5 |
isn't that a bugfix? |
| 13:50 |
Krock |
well yes |
| 13:50 |
Krock |
whatever *merges* |
| 14:04 |
Krock |
sfan5: https://github.com/minetest/minetest/pull/10025#issuecomment-644991809 <-- this also happens with the current PR state? I'm testing it right now, but can only observe sudden camera movement when stepping out of the water onto land |
| 14:05 |
sfan5 |
the PR hasn't changed since my comment, so it should |
| 14:05 |
Krock |
the video clearly shows a movement gleich, but I cannot reproduce it here |
| 14:05 |
Krock |
*glitch |
| 14:07 |
Krock |
though the camera also does a "hick" when swimming - i.e. the transition from swimming to falling |
| 14:08 |
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| 14:14 |
pgimeno |
does minetest_game enter feature freeze automatically when the core does? |
| 14:14 |
Krock |
It's part of the by-default shipped Minetest content, so yes. |
| 14:15 |
Krock |
not that it makes a big difference either way... |
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