| Time | 
            Nick | 
            Message | 
        
        
	| 03:49 | 
	 | 
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	| 04:24 | 
	 | 
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	| 04:51 | 
	 | 
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	| 04:52 | 
	GreenDimond | 
	What method am I supposed to use on minetest.get_craft_result().replacements to get it into a table? to_table() doesnt work | 
        
	| 04:54 | 
	 | 
	DI3HARD139 joined #minetest-hub | 
        
	| 04:55 | 
	GreenDimond | 
	actually scratch that, I just needed to loop through the userdata | 
        
	| 06:10 | 
	 | 
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	| 06:15 | 
	 | 
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	| 06:33 | 
	 | 
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	| 08:20 | 
	nerzhul | 
	IhrFussel it's better than before | 
        
	| 08:51 | 
	 | 
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	| 09:33 | 
	 | 
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	| 11:16 | 
	 | 
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	 | 
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	| 12:12 | 
	Fixer | 
	"Analysts reckon that the number of smartphones sold in 2018 will be slightly lower than in 2017, the industry’s first ever annual decline." kek, bubble is over | 
        
	| 12:53 | 
	rubenwardy | 
	lol wat | 
        
	| 13:01 | 
	 | 
	tenplus1 joined #minetest-hub | 
        
	| 13:01 | 
	tenplus1 | 
	hi folks | 
        
	| 13:03 | 
	rubenwardy | 
	hi tenplus1 | 
        
	| 13:03 | 
	tenplus1 | 
	hey ruben, how's things ? | 
        
	| 13:03 | 
	rubenwardy | 
	argh | 
        
	| 13:04 | 
	tenplus1 | 
	lol | 
        
	| 13:05 | 
	tenplus1 | 
	Farming Redo was updated to speed up the new grains, players found them too slow to grow... also added a few noms | 
        
	| 13:08 | 
	tenplus1 | 
	also added Sake to wine mod :P *hic* | 
        
	| 13:10 | 
	Fixer | 
	nice | 
        
	| 13:10 | 
	Fixer | 
	you always come up with good news | 
        
	| 13:10 | 
	tenplus1 | 
	hi fixer...  I still need textures and recipes for new foods tho to make use of 'em | 
        
	| 13:10 | 
	tenplus1 | 
	my sake bowl is kinda crappily drawn :P | 
        
	| 13:40 | 
	 | 
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	| 13:40 | 
	tenplus1 | 
	o/ Gael | 
        
	| 13:43 | 
	Gael-de-Sailly | 
	hi tenplus1 | 
        
	| 13:46 | 
	 | 
	benrob0329 joined #minetest-hub | 
        
	| 13:46 | 
	tenplus1 | 
	hi benrob | 
        
	| 13:47 | 
	jas_ | 
	hi tenplus1 | 
        
	| 13:47 | 
	tenplus1 | 
	hey jas | 
        
	| 13:47 | 
	jas_ | 
	how's xanadu? | 
        
	| 13:47 | 
	jas_ | 
	it's not a trick question! :D | 
        
	| 13:47 | 
	tenplus1 | 
	running at present with 9 players... still waiting for parts to arrive | 
        
	| 13:48 | 
	tenplus1 | 
	got an update ready to sort a few mods also, might be done tomorrow | 
        
	| 13:48 | 
	jas_ | 
	oh something happen?  it seems there's a lot of hardware gone into the thing :) | 
        
	| 13:48 | 
	jas_ | 
	is that a windows box? | 
        
	| 13:48 | 
	tenplus1 | 
	linux | 
        
	| 13:48 | 
	tenplus1 | 
	the psu malfunctioned and took a few components with it, got parts on order | 
        
	| 13:48 | 
	jas_ | 
	i remember it was, mm, xxxx something what was his name?  and then someone else took it upon themselves to self-host, maybe on windows | 
        
	| 13:48 | 
	jas_ | 
	maybe not.  but glad everyone helps out so much! | 
        
	| 13:48 | 
	jas_ | 
	i really like firefox's music playlist thread, that reminds me | 
        
	| 13:49 | 
	tenplus1 | 
	:P | 
        
	| 13:49 | 
	jas_ | 
	https://forum.minetest.net/viewtopic.php?f=3&t=15550 | 
        
	| 13:49 | 
	jas_ | 
	my contribution is pretty stellar, i used it sometimes to stream because it did not trigger copyright | 
        
	| 13:49 | 
	tenplus1 | 
	free moozak :D | 
        
	| 13:50 | 
	jas_ | 
	hm, i think it would go good with this weird subgame i'm making.  i don't care about free art, music | 
        
	| 13:50 | 
	jas_ | 
	i just like rdj | 
        
	| 13:50 | 
	jas_ | 
	i don't think it's much possible to retain anything when it comes to muzak | 
        
	| 13:50 | 
	jas_ | 
	calling it free is almost an insult, heh, i kid | 
        
	| 13:51 | 
	jas_ | 
	https://twitch.tv/jastvn | 
        
	| 13:52 | 
	tenplus1 | 
	could use some of that music locally for ambience to play during gameplay | 
        
	| 13:52 | 
	jas_ | 
	yes | 
        
	| 13:52 | 
	jas_ | 
	sometimes, i just take a mintetest sound (or make a sequence inside mt itself) and then just paulstretch it | 
        
	| 13:52 | 
	jas_ | 
	get a good thirty, fourty minutes of ambient goodness | 
        
	| 13:54 | 
	tenplus1 | 
	heh | 
        
	| 13:55 | 
	benrob0329 | 
	hello tenplus1 | 
        
	| 13:55 | 
	tenplus1 | 
	o/// | 
        
	| 13:57 | 
	benrob0329 | 
	tenplus1: I'm slowly figuring out how some of this VoxelManip stuff works | 
        
	| 13:58 | 
	tenplus1 | 
	it's tricky sutff with a lot of OOM issues, but handy :) | 
        
	| 13:58 | 
	benrob0329 | 
	I have yet for anyone to confirm or deny whether ores and decorations work under singlenode though | 
        
	| 13:59 | 
	tenplus1 | 
	singlenode map mode ? isnt that just a blank world to play with ? | 
        
	| 13:59 | 
	benrob0329 | 
	yes, but if you have a Lua Mapgen it will add stuff | 
        
	| 14:00 | 
	benrob0329 | 
	the question is whether you can use built in schematic decorations to ease the placing of random structures | 
        
	| 14:00 | 
	tenplus1 | 
	if you add a chunk of stone for each mapblock it'll show if caves and ores appear inside | 
        
	| 14:00 | 
	benrob0329 | 
	true | 
        
	| 14:01 | 
	* benrob0329 | 
	writes that up real quick | 
        
	| 14:04 | 
	benrob0329 | 
	they do not | 
        
	| 14:05 | 
	tenplus1 | 
	onyl works when mapgen places the stone 1st before all else... | 
        
	| 14:05 | 
	tenplus1 | 
	least we know now :D | 
        
	| 14:06 | 
	benrob0329 | 
	question is, is there a way to call before the map is generated? | 
        
	| 14:06 | 
	jas_ | 
	i made a seq mod | 
        
	| 14:06 | 
	jas_ | 
	called it gen_music | 
        
	| 14:06 | 
	jas_ | 
	think i made a forum thread, it read files | 
        
	| 14:06 | 
	jas_ | 
	hehe | 
        
	| 14:06 | 
	tenplus1 | 
	maybe in 0.5, but none that I know of... | 
        
	| 14:07 | 
	tenplus1 | 
	usually on_generated then you can call decoration after but it's slow | 
        
	| 14:19 | 
	rubenwardy | 
	<3 VoxelManip | 
        
	| 14:20 | 
	rubenwardy | 
	benrob0329: have you read the book chapter? Would be good to get feedback on its understandability | 
        
	| 14:22 | 
	 | 
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	| 14:22 | 
	tenplus1 | 
	hi entuland | 
        
	| 14:27 | 
	tenplus1 | 
	whaddya think of having crop seeds appear when digging grasses and the foods themselves not appearing on map ? (unless it's a village)? | 
        
	| 14:28 | 
	rubenwardy | 
	my wordy friend said that the proper word to use there would be "comprehension" | 
        
	| 14:28 | 
	tenplus1 | 
	:P | 
        
	| 14:29 | 
	rubenwardy | 
	as a Linux user, I'm not a Word fan really | 
        
	| 14:29 | 
	tenplus1 | 
	LibreOffice all the way | 
        
	| 14:29 | 
	rubenwardy | 
	I try and avoid that too | 
        
	| 14:29 | 
	rubenwardy | 
	<3 Latex & Markdown | 
        
	| 14:30 | 
	tenplus1 | 
	isnt that hard to use ? | 
        
	| 14:31 | 
	rubenwardy | 
	LaTeX is, but the results are really nice | 
        
	| 14:31 | 
	rubenwardy | 
	like, professionally formatted documents | 
        
	| 14:32 | 
	rubenwardy | 
	I prefer to use Markdown for other things though | 
        
	| 14:32 | 
	rubenwardy | 
	like the modding book, for example | 
        
	| 14:32 | 
	tenplus1 | 
	I tend to grab something that can accomplish the task quickly for documents and spreadsheets... would it do that ? | 
        
	| 14:32 | 
	tenplus1 | 
	without a huge learning curve ? | 
        
	| 14:32 | 
	rubenwardy | 
	no lol | 
        
	| 14:33 | 
	rubenwardy | 
	LaTeX has a big learning curve | 
        
	| 14:33 | 
	tenplus1 | 
	oof, nope nope | 
        
	| 14:33 | 
	rubenwardy | 
	and to make good stuff with markdown, you need custom CSS | 
        
	| 14:33 | 
	rubenwardy | 
	well, or CSS at least | 
        
	| 14:33 | 
	* tenplus1 | 
	remembers AmiPro fondly and Lotus 1-2-3 | 
        
	| 14:37 | 
	tenplus1 | 
	having a latex gui that covers all bases would be an amazing advantage for linux's own document creation | 
        
	| 14:46 | 
	 | 
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	| 14:48 | 
	Gael-de-Sailly | 
	i'm precisely writing a report in latex right now | 
        
	| 14:49 | 
	rubenwardy | 
	this term I have no lectures or other contact hours | 
        
	| 14:49 | 
	Gael-de-Sailly | 
	i'm always having troubles to find documentation about it, as it seems that there isn't one site that covers all features | 
        
	| 14:49 | 
	rubenwardy | 
	I'll be writing a ~50 page report in latex | 
        
	| 14:49 | 
	rubenwardy | 
	50 pages or 50,000 words, I forget | 
        
	| 14:52 | 
	tenplus1 | 
	I found a gui calle Gummi that looks interesting | 
        
	| 14:53 | 
	rubenwardy | 
	oh? | 
        
	| 14:55 | 
	rubenwardy | 
	oh right | 
        
	| 14:55 | 
	rubenwardy | 
	overleaf is really good | 
        
	| 14:55 | 
	rubenwardy | 
	well, sharelatex is really good. Overleaf is now good because they bought sharelatex | 
        
	| 14:55 | 
	tenplus1 | 
	ooh an online editor... nice | 
        
	| 14:55 | 
	rubenwardy | 
	it compiles faster than on my laptop | 
        
	| 14:55 | 
	rubenwardy | 
	my old one at least | 
        
	| 14:55 | 
	rubenwardy | 
	plus cool features | 
        
	| 14:56 | 
	tenplus1 | 
	o.O gotta pay to use | 
        
	| 14:56 | 
	tenplus1 | 
	ahh, free use with no collaborations | 
        
	| 14:57 | 
	rubenwardy | 
	no no | 
        
	| 14:57 | 
	rubenwardy | 
	it's free | 
        
	| 14:57 | 
	rubenwardy | 
	it's also free with collaborations | 
        
	| 14:57 | 
	rubenwardy | 
	although that may be because I was collaborating with people with @bristol.ac.uk accounts | 
        
	| 14:58 | 
	tenplus1 | 
	I take it latex can handle tables, images etc ? | 
        
	| 14:58 | 
	rubenwardy | 
	ofc lol | 
        
	| 14:58 | 
	tenplus1 | 
	heh :) all I see is math scripts usually for examples :P | 
        
	| 14:58 | 
	rubenwardy | 
	99% of academic papers use LaTeX | 
        
	| 14:58 | 
	rubenwardy | 
	you need support for images and tables and graphs for that | 
        
	| 14:58 | 
	rubenwardy | 
	and yeah, maths is a big feature of latex | 
        
	| 14:59 | 
	tenplus1 | 
	any major difference in file sizes ? | 
        
	| 15:00 | 
	rubenwardy | 
	only due to how PDFs are done | 
        
	| 15:00 | 
	benrob0329 | 
	rubenwardy: not yet, will read through it later | 
        
	| 15:02 | 
	benrob0329 | 
	sofar: what do you think about me doing an ep of The Minetest Cinematic Series on ITB? | 
        
	| 15:04 | 
	 | 
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	| 15:04 | 
	tenplus1 | 
	hi T4im | 
        
	| 15:06 | 
	 | 
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	| 15:16 | 
	 | 
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	| 15:16 | 
	tenplus1 | 
	hi DI3HARD139 | 
        
	| 15:16 | 
	DI3HARD139 | 
	Hello | 
        
	| 15:16 | 
	tenplus1 | 
	:P | 
        
	| 15:18 | 
	* tenplus1 | 
	is off to play with GIMP textures :) | 
        
	| 15:18 | 
	 | 
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	| 15:18 | 
	 | 
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	| 15:19 | 
	rubenwardy | 
	/join #prometheus | 
        
	| 15:19 | 
	rubenwardy | 
	lol oop | 
        
	| 15:19 | 
	rubenwardy | 
	awks | 
        
	| 15:20 | 
	rubenwardy | 
	I'm sorry guys, I have a confession | 
        
	| 15:20 | 
	rubenwardy | 
	I sometimes talk in other channels | 
        
	| 15:20 | 
	rubenwardy | 
	I'm sorry you had to find out this way | 
        
	| 15:37 | 
	IcyDiamond | 
	:OOO HOW COULD YOU | 
        
	| 15:45 | 
	ircSparky | 
	*insert sad kermit looking out rainy window* | 
        
	| 16:20 | 
	 | 
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	| 16:20 | 
	 | 
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	| 16:25 | 
	nerzhul | 
	oops | 
        
	| 16:31 | 
	 | 
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	| 17:03 | 
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	| 17:16 | 
	 | 
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	| 17:16 | 
	IhrFussel | 
	nerzhul, what do you mean? What was worse before? | 
        
	| 17:16 | 
	 | 
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	| 17:21 | 
	 | 
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	| 17:25 | 
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	| 18:04 | 
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	| 18:47 | 
	 | 
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	| 18:48 | 
	sofar | 
	benrob0329: tbh I don't think it needs it, playing ITB puzzles is a lot better than static shots if you ask me | 
        
	| 19:11 | 
	 | 
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	| 19:20 | 
	 | 
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	| 20:08 | 
	 | 
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	| 21:05 | 
	luk3yx | 
	Is there any way I can compile an Android-like (touchscreen friendly) build on Linux desktop? | 
        
	| 21:06 | 
	luk3yx | 
	(Or change a setting in the existing build to make it touchscreen friendly?) | 
        
	| 21:09 | 
	Krock | 
	HAVE_TOUCHSCREENGUI | 
        
	| 21:11 | 
	Krock | 
	dunno where that's defined tho | 
        
	| 21:12 | 
	Krock | 
	android/jni/Android.mk:-DHAVE_TOUCHSCREENGUI         \ | 
        
	| 21:12 | 
	Krock | 
	just add -DHAVE_TOUCHSCREENGUI to your build command and maybe it works | 
        
	| 21:12 | 
	Krock | 
	^ luk3yx | 
        
	| 21:12 | 
	luk3yx | 
	Okay, I'll try that | 
        
	| 21:24 | 
	luk3yx | 
	Parse error in command line argument: -DHAVE_TOUCHSCREENGUI | 
        
	| 21:24 | 
	luk3yx | 
	Should be: VAR:type=value | 
        
	| 21:24 | 
	luk3yx | 
	Do I need to do -DHAVE_TOUCHSCREENGUI=TRUE? | 
        
	| 21:25 | 
	luk3yx | 
	Oh, that'd make more sense | 
        
	| 21:25 | 
	* luk3yx | 
	tries | 
        
	| 21:25 | 
	Krock | 
	that would be the cmake notation | 
        
	| 21:25 | 
	Krock | 
	here you only need to define the macro | 
        
	| 21:29 | 
	luk3yx | 
	It didn't do anything, aww. | 
        
	| 21:51 | 
	 | 
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	| 22:30 | 
	 | 
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	| 22:30 | 
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	| 23:16 | 
	 | 
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	| 23:17 | 
	 | 
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	| 23:28 | 
	rubenwardy | 
	https://i.rubenwardy.com/5yT5l.png | 
        
	| 23:28 | 
	rubenwardy | 
	cool stats | 
        
	| 23:31 | 
	rubenwardy | 
	the bottom one shows the experience of players online - it adds up to 100%, the orange is noobs, the blue is people with >1000 score, yellow is >10000 score, and green is top 50 players | 
        
	| 23:39 | 
	rubenwardy | 
	!seen BuckarooBanzay | 
        
	| 23:39 | 
	MinetestBot | 
	rubenwardy: buckaroobanzay was last seen at 2018-10-25 12:33:32 UTC on #minetest-hub | 
        
	| 23:39 | 
	rubenwardy | 
	this one is pretty awesome: https://pandorabox.io/grafana/d/cACE6ppik/overview?refresh=5s&orgId=1 | 
        
	| 23:46 | 
	Calinou | 
	rubenwardy: did you get minetestserver to talk to Prometheus or similear? | 
        
	| 23:47 | 
	Calinou | 
	that looks interesting, I need to look into monitoring/logging more (I only tried to run Prometheus/node_collector for fun so far) | 
        
	| 23:50 | 
	rubenwardy | 
	I'm using a hacky method currently | 
        
	| 23:51 | 
	rubenwardy | 
	https://github.com/rubenwardy/prometheus | 
        
	| 23:51 | 
	rubenwardy | 
	there's a better mod available which powers the second one | 
        
	| 23:51 | 
	rubenwardy | 
	and is a proper exporter |