| Time |
Nick |
Message |
| 01:12 |
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Conradish006 joined #minetest-hub |
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| 20:35 |
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TenPlus1 joined #minetest-hub |
| 20:36 |
TenPlus1 |
hi folks |
| 20:36 |
Krock |
hi TenPlus1 |
| 20:36 |
Krock |
\o/ |
| 20:36 |
TenPlus1 |
hey krock, how's you ? |
| 20:37 |
Krock |
fine thanks. u? |
| 20:37 |
TenPlus1 |
worried, my stairs redo and doors redo dont work anymore with 5.4 dev, they cannot override default mods |
| 20:37 |
TenPlus1 |
yet farming redo works fine, dunno why that one is ok |
| 20:39 |
rubenwardy |
hey |
| 20:40 |
TenPlus1 |
hi ruben, how's things ? got your message, dont know what it means, sorry |
| 20:40 |
rubenwardy |
They should be able to override default mods |
| 20:40 |
rubenwardy |
So, on ContentDB new packages need to go through an approval process |
| 20:40 |
rubenwardy |
you need to start that process by clicking "Submit for Approval" |
| 20:40 |
rubenwardy |
currently, you have mods in "State: Draft" |
| 20:40 |
MTDiscord |
<Lone_Wolf> TenPlus1: Overriding textures? |
| 20:40 |
TenPlus1 |
weird, am sure I did all that... will re-check |
| 20:41 |
rubenwardy |
I've renamed "Work in Progress" to "Draft" today which should make that clearer |
| 20:41 |
TenPlus1 |
lone_wolf, not so much textures but farming redo overrides default farming mod completely, as does stairs redo and doors redo |
| 20:41 |
TenPlus1 |
minetest should load those instead of defaults |
| 20:41 |
rubenwardy |
yeah, mods/farming/ should override games/mtg/mods/farming |
| 20:42 |
TenPlus1 |
farming does, no problem there, doors and stairs will not |
| 20:42 |
TenPlus1 |
doors doesnt even appear on the mod list for any new worlds when it's clearly there |
| 20:42 |
rubenwardy |
hmm |
| 20:43 |
TenPlus1 |
I think the addition of the mod.conf files has messed it all up |
| 20:43 |
TenPlus1 |
the simple depends.txt worked fine |
| 20:43 |
rubenwardy |
is the latest version on ContentDB? |
| 20:43 |
rubenwardy |
mod.conf vs depends.txt shouldn't matter |
| 20:44 |
TenPlus1 |
will remove mod.conf and re-upload so it works for everyone again |
| 20:44 |
rubenwardy |
how do I know if it's right? |
| 20:44 |
rubenwardy |
*how do I know if it's doors redo? |
| 20:45 |
TenPlus1 |
you have to select doors mod for the world to enable it for override |
| 20:45 |
TenPlus1 |
same with farming and stairs |
| 20:45 |
rubenwardy |
I know - but what can I see ingame? |
| 20:46 |
TenPlus1 |
stairs has slopes, farming has all the food items, doors has big key to change door states from open, locked, protected |
| 20:46 |
rubenwardy |
I see a key tool |
| 20:46 |
TenPlus1 |
that's it |
| 20:46 |
rubenwardy |
So, if you try to load the mods what do you see in debug.txt? Any errors? |
| 20:47 |
rubenwardy |
You should see Mod name conflict detected: "doors" / Will not load: games/minetest_game/mods/doors / Overridden by: mods/doors |
| 20:48 |
TenPlus1 |
game halts and says it cannot override doors |
| 20:48 |
rubenwardy |
I suspect there may be another mod causing that issue |
| 20:48 |
rubenwardy |
like, the interaction between multiple mods |
| 20:49 |
rubenwardy |
having the error would be useful |
| 20:49 |
TenPlus1 |
ModError:Unresolved name conflicts for mods "stairs". |
| 20:49 |
TenPlus1 |
ya know something, removing the mod.conf for doors redo lets me run stairs redo... what gives ?!?! |
| 20:50 |
rubenwardy |
there's probably a dependency cycle then |
| 20:52 |
TenPlus1 |
rewrote modconf for all mods involved, seems to work now |
| 20:53 |
rubenwardy |
weird |
| 20:53 |
TenPlus1 |
sorry for the hassle |
| 20:53 |
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Conradish006 joined #minetest-hub |
| 20:53 |
TenPlus1 |
*hangs head in 9pm shame* |
| 20:54 |
TenPlus1 |
How do I see which mods are giving issue in contentdb and need approval ? |
| 20:56 |
rubenwardy |
hmmm, that's a good point actually |
| 20:56 |
TenPlus1 |
am clicking 1 by 1 and they all have downloads undre releases... I dont see pre-=release thing |
| 21:00 |
xerox123 |
\o/ 10+1 |
| 21:00 |
TenPlus1 |
hey xerox :) how's you ? |
| 21:00 |
xerox123 |
gud |
| 21:01 |
TenPlus1 |
kewl, what's new with you ? |
| 21:02 |
TenPlus1 |
Krock: those 3d_armor changes are live on Xanadu and seem to be working a-ok :) |
| 21:14 |
TenPlus1 |
night folks :) have a happy Burns night :P |
| 21:30 |
|
calcul0n_ joined #minetest-hub |
| 22:22 |
MTDiscord |
<wwar> I missed all the fun |