| Time |
Nick |
Message |
| 00:21 |
rubenwardy |
merging #255 in 7.5 |
| 00:21 |
ShadowBot |
https://github.com/minetest/minetest/issues/255 -- please don't deprecate 2 useful callbacks |
| 00:22 |
MTDiscord |
<Jonathon> missing a digit there? or non mte repo? |
| 00:24 |
MTDiscord |
<FatalError> probably missing a digit |
| 00:24 |
MTDiscord |
<FatalError> or two... |
| 00:24 |
MTDiscord |
<Jonathon> https://github.com/minetest/minetest.github.io/pull/255 |
| 00:27 |
rubenwardy |
web#255 |
| 00:27 |
ShadowBot |
https://github.com/minetest/minetest.github.io/issues/255 -- Update gallery: Add, compress & polish screenshots (+ figcaptions), fix license info by rubenwardy |
| 02:51 |
MTDiscord |
<Ronoaldo> Hi! I got a server crash with this on stderr: |
| 02:51 |
MTDiscord |
<Ronoaldo> minetestserver: /usr/src/minetest/src/inventorymanager.cpp:304: virtual void IMoveAction::apply(InventoryManager, ServerActiveObject, IGameDef*): Assertion `move_count <= count' failed. |
| 02:51 |
MTDiscord |
<Ronoaldo> It happened with a specific mod (techpack) but since it crashed the engine I figured it would be worth pointing out here |
| 02:52 |
MTDiscord |
<Ronoaldo> it is easy to reproduce on my server if this helps... I'll check if this was reported already before opening an issue on Github |
| 02:54 |
MTDiscord |
<Ronoaldo> It was reported by sfan already! #11805 |
| 02:54 |
ShadowBot |
https://github.com/minetest/minetest/issues/11805 -- IMoveAction::apply(): Assertion `move_count <= count' failed |
| 02:54 |
MTDiscord |
<Ronoaldo> I'll follow that issue and also see if I can manage to understand what caused it, since there is a hint to the PR that could have caused the issue. |
| 04:00 |
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| 16:03 |
rubenwardy |
sfan5: does #12484 look good now? |
| 16:03 |
ShadowBot |
https://github.com/minetest/minetest/issues/12484 -- Fix crash when `item` isn't provided to core.hud_replace_builtin by rubenwardy |
| 16:03 |
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| 16:45 |
Krock |
so I cannot see the problem here. is there anyone that would be so nice to teach me why getBuiltinLuaPath does not work? https://github.com/minetest/minetest/pull/11885#discussion_r910164744 |
| 16:51 |
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| 19:09 |
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| 19:14 |
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| 19:53 |
MTDiscord |
<savilli> do you want to just replace (porting::path_share + DIR_DELIM "builtin" with getBuiltinLuaPath()? |
| 19:54 |
Krock |
that was the idea |
| 19:54 |
MTDiscord |
<savilli> that is possible |
| 19:55 |
sfan5 |
rubenwardy: yes |
| 20:05 |
Krock |
will merge #12419, #11955 in 15 minutes |
| 20:05 |
ShadowBot |
https://github.com/minetest/minetest/issues/12419 -- Lua API: Refer to the update_translations tool by SmallJoker |
| 20:05 |
ShadowBot |
https://github.com/minetest/minetest/issues/11955 -- Update and improve warnings when no games are found or when only devtest is installed by rollerozxa |
| 20:05 |
Krock |
github moment: https://i.postimg.cc/MHGh2fMJ/grafik.png ressing enter after the full stop generates the list point and a ton of garbage |
| 20:19 |
Krock |
merging |
| 20:32 |
MTDiscord |
<GoodClover> doc error in networkprotocol.h: TOCLIENT_CHAT_MESSAGE has a u64 'timestamp' at the end, missing from the comment. |
| 20:35 |
MTDiscord |
<GoodClover> also might be worth noting there that the lengths are not byte counts, but wchar counts (byte count/2) |
| 22:32 |
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