| Time | Nick | Message | 
        
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	| 09:46 | nerzhul | i will look at play store if there is not many problems and push the 5.0.0 as 5.0.1 is quite long to happen | 
        
	| 09:48 | nerzhul | pushed in production. It will be published when google wants | 
        
	| 09:48 | nerzhul | no new bugs reported by android since 0.4.17 builds | 
        
	| 09:52 | nerzhul | i like this russian translation for a play store comment: "too wet" | 
        
	| 09:54 | nerzhul | do we have 3rd person camera fix in 5.0.1 ? in beta a user report it | 
        
	| 09:54 |  | Megaf joined #minetest-hub | 
        
	| 09:54 | Megaf | Greetings | 
        
	| 09:54 | nerzhul | some users on the play store are complaining about missing help to assist new players | 
        
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	| 12:23 | benrob0329 | nerzhul: Welp, time to wait 6 months for Fdroid to update | 
        
	| 12:54 | nerzhul | benrob0329 not my food :D | 
        
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	| 18:55 | rubenwardy | https://i.rubenwardy.com/XmxMi.png | 
        
	| 18:56 | sofar | that's very red | 
        
	| 18:56 | rubenwardy | the blendings not quite right | 
        
	| 18:56 | rubenwardy | the blue looks better | 
        
	| 18:57 | rubenwardy | the formspec code for that is: | 
        
	| 18:57 | VanessaE | what's the game on the far right? | 
        
	| 18:57 | rubenwardy | style[world_delete;bgcolor;#ff0000] | 
        
	| 18:57 | rubenwardy | button[4,3.95;2.6,1;world_delete;Delete] | 
        
	| 18:58 | rubenwardy | VanessaE: NodeCore | 
        
	| 19:00 | rubenwardy | https://i.rubenwardy.com/6sC4c.png | 
        
	| 19:00 | rubenwardy | style_type[button;bgcolor;#006699] | 
        
	| 19:00 | rubenwardy | style[world_delete;bgcolor;#ff0000] | 
        
	| 19:00 | rubenwardy | button[4,3.95;2.6,1;world_delete;Delete] | 
        
	| 19:00 | ShadowBot | https://github.com/minetest/minetest/issues/006699 -- Server setting for complete disable of client-provided CSM | 
        
	| 19:04 | kaeza | Stfu ShadowBot | 
        
	| 19:04 | kaeza | Greetings. | 
        
	| 19:06 | kaeza | rubenwardy: one can style buttons now? | 
        
	| 19:06 | rubenwardy | kaeza: style all the things! | 
        
	| 19:06 | kaeza | :o | 
        
	| 19:07 | kaeza | Your image looks much better than default. | 
        
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	| 19:18 | VanessaE | rubenwardy: nonono, it's  -=> STYLE ALL THE THINGS! "\:D/ <=- | 
        
	| 19:19 | VanessaE | you have to write it like that to properly invoke the memory of image ;) | 
        
	| 19:22 | * Sokomine | sees a button and can't resist to press it (hopefully rubenwardy created a backup) | 
        
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	| 19:44 | nerzhul | rubenwardy i prefer gray, and red with a little bit gray :) | 
        
	| 19:48 | rubenwardy | nerzhul: well, that's obviously not going to become default | 
        
	| 19:58 | * sofar | squeeees piiiiink | 
        
	| 19:58 | rubenwardy | #8383 | 
        
	| 19:58 | ShadowBot | https://github.com/minetest/minetest/issues/8383 -- Add style[] formspec tag by rubenwardy | 
        
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	| 20:00 | VanessaE | sofar: http://spatula-city.org/~im14u2c/images/omgponies.jpg | 
        
	| 20:00 | VanessaE | :) | 
        
	| 20:04 | sofar | I remember it well | 
        
	| 20:11 | Rafi59 | !server Axinite Capture the Flag | 
        
	| 20:11 | MinetestBot | Rafi59: Axinite Capture the Flag | axinite.rafi59.codelib.re:30002 | Clients: 0/20, 0/2 | Version: 5.0.0 / capturetheflag | Ping: 41ms | 
        
	| 20:12 | * Rafi59 | is testing MinetestBot commands :) | 
        
	| 20:13 | rubenwardy | any changes? | 
        
	| 20:15 | rubenwardy | https://user-images.githubusercontent.com/2122943/54459061-79a68e80-475d-11e9-8744-b86e98407db8.png | 
        
	| 20:15 | rubenwardy | slightly better blending, | 
        
	| 20:17 | scr267a | !server Aurelium | 
        
	| 20:17 | MinetestBot | scr267a: Aurelium | m.impactcore.com:30001 | Clients: 0/15, 0/2 | Version: 5.1.0-Aurelium / minetest | Ping: 149ms | 
        
	| 20:18 | scr267a | haha | 
        
	| 20:18 | scr267a | nice | 
        
	| 20:18 | scr267a | terrible ping :( | 
        
	| 20:18 | VanessaE | !server dreambuilder | 
        
	| 20:18 | MinetestBot | VanessaE: VanessaE's Dreambuilder survival Server | daconcepts.com:30001 | Clients: 2/50, 1/5 | Version: 5.0.0-dev / minetest | Ping: 89ms | 
        
	| 20:18 | scr267 | :)  Yay! Vanessa's server has a better ping! | 
        
	| 20:18 | VanessaE | heh | 
        
	| 20:19 | scr267 | That is a useful bot tool, that is | 
        
	| 20:19 | VanessaE | of course the ping depends on where MinetestBot is relative to the host :) | 
        
	| 20:19 | VanessaE | (where IS MinetestBot run from?) | 
        
	| 20:20 | VanessaE | or is it reading that data from the public list? | 
        
	| 20:20 | scr267 | !whereisminetestbot | 
        
	| 20:20 | scr267 | nope he doesn't want to tell us :) | 
        
	| 20:20 | rubenwardy | Amsterdamn | 
        
	| 20:20 | rubenwardy | and it's from the public server list | 
        
	| 20:20 | scr267 | ah, well that makes a lot more sense | 
        
	| 20:20 | rubenwardy | !ping daconcepts.com 3000 | 
        
	| 20:20 | VanessaE | Amsterdamnitall huh | 
        
	| 20:21 | rubenwardy | !up daconcepts.com 3000 | 
        
	| 20:21 | MinetestBot | daconcepts.com:3000 seems to be down | 
        
	| 20:21 | rubenwardy | !up daconcepts.com 30001 | 
        
	| 20:21 | MinetestBot | daconcepts.com:30001 is up (88ms) | 
        
	| 20:21 | rubenwardy | there's the ping from MinetestBot | 
        
	| 20:21 | rubenwardy | pretty sure they're on the same serber though | 
        
	| 20:21 | VanessaE | if ShadowBot were to reply, it would be, like, 0.1 ms (since it's on the same machine as the server) :) | 
        
	| 20:22 | scr267 | Yeah but wouldn't that depend if it uses domain vs ip though? | 
        
	| 20:22 | VanessaE | dunno. | 
        
	| 20:22 | scr267 | and public ip vs local ip | 
        
	| 20:22 | scr267 | cause that will make a few more round trips if its going out and back in. | 
        
	| 20:22 | scr267 | er, not round trips, but hops | 
        
	| 20:22 | VanessaE | root  daconcepts:~# ping daconcepts.com | 
        
	| 20:22 | VanessaE | PING daconcepts.com(daconcepts.com (2607:5300:60:e9f::1)) 56 data bytes | 
        
	| 20:22 | VanessaE | 64 bytes from daconcepts.com (2607:5300:60:e9f::1): icmp_seq=1 ttl=64 time=0.051 ms | 
        
	| 20:23 | VanessaE | I suppose not. :) | 
        
	| 20:24 | scr267 | er, well if you try mtr you will see what I mean, or traceroute. | 
        
	| 20:24 | scr267 | but ipv6 might be rerouting that directly within your network... oh, geez i don't know | 
        
	| 20:25 | VanessaE | networking is confusing :) | 
        
	| 20:25 | scr267 | ipv6 is a bit confusing for me at the moment. | 
        
	| 20:26 | scr267 | I ran into some really annoying issues on my linux systems with IPv6 due to running bridged vms on the same hosts | 
        
	| 20:27 | VanessaE | to me, IPv6 is as if the people who invented it said "hey, let's have a MAC address get married to and have a child with an IPv4 address, then mangle the fuck out of the result." | 
        
	| 20:28 | VanessaE | they could have just added a couple of octets to the left end of the address, but noooooooooooo | 
        
	| 20:29 | scr267 | Yeah indeed.  My initial understanding was that it was just a simple hexadecimal address and then I started reading about it. | 
        
	| 20:29 | scr267 | And then I quickly wanted to run away and hide. | 
        
	| 20:30 | VanessaE | oh, and then add to that, "let's give everyone a /56 or /64, too!" as if the average home user needs more than a small handful of addresses (nevermind that it's not smart to put one's LAN directly onto the 'net, that's why we have NAT) | 
        
	| 20:31 | luk3yx | <@VanessaE> they could have just added a couple of octets to the left end of the address, but noooooooooooo | 
        
	| 20:31 | scr267 | Yes, that is a horrible thing. | 
        
	| 20:31 | luk3yx | West | 
        
	| 20:31 | luk3yx | *Why did they not do that? | 
        
	| 20:31 | sfan5 | NAT is not meant as a security boundary | 
        
	| 20:32 | scr267 | sfan5, agreed its not. | 
        
	| 20:32 | scr267 | but they really increased the complexity of the addressing scheme :) | 
        
	| 20:33 | scr267 | mah, im not well versed in ipv6 yet... hard for me to comment. | 
        
	| 20:33 | VanessaE | sfan5: no, not using it as that.  simply as a more convenient way to group machines on the LAN.  security is the edge firewall's job | 
        
	| 20:35 | luk3yx | Also, is it a bad thing if I make a 0.4 server that 5.0 clients can connect to? | 
        
	| 20:35 | VanessaE | yes. | 
        
	| 20:36 | luk3yx | benrob0329 said the protocol changes were to weed out bad forks. | 
        
	| 20:36 | VanessaE | not really. | 
        
	| 20:36 | VanessaE | but it does have that effec | 
        
	| 20:36 | VanessaE | t | 
        
	| 20:36 | VanessaE | just, don't. | 
        
	| 20:36 | luk3yx | (As well as everything else) | 
        
	| 20:36 | luk3yx | Why not? | 
        
	| 20:36 | VanessaE | just upgrade to 5.0.0 (or .0.1) | 
        
	| 20:36 | VanessaE | don't split things further. | 
        
	| 20:37 | rubenwardy | it would be better to have a 5.0.0 server which 0.4 clients can connect to | 
        
	| 20:37 | VanessaE | THAT might be a better idea, yeah | 
        
	| 20:37 | VanessaE | but still impossible I guess | 
        
	| 20:38 | luk3yx | I want it to be used as a transitional server until everyone upgrades to MT 5. | 
        
	| 20:38 | luk3yx | (And I'm already halfway through creating it) | 
        
	| 20:38 | VanessaE | careful, we don't want to end up with breakage like that weird thing we had between early and mid 0.4.x :) | 
        
	| 20:38 | sfan5 | why can't "everyone" just upgrade right now? | 
        
	| 20:38 | VanessaE | (I think it was 0.4.6 versus everything later?) | 
        
	| 20:38 | scr267 | Has the default ore generation depths changed between 0.4.17 and 5.0.0? | 
        
	| 20:39 | luk3yx | Because people don't know how to upgrade from the low-quality forks to the official game | 
        
	| 20:39 | rubenwardy | sfan5: a lot of people are on mobile forks which haven't updated and likely never will | 
        
	| 20:39 | luk3yx | And they don't get much of a chance to be told how. | 
        
	| 20:44 | VanessaE | of course, | 
        
	| 20:44 | VanessaE | like ben said, that DOES help filter out junk clients | 
        
	| 20:45 | VanessaE | in the sense that if a client is perfectly good, but the maintainer is unresponsive, that fork will die off. | 
        
	| 20:46 | luk3yx | Unless server owners change the port and create a 0.4 server telling players to upgrade... | 
        
	| 20:46 | sfan5 | you can remind people | 
        
	| 20:46 | sfan5 | then switch to 5.0 and do the above | 
        
	| 20:46 | rubenwardy | luk3yx: that's what I've done | 
        
	| 20:47 | VanessaE | my channel has 5.x builds listed in the /topic, for linux, windows, android | 
        
	| 20:47 | IhrFussel | iOS users have no official app to upgrade to and at least 40% of my mobile userbase uses iOS to play ... that alone is a big argument to stay on 0.4.X for now | 
        
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	| 20:47 | VanessaE | so no worries ther | 
        
	| 20:47 | VanessaE | e | 
        
	| 20:49 | IhrFussel | iPhone marketshare is gigantic compared to Android which runs on thousands of devices | 
        
	| 20:49 | VanessaE | um | 
        
	| 20:49 | VanessaE | n o | 
        
	| 20:49 | VanessaE | iOS has WAY less than android | 
        
	| 20:49 | rubenwardy | Android has a much bigger marketshare | 
        
	| 20:49 | VanessaE | something like 5% of the mobile market | 
        
	| 20:49 | rubenwardy | iOS users are much more likely to buy apps | 
        
	| 20:49 | IhrFussel | When you compare that a few devices have a larger audience compared to a few Android devices then what I say is true | 
        
	| 20:50 | VanessaE | IhrFussel: it doesn't work like that. | 
        
	| 20:50 | VanessaE | you compare the entire line to the entire line. | 
        
	| 20:50 | VanessaE | all of iOS versus all of android. | 
        
	| 20:50 | VanessaE | all versions, all devices on which they run, new or old. | 
        
	| 20:50 | VanessaE | sfan5: don't you have stats for this/" | 
        
	| 20:50 | VanessaE | ? | 
        
	| 20:51 | sfan5 | yes | 
        
	| 20:51 | sfan5 | i should probably make new stats at some point | 
        
	| 20:51 | rubenwardy | https://kitsunemimi.pw/tmp/serverlist_stats_2018-03-06.txt | 
        
	| 20:51 | rubenwardy | Android -> 956067   (83.42%) | 
        
	| 20:51 | rubenwardy | iOS     -> 190039   (16.58%) | 
        
	| 20:51 | VanessaE | ok, 17%.  still a huge difference | 
        
	| 20:52 | VanessaE | (I think the 5% figure is overall, not limited to any specific program/app) | 
        
	| 20:52 | rubenwardy | iOS users are probably more likely to download apps | 
        
	| 20:53 | rubenwardy | that being said, my dad uses iOS | 
        
	| 20:53 | VanessaE | hard to imagine that ANYONE is still using 0.4.8/9/10 :) | 
        
	| 20:53 | rubenwardy | and he only downloads apps if I downloaded them for him | 
        
	| 20:53 | IhrFussel | I think it is gigantic to be able to have a market share of 10+% with only ~ 5 active devices on the market | 
        
	| 20:53 | VanessaE | 5? | 
        
	| 20:53 | VanessaE | you're forgetting all previous versions of the hardware | 
        
	| 20:54 | VanessaE | iPhone isn't just one device, it's like, 6 or 7. | 
        
	| 20:54 | luk3yx | Active devices | 
        
	| 20:54 | IhrFussel | I'm talking about the ones that are still supported by Apple... I doubt that 4/5 still get support...maybe limited | 
        
	| 20:54 | VanessaE | then iPads, 4 or 5 of those now isn't it? | 
        
	| 20:54 | luk3yx | Oh, I read that as ones they're still selling. | 
        
	| 20:54 | VanessaE | "still supported by the manufacturer" is irrelevantr. | 
        
	| 20:54 | VanessaE | my Samsung Galaxy S4 is massively obsolete but still works, f.ex. | 
        
	| 20:55 | VanessaE | people who buy new stuff don't always throw away the old, they sell or give away | 
        
	| 20:55 | IhrFussel | Yes but nobody would buy a S4 nowadays anymore so the device is kinda irrelavant | 
        
	| 20:55 | VanessaE | wanna bet? | 
        
	| 20:55 | IhrFussel | irrelevant* | 
        
	| 20:55 | VanessaE | if my phone breaks, I'll be looking for another S4, because it works just fine, and it's cheap | 
        
	| 20:56 | IhrFussel | Regardless...iOS has a huge fanbase and these people will only buy iDevices for the rest of their lives probably | 
        
	| 20:57 | VanessaE | rubenwardy: oh, just realized the date on that txt.  guess those stats are juuuuuust slightly outdated :) | 
        
	| 20:57 | rubenwardy | only a year | 
        
	| 20:57 | sfan5 | <VanessaE> hard to imagine that ANYONE is still using 0.4.8/9/10 :) | 
        
	| 20:57 | sfan5 | two words: debian stable | 
        
	| 20:57 | IhrFussel | Not knowing that the tech in those devices is not worth the money they pay for... they pay for the brand | 
        
	| 20:57 | rubenwardy | however, 18% is a large percentage | 
        
	| 20:57 | VanessaE | sfan5: Did you mean: Debian Stale? | 
        
	| 20:57 | VanessaE | :) | 
        
	| 20:57 | sfan5 | same thing | 
        
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	| 20:58 | benrob0329 | sfan5, not even Debian Stable is that old, they're only on 0.4.16 iirc | 
        
	| 20:58 | IhrFussel | I think I read that the newest iPhone has parts worth ~ $700 ... where are the other 300-400? | 
        
	| 20:59 | VanessaE | IhrFussel: a quick google says that iOS sales are slowing down, while android is still speeding up.  customer retention is still up for both though (moreso for iOS) | 
        
	| 20:59 | VanessaE | which in turn means than iOS market share is shrinking. | 
        
	| 21:00 | IhrFussel | Manufacturers of smartphones only really have Android as option when choosing a OS... even Blackberry admits that Android is the only relevant OPEN OS these days | 
        
	| 21:00 | VanessaE | nah, there are others, like windows (shudder) | 
        
	| 21:00 | VanessaE | and whatever it is that Huawai claims they have as a "backup" | 
        
	| 21:01 | IhrFussel | Not sure if Android counts as 'open source' but it's definitely more open than iOS and Windows | 
        
	| 21:01 | VanessaE | vanessa  rainbird:~$ apt-cache show minetest | 
        
	| 21:01 | VanessaE | Package: minetest | 
        
	| 21:01 | VanessaE | Version: 0.4.17.1+repack-1~bpo9+1 | 
        
	| 21:01 | VanessaE | [...][ | 
        
	| 21:01 | VanessaE | benrob0329: ^ | 
        
	| 21:01 | rubenwardy | although, maybe iOS does allow LGPL software: https://lwn.net/Articles/526355/ | 
        
	| 21:02 | rubenwardy | https://news.ycombinator.com/item?id=10894522 | 
        
	| 21:02 | sfan5 | x.x.x.x - - [15/Mar/2019:20:42:59 +0000] "GET /list HTTP/1.1" 200 354900 "-" "Minetest/0.4.10 (Linux/4.13.0-32-generic x86_64)" "-" | 
        
	| 21:02 | sfan5 | well actually it seems to be ubuntu stable, mostly | 
        
	| 21:02 | VanessaE | rubenwardy: I thought the real pitfall was apps that can themselves run arbitrary, user-provided code? | 
        
	| 21:02 | rubenwardy | no lol | 
        
	| 21:02 | sfan5 | there appears to be an iOS app with Minetest/0.4.10 too | 
        
	| 21:02 | VanessaE | it used to be the case a few years ago | 
        
	| 21:03 | rubenwardy | GPL isn't allowed because the GPL conflicts with the app store EULA | 
        
	| 21:03 | rubenwardy | ie: GPL says you're not allow to apply further restrictions | 
        
	| 21:03 | rubenwardy | but the app store does | 
        
	| 21:03 | VanessaE | (it prevented the creation of a good C64 emulator app for a while) | 
        
	| 21:20 | IhrFussel | Even if we could publish the real MT on the app store... it costs $100 per year right? | 
        
	| 21:21 | rubenwardy | We'd probably be able to fund that somehow | 
        
	| 21:21 | IhrFussel | Versus Android one-time $25 fee | 
        
	| 21:29 | VanessaE | is it $100 a year for any year a new release is uploaded?  or every year regardless? | 
        
	| 21:44 | IhrFussel | I think it's simply the fee to be able to publish apps to the app store | 
        
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