| Time |
Nick |
Message |
| 00:08 |
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notanewbie joined #minetest-hub |
| 01:09 |
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Lone_WolfHT joined #minetest-hub |
| 01:31 |
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SaKeL joined #minetest-hub |
| 01:48 |
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ANAND joined #minetest-hub |
| 02:04 |
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ANAND joined #minetest-hub |
| 03:08 |
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cautiouspotato joined #minetest-hub |
| 03:15 |
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cautiouspotato joined #minetest-hub |
| 03:25 |
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ANAND joined #minetest-hub |
| 03:29 |
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garywhite joined #minetest-hub |
| 07:01 |
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benrob0329 joined #minetest-hub |
| 07:52 |
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CWz joined #minetest-hub |
| 09:09 |
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FrostRanger joined #minetest-hub |
| 09:23 |
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MinetestSam joined #minetest-hub |
| 10:24 |
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Krock joined #minetest-hub |
| 10:37 |
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jluc joined #minetest-hub |
| 12:03 |
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Fixer joined #minetest-hub |
| 12:15 |
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DI3HARD139 joined #minetest-hub |
| 12:50 |
Krock |
til Minetest is a barnyard |
| 12:56 |
VanessaE |
I thought it was a zoo? |
| 12:56 |
VanessaE |
:P |
| 12:57 |
Krock |
perhaps.. |
| 12:58 |
VanessaE |
or an asylum |
| 12:58 |
VanessaE |
:) |
| 13:09 |
Krock |
\busername\b |
| 13:10 |
Krock |
"*Krock" highlights me because * is not a valid IRC name character |
| 13:10 |
Krock |
so in hexchat it might be [^A-z0-9_]username[^A-z0-9_] |
| 13:12 |
Krock |
VanessaE: .*$NICK.* would be very unhandy in case your nickname is a common syllable |
| 13:12 |
* VanessaE |
shrugs |
| 13:25 |
|
calcul0n joined #minetest-hub |
| 13:31 |
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Gael-de-Sailly joined #minetest-hub |
| 13:39 |
CWz |
Hello Vanessa of E |
| 13:40 |
VanessaE |
hi |
| 14:48 |
|
TenPlus1 joined #minetest-hub |
| 14:48 |
TenPlus1 |
hi folks |
| 14:48 |
TenPlus1 |
hey Krock |
| 14:48 |
Krock |
damn it |
| 14:49 |
Krock |
hi TenPlus1 |
| 14:49 |
TenPlus1 |
:) |
| 14:49 |
TenPlus1 |
don't suppose you know of any way to change player hp to a lower value without the red screen and damage sound playing ? |
| 14:52 |
Krock |
yes sure I do. spawn the player in lava so it doesn't look unusual and then mute |
| 14:52 |
TenPlus1 |
hahaha, nice |
| 14:52 |
Krock |
no I don't |
| 14:52 |
Krock |
there's however a workaround in the issue. configurable max HP for all players |
| 14:53 |
TenPlus1 |
+1000 would be much better |
| 14:53 |
Krock |
BUT |
| 14:53 |
Krock |
that means the player HP will be 1 for everybody as soon the mod is disabled |
| 14:53 |
Krock |
but the max value back up to 20 |
| 14:54 |
TenPlus1 |
hrmmmm |
| 14:54 |
TenPlus1 |
issues with da fix as well |
| 14:55 |
Krock |
and mods which raise the max HP to a very high number would leave the players with an insane high amount in case the mod is disabled |
| 14:55 |
Krock |
unless there's a mod to change it back to 20 whenever someone joins |
| 14:55 |
TenPlus1 |
this should be a player override I think |
| 14:58 |
|
ANAND joined #minetest-hub |
| 14:58 |
Krock |
it is. |
| 14:58 |
Krock |
it's already a player property |
| 14:58 |
TenPlus1 |
hi ANAND |
| 14:58 |
TenPlus1 |
hah, 5.0 is getting new stuff again |
| 14:58 |
ANAND |
Heya TenPlus1! Long time no see :) |
| 14:59 |
TenPlus1 |
o/ |
| 14:59 |
TenPlus1 |
was walking my snail, took forever |
| 14:59 |
ANAND |
Heh |
| 14:59 |
TenPlus1 |
what's new ? |
| 15:00 |
ANAND |
Nothing much, I'm afraid :) |
| 15:00 |
TenPlus1 |
slow winter :) same here... tinkering with Os tho |
| 15:01 |
TenPlus1 |
disabled spectre meltdown fix and got my system back up to full speed again :)) |
| 15:01 |
ANAND |
Lol |
| 15:02 |
TenPlus1 |
and deleting many emails from he who shall not be named |
| 15:03 |
VanessaE |
don't delete them. archive. |
| 15:03 |
TenPlus1 |
hi Vanessa |
| 15:03 |
ANAND |
Voldemort sends you emails? o_O |
| 15:03 |
TenPlus1 |
yeah, somehow me got my addy |
| 15:03 |
VanessaE |
no, Voldemort isn't this bad :P |
| 15:04 |
ANAND |
Ha true |
| 15:04 |
TenPlus1 |
the emails sounds like babble, have been deleting them for weeks now |
| 15:04 |
VanessaE |
oh. |
| 15:05 |
TenPlus1 |
he's up to something |
| 15:05 |
VanessaE |
he's a little chihuahua barking his head off |
| 15:05 |
VanessaE |
nothing more :) |
| 15:06 |
TenPlus1 |
annoying as one also |
| 15:06 |
Krock |
don't say his name |
| 15:06 |
|
_Xenon joined #minetest-hub |
| 15:06 |
TenPlus1 |
hi xenon |
| 15:06 |
VanessaE |
they're not all annoying, just that one. |
| 15:06 |
_Xenon |
Hello |
| 15:06 |
VanessaE |
the little guy on my desk is a sweetie :) |
| 15:06 |
TenPlus1 |
hehehe |
| 15:06 |
Krock |
TenPlus1: funny but sad to watch the "bugs" list in /proc/cpuinfo grow the more recent kernel version you've got |
| 15:06 |
* TenPlus1 |
offers doggy a donut |
| 15:07 |
VanessaE |
oh he'd gobble that up for sure :) |
| 15:07 |
VanessaE |
Dandy has a bit of a sweet tooth |
| 15:07 |
TenPlus1 |
Krock: I've got spi=off and a cpu fix for j2900 in place, so dont see them |
| 15:08 |
Krock |
bugs: cpu_meltdown spectre_v1 spectre_v2 spec_store_bypass l1tf |
| 15:08 |
VanessaE |
AMD here, so no Spectre worries. Not sure about Meltdown |
| 15:08 |
Krock |
with 4.20 (weed lol) there will be more of them I guess |
| 15:08 |
TenPlus1 |
my next desky will be an Amd... |
| 15:08 |
TenPlus1 |
am liking those more and more |
| 15:09 |
TenPlus1 |
intel_idle.max_cstate=1 and pti=off |
| 15:09 |
TenPlus1 |
stops slowdown and fixes intel glitch with that cpu |
| 15:10 |
Krock |
I think it would already result in a faster processing time if the affected parts could be turned off |
| 15:11 |
TenPlus1 |
the newer intel bug they found is suppose to hit some cpu's up to 20% speed reduction, it's gonna come with an opt-in switch |
| 15:12 |
VanessaE |
man Intel really screwed the pooch.. |
| 15:12 |
Krock |
https://www.zdnet.com/article/linus-torvalds-after-big-linux-performance-hit-spectre-v2-patch-needs-curbs/ |
| 15:12 |
TenPlus1 |
hell, I may even buy a NanoPi NEO4 arm board... tiny and more powerful than my desktop |
| 15:13 |
TenPlus1 |
would make for an ideal minetest server :) |
| 15:15 |
Calinou |
ARM and game servers rarely mix well due to the need in good single-threaded CPU performance |
| 15:15 |
Calinou |
heavyweight game servers are often VPS-unfriendly already :( |
| 15:15 |
TenPlus1 |
hi Cal |
| 15:16 |
* TenPlus1 |
rewrites minetest in ruby to support multiple cores... *as if* |
| 15:16 |
Calinou |
heh |
| 15:16 |
Calinou |
you mean Rust? |
| 15:17 |
Calinou |
Ruby isn't known for high parallelism possibilities |
| 15:17 |
TenPlus1 |
er... dunno :P just pulled the name outta my ass really :DD |
| 15:20 |
Krock |
eww |
| 15:20 |
TenPlus1 |
prolly a good word to describe Rust :D |
| 15:21 |
nore |
oh, hey, Calinou |
| 15:22 |
nore |
VanessaE wanted your opinion on https://github.com/minetest-mods/moreblocks/pull/134 |
| 15:22 |
TenPlus1 |
hi nore |
| 15:22 |
nore |
hi :) |
| 15:22 |
Calinou |
I'm testing it locally right now |
| 15:23 |
TenPlus1 |
basic_materials is spreading :D |
| 15:23 |
Krock |
hi nore :D |
| 15:23 |
Krock |
TenPlus1: not sure if it's forth a ":D" |
| 15:23 |
Krock |
s/f/w/ |
| 15:23 |
nore |
hey all |
| 15:23 |
TenPlus1 |
:P |
| 15:26 |
|
Grandolf joined #minetest-hub |
| 15:27 |
TenPlus1 |
hi Grandolf |
| 15:27 |
Grandolf |
hello |
| 15:27 |
Krock |
hi Grandolf |
| 15:28 |
Grandolf |
hi krock |
| 15:38 |
TenPlus1 |
foody time, bbl o/ |
| 15:38 |
|
TenPlus1 left #minetest-hub |
| 16:14 |
|
Grandolf joined #minetest-hub |
| 16:20 |
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aerozoic joined #minetest-hub |
| 16:25 |
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Gael-de-Sailly joined #minetest-hub |
| 16:26 |
|
IhrFussel joined #minetest-hub |
| 16:27 |
IhrFussel |
What causes HUD elements to not disappear even though hud_remove() is called? Connection wasn't gone either |
| 16:27 |
|
sys4 joined #minetest-hub |
| 16:28 |
IhrFussel |
And it's also not a conflict cause the command that causes the HUD element to appear has only been sent once |
| 16:29 |
IhrFussel |
Basically I have a text HUD that is supposed to disappear after 15 seconds but sometimes it just doesn't |
| 16:31 |
Krock |
A: HUDs are messed up |
| 16:31 |
Krock |
that or because it's UDP. packets might get lost |
| 16:32 |
IhrFussel |
Krock, so I'm guessing the client does not send the server a "HUD changed" confirmation packet and the server just assumes that the client got the data? |
| 16:40 |
|
Enrique joined #minetest-hub |
| 16:41 |
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Enrique left #minetest-hub |
| 16:49 |
|
MinetestSam joined #minetest-hub |
| 16:49 |
Krock |
exactly. the client barely ever sends feedbacks to the server |
| 17:34 |
rubenwardy |
Are you sure? |
| 17:34 |
rubenwardy |
Minetest supports reliable packets |
| 17:34 |
rubenwardy |
Using it here would make sense |
| 17:46 |
Krock |
but how reliable are they? |
| 17:47 |
Krock |
all of the HUD packets are sent as "reliable" FYI https://github.com/minetest/minetest/blob/master/src/network/serveropcodes.cpp#L189-L193 |
| 17:49 |
Krock |
in fact, the only unreliable packet is the client's position sending |
| 17:57 |
|
notanewbie joined #minetest-hub |
| 18:36 |
rubenwardy |
I thought so |
| 18:37 |
rubenwardy |
And entity position sending |
| 18:37 |
rubenwardy |
Hopefully |
| 18:40 |
Krock |
hmm gob_cmd_update_position |
| 18:41 |
Krock |
yes, not reliable. |
| 18:42 |
Krock |
https://github.com/minetest/minetest/blob/master/src/content_sao.cpp#L787 |
| 18:55 |
rubenwardy |
How many channels are used? |
| 19:13 |
Krock |
*shrug* not a network expert |
| 19:14 |
Krock |
^ or just: "dunno" |
| 19:23 |
BillyS |
This is a silly question ... but does anyone know what deltasquared's repo is? |
| 19:26 |
|
sys4 joined #minetest-hub |
| 19:37 |
|
Ruslan1 joined #minetest-hub |
| 19:39 |
Krock |
never heard of that |
| 19:40 |
Krock |
BillyS: ask in #minetest ? |
| 19:40 |
BillyS |
...I meant where, not what xD |
| 19:40 |
BillyS |
Oh well, and I'll ask there |
| 19:51 |
|
sys4 joined #minetest-hub |
| 20:08 |
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FrostRanger joined #minetest-hub |
| 20:24 |
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sys4 joined #minetest-hub |
| 20:26 |
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EvergreenTree joined #minetest-hub |
| 21:20 |
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longerstaff13 joined #minetest-hub |
| 21:45 |
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