| Time |
Nick |
Message |
| 05:13 |
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jin_xi joined #minetest-mods |
| 06:15 |
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| 09:30 |
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| 13:09 |
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| 13:54 |
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| 14:49 |
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| 18:49 |
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| 18:56 |
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analphabet1 joined #minetest-mods |
| 18:58 |
analphabet1 |
marktraceur: anyway, I've been thinking about your factory mods and I decided to revamp the whole thing a bit |
| 18:59 |
marktraceur |
analphabet1: Oh, cool. I don't suppose that means patches are in my future.... :) |
| 18:59 |
analphabet1 |
heh |
| 18:59 |
analphabet1 |
transactors, for instance, are way too expensive, imo |
| 19:00 |
marktraceur |
analphabet1: How do you figure? That's a pretty awesome power, I'd say it's pretty good to have a lot of cost. |
| 19:00 |
analphabet1 |
plus you can't chain transactors |
| 19:00 |
analphabet1 |
assume you really want to transport things, then you'd need like hundreds of those |
| 19:01 |
marktraceur |
analphabet1: Not a bad idea, I guess. Adding an inventory to a transactor and putting an item in it (one at a time) isn't a bad idea. |
| 19:01 |
analphabet1 |
yea, I already implemented that |
| 19:02 |
marktraceur |
analphabet1: In any case, the idea isn't really to enable long-distance transport |
| 19:02 |
analphabet1 |
works fairly well |
| 19:02 |
analphabet1 |
I figured... |
| 19:02 |
marktraceur |
analphabet1: This is all about automating tasks, not movement |
| 19:02 |
marktraceur |
Anyway, gotta go to a meeting |
| 19:02 |
analphabet1 |
okies |
| 19:27 |
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| 19:30 |
analphabet1 |
I'd like to make those conveyors fit in with each other seamlessly even if people need to build bends with 'em |
| 19:30 |
analphabet1 |
can anyone help me with that? |
| 19:31 |
analphabet1 |
should I use raillike drawtype? |
| 19:31 |
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| 20:08 |
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| 20:08 |
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xy joined #minetest-mods |
| 20:14 |
marktraceur |
analphabet: I think there's a mod that does that already |
| 20:14 |
marktraceur |
analphabet: Pipes or something. Maybe VanessaE was involved? |
| 20:14 |
analphabet |
what exactly? |
| 20:14 |
analphabet |
d'you mean pipeworks? |
| 20:21 |
analphabet |
marktraceur |
| 20:22 |
marktraceur |
Probably. I thought that's what it was, but maybe pipes was something else |
| 20:22 |
VanessaE |
I did Pipeworks, yes. Mauvebic added water flowing ability, see my git repo: https://github.com/VanessaE/pipeworks |
| 20:26 |
analphabet |
VanessaE: but you can't transport other things can you? |
| 20:27 |
VanessaE |
analphabet: technic mod can use the tubes to transport items, and mauvebic is working on moving other fluids such as lava or oil. |
| 20:27 |
analphabet |
VanessaE: and those tubes can transport anything |
| 20:28 |
marktraceur |
Ohhh, technic. |
| 20:28 |
marktraceur |
That's the one. |
| 20:29 |
analphabet |
ah, well then I've been wasting my time here... |
| 20:30 |
VanessaE |
analphabet: I think so, but I have not used them extensively myself |
| 20:30 |
VanessaE |
(go figure, I designed the tubes :) ) |
| 20:31 |
analphabet |
yea, I found out about those... |
| 20:31 |
analphabet |
didn't know they could transport any item though... |
| 20:31 |
analphabet |
I just read about them being able to transport water |
| 20:32 |
VanessaE |
only tubes transport items - pipes transport water and eventually other fluids. |
| 20:34 |
analphabet |
myea, thanks. |
| 20:35 |
analphabet |
marktraceur: I still think it's a useful change/addition.. |
| 20:35 |
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| 20:36 |
analphabet |
marktraceur: you might want to have a look (once i've upoaded it to github) and consider pulling -- it's up to you |
| 20:37 |
analphabet |
(I also added some comments ;) ) |
| 20:58 |
marktraceur |
analphabet: Could you submit a patch for each change, maybe? Comments would be awesome, but I like the cost. |
| 21:10 |
analphabet |
marktraceur: https://github.com/marcelklehr/minetest-conveyor |
| 21:28 |
analphabet |
;) |
| 22:02 |
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