| Time |
Nick |
Message |
| 03:49 |
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| 04:24 |
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| 04:51 |
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| 04:52 |
GreenDimond |
What method am I supposed to use on minetest.get_craft_result().replacements to get it into a table? to_table() doesnt work |
| 04:54 |
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DI3HARD139 joined #minetest-hub |
| 04:55 |
GreenDimond |
actually scratch that, I just needed to loop through the userdata |
| 06:10 |
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| 06:15 |
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| 06:33 |
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| 08:20 |
nerzhul |
IhrFussel it's better than before |
| 08:51 |
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| 09:33 |
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| 11:16 |
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| 11:53 |
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| 11:58 |
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| 12:12 |
Fixer |
"Analysts reckon that the number of smartphones sold in 2018 will be slightly lower than in 2017, the industry’s first ever annual decline." kek, bubble is over |
| 12:53 |
rubenwardy |
lol wat |
| 13:01 |
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tenplus1 joined #minetest-hub |
| 13:01 |
tenplus1 |
hi folks |
| 13:03 |
rubenwardy |
hi tenplus1 |
| 13:03 |
tenplus1 |
hey ruben, how's things ? |
| 13:03 |
rubenwardy |
argh |
| 13:04 |
tenplus1 |
lol |
| 13:05 |
tenplus1 |
Farming Redo was updated to speed up the new grains, players found them too slow to grow... also added a few noms |
| 13:08 |
tenplus1 |
also added Sake to wine mod :P *hic* |
| 13:10 |
Fixer |
nice |
| 13:10 |
Fixer |
you always come up with good news |
| 13:10 |
tenplus1 |
hi fixer... I still need textures and recipes for new foods tho to make use of 'em |
| 13:10 |
tenplus1 |
my sake bowl is kinda crappily drawn :P |
| 13:40 |
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Gael-de-Sailly joined #minetest-hub |
| 13:40 |
tenplus1 |
o/ Gael |
| 13:43 |
Gael-de-Sailly |
hi tenplus1 |
| 13:46 |
|
benrob0329 joined #minetest-hub |
| 13:46 |
tenplus1 |
hi benrob |
| 13:47 |
jas_ |
hi tenplus1 |
| 13:47 |
tenplus1 |
hey jas |
| 13:47 |
jas_ |
how's xanadu? |
| 13:47 |
jas_ |
it's not a trick question! :D |
| 13:47 |
tenplus1 |
running at present with 9 players... still waiting for parts to arrive |
| 13:48 |
tenplus1 |
got an update ready to sort a few mods also, might be done tomorrow |
| 13:48 |
jas_ |
oh something happen? it seems there's a lot of hardware gone into the thing :) |
| 13:48 |
jas_ |
is that a windows box? |
| 13:48 |
tenplus1 |
linux |
| 13:48 |
tenplus1 |
the psu malfunctioned and took a few components with it, got parts on order |
| 13:48 |
jas_ |
i remember it was, mm, xxxx something what was his name? and then someone else took it upon themselves to self-host, maybe on windows |
| 13:48 |
jas_ |
maybe not. but glad everyone helps out so much! |
| 13:48 |
jas_ |
i really like firefox's music playlist thread, that reminds me |
| 13:49 |
tenplus1 |
:P |
| 13:49 |
jas_ |
https://forum.minetest.net/viewtopic.php?f=3&t=15550 |
| 13:49 |
jas_ |
my contribution is pretty stellar, i used it sometimes to stream because it did not trigger copyright |
| 13:49 |
tenplus1 |
free moozak :D |
| 13:50 |
jas_ |
hm, i think it would go good with this weird subgame i'm making. i don't care about free art, music |
| 13:50 |
jas_ |
i just like rdj |
| 13:50 |
jas_ |
i don't think it's much possible to retain anything when it comes to muzak |
| 13:50 |
jas_ |
calling it free is almost an insult, heh, i kid |
| 13:51 |
jas_ |
https://twitch.tv/jastvn |
| 13:52 |
tenplus1 |
could use some of that music locally for ambience to play during gameplay |
| 13:52 |
jas_ |
yes |
| 13:52 |
jas_ |
sometimes, i just take a mintetest sound (or make a sequence inside mt itself) and then just paulstretch it |
| 13:52 |
jas_ |
get a good thirty, fourty minutes of ambient goodness |
| 13:54 |
tenplus1 |
heh |
| 13:55 |
benrob0329 |
hello tenplus1 |
| 13:55 |
tenplus1 |
o/// |
| 13:57 |
benrob0329 |
tenplus1: I'm slowly figuring out how some of this VoxelManip stuff works |
| 13:58 |
tenplus1 |
it's tricky sutff with a lot of OOM issues, but handy :) |
| 13:58 |
benrob0329 |
I have yet for anyone to confirm or deny whether ores and decorations work under singlenode though |
| 13:59 |
tenplus1 |
singlenode map mode ? isnt that just a blank world to play with ? |
| 13:59 |
benrob0329 |
yes, but if you have a Lua Mapgen it will add stuff |
| 14:00 |
benrob0329 |
the question is whether you can use built in schematic decorations to ease the placing of random structures |
| 14:00 |
tenplus1 |
if you add a chunk of stone for each mapblock it'll show if caves and ores appear inside |
| 14:00 |
benrob0329 |
true |
| 14:01 |
* benrob0329 |
writes that up real quick |
| 14:04 |
benrob0329 |
they do not |
| 14:05 |
tenplus1 |
onyl works when mapgen places the stone 1st before all else... |
| 14:05 |
tenplus1 |
least we know now :D |
| 14:06 |
benrob0329 |
question is, is there a way to call before the map is generated? |
| 14:06 |
jas_ |
i made a seq mod |
| 14:06 |
jas_ |
called it gen_music |
| 14:06 |
jas_ |
think i made a forum thread, it read files |
| 14:06 |
jas_ |
hehe |
| 14:06 |
tenplus1 |
maybe in 0.5, but none that I know of... |
| 14:07 |
tenplus1 |
usually on_generated then you can call decoration after but it's slow |
| 14:19 |
rubenwardy |
<3 VoxelManip |
| 14:20 |
rubenwardy |
benrob0329: have you read the book chapter? Would be good to get feedback on its understandability |
| 14:22 |
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entuland_ joined #minetest-hub |
| 14:22 |
tenplus1 |
hi entuland |
| 14:27 |
tenplus1 |
whaddya think of having crop seeds appear when digging grasses and the foods themselves not appearing on map ? (unless it's a village)? |
| 14:28 |
rubenwardy |
my wordy friend said that the proper word to use there would be "comprehension" |
| 14:28 |
tenplus1 |
:P |
| 14:29 |
rubenwardy |
as a Linux user, I'm not a Word fan really |
| 14:29 |
tenplus1 |
LibreOffice all the way |
| 14:29 |
rubenwardy |
I try and avoid that too |
| 14:29 |
rubenwardy |
<3 Latex & Markdown |
| 14:30 |
tenplus1 |
isnt that hard to use ? |
| 14:31 |
rubenwardy |
LaTeX is, but the results are really nice |
| 14:31 |
rubenwardy |
like, professionally formatted documents |
| 14:32 |
rubenwardy |
I prefer to use Markdown for other things though |
| 14:32 |
rubenwardy |
like the modding book, for example |
| 14:32 |
tenplus1 |
I tend to grab something that can accomplish the task quickly for documents and spreadsheets... would it do that ? |
| 14:32 |
tenplus1 |
without a huge learning curve ? |
| 14:32 |
rubenwardy |
no lol |
| 14:33 |
rubenwardy |
LaTeX has a big learning curve |
| 14:33 |
tenplus1 |
oof, nope nope |
| 14:33 |
rubenwardy |
and to make good stuff with markdown, you need custom CSS |
| 14:33 |
rubenwardy |
well, or CSS at least |
| 14:33 |
* tenplus1 |
remembers AmiPro fondly and Lotus 1-2-3 |
| 14:37 |
tenplus1 |
having a latex gui that covers all bases would be an amazing advantage for linux's own document creation |
| 14:46 |
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scr267 joined #minetest-hub |
| 14:48 |
Gael-de-Sailly |
i'm precisely writing a report in latex right now |
| 14:49 |
rubenwardy |
this term I have no lectures or other contact hours |
| 14:49 |
Gael-de-Sailly |
i'm always having troubles to find documentation about it, as it seems that there isn't one site that covers all features |
| 14:49 |
rubenwardy |
I'll be writing a ~50 page report in latex |
| 14:49 |
rubenwardy |
50 pages or 50,000 words, I forget |
| 14:52 |
tenplus1 |
I found a gui calle Gummi that looks interesting |
| 14:53 |
rubenwardy |
oh? |
| 14:55 |
rubenwardy |
oh right |
| 14:55 |
rubenwardy |
overleaf is really good |
| 14:55 |
rubenwardy |
well, sharelatex is really good. Overleaf is now good because they bought sharelatex |
| 14:55 |
tenplus1 |
ooh an online editor... nice |
| 14:55 |
rubenwardy |
it compiles faster than on my laptop |
| 14:55 |
rubenwardy |
my old one at least |
| 14:55 |
rubenwardy |
plus cool features |
| 14:56 |
tenplus1 |
o.O gotta pay to use |
| 14:56 |
tenplus1 |
ahh, free use with no collaborations |
| 14:57 |
rubenwardy |
no no |
| 14:57 |
rubenwardy |
it's free |
| 14:57 |
rubenwardy |
it's also free with collaborations |
| 14:57 |
rubenwardy |
although that may be because I was collaborating with people with @bristol.ac.uk accounts |
| 14:58 |
tenplus1 |
I take it latex can handle tables, images etc ? |
| 14:58 |
rubenwardy |
ofc lol |
| 14:58 |
tenplus1 |
heh :) all I see is math scripts usually for examples :P |
| 14:58 |
rubenwardy |
99% of academic papers use LaTeX |
| 14:58 |
rubenwardy |
you need support for images and tables and graphs for that |
| 14:58 |
rubenwardy |
and yeah, maths is a big feature of latex |
| 14:59 |
tenplus1 |
any major difference in file sizes ? |
| 15:00 |
rubenwardy |
only due to how PDFs are done |
| 15:00 |
benrob0329 |
rubenwardy: not yet, will read through it later |
| 15:02 |
benrob0329 |
sofar: what do you think about me doing an ep of The Minetest Cinematic Series on ITB? |
| 15:04 |
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| 15:04 |
tenplus1 |
hi T4im |
| 15:06 |
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| 15:16 |
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DI3HARD139 joined #minetest-hub |
| 15:16 |
tenplus1 |
hi DI3HARD139 |
| 15:16 |
DI3HARD139 |
Hello |
| 15:16 |
tenplus1 |
:P |
| 15:18 |
* tenplus1 |
is off to play with GIMP textures :) |
| 15:18 |
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| 15:18 |
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| 15:19 |
rubenwardy |
/join #prometheus |
| 15:19 |
rubenwardy |
lol oop |
| 15:19 |
rubenwardy |
awks |
| 15:20 |
rubenwardy |
I'm sorry guys, I have a confession |
| 15:20 |
rubenwardy |
I sometimes talk in other channels |
| 15:20 |
rubenwardy |
I'm sorry you had to find out this way |
| 15:37 |
IcyDiamond |
:OOO HOW COULD YOU |
| 15:45 |
ircSparky |
*insert sad kermit looking out rainy window* |
| 16:20 |
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| 16:20 |
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| 16:25 |
nerzhul |
oops |
| 16:31 |
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| 17:03 |
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| 17:16 |
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| 17:16 |
IhrFussel |
nerzhul, what do you mean? What was worse before? |
| 17:16 |
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| 17:21 |
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| 17:25 |
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| 18:04 |
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| 18:47 |
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| 18:48 |
sofar |
benrob0329: tbh I don't think it needs it, playing ITB puzzles is a lot better than static shots if you ask me |
| 19:11 |
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| 19:20 |
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| 20:08 |
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| 21:05 |
luk3yx |
Is there any way I can compile an Android-like (touchscreen friendly) build on Linux desktop? |
| 21:06 |
luk3yx |
(Or change a setting in the existing build to make it touchscreen friendly?) |
| 21:09 |
Krock |
HAVE_TOUCHSCREENGUI |
| 21:11 |
Krock |
dunno where that's defined tho |
| 21:12 |
Krock |
android/jni/Android.mk:-DHAVE_TOUCHSCREENGUI \ |
| 21:12 |
Krock |
just add -DHAVE_TOUCHSCREENGUI to your build command and maybe it works |
| 21:12 |
Krock |
^ luk3yx |
| 21:12 |
luk3yx |
Okay, I'll try that |
| 21:24 |
luk3yx |
Parse error in command line argument: -DHAVE_TOUCHSCREENGUI |
| 21:24 |
luk3yx |
Should be: VAR:type=value |
| 21:24 |
luk3yx |
Do I need to do -DHAVE_TOUCHSCREENGUI=TRUE? |
| 21:25 |
luk3yx |
Oh, that'd make more sense |
| 21:25 |
* luk3yx |
tries |
| 21:25 |
Krock |
that would be the cmake notation |
| 21:25 |
Krock |
here you only need to define the macro |
| 21:29 |
luk3yx |
It didn't do anything, aww. |
| 21:51 |
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| 22:30 |
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| 22:30 |
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| 23:16 |
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| 23:17 |
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entuland joined #minetest-hub |
| 23:28 |
rubenwardy |
https://i.rubenwardy.com/5yT5l.png |
| 23:28 |
rubenwardy |
cool stats |
| 23:31 |
rubenwardy |
the bottom one shows the experience of players online - it adds up to 100%, the orange is noobs, the blue is people with >1000 score, yellow is >10000 score, and green is top 50 players |
| 23:39 |
rubenwardy |
!seen BuckarooBanzay |
| 23:39 |
MinetestBot |
rubenwardy: buckaroobanzay was last seen at 2018-10-25 12:33:32 UTC on #minetest-hub |
| 23:39 |
rubenwardy |
this one is pretty awesome: https://pandorabox.io/grafana/d/cACE6ppik/overview?refresh=5s&orgId=1 |
| 23:46 |
Calinou |
rubenwardy: did you get minetestserver to talk to Prometheus or similear? |
| 23:47 |
Calinou |
that looks interesting, I need to look into monitoring/logging more (I only tried to run Prometheus/node_collector for fun so far) |
| 23:50 |
rubenwardy |
I'm using a hacky method currently |
| 23:51 |
rubenwardy |
https://github.com/rubenwardy/prometheus |
| 23:51 |
rubenwardy |
there's a better mod available which powers the second one |
| 23:51 |
rubenwardy |
and is a proper exporter |