| Time | Nick | Message | 
        
	| 00:01 | IhrFussel | Not even WorldEdit works | 
        
	| 00:01 | IhrFussel | When this happens | 
        
	| 00:01 | IhrFussel | You send the command but nothing happens | 
        
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	| 00:06 | Peppy | IhrFussel, I noticed that too, thanks to a mod, getting rid of pseudos like guest345 helped a lot | 
        
	| 00:07 | Peppy | appears that some crappy clients ask for insane viewing range | 
        
	| 00:07 | Peppy | may be part of the explanation | 
        
	| 00:08 | paramat | IhrFussel could it be a particular player instead of a particular forked app? | 
        
	| 00:08 | IhrFussel | No it happens with lots of players | 
        
	| 00:08 | IhrFussel | But mainly ones with randomly generated names | 
        
	| 00:09 | IhrFussel | And it only happens when there are lots of them online | 
        
	| 00:09 | IhrFussel | It feels like each additional client of that type adds more 'map lag' | 
        
	| 00:09 | IhrFussel | Until the map just gives up completely | 
        
	| 00:10 | IhrFussel | Whenever this happens the server also refuses ANY inventory actions | 
        
	| 00:10 | paramat | hm i wonder how clients can do this ... | 
        
	| 00:10 | IhrFussel | I set my block_send_distance to 8 ... can clients somehow ignore this? | 
        
	| 00:11 | paramat | obviously there should be serverside protection against this happening | 
        
	| 00:11 | paramat | clients can't override that, it's set serverside | 
        
	| 00:11 | paramat | as is 'generate distance' | 
        
	| 00:12 | IhrFussel | I'm guessing this is also connected to the fact that most mobile app users first float mid air when joining...like their app takes a bit to load the actual map | 
        
	| 00:12 | paramat | any chance you could ask these players which app they use? | 
        
	| 00:12 | IhrFussel | They also often complain about seeing only gray | 
        
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	| 00:13 | Peppy | IhrFussel, I found out the culprit for this darkscreen | 
        
	| 00:13 | IhrFussel | This floating can also happen during gameplay for them...like when they suddenly tp to a previously unloaded area | 
        
	| 00:14 | Peppy | the players did complain but were inside a node, I would TP them, then the player would go back staight back into the wall | 
        
	| 00:14 | Peppy | (without player interaction ) | 
        
	| 00:15 | Peppy | it appeared that those players were running some version of Multicraft | 
        
	| 00:15 | IhrFussel | Yes! I witnessed that too | 
        
	| 00:15 | Peppy | I can't tell wich version though | 
        
	| 00:15 | IhrFussel | Players said they were stuck somewhere and I tp them...and a few secs later they suddenly tp back into the corner | 
        
	| 00:16 | IhrFussel | They also cannot look around | 
        
	| 00:16 | IhrFussel | (have playeranim on my server) | 
        
	| 00:16 | IhrFussel | Their heads stay either upwards or downwards | 
        
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	| 00:19 | IhrFussel | Whatever those clients do they somehow are able to prevent the server from sending mapblocks to other players... this must be some sort of loop | 
        
	| 00:19 | IhrFussel | I also watched network traffic when it happens but it's normal | 
        
	| 00:20 | IhrFussel | Server load also doesn't go up | 
        
	| 00:20 | paramat | the well know 'multicraft'? it seems there are several 'multicraft' forked apps =/ | 
        
	| 00:21 | IhrFussel | There are so many 3rd-party apps that it will be impossible to identify the cause ... I just fear that the same apps will also hang 5.X servers when they upgrade some day | 
        
	| 00:21 | Peppy | I guess this wasn't "standard" Multicraft | 
        
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	| 00:22 | IhrFussel | And blocking users with such names doesn't necessarily fix this... cause some actually get that they can change the name the app gives them | 
        
	| 00:22 | IhrFussel | And then they play on a borked version with a 'legal' name | 
        
	| 00:24 | Peppy | well, blocking those crappy names made a big difference for us | 
        
	| 00:25 | Peppy | this + "strict_protocol_version_checking = true" | 
        
	| 00:25 | IhrFussel | Just happened again... and exactly what I just said 'wimbish' was the source | 
        
	| 00:29 | IhrFussel | Network is really not the problem... was 3.8 MB/s during the map stalling and 3.7 MB/s after | 
        
	| 00:31 | IhrFussel | But 1 app user alone isn't capable of this... it only happens when my server is full of people | 
        
	| 00:31 | IhrFussel | Like 25+ | 
        
	| 00:32 | IhrFussel | Then chances are high that most of them are app users | 
        
	| 00:33 | IhrFussel | It also happened (rarely) on 0.4.17 CTF | 
        
	| 00:44 | IhrFussel | It happens every few minutes on my server right now | 
        
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	| 03:51 | DI3HARD139 | !up sv2.gn.krynet.pw | 
        
	| 03:51 | MinetestBot | sv2.gn.krynet.pw:30000 seems to be down | 
        
	| 03:51 | DI3HARD139 | grr | 
        
	| 03:52 | DI3HARD139 | oh wait. duh... | 
        
	| 03:56 | DI3HARD139 | !up mt.krynet.pw | 
        
	| 03:56 | MinetestBot | mt.krynet.pw:30000 seems to be down | 
        
	| 03:57 | Emerald2 | Which server is that? | 
        
	| 03:58 | DI3HARD139 | Just a dummy. Trying to figure out why only select IPs can connect to my server no problem while other cant ping and or join worlds. | 
        
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	| 05:07 | DI3HARD139 | !up mt.krynet.pw | 
        
	| 05:07 | MinetestBot | mt.krynet.pw:30000 is up (88ms) | 
        
	| 05:07 | DI3HARD139 | I am soooo freaking mad rn. All that for nothing....... | 
        
	| 05:10 | sofar | lol | 
        
	| 05:10 | sofar | figure it out then? | 
        
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	| 05:30 | DI3HARD139 | Yeah. Apparently we were working with 3 firewalls. Not just 2. | 
        
	| 05:30 | DI3HARD139 | Said 3rd was filtering most UDP traffic.... | 
        
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	| 15:51 | tumeninodes | rubenwardy, I just updated my Default LS tp on CDB, it awaits approval kind sir. Took me a few times to remember I had to update the master on the webpage :P | 
        
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	| 15:52 | tumeninodes | omg kaeza is back??! Hi kaeza | 
        
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	| 20:10 | BuckarooBanzai | hi al | 
        
	| 20:10 | BuckarooBanzai | *all | 
        
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	| 22:40 | kaeza | !tell tumeninodes Heya! How's it going? | 
        
	| 22:40 | MinetestBot | kaeza: yeah, sure, whatever | 
        
	| 22:40 | kaeza | Greetings. | 
        
	| 23:20 | VanessaE | Well, I'm losing my home.  have to move.  If anyone can help me, https://www.gofundme.com/f/5pqdb-help-me-move | 
        
	| 23:54 | kaeza | VanessaE: that sucks. :( | 
        
	| 23:54 | kaeza | Wish I could be able to help in some way, but resources are scarce over here. |