| Time | 
            Nick | 
            Message | 
        
        
	| 00:17 | 
	 | 
	T4im joined #minetest-hub | 
        
	| 00:27 | 
	 | 
	T4im joined #minetest-hub | 
        
	| 00:30 | 
	 | 
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	| 00:31 | 
	 | 
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	| 02:05 | 
	 | 
	fluxflux joined #minetest-hub | 
        
	| 02:20 | 
	 | 
	fluxflux joined #minetest-hub | 
        
	| 03:29 | 
	 | 
	olliy joined #minetest-hub | 
        
	| 08:00 | 
	 | 
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	| 08:30 | 
	 | 
	calcul0n joined #minetest-hub | 
        
	| 09:54 | 
	 | 
	Fixer joined #minetest-hub | 
        
	| 12:38 | 
	 | 
	T4im joined #minetest-hub | 
        
	| 13:06 | 
	 | 
	T4im joined #minetest-hub | 
        
	| 13:45 | 
	 | 
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	| 15:12 | 
	 | 
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	| 15:17 | 
	 | 
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	| 18:05 | 
	 | 
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	| 19:33 | 
	 | 
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	| 19:47 | 
	 | 
	fluxflux joined #minetest-hub | 
        
	| 19:53 | 
	 | 
	T4im joined #minetest-hub | 
        
	| 21:48 | 
	shivajiva | 
	is using set_physics_override supposed to break zoom or is there some caveat to it? | 
        
	| 21:53 | 
	shivajiva | 
	nvm crap code | 
        
	| 22:00 | 
	shivajiva | 
	merged a pr that constantly resets speed to 1, that was enough to break zoom | 
        
	| 22:12 | 
	shivajiva | 
	but why does setting player speed on dtime break it, what has speed got to do with zoom?? | 
        
	| 22:20 | 
	 | 
	T4im joined #minetest-hub | 
        
	| 23:19 | 
	shivajiva | 
	it's not speed it's fov not being set to 0 when leaving sprint upon further investigation | 
        
	| 23:22 | 
	shivajiva | 
	makes me wonder if Binoculars should be managing custom fov | 
        
	| 23:33 | 
	 | 
	homthack joined #minetest-hub |