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	| 18:17 | BuckarooBanzai | hey all, if i use "num_emerge_threads = n" my lua mapgens get called n times in a row with the same mapblocks, is that an already known issue? | 
        
	| 18:17 | rubenwardy | not that I believe | 
        
	| 18:21 | Krock | yes | 
        
	| 18:22 | Krock | well, not in connection with "num_emerge_threads" but I've seen it doing that when the Lua mapgen generated content outside the chunk boundaries | 
        
	| 18:22 | BuckarooBanzai | i did find #9627, not sure if thats related | 
        
	| 18:22 | ShadowBot | https://github.com/minetest/minetest/issues/9627 -- Make Mapgen (mostly) work multithreaded again by sfan5 | 
        
	| 18:22 | Krock | might be helpful to know whether this also occurs for builtin mapgens | 
        
	| 18:23 | BuckarooBanzai | haven't tested that, but it happens for lua mapgens | 
        
	| 18:23 | BuckarooBanzai | i'll create an issue with repro soon(ish)... | 
        
	| 19:24 | BuckarooBanzai | done #10409 | 
        
	| 19:24 | ShadowBot | https://github.com/minetest/minetest/issues/10409 -- on_generated gets called multiple times with the same chunk if "num_emerge_threads" is greater than 1 | 
        
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