| Time |
Nick |
Message |
| 00:01 |
paramat |
so the ABMs can be set to a very short interval if desired |
| 00:01 |
VanessaE |
they're set to 10 seconds I believe |
| 00:01 |
VanessaE |
though I really should be using node timers for those. |
| 00:12 |
paramat |
yes |
| 00:12 |
paramat |
er, maybe |
| 00:13 |
paramat |
ABMs ensure growth only when a player is near. time after mapgen doesn't ensure that |
| 00:13 |
VanessaE |
if I set a random value between say 5 and 10 seconds, that'll get an average of 10 with a spread that's wide enough to avoid lag spikes |
| 00:13 |
VanessaE |
hm, good point. |
| 00:13 |
VanessaE |
ok screw it. ABM it is. |
| 00:13 |
VanessaE |
(er, meant "between 5 and 15" above) |
| 00:14 |
paramat |
hehe |
| 00:32 |
paramat |
found a bug in mgv7 i will fix tonight |
| 00:43 |
VanessaE |
oh G*d no! a BUG! |
| 00:43 |
VanessaE |
:)_ |
| 00:44 |
paramat |
hard to believe |
| 00:46 |
VanessaE |
heh |
| 00:49 |
VanessaE |
"President Business, we're trying to locate the fugitive, but his face is so generic it matches every other face in our database." "Diabolical." |
| 01:02 |
|
bigfoot547 joined #minetest-hub |
| 01:04 |
paramat |
<- actually this guy did it :] |
| 01:10 |
|
lumidify_ joined #minetest-hub |
| 02:07 |
benrob0329 |
OK... first impressions |
| 02:07 |
benrob0329 |
the keys are louder than im used to |
| 02:07 |
benrob0329 |
but probably nothing i can't get used to |
| 02:08 |
benrob0329 |
ill have to learn to actually "touch" type, rather than bottom out the keys |
| 02:09 |
benrob0329 |
having full keys is certainly nice |
| 02:17 |
benrob0329 |
gaming is a bit wierd, as it uses the older style of caps lock + ctrl (they are swapped) although i may be able to swap the keys if its too hard to play |
| 02:17 |
benrob0329 |
well, maybe not, they are different sizes |
| 02:25 |
benrob0329 |
http://www.pckeyboard.com/page/product/HSM |
| 02:32 |
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| 05:27 |
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| 06:08 |
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| 07:14 |
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| 07:21 |
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nerzhul joined #minetest-hub |
| 08:08 |
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IhrFussel joined #minetest-hub |
| 08:09 |
IhrFussel |
Hey guys =) my server has a level system and now I want to make the player stronger based on their level... is the best method to "add damage power" to simply use on_hpchange() callback? |
| 08:10 |
IhrFussel |
Or should I use on_punch_player() ? |
| 08:20 |
|
Krock joined #minetest-hub |
| 08:50 |
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Jordach joined #minetest-hub |
| 09:18 |
Shara |
Good morning |
| 09:22 |
|
cx384 joined #minetest-hub |
| 09:22 |
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calcul0n joined #minetest-hub |
| 09:22 |
cx384 |
hi |
| 09:23 |
Shara |
hi cx384 |
| 09:25 |
Jordach |
Shara, http://i.imgur.com/zygBidh.png |
| 09:25 |
Jordach |
so i uhh put solar plains on my keyboard |
| 09:26 |
Shara |
Hehehe.... I likes |
| 09:26 |
Shara |
That is pretty :) |
| 09:26 |
Jordach |
even the dirt colours are correct |
| 09:30 |
red-001 |
for some reason that reminds me of the guy that hacked his keyboards firmware to play snake on it |
| 09:32 |
red-001 |
http://spritesmods.com/?art=rapidisnake&page=5 |
| 09:34 |
Calinou |
it's not a hack if you're not playing Doom on it |
| 09:35 |
cx384 |
That's great! |
| 09:36 |
red-001 |
dammit you are right Calinou |
| 09:36 |
* Calinou |
installed GZDoom on his phone :D |
| 09:36 |
red-001 |
he should have gotten doom to run on that harddrive |
| 09:36 |
Calinou |
found an Android port |
| 09:37 |
Calinou |
https://github.com/nvllsvm/GZDoom-Android |
| 09:37 |
Calinou |
it's a bit out of date, it's not 3.1.0 but it works |
| 09:37 |
red-001 |
Calinou, http://spritesmods.com/?art=veccart&page=5 |
| 09:37 |
red-001 |
vertex doom |
| 09:37 |
Jordach |
https://www.reddit.com/r/itrunsdoom/ |
| 09:39 |
red-001 |
more like "it displays a render" |
| 09:39 |
Jordach |
https://www.youtube.com/watch?v=D0rStdHowAg&feature=youtu.be&t=436 |
| 09:40 |
Jordach |
https://www.youtube.com/watch?v=q7b9glYuAXw |
| 09:40 |
red-001 |
I mean a lot of ATMs run windows |
| 09:41 |
Jordach |
https://www.youtube.com/watch?v=KXhf_SpO6wA |
| 09:44 |
red-001 |
as do those checkout machines |
| 09:45 |
|
Darcidride_ joined #minetest-hub |
| 09:46 |
red-001 |
huh |
| 09:46 |
red-001 |
I wonder is there a CHDK port of doom yet |
| 09:47 |
Shara |
Why must players type in all caps? :( |
| 09:47 |
Shara |
Ask them not to... They reply "OK"... then carry on. |
| 09:48 |
red-001 |
image running doom on a camera |
| 09:48 |
red-001 |
you may say it's pointless but that hasn't stop people before |
| 09:48 |
Calinou |
Shara: "OK" is all caps :P |
| 09:49 |
Shara |
I know!! |
| 09:49 |
Shara |
But I wouldn't mind that being all caps. It's that they don't stop there! |
| 09:50 |
Shara |
Also my xban.db went boom again |
| 09:51 |
Shara |
Once again after I banned a suspiscious player. |
| 11:12 |
red-001 |
huh intersting conindicence it happened at the same time as a spike in troll activity |
| 11:12 |
Shara |
I'm not the only one it's happened to either |
| 11:13 |
Shara |
Number of issues over the last month or so makes me question why I am running servers. |
| 11:14 |
Shara |
Answer... I'm too stubborn to stop :) |
| 11:14 |
Shara |
And I simply won't punish my players for this by having them lose the maps they play on |
| 11:18 |
IhrFussel |
Can someone point me to a free Linux software that allows me to create entity models in a simple way? The models need to be compatible with MT |
| 11:18 |
nerzhul |
blender |
| 11:18 |
IhrFussel |
Blender doesn't look simple at all >.< |
| 11:19 |
nerzhul |
entity models are not simple |
| 11:19 |
Calinou |
IhrFussel: Blender is pretty much your only choice |
| 11:21 |
IhrFussel |
There are so many options that I'm sure I don't need at all... |
| 11:21 |
IhrFussel |
But okay will give it a try |
| 11:41 |
|
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| 11:51 |
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DI3HARD139 joined #minetest-hub |
| 12:15 |
|
DI3HARD139 joined #minetest-hub |
| 12:16 |
|
Krock joined #minetest-hub |
| 12:36 |
|
Fixer joined #minetest-hub |
| 12:59 |
|
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| 12:59 |
Bobr2 |
wb octacian |
| 12:59 |
octacian |
Thx :D |
| 13:00 |
Bobr2 |
no problem :D |
| 13:07 |
Krock |
o/ Fixer, octacian |
| 13:07 |
octacian |
Morning Krock :D |
| 13:10 |
|
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| 13:13 |
Fixer |
sandstone.... ow yeahy |
| 13:39 |
rubenwardy |
IhrFussel, the node box editor allows you to export .obj models, however they won't be optimised. I'd recommend Blender though |
| 13:52 |
benrob0329 |
IhrFussel: blender isn't bad once you get used to it |
| 13:52 |
rubenwardy |
that too |
| 13:52 |
benrob0329 |
Spacebar brings up a search bar, that way you don't have to remember the keyboard shortcuts right away |
| 13:53 |
rubenwardy |
although I still can't work out how to UV map a model |
| 13:53 |
benrob0329 |
Its...complicated |
| 13:53 |
rubenwardy |
this is the book I was using: https://en.wikibooks.org/wiki/Blender_3D:_Noob_to_Pro |
| 13:54 |
benrob0329 |
Ive just used random YouTube tutorials over the years |
| 13:55 |
Jordach |
rubenwardy, o u t d a t e d l i k e w i n d o w s 7 |
| 13:55 |
Bobr2 |
lol |
| 13:56 |
Bobr2 |
off topic windows 7 is still better than windows ten im my opinion |
| 13:56 |
Jordach |
Fixer, http://limowave.com/album/wrestling-wave |
| 13:58 |
Fixer |
wrestlemania... |
| 14:00 |
red-001 |
huh can I use a table as a key in a lua table? |
| 14:02 |
|
cx384 joined #minetest-hub |
| 14:05 |
benrob0329 |
red-001: like you would a Python list or dictionary |
| 14:06 |
benrob0329 |
table[1] or table["key"] |
| 14:07 |
red-001 |
table[{test=""}] = "what am I doing" |
| 14:07 |
benrob0329 |
red-001: that's a sub table |
| 14:08 |
benrob0329 |
table["test"] = "what am I doing" |
| 14:08 |
benrob0329 |
(Offtopic) http://imgur.com/a/pqEQK |
| 14:08 |
red-001 |
thats if you are doing something that makes sense |
| 14:09 |
red-001 |
I have a feeling I might have a shitty data structure |
| 14:09 |
benrob0329 |
red-001: you could also do |
| 14:09 |
Krock |
benrob0329, (Offtopic) now play snake on the background LEDs |
| 14:10 |
benrob0329 |
table.test[1] = "what am I doing" |
| 14:10 |
benrob0329 |
red-001: that's the right way to to sub tables afaik |
| 14:10 |
red-001 |
let me just invert the id and type |
| 14:11 |
benrob0329 |
Unless you want table[1][3] |
| 14:12 |
red-001 |
well |
| 14:12 |
benrob0329 |
Then itd be table = { test = { "what am I doing" } } |
| 14:12 |
red-001 |
benrob0329, I need to be able to use either a string or a table as the key since I don't know if the data will be a string or a key |
| 14:13 |
red-001 |
and the key is meant to be static |
| 14:13 |
benrob0329 |
red-001: what are you trying to do? |
| 14:13 |
red-001 |
and the value assigned to it isn't |
| 14:14 |
red-001 |
benrob0329, sound type table that also stores the sound id for the currently playing sounds |
| 14:14 |
red-001 |
this is suppose to be updated fairly often so I need a fast way to access and change the data |
| 14:15 |
benrob0329 |
Just use table["key"] then |
| 14:16 |
benrob0329 |
The arguments are named, so it'll work fine |
| 14:16 |
red-001 |
benrob0329, the sound data is either a table or a string |
| 14:16 |
calcul0n |
it looks like you can, but sounds like a bad idea :) |
| 14:16 |
benrob0329 |
Then it'll depend on the argument |
| 14:16 |
calcul0n |
t={1, 2} t2={[t]="data"} |
| 14:17 |
benrob0329 |
What is that formatting? |
| 14:17 |
red-001 |
well I might be going a bit premature optimsation on this |
| 14:17 |
red-001 |
I could just store the handle and all the data in a table |
| 14:18 |
calcul0n |
it sets the table t as a key |
| 14:18 |
red-001 |
that would be a lot cleaner |
| 14:18 |
benrob0329 |
table["sub"]["string"] |
| 14:19 |
benrob0329 |
But afaik changes to the sound spec arent realtime |
| 14:19 |
benrob0329 |
Or are they |
| 14:19 |
benrob0329 |
red-001: set the parameters to global variables |
| 14:20 |
benrob0329 |
Then change those |
| 14:22 |
benrob0329 |
Krock: no backlights here, just Buckling Springs :PP |
| 14:23 |
|
lisac joined #minetest-hub |
| 14:26 |
Fixer |
halk hogan as president? |
| 14:26 |
Fixer |
seems believable |
| 14:27 |
Bobr2 |
who?? |
| 14:28 |
red-001 |
donald trump has truely shown everyone they shouldn't give up on thier dream of being president |
| 14:28 |
benrob0329 |
At least he knows the system |
| 14:28 |
benrob0329 |
(No, lets not get into politics) |
| 14:29 |
|
CWz joined #minetest-hub |
| 14:29 |
red-001 |
hulk hogan or trump? |
| 14:29 |
Bobr2 |
good idea |
| 14:29 |
Bobr2 |
hi CWz |
| 14:40 |
* Fixer |
.oO(You like the bass? It is filtered...) |
| 14:41 |
Fixer |
minetest occlusion culling algorithm rendering in tunnels is baad |
| 14:43 |
Fixer |
i have no idea how MC renders it so well |
| 14:43 |
Fixer |
in MT it is constant blinking at the end of tunnel |
| 14:45 |
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| 14:47 |
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Grandolf joined #minetest-hub |
| 14:47 |
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Grandolf joined #minetest-hub |
| 15:02 |
Fixer |
------k, nodeboxes above water blinking like crazy when viewed below water |
| 15:27 |
IhrFussel |
Why does read() return NIL in Lua if the file is just empty? Every other language I know returns "" in that case |
| 15:37 |
|
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| 15:38 |
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Grandolf joined #minetest-hub |
| 15:38 |
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Grandolf joined #minetest-hub |
| 15:40 |
benrob0329 |
IhrFussel: because Lua returns 0 or NIL for a lot of things |
| 15:40 |
benrob0329 |
Both eq to false so.. |
| 15:45 |
IhrFussel |
benrob0329, no it seems to be version dependend...5.3 doesn't return nil I think but 5.2 does |
| 15:46 |
calcul0n |
and 0 is true for lua, which is quite frustrating :) |
| 15:47 |
Jordach |
IhrFussel, calcul0n http://i3.kym-cdn.com/entries/icons/facebook/000/018/489/nick-young-confused-face-300x256_nqlyaa.jpg |
| 15:59 |
|
halt_ joined #minetest-hub |
| 16:22 |
Fixer |
anyone having problems attaching stuff to github? |
| 16:44 |
red-001 |
halt/notgrandolf/grandolf sure has a bad connection |
| 17:43 |
|
nerzhul joined #minetest-hub |
| 17:48 |
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stormchaser3000 joined #minetest-hub |
| 17:56 |
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kaeza joined #minetest-hub |
| 18:05 |
kaeza |
greetings |
| 18:12 |
Jordach |
rubenwardy, goddamn it's too damn hot |
| 18:13 |
rubenwardy |
yeah |
| 18:13 |
Jordach |
31C |
| 18:13 |
rubenwardy |
been outside all day |
| 18:13 |
Jordach |
roasting in this place |
| 18:13 |
rubenwardy |
wow really |
| 18:13 |
Jordach |
i had my long hair tied back |
| 18:13 |
Jordach |
i can now actually cool down |
| 18:25 |
Jordach |
rubenwardy, my tower's friggin fan pressure cooling is bretty gud |
| 18:25 |
Jordach |
CPU: 40C, GPU: 43C |
| 18:30 |
|
Fixer joined #minetest-hub |
| 18:36 |
|
tenplus1 joined #minetest-hub |
| 18:36 |
tenplus1 |
hi folks |
| 18:36 |
Raven262 |
Hello tenplus1 |
| 18:36 |
tenplus1 |
heyas :p |
| 18:37 |
Raven262 |
progress (if i didn't show you already): http://i.imgur.com/0cpJpzn.png |
| 18:38 |
tenplus1 |
ooh nice :P still looks creepy stone :DDDDD |
| 18:38 |
Raven262 |
:D |
| 18:38 |
|
paramat joined #minetest-hub |
| 18:39 |
tenplus1 |
hi paramat |
| 18:40 |
tenplus1 |
I dunno who uses it yet, but Mobs REDO has been updated to 1.27 with CMI support |
| 18:40 |
tenplus1 |
*cough* 1.37 even |
| 18:41 |
Shara |
Hi 11 |
| 18:42 |
tenplus1 |
hey shara :P |
| 18:42 |
Raven262 |
Hello Shara |
| 18:44 |
Shara |
Hi Raven262 |
| 18:47 |
tenplus1 |
what's new peeps ? |
| 18:48 |
benrob0329 |
Hi tenplus1 |
| 18:48 |
tenplus1 |
hi benrob |
| 18:48 |
benrob0329 |
http://imgur.com/a/pqEQK |
| 18:48 |
benrob0329 |
Unicomp Classic :PP |
| 18:48 |
tenplus1 |
o.O image not loading |
| 18:49 |
benrob0329 |
Its big, might take a sec |
| 18:49 |
tenplus1 |
clicky keyboard :PP |
| 18:49 |
tenplus1 |
downloaded as zip and viewed faster than the page loaded |
| 18:50 |
benrob0329 |
Buckling Springs ftw! |
| 18:51 |
benrob0329 |
Even has a Linux branded super key :PP |
| 18:51 |
tenplus1 |
ooh nice :D |
| 18:52 |
benrob0329 |
You can get classic meta super |
| 18:52 |
|
corvus_ joined #minetest-hub |
| 18:52 |
benrob0329 |
*hyper super meta |
| 18:52 |
benrob0329 |
Key caps |
| 18:52 |
|
lisac_ joined #minetest-hub |
| 18:53 |
* tenplus1 |
places a penguin sticker over windows key :D |
| 18:53 |
tenplus1 |
hi lisac |
| 18:53 |
benrob0329 |
Cheater! :P |
| 18:53 |
tenplus1 |
and his "Ubuntu Inside" sticker :P |
| 18:54 |
tenplus1 |
http://www.cadmiumpctech.co.uk/shop/image/cache/data/stickers/ubuntuBadge-600x600.jpg |
| 18:54 |
benrob0329 |
I should order some Gentoo branded stuff |
| 18:55 |
tenplus1 |
wb |
| 18:55 |
Raven262 |
o/ |
| 18:56 |
Raven262 |
Damn modem can't survive being thrown to the floor |
| 18:56 |
tenplus1 |
not built like they were use to |
| 18:56 |
Raven262 |
it just disconnected from the lan actually |
| 18:56 |
Raven262 |
but enough to cause trouble |
| 18:57 |
tenplus1 |
test your modem here to be sure it's working: https://www.youtube.com/watch?v=qtIiV-qDDmU |
| 18:57 |
Raven262 |
nah |
| 18:57 |
Raven262 |
it works |
| 18:57 |
Raven262 |
i know |
| 18:57 |
Raven262 |
ask lisac |
| 18:59 |
tenplus1 |
o.P |
| 19:01 |
Bobr2 |
hello tenplus1 |
| 19:01 |
tenplus1 |
hi bob |
| 19:01 |
Bobr2 |
how are you |
| 19:01 |
tenplus1 |
good thx, you ? |
| 19:01 |
* Bobr2 |
is in a histarical mood in a good way |
| 19:04 |
tenplus1 |
lol, dare I ask :D |
| 19:05 |
Bobr2 |
yeah a survival server is claiming to be a survival server even though it doesnt have health or hunger XDXDXDX |
| 19:05 |
tenplus1 |
ahahahaha |
| 19:05 |
Bobr2 |
i think its hallairous |
| 19:07 |
tenplus1 |
maybe you have to survive bad building :P |
| 19:08 |
Raven262 |
Or cursing |
| 19:08 |
Bobr2 |
or getting limited XD -_- |
| 19:08 |
VanessaE |
or you have to survive falls, or attacks from monsters... |
| 19:08 |
Bobr2 |
nah only joking no grudges held |
| 19:09 |
tenplus1 |
hi Vanessa |
| 19:09 |
VanessaE |
hi. |
| 19:09 |
tenplus1 |
mebbe they forgot to remove "survival" from serverdescriptino :D |
| 19:09 |
Bobr2 |
nah its mm survival |
| 19:10 |
tenplus1 |
oops |
| 19:11 |
Bobr2 |
yup im admin there as well lol untill some one managed to do a change password on my account and lock me out so i had to get Plebs to ban the name Bobr so no one goes around with the server priv or any other one |
| 19:11 |
tenplus1 |
erk |
| 19:12 |
Bobr2 |
better than a server getting destroyed |
| 19:13 |
tenplus1 |
true... so long as players have fun it's not too important if survival or not |
| 19:13 |
Bobr2 |
yeah |
| 19:39 |
kaeza |
<tenplus1> I dunno who uses it yet, but Mobs REDO has been updated to 1.27 with CMI support |
| 19:39 |
kaeza |
CMI? |
| 19:39 |
kaeza |
also hi tenplus1 |
| 19:39 |
tenplus1 |
CMI (common mob interface)... something raymoo did to make all mobs api's work together (sorta) |
| 19:40 |
kaeza |
ah. standards :P |
| 19:40 |
tenplus1 |
yeah... it doesnt slow down mobs redo api so I included it :P |
| 19:40 |
tenplus1 |
jsut incase something good comes of it :D |
| 19:40 |
Fixer |
"common mob interface" |
| 19:40 |
Fixer |
why mtg still does not have this? |
| 19:40 |
tenplus1 |
hi fixer |
| 19:41 |
tenplus1 |
it has an is_protected function that's filled in by mods, could prolly add cmi to do same for mobs :D |
| 19:42 |
kaeza |
I think it could be a nice to experiment with a common and flexible mob API and port it to C++ once it's somewhat stable |
| 19:43 |
kaeza |
like it was done with a mapgen(?) recently |
| 19:43 |
kaeza |
eh, pathfinding, not mapgen |
| 19:45 |
tenplus1 |
new pathfinding mod is really good btw :))))) |
| 19:46 |
kaeza |
is it better than the previous algos? I honestly haven't taken a look at it yet |
| 19:47 |
tenplus1 |
https://forum.minetest.net/viewtopic.php?f=9&t=17406&hilit=pathfind |
| 20:16 |
Bobr2 |
how would u send a message with lua with world edit |
| 20:19 |
kaeza |
http://i.imgur.com/zSyqiv3.jpg |
| 20:19 |
tenplus1 |
lol |
| 20:19 |
kaeza |
Bobr2, //lua minetest.chat_send_player("foo", "blah") ? |
| 20:36 |
tenplus1 |
nite folks :PP |
| 20:36 |
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| 21:34 |
Fixer |
fuc- |
| 21:34 |
Fixer |
forgot to compile debug build |
| 22:10 |
|
sniper570 joined #minetest-hub |
| 22:41 |
Fixer |
VanessaE: seems VE-S spawn was griefed slightly in few places |
| 22:45 |
VanessaE |
Fixer: fix it ;) |
| 22:45 |
VanessaE |
also, see my latest comment in #6009 |
| 22:45 |
Fixer |
VanessaE: fixed some, but i don't have much on hands |
| 22:46 |
Fixer |
VanessaE: i have not looked into it, had crashes on VE-S, will check it out |
| 22:47 |
VanessaE |
well the short version is, the map-stops-loading bug is repeatable within the same session. |
| 22:48 |
Fixer |
VanessaE: wait, your -dev server is quite outdated |
| 22:48 |
VanessaE |
I forgot to close my client, so it was left staring out into the void at the edge of unloaded space. I turned around, found myself standing on an island about 2x2x2 mapblocks in size, floating in an infinite void. |
| 22:48 |
Fixer |
VanessaE: can you try updating it? |
| 22:48 |
VanessaE |
"quite outdated"? |
| 22:48 |
Fixer |
2 weeks old dev |
| 22:48 |
Fixer |
there were tons of changes since |
| 22:48 |
VanessaE |
it's running a couple of commits past 0.4.16-stable. |
| 22:49 |
VanessaE |
I do not intend to update the server again until 0.4.17 goes out. |
| 22:49 |
Fixer |
yeah, but you need to check newest to see if bug maybe was fixed already |
| 22:50 |
Fixer |
VanessaE: there were almost 50 commits since then, including major C++11 ones |
| 22:50 |
VanessaE |
....which is why I won't update. |
| 22:50 |
VanessaE |
my server doesn't have C++11 support by default. I don't want to risk breaking anything |
| 22:51 |
Fixer |
VanessaE: outdated debian |
| 22:51 |
Fixer |
:trollface: |
| 22:51 |
VanessaE |
Debian 8.8 is "outdated"? |
| 22:51 |
Fixer |
VanessaE: 9 was just released |
| 22:51 |
VanessaE |
production server. |
| 22:51 |
VanessaE |
I'm not about to do a full OS update on it. |
| 22:52 |
VanessaE |
and anyway |
| 22:52 |
VanessaE |
this is a client issue, surelyt. |
| 22:52 |
VanessaE |
I should not need to update my server to make broken clients happy. |
| 22:52 |
Fixer |
whats wrong with them? |
| 22:53 |
VanessaE |
um, the map-stops-loading bug? |
| 22:53 |
VanessaE |
https://github.com/minetest/minetest/issues/6009 |
| 22:53 |
VanessaE |
and if a client crashes, fix the client |
| 22:58 |
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| 23:07 |
* Jordach |
rubs hands together |
| 23:16 |
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| 23:19 |
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| 23:20 |
* Jordach |
writes a day night cycle for my keyboard in python |