| Time |
Nick |
Message |
| 01:08 |
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appguru joined #minetest-dev |
| 05:00 |
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| 05:20 |
MTDiscord |
<jordan4ibanez> Yes, then you could more easily throw errors and inwind the stack |
| 05:32 |
MTDiscord |
<jordan4ibanez> Are meshes currently stored in some kind of memory database or is it a free for all with spaghetti all over the place? |
| 09:14 |
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| 12:04 |
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| 12:21 |
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| 12:56 |
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| 13:09 |
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| 14:38 |
sfan5 |
meshes are stored in-memory in the client, in encoded form (just like the file) and decoded when an instance of it is needed |
| 14:38 |
sfan5 |
coredevs opinions wanted on irr#278 |
| 14:38 |
ShadowBot |
https://github.com/minetest/irrlicht/issues/278 -- Undefine SDL2 DirectFB video driver by okias |
| 14:47 |
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| 15:08 |
celeron55 |
based on the thumbs ups in aports, it seems alpine is going to fix it soon enough |
| 15:09 |
celeron55 |
or maybe not |
| 15:09 |
celeron55 |
this is very confusing |
| 18:08 |
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| 20:30 |
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| 22:11 |
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| 23:33 |
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