| Time |
Nick |
Message |
| 00:06 |
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sniper338 joined #minetest-hub |
| 00:10 |
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aerozoic joined #minetest-hub |
| 00:24 |
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entuland joined #minetest-hub |
| 00:31 |
sofar |
hmmm I need to setup some automation to test minetest-mods mods with 5.0 |
| 00:31 |
rubenwardy |
:D |
| 00:32 |
sofar |
at least do one scan |
| 00:32 |
sofar |
I had written some simple automated testing for clearlinux where I would launch a world for 15 seconds and then shut it down again |
| 00:34 |
rubenwardy |
I wonder if there's any distributed/decentralised CI frameworks |
| 00:34 |
rubenwardy |
as in, issuers are trusted but testers are untrusted |
| 00:53 |
VanessaE |
Public Service Announcement: all of my servers are now running 5.0.0 |
| 00:53 |
VanessaE |
":) |
| 00:58 |
IhrFussel |
Uh...slowly but surely I think those apps have some sort of AI ... cause now I get more and more users named 'Hepler[0-9][0-9][0-9]' and many servers have a status called 'helper'' |
| 01:02 |
rubenwardy |
lol |
| 02:56 |
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| 03:08 |
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| 03:29 |
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| 03:31 |
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Unarelith joined #minetest-hub |
| 05:22 |
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| 05:31 |
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| 05:38 |
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lordfingle joined #minetest-hub |
| 05:40 |
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lordfingle joined #minetest-hub |
| 05:40 |
lordfingle |
yo |
| 06:00 |
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kaeza joined #minetest-hub |
| 07:23 |
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| 07:56 |
nerzhul |
rubenwardy: CI frameworks doesn't really exists you only have CI where you do what you want. And decentralized = gitlab CI :) you can plug external runners if you want |
| 08:23 |
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| 08:59 |
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kaeza joined #minetest-hub |
| 10:15 |
rubenwardy |
nerzhul: the point is that the testers would be untrusted, would be cool to be able to have cheap and maybe faster ci builds by the community |
| 10:16 |
rubenwardy |
in practice, wouldn't happen |
| 10:18 |
nerzhul |
i don't see why community want to build MT, but if they want just fork MT on gitlab and then you have already configured CI ready :p |
| 10:52 |
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| 10:56 |
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| 11:16 |
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Fixer joined #minetest-hub |
| 11:30 |
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| 11:35 |
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| 11:55 |
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| 12:02 |
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Unarelith joined #minetest-hub |
| 12:52 |
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Fuchs joined #minetest-hub |
| 12:57 |
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| 13:52 |
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| 16:20 |
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| 16:21 |
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| 16:29 |
xerox123 |
aw, 5.0 still doesnt work with my numpad... |
| 16:29 |
xerox123 |
it acts as if numlock is off |
| 16:36 |
Calinou |
xerox123: did it work in 0.4.17? |
| 16:37 |
xerox123 |
nope |
| 16:57 |
rubenwardy |
what have I done |
| 16:57 |
rubenwardy |
looks like everyone's getting signatures like this: https://forum.minetest.net/memberlist.php?mode=viewprofile&u=23783 |
| 16:58 |
xerox123 |
oh dear |
| 16:59 |
xerox123 |
D_F is the only example I can see |
| 16:59 |
xerox123 |
scrolling through CTF everything looks fine |
| 17:01 |
IcyDiamond |
lol |
| 17:02 |
rubenwardy |
I should change the token to be like "rubenwardy is awesome\nBQZzMnvGQOMsrMXgfPJRuBeNhBeBm8XK" |
| 17:21 |
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| 18:07 |
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sniper338 joined #minetest-hub |
| 18:16 |
IcyDiamond |
why did nobody tell me modpack.conf was a thing now |
| 18:16 |
IcyDiamond |
XD |
| 18:19 |
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entuland joined #minetest-hub |
| 18:20 |
IcyDiamond |
VanessaE: https://i.lunasqu.ee/Screenshot_19-02-04-20:19:23.png excuse me what |
| 18:20 |
IcyDiamond |
XD |
| 18:46 |
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Andrey01 joined #minetest-hub |
| 18:47 |
Andrey01 |
hi, can i use 'mesh' drawtype in 'bed_definition' table instead 'nodebox' ? |
| 18:48 |
sofar |
sure, but you'd have to provide a mesh object, and maybe adjust code to accomodate for the differences in shape |
| 18:57 |
Andrey01 |
i think no, because there`s only sample of nodebox in lua_api.txt and it says nothing about other drawtypes |
| 18:57 |
Andrey01 |
https://github.com/minetest/minetest_game/blob/master/game_api.txt#L53 |
| 18:57 |
Andrey01 |
*game_api.txt |
| 18:59 |
Andrey01 |
the similar situation with 'door_definition' |
| 18:59 |
sofar |
nothing prevents you from changing "nodebox" into "mesh" |
| 18:59 |
sofar |
it's entirely valid |
| 18:59 |
Andrey01 |
i even can`t adjust nodebox size there although |
| 19:00 |
sofar |
oh, beds API |
| 19:00 |
sofar |
not beds NODEdef |
| 19:06 |
Andrey01 |
hmm... but how to be with door_definition? it doesn`t even allow to adjust selection/collision box because it doesn`t have such properties inside the table |
| 19:07 |
Andrey01 |
i also want to use here mesh |
| 19:10 |
Fixer |
rubenwardy: at least those signatures don't have huge gif-image ribbons |
| 19:10 |
sofar |
doors api already uses mesh nodes by default |
| 19:16 |
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garywhite1 joined #minetest-hub |
| 20:26 |
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ssieb joined #minetest-hub |
| 20:42 |
VanessaE |
IcyDiamond: what? that's just how skyblock is supposed to start. |
| 20:43 |
IcyDiamond |
Really |
| 20:43 |
VanessaE |
yup |
| 20:43 |
VanessaE |
hardcore skyblock. |
| 20:43 |
VanessaE |
"Check your inventory. Do your quests and level-up." |
| 20:43 |
VanessaE |
:) |
| 20:43 |
IcyDiamond |
Well that's odd |
| 20:43 |
IcyDiamond |
I guess you just break and replace the one dirt huh |
| 20:43 |
VanessaE |
yup |
| 20:44 |
IcyDiamond |
Lmao ok |
| 20:44 |
IcyDiamond |
Let's try this again |
| 20:44 |
VanessaE |
it's a little inane, but I didn't code it :P |
| 21:06 |
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scr267 joined #minetest-hub |
| 21:08 |
IcyDiamond |
I don't like the composters as a modder |
| 21:08 |
IcyDiamond |
Why place on top |
| 21:08 |
IcyDiamond |
XD |
| 21:10 |
Peppy |
hi |
| 21:10 |
IcyDiamond |
hello |
| 21:11 |
Peppy |
i'm testing mods compatibility with 5.0 |
| 21:11 |
IcyDiamond |
theres some breaking changes |
| 21:11 |
Peppy |
yes |
| 21:11 |
Peppy |
xban2 and namesperip seems to complain about minetest.auth_table |
| 21:15 |
Peppy |
/xban_gui crashes minetest but /xban_record is ok |
| 21:18 |
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scr267a joined #minetest-hub |
| 21:20 |
scr267a |
Oh I should have been reading here first |
| 21:20 |
scr267a |
Salut Peppy |
| 21:20 |
scr267a |
I just tested that and go the same result |
| 21:20 |
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Rafi59 joined #minetest-hub |
| 21:24 |
sofar |
I was having issues with sauth and set_player_privs() |
| 21:24 |
sofar |
I had to switch back to builtin |
| 21:27 |
kaeza |
[18:15] <Peppy> /xban_gui crashes minetest but /xban_record is ok |
| 21:27 |
kaeza |
Do you have a traceback to analyze? |
| 21:28 |
Peppy |
https://rafi59.codelib.re/git/Axinite/xban2/issues/2 |
| 21:28 |
VanessaE |
*gasp* there's a kaeza in the channel! hi. :) |
| 21:28 |
IcyDiamond |
is there rc1 for android build? |
| 21:28 |
IcyDiamond |
i really want to try 5.0 on android |
| 21:28 |
IcyDiamond |
i never was able to build it myself |
| 21:28 |
kaeza |
Greetings :-) |
| 21:29 |
kaeza |
How's it going, V? |
| 21:29 |
VanessaE |
it's going |
| 21:32 |
garywhite1 |
IcyDiamond: I believe so |
| 21:33 |
garywhite1 |
https://github.com/minetest/minetest/issues/7965 |
| 21:34 |
garywhite1 |
That link has the APKs linked to it |
| 21:34 |
kaeza |
Argh, GitHub is being stupid again. |
| 21:36 |
kaeza |
Peppy: if you can provide a patch it will be highly appreciated. |
| 21:36 |
Peppy |
it looks like /xban_gui and /xban_record don't fetch data the same way (noticed this probably explains issue #18 on xban Github repo) |
| 21:36 |
ShadowBot |
https://github.com/minetest/minetest/issues/18 -- Added Mese Sword and made Mese-Pickaxe slower by sfan5 |
| 21:37 |
kaeza |
Stfu ShadowBot ;-) |
| 21:37 |
Peppy |
sorry :) |
| 21:37 |
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scr267 joined #minetest-hub |
| 21:38 |
Peppy |
i'll sure try to fix but i'l no real coder :/ |
| 21:39 |
Peppy |
this quite critical mod requires real code... |
| 21:53 |
Peppy |
I was able to fix a crash with maptools mod from Calinou |
| 21:54 |
sofar |
isn't that in minetest-mods? |
| 21:54 |
Peppy |
replacing "nodeupdate(pos)" with "minetest.check_for_falling(pos)" (tools.lua line 59) |
| 21:54 |
sofar |
send PR and I'll merge it |
| 21:55 |
Peppy |
well I still don't have a GH account but Rafi59 might be abble do do the PR |
| 21:55 |
Peppy |
it's a one line PR ... |
| 21:56 |
Peppy |
oh, he just said he will do the PR :) |
| 21:58 |
sofar |
neato |
| 21:58 |
sofar |
may have to backward compat it though |
| 21:58 |
sofar |
anyway, thanks |
| 22:01 |
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| 22:02 |
Peppy |
i've just checked, "minetest.check_for_falling" seems to be compatible with 0.4.17 too |
| 22:05 |
Peppy |
oh there was allready a merged fix for that (pull #7), we were out of date |
| 22:05 |
ShadowBot |
https://github.com/minetest/minetest/issues/7 -- Fix build with Pathscale's EKOPath by Mrktn |
| 22:06 |
Peppy |
i'll double check for updates and do some more testing for other mods |
| 22:07 |
Peppy |
thanks anyway |
| 22:12 |
IcyDiamond |
Controls are way better in 5.0 android build |
| 22:13 |
IcyDiamond |
Joining servers still takes an eternity but I guess there's nothing we can do about that |
| 23:02 |
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| 23:34 |
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| 23:46 |
luk3yx |
Are there any plans for MT 0.4.18? I saw a milestone called that on the minetest_game repo. |
| 23:57 |
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