| Time |
Nick |
Message |
| 00:49 |
|
aerozoic joined #minetest-hub |
| 01:01 |
tumeninodes |
paramat: if you're still up, everything has been pushed |
| 01:02 |
|
ANAND joined #minetest-hub |
| 01:05 |
paramat |
ok, bit late here but will attend to it soonish |
| 01:33 |
|
tumeninodes left #minetest-hub |
| 02:10 |
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entuland joined #minetest-hub |
| 02:13 |
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entuland_ joined #minetest-hub |
| 02:15 |
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ANAND_ joined #minetest-hub |
| 02:16 |
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Megaf_ joined #minetest-hub |
| 03:44 |
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Ruslan1 joined #minetest-hub |
| 04:54 |
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ssieb joined #minetest-hub |
| 06:49 |
IcyDiamond |
Where can I find documentation on schematics |
| 06:49 |
IcyDiamond |
Preferably with examples |
| 08:39 |
|
tenplus1 joined #minetest-hub |
| 08:39 |
tenplus1 |
hi folks |
| 08:42 |
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twoelk joined #minetest-hub |
| 08:42 |
tenplus1 |
hi twoelk |
| 08:43 |
twoelk |
o/ |
| 08:52 |
tenplus1 |
anyone using Farming Redo please update, fixed a few group issues |
| 08:55 |
|
DI3HARD139 joined #minetest-hub |
| 08:55 |
tenplus1 |
hi DI3HARD139 |
| 08:56 |
DI3HARD139 |
Hello tenplus1 |
| 09:41 |
|
CWz joined #minetest-hub |
| 09:46 |
tenplus1 |
hi CWz |
| 09:49 |
CWz |
Hello |
| 09:50 |
|
Raven262 joined #minetest-hub |
| 09:54 |
tenplus1 |
hey raven :D |
| 09:59 |
|
Fixer joined #minetest-hub |
| 09:59 |
tenplus1 |
o/ fixer |
| 10:09 |
|
CWz_ joined #minetest-hub |
| 10:09 |
CWz_ |
REPOST: what happens when an IPv6 player tries to join a server that doesn't have an IPv6 address? |
| 10:10 |
rubenwardy |
It's backwards compatible, so they will be able to content |
| 10:10 |
rubenwardy |
*connect |
| 10:10 |
rubenwardy |
Actually, not sure |
| 10:11 |
CWz |
Hmm |
| 10:16 |
IcyDiamond |
Is there any way i could catch the "file doesn't exist" error of io.lines? |
| 10:43 |
tenplus1 |
local f = io.open(path .. "/filename") ; if not f then print ("file doesnt exist") else f:close() end |
| 11:24 |
|
shacharr joined #minetest-hub |
| 12:01 |
|
Fixer joined #minetest-hub |
| 12:03 |
|
Fixer_ joined #minetest-hub |
| 12:08 |
|
ANAND_ joined #minetest-hub |
| 12:09 |
tenplus1 |
hi ANAND_ |
| 12:09 |
ANAND_ |
Hiya tenplus1 |
| 12:26 |
|
Darcidride joined #minetest-hub |
| 12:27 |
tenplus1 |
h Darcidride |
| 12:28 |
|
entuland joined #minetest-hub |
| 12:28 |
tenplus1 |
hi entu |
| 13:00 |
entuland |
hello there everybody |
| 13:02 |
tenplus1 |
o// |
| 13:30 |
|
Fixer joined #minetest-hub |
| 13:37 |
|
Krock joined #minetest-hub |
| 13:37 |
Krock |
hi tenplus1 |
| 13:37 |
tenplus1 |
hey krock, hows you ? |
| 13:38 |
|
AndroBuilder joined #minetest-hub |
| 13:38 |
Krock |
fine :) |
| 13:38 |
tenplus1 |
hi andro |
| 13:44 |
tenplus1 |
:D |
| 13:47 |
tenplus1 |
if it's inside a desktop then you can get an adaptor that places it inside a 5 1/4 bay and pads it to stop vibration and adds2 tiny fans to keep it cool |
| 13:47 |
tenplus1 |
I had one of those on my oooold desky |
| 13:47 |
Krock |
eww. tiny fans. |
| 13:47 |
Krock |
it's much more difficult to have quiet tiny fans than large ones |
| 13:48 |
tenplus1 |
can get one with mid sized fan but 5 quid dearer :D |
| 13:49 |
IcyDiamond |
Fixer: same here, i ordered a new one |
| 13:49 |
IcyDiamond |
:P |
| 13:49 |
tenplus1 |
hi diamond |
| 13:49 |
IcyDiamond |
hi |
| 13:54 |
IcyDiamond |
Mine's some unknown origin Samsung 500G |
| 13:54 |
IcyDiamond |
Also has a super loud seek |
| 13:55 |
IcyDiamond |
Yeah it's same for me |
| 14:09 |
* rubenwardy |
is wondering how to do efficient noclip/fly tests |
| 14:10 |
Fixer |
rubenwardy: use hacked client? |
| 14:10 |
rubenwardy |
Qué? |
| 14:11 |
rubenwardy |
The naive solution is probably to look at whether it's touching the ground, and look at the velocity |
| 14:11 |
Fixer |
from coding standpoint? |
| 14:13 |
tenplus1 |
Toshiba TR200 240GB 2.5" SSD = 44.98 from ebuyer.com |
| 14:16 |
Fixer |
[entity load freezes] |
| 14:20 |
tenplus1 |
if only entities were handled by another core |
| 14:20 |
tenplus1 |
thread even |
| 14:21 |
Krock |
rubenwardy: server side player movement will do that |
| 14:21 |
rubenwardy |
Doesn't help me now |
| 14:22 |
ANAND |
Player is flying if they don't obey gravity |
| 14:22 |
rubenwardy |
That should also probably be in 5.0 |
| 14:22 |
ANAND |
i.e. they move in all directions with the same velocity |
| 14:24 |
|
aerozoic joined #minetest-hub |
| 14:25 |
tenplus1 |
hi aerozoic |
| 14:25 |
aerozoic |
i |
| 14:25 |
aerozoic |
hi |
| 14:25 |
tenplus1 |
:P |
| 14:45 |
longerstaff13 |
o/ |
| 14:48 |
tenplus1 |
hi longer |
| 14:52 |
tenplus1 |
any reason why Minetest uses LUA 2.x instead of 3.x ??? |
| 14:53 |
|
ManElevation joined #minetest-hub |
| 14:53 |
tenplus1 |
hi ManElevation |
| 14:54 |
Krock |
was about to mention that ^ |
| 14:54 |
tenplus1 |
:P |
| 14:54 |
Krock |
tenplus1: Minetest uses Lua 5.1 or LuaJIT 2.1 |
| 14:54 |
|
Gael-de-Sailly joined #minetest-hub |
| 14:55 |
Krock |
know the difference |
| 14:55 |
tenplus1 |
erk, that's old indeed... was reading that 5.3 has co instances for threaded lua (sorta) |
| 14:55 |
tenplus1 |
hi Gael-de-Sailly |
| 14:56 |
Krock |
5.2 and 5.3 compatiblity were requested many times already - but this won't happen except when the LuaJIT developer(s) decide to implement newer features (which they don't) |
| 14:56 |
tenplus1 |
aww |
| 14:57 |
tenplus1 |
https://www.reddit.com/r/lua/comments/2zutj8/mike_pall_luajit_dislikes_lua_53/ |
| 14:57 |
rubenwardy |
I think I'll maintain a ringbuffer of positions, and reset it when they touch the ground |
| 14:58 |
rubenwardy |
I'll then calculate the acceleration across time |
| 14:58 |
rubenwardy |
It should be -9 ish |
| 14:59 |
Krock |
should be -9.81 * gravity_modifier-ish |
| 14:59 |
rubenwardy |
Yeah |
| 15:27 |
|
Corvus_ joined #minetest-hub |
| 15:29 |
Fixer |
Krock: s/they/he |
| 15:30 |
Krock |
Fixer: still just one developer? |
| 15:30 |
|
tumeninodes joined #minetest-hub |
| 15:30 |
tenplus1 |
wb tumeninodes |
| 15:30 |
tumeninodes |
haha, howdy tenplus1 |
| 15:34 |
|
Ruslan1 joined #minetest-hub |
| 15:37 |
Krock |
okay Minetest. Why are you sending quit="" |
| 15:37 |
Krock |
that's bullshit |
| 15:38 |
tenplus1 |
??? |
| 15:38 |
tumeninodes |
temper tantrum |
| 15:38 |
Krock |
the quit message can either be "true", "" or nil |
| 15:38 |
rubenwardy |
Krock: so annoying |
| 15:38 |
Krock |
s/message/field/ |
| 15:38 |
rubenwardy |
Is that actually a bug? |
| 15:38 |
Fixer |
Krock: looks like it, his name is Mike |
| 15:39 |
rubenwardy |
I swear it was only true or nil before |
| 15:39 |
Krock |
guiFormSpamMenu.cpp however doesn't do tha |
| 15:39 |
Krock |
t |
| 15:39 |
rubenwardy |
This is why we need tests |
| 15:41 |
* tenplus1 |
tests his pizza |
| 15:41 |
tumeninodes |
yeh, I'm into fitness.... fitness whole pizza in my mouth... |
| 15:41 |
tenplus1 |
lolol |
| 15:42 |
tenplus1 |
serialize.h error... pizza too big for value mouth |
| 15:42 |
tumeninodes |
fold |
| 15:43 |
tenplus1 |
lol |
| 15:43 |
tumeninodes |
dammit, now I want pizza |
| 15:43 |
tenplus1 |
yay |
| 15:43 |
* tenplus1 |
has chicken massalandar pizza |
| 15:44 |
tumeninodes |
yeh, thanks for the invite... oh, wait |
| 15:44 |
tenplus1 |
*share* |
| 15:44 |
tumeninodes |
*noms* |
| 15:44 |
tenplus1 |
not everyone like a curry pizza |
| 15:45 |
Krock |
okay, buttons and image buttons trigger quit="" |
| 15:45 |
tumeninodes |
pizza... = pizza |
| 15:46 |
tumeninodes |
how the hell does simply adding new buttons do that? 0_o |
| 15:46 |
tenplus1 |
lua magic |
| 15:47 |
Krock |
lol. maybe I should check whether this bug exists in 0.4.17.1 with a client that isn't edited :D |
| 15:48 |
Krock |
because I made it so that quit isn't sent at all |
| 15:48 |
tumeninodes |
embarrassed to mention, I actually had a dream about the new partical screen overlay |
| 15:48 |
Krock |
okay, the bug is new in 5.0.0 |
| 15:49 |
tenplus1 |
damn |
| 15:49 |
tumeninodes |
Bugtest is looking more promising as a new name |
| 15:49 |
tenplus1 |
was formspecs changed? |
| 15:50 |
tenplus1 |
*were |
| 15:52 |
Krock |
probably abug |
| 15:52 |
tumeninodes |
heh, the new, amazing | astounding graphics upgrade causes an overload |
| 15:53 |
tumeninodes |
https://www.youtube.com/watch?v=y80EL6d2peI |
| 16:10 |
|
garywhite joined #minetest-hub |
| 16:10 |
tenplus1 |
hi gary |
| 16:11 |
garywhite |
hi |
| 16:22 |
Krock |
AH found this badboy |
| 16:23 |
tenplus1 |
what was it ? |
| 16:23 |
Krock |
compiling to be 100% sure first |
| 16:23 |
Krock |
there we are. fields["quit"] == "true" |
| 16:24 |
Krock |
this code automatically initializes the field "quit" before comparing it |
| 16:24 |
Krock |
and the value is kept in the map; is not a temporary value |
| 16:24 |
Krock |
std::string() -> "" |
| 16:25 |
tenplus1 |
:P |
| 16:31 |
|
ManElevation joined #minetest-hub |
| 16:37 |
red-001 |
I think you can blame me for that one |
| 16:37 |
tumeninodes |
git blame |
| 16:38 |
tenplus1 |
lol |
| 16:39 |
Krock |
tumeninodes: git blame was not helpful in this case |
| 16:39 |
Krock |
since I had no idea where the quit field was initialized |
| 16:39 |
rubenwardy |
Ha, formspam |
| 16:40 |
red-001 |
rubenwardy, ? |
| 16:40 |
* Krock |
blames red-001 for not testing formspec fields |
| 16:41 |
rubenwardy |
See one of krocks messages :p |
| 16:41 |
red-001 |
blah the lua code should be checking for true anyways |
| 16:41 |
* red-001 |
pretends it's a feature |
| 16:41 |
tenplus1 |
ehehe |
| 16:42 |
tumeninodes |
Minetest is full of... 'features' |
| 16:42 |
Krock |
ah I see. guiFormSpam |
| 16:43 |
red-001 |
next time something like Spectre or heartbleed happens just pretend it's there for extra transparency |
| 16:43 |
Krock |
for debugging purposes |
| 16:44 |
red-001 |
I wonder could someone exploit Spectre through a LuaController |
| 16:44 |
tumeninodes |
... debugging ... <debug be right there> |
| 16:45 |
Krock |
you'd need assembler for that |
| 16:45 |
red-001 |
Javascript got exploited through having timers that were too good |
| 16:47 |
tumeninodes |
https://gitter.im/home hmmm |
| 16:48 |
Krock |
so.. if I catch static node formspecs too then my cheat client might be ready to go on a journey of mod death |
| 16:49 |
Krock |
for now it's limited to custom sent formspecs.. any idea which other popular mods use them? |
| 16:50 |
Krock |
already fixed or fix pending: protector, smartshop, beds |
| 16:50 |
tenplus1 |
? |
| 16:51 |
tenplus1 |
is it just a nil check ? |
| 16:51 |
ssieb |
IcyDiamond: https://forum.minetest.net/viewtopic.php?f=47&t=16925 |
| 16:51 |
Krock |
for smartshop? yes. all other mods probably too if there's not a more important leak |
| 16:52 |
tenplus1 |
so the on receive fields, is it formname or fields that's nil ? |
| 16:56 |
Krock |
nothing of these all. it's the internal position variable which is nil because there was never a formspec opened |
| 16:56 |
tenplus1 |
? I dunno how to fix protector mod for that ? |
| 16:58 |
Krock |
huh? protector is safe |
| 16:58 |
red-001 |
aren't node formspecs basically the same? |
| 16:58 |
tenplus1 |
"Krock: already fixed or fix pending: protector, smartshop, beds" <-- had me worried here |
| 16:58 |
red-001 |
just without a name |
| 16:59 |
Krock |
red-001: no, node formspecs are internally bound to a v3s16 |
| 16:59 |
Krock |
and have a different network packet |
| 16:59 |
red-001 |
Krock, good luck fixing the Italian food that is smart shop |
| 16:59 |
red-001 |
I might have been thinking of inventory |
| 17:00 |
red-001 |
still basically the same |
| 17:00 |
Krock |
from the perspective of injecting wrong formspec fields it's different - different backends where the callbacks go |
| 17:00 |
red-001 |
might be a bit harder to verify on the server |
| 17:01 |
Krock |
the player inventory? |
| 17:01 |
red-001 |
node formspecs |
| 17:02 |
Krock |
node formspecs are actually safer than custom ones because no glue is needed to keep them bound to a position |
| 17:02 |
Krock |
since all players can access it, the modders are also aware of checking the inputs |
| 17:03 |
Krock |
whereas show_formspec is mostly player-specific and only available to a few players |
| 17:03 |
red-001 |
there are other bad assumptions they can make instead |
| 17:03 |
red-001 |
like that the node is question exists |
| 17:03 |
red-001 |
in* |
| 17:04 |
red-001 |
does anticheat check that? |
| 17:04 |
Krock |
it must. without it, the callback wouldn't even be called |
| 17:04 |
Krock |
since minetest does not know to which node def it belongs to |
| 17:04 |
red-001 |
huh true |
| 17:05 |
Krock |
https://github.com/minetest/minetest/blob/master/src/script/cpp_api/s_node.cpp#L249-L255 |
| 17:05 |
Krock |
and that code looks very safe |
| 17:06 |
Krock |
I wonder why there's formname after all |
| 17:06 |
Krock |
would at least offer extending the node formspecs a bit |
| 17:07 |
red-001 |
I suppose node state could still be an issue, but that's true of any formspec |
| 17:15 |
|
Krock joined #minetest-hub |
| 17:15 |
Krock |
node state..= |
| 17:15 |
Krock |
*? |
| 17:25 |
|
AndroBuilder joined #minetest-hub |
| 17:37 |
red-001 |
interesting that around half the servers don't broadcast their mods list |
| 17:37 |
rubenwardy |
Bug |
| 17:38 |
Krock |
Feature to make the data amount smaller |
| 17:39 |
red-001 |
rubenwardy, oh? |
| 17:39 |
red-001 |
how does it happen? |
| 17:39 |
rubenwardy |
Idk |
| 17:39 |
rubenwardy |
Don't think anyone cares enough to fix tbh |
| 17:40 |
red-001 |
I assumed it was some slightly misguided privacy thing |
| 17:40 |
red-001 |
or security |
| 17:40 |
Krock |
I noticed that already years ago and thought it was either due to a setting or outdated servers |
| 17:42 |
rubenwardy |
It happens to my server randomly |
| 17:50 |
Krock |
meta: https://www.youtube.com/watch?v=Emuyk6Q_T5A |
| 17:51 |
red-001 |
!title |
| 17:51 |
MinetestBot |
red-001: The annoying guy you surely don't want on your Minetest server - YouTube |
| 17:51 |
red-001 |
MinetestBot, that's not nice |
| 17:53 |
sofar |
I've disabled it for ITB |
| 17:53 |
sofar |
since it's almost entirely custom code anyway |
| 17:53 |
sofar |
even disabled `/mods` on the server itself |
| 17:54 |
Krock |
you madlad you |
| 17:55 |
rubenwardy |
Doesn't want to advertise that it's one mod |
| 17:55 |
tumeninodes |
'trigerring you OCD'... optimal closing deficiency? 0_o |
| 17:55 |
rubenwardy |
The real reason he won't release the code is it's just all spaghetti |
| 17:56 |
rubenwardy |
All the way down |
| 17:56 |
sofar |
actually, I decided like 2 months back to just release everything |
| 17:56 |
sofar |
but I failed to properly attribute everything |
| 17:57 |
sofar |
and now I'm too swamped to sort it out |
| 17:57 |
tumeninodes |
I like spaghetti |
| 17:57 |
sofar |
gotta fly to texas for a few days |
| 17:57 |
sofar |
major projects underway |
| 17:57 |
rubenwardy |
Oh nice |
| 17:57 |
sofar |
work is crazy |
| 17:57 |
sofar |
"here, please meet this fortune 25 company CTO" |
| 17:58 |
sofar |
meanwhile, rubenwardy gently reminding me to release ITB code ;) |
| 17:58 |
* tumeninodes |
senses a sweet expense account in the air |
| 17:58 |
sofar |
there's a ... small bit of spaghetti, but it's not terrible at all, mostly just some organization that could be simpler |
| 17:59 |
sofar |
nore's coding is pretty decent, of course my code blows chunks ;) |
| 18:00 |
sofar |
tumeninodes: *waves corporate amex around* |
| 18:00 |
tumeninodes |
\o/ |
| 18:01 |
tumeninodes |
"what's this charge here... for 3 donkeys and a clown?" |
| 18:02 |
rubenwardy |
Lol |
| 18:02 |
rubenwardy |
My work colleagues talk about doing stuff like that |
| 18:02 |
tenplus1 |
sounds like a stag night bill |
| 18:02 |
rubenwardy |
They visited SFC a month ago |
| 18:02 |
tumeninodes |
rar |
| 18:02 |
rubenwardy |
Unfortunately unlikely to happen in the next few months |
| 18:03 |
tumeninodes |
now everyone just gets gift cards |
| 18:03 |
sofar |
brits, pffff |
| 18:03 |
sofar |
no self control ;) |
| 18:03 |
tenplus1 |
Protector Redo updated, better intllib support (.po's in effect) |
| 18:04 |
tumeninodes |
at least Americans know how to 'dress it up a bit' |
| 18:04 |
rubenwardy |
Hej |
| 18:05 |
rubenwardy |
I wear casual clothes to work |
| 18:05 |
rubenwardy |
No dressing up needed in the Linux kernel team |
| 18:05 |
tumeninodes |
flip flops |
| 18:05 |
tenplus1 |
I wish... gotta wear a tunic |
| 18:05 |
tumeninodes |
... with socks |
| 18:06 |
sofar |
“When I started at the Linux Foundation, Jim told me there was one rule: you have to shower by 11 a.m.” |
| 18:06 |
rubenwardy |
Ew |
| 18:06 |
rubenwardy |
Lol |
| 18:06 |
sofar |
-- Greg KH |
| 18:07 |
tumeninodes |
... every 3rd week |
| 18:27 |
tenplus1 |
lol, just had player ask for mobs with heads that move seperately and look at player... ehehe |
| 18:34 |
TommyTreasure |
hi tenplus1, i have another idea, that was suggested by the mom of one of my players.... more |
| 18:34 |
tenplus1 |
hi tommy, do tell ? |
| 18:34 |
TommyTreasure |
a paint-ball gun, that would actually splatter random colors on the victim |
| 18:35 |
tenplus1 |
could be done with player entity textures, use [colour to place colour etc. dunno how laggy it would be having to recalc the splats tho |
| 18:36 |
|
ssieb joined #minetest-hub |
| 18:37 |
tenplus1 |
wb ssieb |
| 18:38 |
TommyTreasure |
another feature request for protector. allow the recipe center node to be defined in minetest.conf |
| 18:39 |
tenplus1 |
a few server owners change the recipe for protectors :) not just centre ingot... heh... but it gives a good use for gold :D |
| 18:39 |
tenplus1 |
will look into that one |
| 18:39 |
TommyTreasure |
i've changed mine to technic's cast iron |
| 18:40 |
tenplus1 |
kewl |
| 18:41 |
TommyTreasure |
at least new players can have an easier mining day to protect their areas |
| 18:41 |
TommyTreasure |
especially since i left the radius at the default of 5 |
| 18:42 |
|
CWz joined #minetest-hub |
| 18:44 |
tenplus1 |
yeah, 5 is a good default... kinda sorry I increased it to 8 on xanadu |
| 18:45 |
Krock |
xerox123: it suxx because he's giving 5.0-dev advices according to "docs" |
| 18:45 |
tenplus1 |
codexp asked if I would have the johnsmith textures set as default for protectors and logo, but many builds already exist and it would make them look so different |
| 18:45 |
xerox123 |
plantlike_rooted is 5.0? |
| 18:46 |
Krock |
yes. see stable-0.4/docs/lua_api.txt Ctrl + F plantlike_rooted |
| 18:47 |
xerox123 |
ah, ok |
| 18:48 |
tenplus1 |
still has the nodebox underneath the plantlike texture ? |
| 18:48 |
Krock |
tenplus1: you mean the node below the actual plant? yes, that one is needed |
| 18:58 |
rubenwardy |
I have a feeling it was undocumented before 5.0 |
| 18:59 |
Krock |
well then, either try it or grab the sources |
| 19:01 |
tenplus1 |
???????? |
| 19:02 |
red-001 |
https://www.youtube.com/watch?v=hkDD03yeLnU |
| 19:04 |
tenplus1 |
gawd, least it wasnt this: https://www.youtube.com/watch?v=1Y2zo0JN2HE |
| 19:05 |
rubenwardy |
r/itsaunixsystem |
| 19:06 |
red-001 |
lets have a minutes silence for the people that had to make the visual effects |
| 19:07 |
tenplus1 |
lol |
| 19:07 |
red-001 |
https://www.youtube.com/watch?v=KEkrWRHCDQU |
| 19:07 |
tenplus1 |
ahaha, I've watched that movie.. was pretty good |
| 19:37 |
Krock |
red-001: my website's konami code will redirect you directly to that video. love it. |
| 19:37 |
tenplus1 |
:P |
| 19:38 |
tenplus1 |
Question: Shoudl mods have settings for alternative textures or should we simply leave that to texture packs ? |
| 19:39 |
rubenwardy |
not settings |
| 19:39 |
rubenwardy |
leaving to texture packs is a good idea |
| 19:40 |
tenplus1 |
yeah, I agree... I have 2 john smith textures included in protector redo incase anyone wants to use them... few ppl want a setting but not really into that |
| 19:41 |
tenplus1 |
??? |
| 19:42 |
tenplus1 |
that kindalooks more like a grey doggy |
| 19:42 |
tumeninodes |
or a grey pig with a wolf's creepy head? |
| 19:42 |
tenplus1 |
ehehe... I have a nice wolf model in Xanadu that we use, and it can be tamed into dogs |
| 19:43 |
tumeninodes |
normally, I like the particular individual's stuff.. but that is just... eww |
| 19:44 |
tenplus1 |
http://minetest.org/images/150904_meowmobs3.jpg the xanadu doggy wanting indoors (it's grey for a wolf) |
| 19:44 |
tumeninodes |
I know the name is unrelated but, everytime I see Xanadu, I think of the song |
| 19:45 |
tenplus1 |
olivia newton john or the american rock band ??? |
| 19:45 |
Krock |
cute, how it's waitign |
| 19:45 |
Krock |
former, probably. |
| 19:45 |
tumeninodes |
Olivia... of course |
| 19:45 |
Krock |
I always thought it was Abba. was wrong. |
| 19:45 |
tenplus1 |
hah |
| 19:45 |
tumeninodes |
Krock... I am disappointed |
| 19:45 |
tenplus1 |
npc's and doggy can be right clicked to follow or stay :) |
| 19:46 |
tenplus1 |
https://wiki.minetest.net/images/thumb/5/52/Animal_wolf_wolf_item.png/150px-Animal_wolf_wolf_item.png err |
| 19:47 |
Krock |
for a moment it looked like a minetestmapper output |
| 19:47 |
tumeninodes |
Agnetha, was one of my crushes |
| 19:50 |
tenplus1 |
lol |
| 19:50 |
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| 19:51 |
* tumeninodes |
is singing S.O.S. |
| 19:52 |
Krock |
no, titanic is boring. stop with that. |
| 19:52 |
tumeninodes |
awww :'( |
| 19:53 |
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| 19:54 |
tumeninodes |
however *this*..., is not boring https://www.youtube.com/watch?v=M1Ug4sCxfdM |
| 19:54 |
tumeninodes |
!title |
| 19:54 |
MinetestBot |
tumeninodes: Star Blazers The Movie - Teaser Trailer - YouTube |
| 19:54 |
garywhite |
thanks |
| 19:57 |
tenplus1 |
got a rather large update for Xanadu tonight with all the changes recently for carts/boats/etc. |
| 19:57 |
tumeninodes |
make sure you buckle in |
| 19:58 |
tenplus1 |
heh, and also new trader shops :) they look 100 times better |
| 19:59 |
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| 20:26 |
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| 20:27 |
tenplus1 |
Xanadu has been updated with all new changes if anyone is interested :))) |
| 20:27 |
tenplus1 |
nite folks o/// |
| 20:27 |
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| 20:32 |
tumeninodes |
nite tenplus1 |
| 21:38 |
Fixer |
\\\o |
| 21:39 |
twoelk |
o/ |
| 21:39 |
twoelk |
un'tschuess |
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