| Time |
Nick |
Message |
| 00:15 |
NekoGloop |
chat, y u so dead? |
| 00:24 |
|
SpeedProg joined #minetest |
| 00:54 |
VanessaE |
whoa, weird bug |
| 00:54 |
VanessaE |
add_node can put two nodes inside the same space |
| 00:54 |
VanessaE |
this is supposed to be impossible |
| 00:55 |
VanessaE |
I think. |
| 00:55 |
VanessaE |
no, maybe now |
| 00:55 |
VanessaE |
nevermind, ignore me ;-) |
| 00:55 |
* VanessaE |
wanders off to keep hacking |
| 00:59 |
|
T_A_N_K joined #minetest |
| 01:20 |
|
Smilex joined #minetest |
| 01:23 |
|
Smilex joined #minetest |
| 01:49 |
|
afkael joined #minetest |
| 02:01 |
|
servvs joined #minetest |
| 02:02 |
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NekoGloop joined #minetest |
| 02:02 |
NekoGloop |
Aw, we still arent alive? |
| 02:02 |
NekoGloop |
Chat's still dead? |
| 02:03 |
|
sdzen joined #minetest |
| 02:03 |
NekoGloop |
Well, for anyone who glances at the chat: I've made coal and iron generate in desert stone~ |
| 02:03 |
leo_rockway |
I'm around |
| 02:04 |
VanessaE |
I'm barely hjere, just coding |
| 02:04 |
leo_rockway |
I'm watching a movie |
| 02:05 |
NekoGloop |
leo, wanna test my mod, cuz I know there's glitches just waiting to be evident? |
| 02:05 |
leo_rockway |
not at the moment |
| 02:05 |
NekoGloop |
Really the only reason I'd upload it is if someone wants it. |
| 02:06 |
* mrtux |
is away: Going to play Minetest |
| 02:06 |
NekoGloop |
VanessaE, you wanna try my mod (maybe not right now, but you get the idea) |
| 02:09 |
NekoGloop |
GloopOres, I'll only upload it if someone wants it. Adds some desert coal/iron generation, a special desert ore, as well as 4 ores in normal stone. |
| 02:12 |
VanessaE |
maybe later |
| 02:12 |
NekoGloop |
Do you want me to upload it now, while I'm thinking about it? |
| 02:13 |
VanessaE |
if it works, you should release it |
| 02:13 |
VanessaE |
put a topic in the "Modding General" section of the forums |
| 02:13 |
VanessaE |
describe it, give license info, etc etc like before |
| 02:13 |
NekoGloop |
I know. It's just people dont want more ores in addition to moreores. |
| 02:13 |
VanessaE |
so? |
| 02:14 |
VanessaE |
post it anyway :-) |
| 02:14 |
NekoGloop |
BTW, is there a problem with my GloopBlocks, or have you jsut not had time to move it? |
| 02:14 |
VanessaE |
I missed it :-) |
| 02:15 |
VanessaE |
you need more screenshots though |
| 02:15 |
VanessaE |
or at least a bigger one |
| 02:15 |
NekoGloop |
http://minetest.net/forum/viewtopic.php?id=2650 GloopBlocks :P |
| 02:15 |
VanessaE |
that thumbnail's hard tosee |
| 02:15 |
NekoGloop |
The hoster automatically scales it down, click for a larger one :P |
| 02:16 |
VanessaE |
moved. |
| 02:16 |
VanessaE |
bbl |
| 02:16 |
NekoGloop |
should I edit the post so it says that? |
| 02:16 |
VanessaE |
naw it's ok |
| 02:21 |
|
Keegan joined #minetest |
| 02:30 |
NekoGloop |
VanessaE, may I have your help on something unifieddyes-related? |
| 02:31 |
VanessaE |
hm? |
| 02:32 |
NekoGloop |
I'm having trouble making a block craftable from the 12 dyes. As far as workbench mod goes, I'm fine for that. I just need help with what the names of the 12 base colors are. |
| 02:32 |
VanessaE |
unifieddyes:red |
| 02:32 |
VanessaE |
unifieddyes:orange |
| 02:32 |
|
Keegan_ joined #minetest |
| 02:32 |
VanessaE |
unifieddyes:yellow |
| 02:32 |
VanessaE |
etc |
| 02:33 |
NekoGloop |
but the craft isnt working |
| 02:33 |
Keegan_ |
why cant i set defaulf privs |
| 02:33 |
VanessaE |
NekoGloop: are you using the latest version? |
| 02:33 |
NekoGloop |
yes, I think so. |
| 02:33 |
VanessaE |
NekoGloop: and you can craft the dyes okay? |
| 02:33 |
NekoGloop |
yesh |
| 02:34 |
VanessaE |
can you pastebin a recipe that isn't working? |
| 02:34 |
VanessaE |
Keegan_: could be anything - you'll have to do more investigating |
| 02:34 |
NekoGloop |
I need a pastebin link |
| 02:34 |
VanessaE |
look for error messgaes, etc. |
| 02:34 |
VanessaE |
NekoGloop: pastebin.com :-) |
| 02:35 |
Keegan_ |
VanessaE like what |
| 02:35 |
VanessaE |
keegan: anything. look at your debug.txt |
| 02:35 |
Keegan_ |
ok how do i find it |
| 02:35 |
VanessaE |
since we're not there at your desk watching things happen, we can't just outright tell you what's wrong without more information |
| 02:36 |
VanessaE |
in your minetest install folder. |
| 02:36 |
NekoGloop |
http://pastebin.com/kX9nUVwp |
| 02:36 |
VanessaE |
or in your config folder in linux (~/.minetest/debug.txt |
| 02:36 |
Keegan_ |
ok |
| 02:36 |
Keegan_ |
the debug? |
| 02:36 |
NekoGloop |
vanessae, that's my derpy code |
| 02:36 |
VanessaE |
Keegan_: yeah. Look through that for error messages. |
| 02:36 |
VanessaE |
make a guess. |
| 02:37 |
NekoGloop |
anything that's wrong in the code @ vanessae? |
| 02:37 |
VanessaE |
NekoGloop: I dunno, that recipe looks right to me; did you register_node also? |
| 02:37 |
NekoGloop |
yesh |
| 02:37 |
VanessaE |
wait, it was working before though wasn't it |
| 02:37 |
VanessaE |
? |
| 02:37 |
NekoGloop |
because /giveme gloopblocks:rainbow_block works fine |
| 02:38 |
Keegan_ |
can i delete the debug and restart it so theres nit many stuff |
| 02:38 |
NekoGloop |
i didnt test the actual craft recipe |
| 02:38 |
VanessaE |
Keegan_: yeah |
| 02:38 |
VanessaE |
NekoGloop: I don't see anything wrong with this code... but is your crafting table up-to-date? |
| 02:39 |
VanessaE |
there was a bug that made it fail in 0.4.2, which was fixed already |
| 02:39 |
Keegan_ |
do i delte it and put a new copy there?' |
| 02:39 |
VanessaE |
Keegan_: just delete it and run your server again. |
| 02:39 |
NekoGloop |
oh i might have to update workbench them |
| 02:39 |
VanessaE |
er 'scuse me - "workbench", not crafting table ;-) |
| 02:40 |
NekoGloop |
same difference |
| 02:41 |
Keegan_ |
whats a seed ma for? |
| 02:42 |
NekoGloop |
uh... its the mapgen seed? |
| 02:42 |
Keegan_ |
yea |
| 02:42 |
Keegan_ |
can you make flat land with it? |
| 02:42 |
NekoGloop |
idk, dun ask me |
| 02:43 |
Keegan_ |
VanessaE would it be at the top for the error? |
| 02:43 |
VanessaE |
dunno |
| 02:43 |
NekoGloop |
bottom |
| 02:44 |
NekoGloop |
its at the bottom of the file |
| 02:44 |
Keegan_ |
ok |
| 02:44 |
NekoGloop |
it appends the file, putting data after whats already there |
| 02:46 |
Keegan_ |
didnt find any errors Does # have to be next to it? |
| 02:47 |
VanessaE |
next to what? |
| 02:47 |
NekoGloop |
idk about server errors, I havent run a server before |
| 02:47 |
Keegan_ |
the comment or pound the ####### |
| 02:48 |
VanessaE |
you mean in the config file? |
| 02:48 |
VanessaE |
no. |
| 02:48 |
VanessaE |
if you put a # in front of an option you are *disabling* that option. |
| 02:48 |
VanessaE |
it's called "commenting it out" |
| 02:48 |
VanessaE |
so no, you probably don't want the # |
| 02:49 |
Keegan_ |
okay |
| 02:57 |
Keegan_ |
i cant do default privs |
| 02:57 |
Keegan_ |
i fix the static spawn problem |
| 02:57 |
Keegan_ |
someone made static spawnpoint mod to set spawn area |
| 02:57 |
NekoGloop |
VanessaE, it's because its unifieddyes:magenta, not unifieddyes:magneta |
| 02:57 |
VanessaE |
ha! |
| 02:58 |
VanessaE |
I didn't see that :-) |
| 02:58 |
VanessaE |
you trying to wedge X-Men into this? ;-) |
| 02:58 |
Keegan_ |
now some one need to make a default privsmod |
| 02:58 |
VanessaE |
oh wait, that's magnetO, not magnetA ;-) |
| 02:58 |
VanessaE |
Keegan_: there's probably a setting for that already |
| 02:58 |
NekoGloop |
I didnt see it either, then i tried /giveme with all the items |
| 02:58 |
VanessaE |
or there are mods already - every server already does something like that that I've see |
| 02:58 |
VanessaE |
seen |
| 02:59 |
Keegan_ |
no someone had a static spawn mod |
| 02:59 |
Keegan_ |
tbrb |
| 02:59 |
sdzen |
i did |
| 02:59 |
sdzen |
and i sent it to you |
| 02:59 |
VanessaE |
static spawn != default privs. |
| 03:03 |
NekoGloop |
fifth time i've seen "minetest.exe has encountered a problem and needs to close" today. I'm on a roll. :3 |
| 03:03 |
VanessaE |
well fwiw I can build simple 2d circuits with the mesecons nodebox wires I'm working on :-) |
| 03:04 |
NekoGloop |
RealBadAngel, did you pass out drunk yet? |
| 03:05 |
NekoGloop |
I'll take the silence as a yes. |
| 03:05 |
Keegan_ |
sdzen can youmake adefult privsone??? |
| 03:05 |
VanessaE |
Keegan_: such already exists. |
| 03:05 |
sdzen |
haha |
| 03:05 |
sdzen |
wouldnt matter anyway |
| 03:06 |
Keegan_ |
what do you mean VanessaE |
| 03:06 |
NekoGloop |
Anyway, VanessaE, RBA is trying to get his electricity mod to have cables that go in all 6 directions, up/down/left/right/forward/away. |
| 03:06 |
VanessaE |
Keegan_: I mean someone out there has already made such a mod, or it's already part of the game - lots of servers have default privs already set up. |
| 03:06 |
VanessaE |
NekoGloop: I thought he did that already? |
| 03:07 |
Keegan_ |
mine dont |
| 03:07 |
VanessaE |
Keegan_: then go search the forums |
| 03:07 |
sdzen |
my spawn mod that has worked for several 0.4 versions didnt work on yours :P |
| 03:07 |
NekoGloop |
VanessaE, he has working in SOME directions, and only link upon build, he's working on destroy event. |
| 03:08 |
VanessaE |
oh ok |
| 03:10 |
NekoGloop |
Now that rainbow blocks are craftable :P |
| 03:10 |
NekoGloop |
what else should I add before updating? |
| 03:10 |
VanessaE |
nothing for now |
| 03:10 |
VanessaE |
one step at a time |
| 03:11 |
NekoGloop |
ok, ver. 0.0.3 uploading now |
| 03:13 |
|
KeeganonIpod joined #minetest |
| 03:15 |
KeeganonIpod |
So what's the default privs mod called?? |
| 03:15 |
NekoGloop |
uh... it isnt a mod... isnt it incorporated into minetest? |
| 03:16 |
NekoGloop |
VanessaE, do you have spare time to mess with my GloopOres now? :P |
| 03:17 |
KeeganonIpod |
When I set the default privs an we I create a new player it doesn't work |
| 03:17 |
NekoGloop |
ANYONE wanna have GloopOres? |
| 03:17 |
NekoGloop |
ANYONE AT ALL?! |
| 03:18 |
KeeganonIpod |
What is it |
| 03:18 |
VanessaE |
not right now, I'm busy stuffing my face and coding :-) |
| 03:18 |
NekoGloop |
Extra ores, including coal and iron generating in desert stone |
| 03:19 |
KeeganonIpod |
Not right now tomorrow cause I'm on my iPod touch right now in this chat room |
| 03:20 |
VanessaE |
this is NOT a "chat room" |
| 03:20 |
NekoGloop |
I can tell, hence "onIpod" |
| 03:20 |
VanessaE |
this is IRC and therefore this is a "channel" |
| 03:20 |
NekoGloop |
@VanessaE: lol rage much? |
| 03:20 |
VanessaE |
NekoGloop: not much ;) |
| 03:20 |
NekoGloop |
lol |
| 03:21 |
KeeganonIpod |
So it's like a chat room? |
| 03:21 |
sdzen |
tis not |
| 03:21 |
sdzen |
not exactly |
| 03:21 |
VanessaE |
KeeganonIpod: it serves a similar purpose, but when you're on IRC you should use IRC terminology. |
| 03:23 |
KeeganonIpod |
Ok still don't under stand this is not a chat room |
| 03:23 |
leo_rockway |
NekoGloop: the @ means op... this isn't Twitter o.o |
| 03:23 |
VanessaE |
KeeganonIpod: a chat room is routinely limited to one service, such as Yahoo. |
| 03:23 |
VanessaE |
IRC is spread across the internet and doesn't require an account with any commercial service. |
| 03:24 |
NekoGloop |
leo: it also means "at" |
| 03:25 |
KeeganonIpod |
Uhhh ok |
| 03:25 |
leo_rockway |
NekoGloop: I know, but an @ in front of a nick name in IRC means something different o.o |
| 03:26 |
NekoGloop |
It means "at you" in that case "at VanessaE" meaning I was talking to her. |
| 03:26 |
VanessaE |
KeeganonIpod: take it from someone who has been on IRC for over 16 years. It's different. |
| 03:26 |
KeeganonIpod |
Gtg |
| 03:27 |
leo_rockway |
I've been on IRC for about 14 years. |
| 03:30 |
NekoGloop |
Meow~ :3 |
| 03:30 |
sdzen |
woof }:) |
| 03:31 |
* NekoGloop |
hides o.o |
| 03:32 |
* sdzen |
calls demon spawn to hunt he who meows |
| 03:32 |
|
sdzen left #minetest |
| 03:34 |
cy1 |
NekoGloop: I found ur base :3 |
| 03:35 |
NekoGloop |
D: |
| 03:35 |
NekoGloop |
So? |
| 03:35 |
cy1 |
so uh... |
| 03:35 |
cy1 |
well it's right next to spawn... |
| 03:35 |
cy1 |
so I guess that's not so impressive... |
| 03:35 |
NekoGloop |
you're on zenoheld the backstab right? |
| 03:35 |
cy1 |
but I made it on the backstab server though :< |
| 03:35 |
NekoGloop |
random spawn point, unless that was changed. |
| 03:36 |
cy1 |
random-ish |
| 03:36 |
cy1 |
default is to start at 0,0,0 and "wander around until you find someplace that's air" |
| 03:36 |
NekoGloop |
My house is not for you to greif, go away or I log on with my evil sword and slash you to bits |
| 03:36 |
cy1 |
what, me grief? c: |
| 03:36 |
cy1 |
unheard of c: |
| 03:37 |
NekoGloop |
lol ya right |
| 03:39 |
cy1 |
meh, I found abed |
| 03:40 |
cy1 |
but it's not healing me :c |
| 03:40 |
NekoGloop |
beds dont heal |
| 03:46 |
cy1 |
they should! |
| 03:46 |
cy1 |
it's a rule of rpgs :c |
| 03:46 |
NekoGloop |
very soon there will be a healing ore ;) |
| 03:46 |
cy1 |
I think beds broke the server though. |
| 03:46 |
cy1 |
Either that or ...Nightmare Moon! |
| 03:47 |
NekoGloop |
lol only if everyone is in bed |
| 03:47 |
cy1 |
I was the only one on the server. :/ |
| 03:48 |
NekoGloop |
lol cool |
| 03:49 |
cy1 |
no, uncool |
| 03:50 |
cy1 |
it didn't work |
| 03:50 |
cy1 |
plus the server is trapped at time=0 |
| 03:51 |
cy1 |
EVERLASTING NIGGHT |
| 03:53 |
NekoGloop |
well whine to a moderator who can change it, not to me >.> |
| 03:56 |
cy1 |
It's cool though! |
| 03:56 |
cy1 |
can't see shit captain |
| 03:57 |
servvs |
what server are you guys playing on? |
| 04:02 |
NekoGloop |
he's on zenoheld the backstab on minetest.freedns.in:30000 |
| 04:02 |
NekoGloop |
I'm not on anything |
| 04:02 |
NekoGloop |
http://minetest.net/forum/viewtopic.php?pid=36845#p36845 GloopOres, for those who are interested. Adds coal and iron to desert stone, which is cool. |
| 04:04 |
NekoGloop |
HEY! CY1!! I JUST GOT ON THE SERVER!! D:< |
| 04:07 |
NekoGloop |
servvs: go on minetest.freedns.in:30000 |
| 04:17 |
servvs |
I will in just a moment |
| 04:17 |
servvs |
! |
| 04:24 |
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[JJ]Albert joined #minetest |
| 04:26 |
cornernote |
hey |
| 04:28 |
[JJ]Albert |
yeh? |
| 04:28 |
cornernote |
i added up/down pistons to mesecons - https://github.com/Jeija/minetest-mod-mesecons/pull/12 =) |
| 04:28 |
[JJ]Albert |
oh, kewl |
| 04:30 |
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thefinn93 joined #minetest |
| 04:32 |
cornernote |
now to make a lava pool with a button to make stairs =) |
| 04:35 |
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wbsd joined #minetest |
| 04:45 |
NekoGloop |
http://minetest.net/forum/viewtopic.php?pid=36845#p36845 @ cornernote and [JJ]Albert It's GloopOres! |
| 04:48 |
NekoGloop |
gonna go to bed now :P |
| 04:48 |
NekoGloop |
bai |
| 04:50 |
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| 05:06 |
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Linxxen joined #minetest |
| 05:07 |
Linxxen |
heloo |
| 05:09 |
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neko259 joined #minetest |
| 05:18 |
cornernote |
NekoGloop - it spawns in dirt ? cool |
| 05:36 |
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Jeija joined #minetest |
| 05:37 |
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jin_xi joined #minetest |
| 05:48 |
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| 07:22 |
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Nemo08 joined #minetest |
| 08:18 |
RealBadAngel |
hi folks |
| 08:18 |
RealBadAngel |
hi troll ;) |
| 08:19 |
RealBadAngel |
oh, he went to sleep |
| 08:19 |
RealBadAngel |
pity |
| 08:24 |
VanessaE |
hey rba |
| 08:26 |
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Calinou joined #minetest |
| 08:26 |
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Emo_Cookie joined #minetest |
| 08:30 |
RealBadAngel |
hi |
| 08:30 |
Calinou |
hi |
| 08:31 |
VanessaE |
cal |
| 08:31 |
RealBadAngel |
i made all the basic code alreay, today gonna just make low-res textures |
| 08:32 |
RealBadAngel |
and will release the update |
| 08:33 |
RealBadAngel |
at start there will be one kind of furnace, battery boxes, rechargeable batteries and solar panel |
| 08:33 |
RealBadAngel |
will be adding more machines with next updates |
| 08:35 |
RealBadAngel |
posted the plan about them in "good bye coal" topic |
| 08:36 |
RealBadAngel |
more ideas and suggestions are welcome |
| 08:38 |
RealBadAngel |
btw, calinou.i thought a little bout ores |
| 08:39 |
Calinou |
inb4 ADD MAGNESIUM |
| 08:39 |
Calinou |
:) |
| 08:39 |
RealBadAngel |
minecraft modders had very same problem as we are goin to have |
| 08:39 |
jin_xi |
magnets would be cool tho |
| 08:39 |
RealBadAngel |
many different ores added by different modders |
| 08:40 |
RealBadAngel |
in minecraft it ended like two or three kinds of copper etc |
| 08:40 |
RealBadAngel |
and then within Forge modding community |
| 08:41 |
RealBadAngel |
Eloraam forced something called Ore Dictionary |
| 08:41 |
RealBadAngel |
many ores useable for other modders |
| 08:42 |
RealBadAngel |
when some1 need specific ore |
| 08:42 |
RealBadAngel |
it can be added to the dictionary |
| 08:42 |
RealBadAngel |
and is aviable for all |
| 08:43 |
Calinou |
http://paste.dy.fi/JRJ :D |
| 08:44 |
RealBadAngel |
whats that? |
| 08:44 |
VanessaE |
evening thomas. |
| 08:44 |
Calinou |
it means my debian only has free packages... nothing proprietary |
| 08:44 |
Calinou |
hi VanessaE |
| 08:45 |
thomas |
hi VanessaE |
| 08:45 |
RealBadAngel |
what do you think bout such dictionary? |
| 08:45 |
VanessaE |
RealBadAngel: is your algo ready to use with pipes? *fsjal* |
| 08:46 |
jin_xi |
nice fsjal use there |
| 08:46 |
RealBadAngel |
it is, need just to comment it |
| 08:46 |
VanessaE |
ok |
| 08:46 |
RealBadAngel |
so anyone could understand what it does :) |
| 08:47 |
RealBadAngel |
you saw earlier version, its raw code with no comments at all |
| 08:48 |
VanessaE |
*nod* |
| 08:49 |
VanessaE |
after today's utter failure working out the nodebox-based mesecons wires I need a little good news :-) |
| 08:49 |
VanessaE |
I got as far as reliably making regular 2d circuits, but climbing up/down hills, even with just one wire, just stumped me |
| 08:52 |
RealBadAngel |
vanessa: what do you think bout "ore dictionary" idea? |
| 08:52 |
VanessaE |
not sure |
| 08:52 |
RealBadAngel |
its kinda like dye problem |
| 08:53 |
RealBadAngel |
and it starts to grow |
| 08:53 |
RealBadAngel |
seen many metal mod, crystal mods |
| 08:53 |
VanessaE |
yeah, but like the dyes, http://xkcd.com/927/ |
| 08:53 |
VanessaE |
there's always someone who won't use it :-) |
| 08:53 |
RealBadAngel |
lol |
| 08:54 |
RealBadAngel |
main modders should stick to it |
| 08:54 |
RealBadAngel |
newcomers can jump in with ideas |
| 08:54 |
RealBadAngel |
or follow the flow |
| 08:54 |
RealBadAngel |
i mean standard |
| 08:55 |
VanessaE |
it's the "jump in with ideas" part that's the problem. :-) |
| 08:55 |
RealBadAngel |
its newcomers privilege |
| 08:55 |
VanessaE |
everyone will have ideas, and most will just go ahead and implement them without consulting any kind of standards documents |
| 08:55 |
RealBadAngel |
sooner or later they will get used to dictionary |
| 08:56 |
jin_xi |
also for flowers... |
| 08:56 |
RealBadAngel |
its in fact for all kinds |
| 08:56 |
RealBadAngel |
not just ores |
| 08:56 |
jin_xi |
if it enables more complex spawning rules which add to better biomes im all for it |
| 08:57 |
RealBadAngel |
calinou seems to be perfect one to admin ore dictionary |
| 08:57 |
RealBadAngel |
vanessa should take care of flowers and dyes |
| 08:57 |
VanessaE |
tell that to sda97 :-/ |
| 08:58 |
RealBadAngel |
i will |
| 08:58 |
VanessaE |
heh |
| 08:58 |
RealBadAngel |
or even better we can exclude mods like that |
| 08:58 |
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| 08:59 |
RealBadAngel |
like dependecies negated |
| 08:59 |
jin_xi |
lol |
| 08:59 |
VanessaE |
I meant he's one of those that ignores the standards - his 'more flowers' mod uses half of ironzorg's flowers and bits and pieces of a few other mods like farming, adds some new stuff and puts it all together into one |
| 08:59 |
RealBadAngel |
so mainstream mods will refuse to work with blacklisted ones |
| 09:01 |
jin_xi |
i don't think exclusion is necessary |
| 09:01 |
Calinou |
<RealBadAngel> Eloraam forced something called Ore Dictionary |
| 09:01 |
RealBadAngel |
players will do that anyways |
| 09:01 |
Calinou |
girls like forcing stuff |
| 09:01 |
jin_xi |
it would be better to adress those problems with dictionary or so |
| 09:01 |
Calinou |
that's normal |
| 09:01 |
Calinou |
<RealBadAngel> in minecraft it ended like two or three kinds of copper etc |
| 09:01 |
Calinou |
it's their fault - minecraft modders lack organization |
| 09:02 |
RealBadAngel |
look for Minecraft Forge |
| 09:02 |
RealBadAngel |
she in fact built standards |
| 09:03 |
RealBadAngel |
most of the best minecraft mods follow Forge rules and standards |
| 09:03 |
jin_xi |
it would be nice if anyone could just add his flower with conforming table, register it and have all be taken care of via standard plants mod |
| 09:04 |
RealBadAngel |
Equivalent Exchange 2, RedPower 2, Industrial Craft, Build Craft, ThaumCraft, MystCraft |
| 09:04 |
Calinou |
it's like blacklisting, backdoors and such are the good.(R) |
| 09:04 |
RealBadAngel |
and morre |
| 09:04 |
Calinou |
~microsoft,apple,andsuch |
| 09:05 |
RealBadAngel |
all the most complex mods usin the Forge |
| 09:05 |
RealBadAngel |
with unified ores,materials and so |
| 09:05 |
RealBadAngel |
and all are able to use other mods objects |
| 09:06 |
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| 09:07 |
RealBadAngel |
so its possible for example to use magic aura to power electric machines |
| 09:07 |
RealBadAngel |
with proper converter |
| 09:07 |
RealBadAngel |
forge allows such stuff |
| 09:11 |
RealBadAngel |
my idea is: calinou for minerals and ores, vanessa for plants and dyes, jeija for mesecons and logic, me for electricity |
| 09:11 |
RealBadAngel |
magic aura is not seen yet and a free seat tho |
| 09:19 |
jin_xi |
hmm, i try asking again: |
| 09:19 |
jin_xi |
anybody has an idea how i could save some metadata along with crafted item? |
| 09:20 |
jin_xi |
i want to make recipe 8 dyes -> palette and need to save which colors were used |
| 09:20 |
VanessaE |
not a clue :-/ |
| 09:20 |
thexyz |
try asking c55 in #minetest-dev |
| 09:21 |
jin_xi |
hmm |
| 09:22 |
jin_xi |
i thought i'd ask here first |
| 09:22 |
jin_xi |
he already said its the most horrible thing ever :) |
| 09:22 |
* VanessaE |
fades |
| 09:23 |
VanessaE |
getting sleepy.. |
| 09:23 |
VanessaE |
be back tomorrow/later |
| 09:23 |
VanessaE |
night |
| 09:27 |
RealBadAngel |
hmmmm |
| 09:28 |
RealBadAngel |
i ve had similar problem |
| 09:28 |
RealBadAngel |
with chests network |
| 09:28 |
RealBadAngel |
so i created node called subspace beacon |
| 09:29 |
RealBadAngel |
and store all the data needed in its meta |
| 09:30 |
RealBadAngel |
call it MyPaintingDiary or somethin ;) |
| 09:31 |
RealBadAngel |
and allow folks to make owns compositions |
| 09:31 |
jin_xi |
yeah, i could give the easel an inventory to craft palettes, but i think its lame |
| 09:31 |
jin_xi |
there needs to be a way to save for example who crafted an item |
| 09:31 |
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| 09:32 |
RealBadAngel |
since there is not such way we need to look for temporary solutions |
| 09:32 |
jin_xi |
right |
| 09:32 |
RealBadAngel |
i think mine is both elegant and logic |
| 09:32 |
RealBadAngel |
and gives freedom for players creations |
| 09:33 |
RealBadAngel |
no need to hard code then |
| 09:33 |
RealBadAngel |
let players define what they need |
| 09:34 |
RealBadAngel |
just provide storage for that data |
| 09:35 |
RealBadAngel |
call the node Paint Shop |
| 09:35 |
RealBadAngel |
and within it allow creatin of whatever |
| 09:35 |
RealBadAngel |
you can make it owned, like a chest |
| 09:36 |
RealBadAngel |
so folks on multiplayer will see Paint Shop (owned by jin_xi) |
| 09:38 |
RealBadAngel |
and even more, with some kind of currency |
| 09:38 |
RealBadAngel |
will be able to buy formulas made by you |
| 09:38 |
jin_xi |
lol |
| 09:38 |
jin_xi |
i want to start simple |
| 09:38 |
thexyz |
http://minetest.net/forum/viewtopic.php?id=2736 |
| 09:39 |
RealBadAngel |
put a coin to get a formula for the paint |
| 09:39 |
jin_xi |
thexyz: nice |
| 09:40 |
RealBadAngel |
thexyz: ive already said: awesome :) |
| 09:40 |
RealBadAngel |
but can repeat many times lol |
| 09:43 |
jin_xi |
thexyz: http://irc.minetest.ru/minetest-dev/2012-07-25 read this from 21:12 on |
| 09:43 |
jin_xi |
has some info on tile.cpp feature |
| 09:43 |
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| 09:44 |
RealBadAngel |
21:17 |
| 09:44 |
RealBadAngel |
was enough for me |
| 09:44 |
RealBadAngel |
c55 started to talk like notch |
| 09:44 |
jin_xi |
well, he is right, 256 entities for that purpose is horrible |
| 09:45 |
RealBadAngel |
so what |
| 09:45 |
jin_xi |
then he proceeded to give me a hint on how to do it properly |
| 09:45 |
RealBadAngel |
i could use milions when neede |
| 09:45 |
RealBadAngel |
we make needs |
| 09:45 |
jin_xi |
i agree, but it needs to be sane for the purpose |
| 09:45 |
RealBadAngel |
what is sane? |
| 09:45 |
jin_xi |
my solution clearly was not ;) |
| 09:45 |
RealBadAngel |
who defined that? |
| 09:46 |
jin_xi |
fps? |
| 09:46 |
RealBadAngel |
make ur code fast |
| 09:46 |
RealBadAngel |
optimize it |
| 09:46 |
jin_xi |
thats what i did... removing all but one entity |
| 09:46 |
RealBadAngel |
i did same with wires |
| 09:46 |
RealBadAngel |
for sake of 1 node i created 64 |
| 09:46 |
jin_xi |
anyway, i think i know the reason for texture glitches in sign mod |
| 09:47 |
jin_xi |
you can't compose textures, its more like stitching them together i believe |
| 09:48 |
RealBadAngel |
implemented Tarjan's algorithm for finding strong connected elements |
| 09:48 |
RealBadAngel |
realtime |
| 09:48 |
RealBadAngel |
not seein fps drop at all |
| 09:49 |
RealBadAngel |
and my wires network is live |
| 09:49 |
RealBadAngel |
it autocompletes itself |
| 09:49 |
RealBadAngel |
splits or joins |
| 09:50 |
* jin_xi |
doesen't even know who Tarjan is |
| 09:50 |
RealBadAngel |
some wise mathematican |
| 09:50 |
jin_xi |
reading wiki now |
| 09:51 |
thexyz |
jin_xi: thanks, but it doesn't help |
| 09:51 |
thexyz |
now i only know that minetest leaks memory in that case |
| 09:51 |
RealBadAngel |
no when you take care of it |
| 09:52 |
jin_xi |
lol yes, but i think there was kahrls patch? |
| 09:52 |
RealBadAngel |
you have remove old tables |
| 09:52 |
jin_xi |
painting at 64 pixels should make a decent testcase |
| 09:52 |
thexyz |
i think it was working only when logging out and entering game again without closing minetest |
| 09:52 |
thexyz |
so it's useless in this case |
| 09:52 |
RealBadAngel |
without it ive run out of memory after like 1k iterations |
| 09:53 |
RealBadAngel |
and have here 4gb |
| 09:53 |
thexyz |
RealBadAngel: read that log |
| 09:53 |
thexyz |
it's about freeing textures, not tables |
| 09:53 |
RealBadAngel |
that shouldnt be allowed |
| 09:54 |
RealBadAngel |
freeein node's definition |
| 09:54 |
thexyz |
what? |
| 09:54 |
thexyz |
client should free them |
| 09:54 |
RealBadAngel |
once created it shall be aviable for all |
| 09:54 |
thexyz |
when texture is not used by anyone |
| 09:54 |
RealBadAngel |
mean definition? |
| 09:55 |
RealBadAngel |
or player made one |
| 09:55 |
thexyz |
any texture |
| 09:55 |
RealBadAngel |
so no |
| 09:55 |
thexyz |
especially those ones with modifiers |
| 09:55 |
RealBadAngel |
it could impy that you could delete default:cobble for example |
| 09:55 |
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| 09:56 |
RealBadAngel |
*imply |
| 09:56 |
RealBadAngel |
maybe if you create sandbox for it |
| 09:57 |
thexyz |
wat? |
| 09:57 |
RealBadAngel |
and within allow to create and delete objects |
| 09:57 |
thexyz |
client. should. do. that. |
| 09:57 |
thexyz |
regardless of server |
| 10:05 |
RealBadAngel |
no |
| 10:06 |
RealBadAngel |
have to be done servers side |
| 10:06 |
RealBadAngel |
so anyone could see the result |
| 10:06 |
thexyz |
so, you mean, texture freeing (which affects only client) should be done serverside? |
| 10:06 |
RealBadAngel |
when u make somethin |
| 10:07 |
RealBadAngel |
you and other players alike should be able to see it |
| 10:07 |
thexyz |
do you know what is texture "freeing"? |
| 10:08 |
RealBadAngel |
i do |
| 10:08 |
thexyz |
really? |
| 10:08 |
RealBadAngel |
but freein on just client side will cause artefacts |
| 10:08 |
thexyz |
it seems you don't |
| 10:08 |
RealBadAngel |
enlight me then |
| 10:09 |
thexyz |
http://www.cplusplus.com/reference/clibrary/cstdlib/free/ |
| 10:10 |
jin_xi |
its a texture that is created dynamically, and stored in an imagestring on serverside |
| 10:10 |
jin_xi |
clients use that to construct texture, but never free that generated texture |
| 10:11 |
jin_xi |
if you destroy item holding imagestring, it is gone |
| 10:13 |
RealBadAngel |
once item is "alive" it cannot be deleted |
| 10:14 |
RealBadAngel |
or bound possible creations |
| 10:14 |
RealBadAngel |
to avoid to highn memory usage |
| 10:15 |
RealBadAngel |
or stick it to the node |
| 10:15 |
RealBadAngel |
on node destroy, destroy definitions too |
| 10:16 |
RealBadAngel |
and free the mem |
| 10:17 |
jin_xi |
thats what i do, but client does not free the texture |
| 10:17 |
jin_xi |
or any of the intermediate states of painting |
| 10:17 |
RealBadAngel |
lua or engine bug? |
| 10:18 |
thexyz |
jin_xi: why can't texture be free when applying new one to entity? can one texture (made from string with modifiers) be used several times? |
| 10:19 |
RealBadAngel |
with my wires i made all possible connections |
| 10:19 |
RealBadAngel |
64, predefined them |
| 10:20 |
RealBadAngel |
and using when needed and fit |
| 10:20 |
* jin_xi |
wanders off to predefine all possible images |
| 10:20 |
RealBadAngel |
i made in a loop |
| 10:20 |
thexyz |
lol |
| 10:20 |
RealBadAngel |
but i think with paintings it wont work ;) |
| 10:21 |
RealBadAngel |
im in a more comfortable position |
| 10:21 |
thexyz |
13^(64*64) |
| 10:22 |
RealBadAngel |
64 here, no more, no less |
| 10:22 |
thexyz |
aww |
| 10:22 |
thexyz |
i mean, just https://gist.github.com/059c264897e454b530d5 textures |
| 10:22 |
RealBadAngel |
shouldnt you scream out loud at c55? |
| 10:23 |
thexyz |
who? why? |
| 10:23 |
RealBadAngel |
to fix that leak |
| 10:23 |
thexyz |
now there are more important things to fix |
| 10:24 |
thexyz |
for example, fucking item duplication bug |
| 10:24 |
RealBadAngel |
sooner or later he will fix it |
| 10:25 |
RealBadAngel |
depends on how many folks will start to shout |
| 10:25 |
jin_xi |
thexyz: you posted kahrls patch on the forum, right? did you test it? |
| 10:26 |
RealBadAngel |
gather some folks, translate demand to finnish |
| 10:26 |
RealBadAngel |
and spam the channel c55 is on |
| 10:26 |
jin_xi |
no, dont spam |
| 10:26 |
RealBadAngel |
first ask |
| 10:26 |
RealBadAngel |
once not heared |
| 10:26 |
RealBadAngel |
.... well. flood him |
| 10:26 |
thexyz |
jin_xi: no, i didn't |
| 10:27 |
RealBadAngel |
game creators have one common bug built-in |
| 10:28 |
RealBadAngel |
they have mic input turned down to 10% |
| 10:28 |
thexyz |
jin_xi: but it seems to do something similar |
| 10:28 |
RealBadAngel |
when ppl tryin to say somethin |
| 10:29 |
RealBadAngel |
they cant hear |
| 10:29 |
RealBadAngel |
some word can pass, like hi, or whats up |
| 10:29 |
RealBadAngel |
but nothin more complicated ;) |
| 10:30 |
thexyz |
but not really, seems that it only frees textures that weren't freed on game relogin |
| 10:30 |
Calinou |
<thexyz> i mean, just https://gist.github.com/059c264897e454b530d5 textures |
| 10:30 |
Calinou |
not a power of 2 :c |
| 10:31 |
RealBadAngel |
gtg, bbl |
| 10:31 |
thexyz |
why should that be power of 2? |
| 10:31 |
jin_xi |
srs, i want to support all unified colors ;) |
| 10:32 |
Calinou |
textures are usually powers of 2 |
| 10:33 |
Calinou |
some older GPUs do not support non-power-of-two textures |
| 10:55 |
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| 13:47 |
xorius |
hi man |
| 13:52 |
pskosinski |
"Error loading mod "animals_modpack-1.3.0": modname does not follow naming conventions" |
| 13:52 |
pskosinski |
Y… |
| 13:52 |
pskosinski |
Ouch, nvm. -.- |
| 13:53 |
pskosinski |
Blah, not nvmd. |
| 13:53 |
pskosinski |
I changed animals_modpack to animals_modpack but still |
| 13:53 |
pskosinski |
I changed animals_modpack-1.3.0 to animals_modpack but still |
| 13:54 |
pskosinski |
Ouch, it helped, but… |
| 13:55 |
pskosinski |
Failed to load and run script from, blah, blah init.lua |
| 13:55 |
pskosinski |
There is not init.lua in archive… |
| 13:59 |
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| 13:59 |
Keegan_ |
hello |
| 14:00 |
pskosinski |
hi |
| 14:00 |
Keegan_ |
thexyz: how did youmake the server monitoring site? |
| 14:02 |
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| 14:06 |
pskosinski |
the hell |
| 14:07 |
pskosinski |
Put the textures without subfolders in |
| 14:07 |
pskosinski |
<minetest directory>/textures/all/ |
| 14:07 |
pskosinski |
For installed Linux versions, <minetest directory> is ~/.minetest |
| 14:07 |
pskosinski |
Sorry, doesn't work… |
| 14:09 |
Keegan_ |
i want to ask this one question What would you change in Minetest? |
| 14:20 |
pskosinski |
Hm… wolf eats me using his ass. |
| 14:22 |
Calinou |
Keegan_, you |
| 14:22 |
Calinou |
lol |
| 14:23 |
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| 14:24 |
Keegan_ |
why me? |
| 14:25 |
Keegan_ |
brb |
| 14:25 |
Calinou |
lol |
| 14:26 |
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Keegan_ joined #minetest |
| 14:26 |
Keegan_ |
ok im back |
| 14:26 |
Calinou |
one does not simply brb on IRC |
| 14:27 |
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| 14:27 |
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| 14:27 |
Keegan_ |
how do you make a server faster |
| 14:29 |
Calinou |
http://minetest.net/forum/viewtopic.php?id=1825 |
| 14:29 |
Keegan_ |
yea i did that |
| 14:29 |
thexyz |
buy new cpu |
| 14:35 |
Keegan_ |
i still cant set default privs |
| 14:38 |
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| 14:38 |
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| 14:42 |
pskosinski |
The hell, with this animal mod it is a bit scary. -.- |
| 14:42 |
Keegan_ |
does t lag? |
| 14:44 |
Calinou |
hate the animals mod |
| 14:45 |
Keegan_ |
why |
| 14:45 |
pskosinski |
I can't kill them. o.o |
| 14:45 |
Keegan_ |
do they look dumb |
| 14:45 |
pskosinski |
Sword doesn't work with cows? ^^ |
| 14:47 |
Keegan_ |
do anyone know the command for fence for world edit |
| 14:48 |
sfan5 |
Keegan_: what? |
| 14:49 |
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| 14:49 |
Keegan_ |
when i type //set fence it says invalid node |
| 14:50 |
Keegan_ |
invalid node name |
| 14:53 |
sfan5 |
how about //set default:fence:_wood = |
| 14:53 |
sfan5 |
*? |
| 14:53 |
sfan5 |
*how about //set default:fence_wood ? |
| 14:54 |
Keegan_ |
thanks it works |
| 15:00 |
Keegan_ |
does the cyro stuff lag the server |
| 15:03 |
sfan5 |
idk |
| 15:08 |
Calinou |
sfan5, custom aliases are borked with worldedit |
| 15:08 |
Calinou |
/giveme stonebricks |
| 15:08 |
Calinou |
works |
| 15:08 |
Calinou |
//set stonebricks |
| 15:08 |
Calinou |
unknown block - the first block in the selection gets replaced though |
| 15:09 |
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| 15:12 |
Keegan_ |
hey mrtux |
| 15:12 |
mrtux |
hi |
| 15:12 |
mrtux |
i see you are using irc keegan :P |
| 15:13 |
mrtux |
I'm on irc all day long lol |
| 15:13 |
Keegan_ |
yea |
| 15:18 |
Keegan_ |
can you get rid of workers? |
| 15:18 |
Keegan_ |
lke only have miiner and thief |
| 15:19 |
mrtux |
haven't messed with workers |
| 15:22 |
sfan5 |
* rbooyer2 (6157b861 gateway/web/freenode/ip.97.87.184.97) joined #minecraft |
| 15:22 |
sfan5 |
<rbooyer2> im back |
| 15:22 |
sfan5 |
<Xd1358> good, we were about to panic |
| 15:38 |
Keegan_ |
anyone know how to make a moded clnet |
| 15:38 |
Keegan_ |
client? |
| 15:38 |
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| 15:43 |
sfan5 |
Keegan_: what do you mean? |
| 15:43 |
Keegan_ |
like a hack/moded client |
| 15:43 |
sfan5 |
i have one |
| 15:43 |
Keegan_ |
want it plz |
| 15:44 |
sfan5 |
it had instant digging until celeron fixed it |
| 15:44 |
sfan5 |
no |
| 15:44 |
Keegan_ |
plz |
| 15:44 |
Keegan_ |
why not? |
| 15:45 |
sfan5 |
because you would use it for griefing |
| 15:45 |
Keegan_ |
no i wouldnt |
| 15:45 |
sfan5 |
still no |
| 15:45 |
Keegan_ |
plz i just want to see what t looks lke |
| 15:46 |
Jeija |
http://minetest.net/forum/viewtopic.php?id=1307 |
| 15:46 |
Jeija |
well that's server mod, but maybe you can use it Keegan_ |
| 15:47 |
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| 15:49 |
pskosinski |
Animals mode, I made a cave, something is making strange sounds in this cave but there is nothing… |
| 15:49 |
pskosinski |
wtf? |
| 15:49 |
Keegan_ |
sfan5 may i have it plz |
| 15:49 |
sfan5 |
no |
| 15:50 |
Keegan_ |
why not? |
| 15:51 |
sfan5 |
no |
| 15:51 |
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| 15:51 |
Keegan_ |
no why? |
| 15:51 |
Keegan_ |
hi jame |
| 15:53 |
Jamie_ |
im looking for a hack clent anyone have one |
| 15:54 |
sfan5 |
Keegan_'s IP -> 66.227.221.69 | Jamie_'s IP -> 66.227.221.69 |
| 15:54 |
sfan5 |
Jamie_, Keegan_: NO |
| 15:55 |
Jamie_ |
its a differnet person |
| 15:55 |
Keegan_ |
plz i will not grieft |
| 15:56 |
sfan5 |
NOOOOOOo |
| 15:56 |
Keegan_ |
why not |
| 15:56 |
Keegan_ |
i thought you are supposed to be nice |
| 15:56 |
Keegan_ |
then tell me how to do t |
| 15:56 |
sfan5 |
no |
| 15:57 |
Keegan_ |
why not |
| 15:57 |
Jeija |
I can tell you: |
| 15:57 |
Jeija |
Learn C++ noob |
| 15:57 |
Keegan_ |
i doubt ll fiqured t out anyway |
| 15:57 |
sfan5 |
:D |
| 15:57 |
pskosinski |
ANIMALS: BUG!!! didn't find a way to stop animal at(-194.08061218262,6,-12.954901695251)from running into water or dropping <- woot |
| 15:58 |
Keegan_ |
urgh |
| 16:00 |
Keegan_ |
plz |
| 16:02 |
Keegan_ |
come on sfan5 giveme a hack client or make a default privs mod |
| 16:02 |
sfan5 |
what? |
| 16:03 |
Keegan_ |
sfan5 giveme a hack client or make a default privs mod |
| 16:03 |
Keegan_ |
oh crap |
| 16:03 |
sfan5 |
what do you mean by default privs mod? |
| 16:03 |
Keegan_ |
sdzen made a static spawn mod |
| 16:07 |
Keegan_ |
why dont you giveme the hack client? |
| 16:09 |
thexyz |
why was Mallot1 banned? |
| 16:09 |
Keegan_ |
idk |
| 16:10 |
sfan5 |
thexyz: insulting other users + massive use of caps |
| 16:11 |
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| 16:19 |
Keegan_ |
i need help |
| 16:24 |
Keegan_ |
how do you create daily map updates? |
| 16:25 |
sfan5 |
ask redcrab |
| 16:27 |
Keegan_ |
hes not on |
| 16:29 |
Keegan_ |
ho wont talk to me |
| 16:30 |
Keegan_ |
sfan5 he wont help me |
| 16:30 |
sfan5 |
thats sad |
| 16:30 |
Keegan_ |
s he on? |
| 16:31 |
sfan5 |
idk |
| 16:31 |
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| 16:32 |
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| 16:32 |
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Fixer joined #minetest |
| 16:34 |
Keegan_ |
anyone else know how to do daily map update |
| 16:49 |
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| 17:01 |
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| 17:06 |
Keegan_ |
sfan5 can you give me t now? |
| 17:06 |
sfan5_ |
no |
| 17:07 |
Keegan_ |
why |
| 17:07 |
sfan5_ |
no |
| 17:07 |
Keegan_ |
WHY??? |
| 17:09 |
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| 17:09 |
Keegan_ |
sfan5 WHY????????????/ |
| 17:09 |
ecube |
._. |
| 17:10 |
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Calinou joined #minetest |
| 17:10 |
Keegan_ |
ecube you know how to do daily map updates? |
| 17:10 |
ecube |
nope |
| 17:11 |
Keegan_ |
Calinou you know how to do daily map updates? |
| 17:11 |
ecube |
what do you mean? |
| 17:11 |
Calinou |
daily map updates? |
| 17:11 |
Keegan_ |
daly map updates |
| 17:11 |
Calinou |
to update a map you posted on the forum, just re-upload it |
| 17:11 |
Calinou |
<_< |
| 17:11 |
Keegan_ |
lke on redcrabs forum |
| 17:11 |
Calinou |
oh, you mean, using the minetest mapper? |
| 17:11 |
ecube |
you mean like an overhead map? |
| 17:12 |
Keegan_ |
tyes |
| 17:12 |
ecube |
I think he does it manually |
| 17:12 |
Calinou |
oh dog... another guy to slab with the "not possible" stick |
| 17:12 |
Calinou |
it doesn't work on windows; I tested |
| 17:12 |
ecube |
you mean slap? |
| 17:12 |
Calinou |
the mapper script only seems to work on linux for some reason :/ |
| 17:12 |
Calinou |
slap* yes |
| 17:12 |
Keegan_ |
why |
| 17:12 |
* ecube |
checks |
| 17:12 |
Calinou |
don't know |
| 17:12 |
Calinou |
ecube, maybe it works for you. |
| 17:12 |
Calinou |
I tried with python 2.6 and it didn't |
| 17:12 |
ecube |
of course it works, i'm on linux |
| 17:13 |
Calinou |
I'm on windows and I have a virtualbox with debian unstable inside :P |
| 17:13 |
ecube |
I know why it doesn't work on windows |
| 17:13 |
Calinou |
inb4 "format c:" |
| 17:13 |
ecube |
the first line says: #!/usr/bin/env python2 |
| 17:13 |
ecube |
Windows doesn't use that path formatting thing |
| 17:13 |
Calinou |
haha |
| 17:13 |
Calinou |
yep, definitely |
| 17:13 |
Calinou |
I'm going to try editing it around to make it work on windows |
| 17:13 |
ecube |
I think it woudl work if you changed that to #!C:\Path\To\python |
| 17:14 |
ecube |
or removed the first line entirely |
| 17:14 |
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| 17:14 |
whirm |
hi everyone |
| 17:14 |
Calinou |
hi, unaffilated guy :) |
| 17:14 |
ecube |
hi |
| 17:14 |
* Calinou |
is unaffilated too :D |
| 17:14 |
ecube |
Maybe i should get a different cloak |
| 17:14 |
ecube |
idk :P |
| 17:14 |
ecube |
btw |
| 17:14 |
Keegan_ |
you guys fiqured t out and ill come back later |
| 17:15 |
ecube |
you also have to have zlib |
| 17:15 |
Keegan_ |
you have a complied minetest? |
| 17:15 |
ecube |
me? |
| 17:15 |
ecube |
what |
| 17:15 |
ecube |
oh |
| 17:15 |
Keegan_ |
yea |
| 17:16 |
ecube |
i thought you said complicated XD |
| 17:16 |
ecube |
yeah, mine's compiled |
| 17:16 |
Keegan_ |
can i have it |
| 17:16 |
ecube |
have what? |
| 17:16 |
Keegan_ |
im too lazy to do mine to comple t |
| 17:16 |
ecube |
I got a compiled version because I never trust precompiled binaries |
| 17:16 |
ecube |
not because of the fear of viruses |
| 17:17 |
ecube |
because of the fear that it gets installed into my sys directories |
| 17:17 |
ecube |
or it doesn't work |
| 17:29 |
Calinou |
packaged installs of games suck |
| 17:29 |
Calinou |
I tried packaging minetest for debian once; I gave up. it's a PITA |
| 17:30 |
Calinou |
skill-less (as in gaming) linuxians at least CAN package it incorrectly |
| 17:30 |
Calinou |
so that people play outdated versions |
| 17:30 |
Calinou |
:) |
| 17:30 |
Calinou |
Keegan_, you're on linux? O8o |
| 17:30 |
Calinou |
O_o* |
| 17:31 |
ecube |
Packages are for n00bs |
| 17:31 |
ecube |
or lazyes |
| 17:32 |
Calinou |
lol, true, well at least for games |
| 17:32 |
ecube |
for most things |
| 17:32 |
Calinou |
compiling yourself gives more "power" too... if you want to edit the source around a bit for fun |
| 17:32 |
Calinou |
or just read it |
| 17:33 |
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| 17:33 |
ecube |
like i did with minetest XD |
| 17:33 |
ecube |
I just felt that darkness was a bit too dark |
| 17:33 |
Calinou |
on my screen I see absolutely nothing in darkness |
| 17:33 |
Calinou |
more realism |
| 17:34 |
ecube |
true |
| 17:34 |
ecube |
but i just dont like it very much |
| 17:42 |
Calinou |
http://i.imgur.com/vodKA.jpg LOL |
| 17:42 |
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| 17:43 |
Calinou |
I noticed in the URL - VODKA |
| 17:46 |
RealBadAngel |
hungry thinks bout eating ;) |
| 17:47 |
RealBadAngel |
hi again, back from work |
| 17:48 |
RealBadAngel |
@calinou: thought a little bout dictionary? |
| 17:48 |
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| 17:50 |
Calinou |
nah, probably not |
| 17:50 |
Calinou |
this is very bad for minetest's openness |
| 17:50 |
Calinou |
keep in mind minecraft is proprietary and all mods are actually illegal and terrible hacks |
| 17:51 |
Calinou |
(yes, they are) |
| 17:51 |
ecube |
true |
| 17:51 |
ecube |
lol |
| 17:51 |
ecube |
well |
| 17:51 |
ecube |
not all of them |
| 17:52 |
Calinou |
they're all illegal actually, want to see their ToS? |
| 17:52 |
ecube |
it's said that eventually when minecraft begins to die, the devs will make it opensource |
| 17:52 |
Calinou |
very unlikely actually |
| 17:52 |
ecube |
I never read the ToS's |
| 17:52 |
Calinou |
they're obfuscating their code every new release |
| 17:52 |
ecube |
lol |
| 17:52 |
Calinou |
even minor releases |
| 17:53 |
ecube |
Well, he should modify the Tos even though he probably shouldn't |
| 17:53 |
ecube |
mods are the reason why mc is alive |
| 17:54 |
Calinou |
http://minecraft.net/terms |
| 17:54 |
Calinou |
"Do not distribute anything we've made." |
| 17:54 |
Calinou |
both modified and unmodified |
| 17:55 |
JamieWill |
sad |
| 17:55 |
ecube |
actually, most mods only modify certain classes, so that's legal |
| 17:55 |
ecube |
:P |
| 17:56 |
ecube |
that is, only a few files in the jar |
| 17:56 |
ecube |
so they're legal :P |
| 17:56 |
khonkhortisan |
I think my furnace freezes when I'm not looking at it |
| 17:56 |
ecube |
I personally think that the block changing algorithm is a bit slow |
| 17:57 |
khonkhortisan |
Calinou: It may be an old copy of moreores, but why are there no tin and copper blocks? (and Silver Block has the description Silver Ore) |
| 17:58 |
ecube |
also, as long as you don't sell whatever you made, it's fine with them |
| 17:58 |
Calinou |
ecube, patchers stay a terrible hack |
| 17:58 |
Calinou |
khonkhortisan, it doesn't ;) |
| 17:58 |
ecube |
but not illegal |
| 17:58 |
ecube |
that's the important part |
| 17:58 |
Calinou |
yeah |
| 17:58 |
Calinou |
but you have to decompile MC source |
| 17:58 |
Calinou |
decompiling MC source is legal though |
| 17:58 |
ecube |
And not necesarily to terrible, I use a patcher so i can use HDtextures |
| 17:58 |
JamieWill |
can you use a 4.2 world on 4.1 somehow as i want it for all my servers? |
| 17:59 |
Calinou |
JamieWill, yes, worlds are forwards compatible |
| 17:59 |
ecube |
try it |
| 17:59 |
ecube |
he wants it to be backwards compatible |
| 17:59 |
Calinou |
yes you can, too |
| 17:59 |
Calinou |
in most cases |
| 17:59 |
Calinou |
erm nevermind |
| 17:59 |
JamieWill |
ok ill try it |
| 17:59 |
Calinou |
0.4.2 maps are incompatible with 0.4.1, I forgot |
| 17:59 |
Calinou |
:/ |
| 17:59 |
JamieWill |
oh ok |
| 17:59 |
Calinou |
sorry |
| 18:00 |
Calinou |
khonkhortisan, about the descriptions... blame marktraceur :P I should fix them sooner or later |
| 18:00 |
Calinou |
low priority heh |
| 18:00 |
RealBadAngel |
i wasnt talkin mc |
| 18:00 |
JamieWill |
ar they compatible with any most likely no |
| 18:00 |
RealBadAngel |
i said WE do need such libriaries |
| 18:01 |
khonkhortisan |
okay. Is there a reason tin and copper can't be crafted into blocks until after smelting into bronze? |
| 18:01 |
RealBadAngel |
for example my mod need actually 3 new ores |
| 18:01 |
ecube |
because |
| 18:01 |
Calinou |
well... not really theorically. |
| 18:01 |
ecube |
they are the useless kind |
| 18:01 |
RealBadAngel |
shall i add them without askin any1? |
| 18:01 |
Calinou |
copper/tin aren't materials you would use for building |
| 18:01 |
ecube |
but theoretically, you should be able to |
| 18:01 |
ecube |
What if you wanted to make the statue of liberty? |
| 18:01 |
khonkhortisan |
I like expensive decorations |
| 18:01 |
Calinou |
you can use copper for rails already ;) thin stuff |
| 18:01 |
ecube |
lol |
| 18:01 |
Calinou |
ecube, the statue of liberty is made of copper O_o |
| 18:02 |
RealBadAngel |
i need semiconductor for example |
| 18:02 |
ecube |
No |
| 18:02 |
Calinou |
I forgot about that |
| 18:02 |
ecube |
it's just covered in copper |
| 18:02 |
JamieWill |
O_o |
| 18:02 |
Calinou |
some sort of "cover" is impossible. MT doesn't like transparent stuff at all |
| 18:02 |
Calinou |
doesn't work with nodeboxes |
| 18:02 |
RealBadAngel |
solar cells are not made with copper just |
| 18:02 |
Calinou |
and plain cover is quite useless too |
| 18:02 |
khonkhortisan |
floor moulding in a house would be quite difficult |
| 18:03 |
Calinou |
maybe I could add copper wires to simulate internet connections |
| 18:03 |
Calinou |
lmao |
| 18:03 |
JamieWill |
What does this mean Player::deSerialize(): PlayerArgsEnd not found |
| 18:03 |
khonkhortisan |
mesecons could use copper |
| 18:03 |
RealBadAngel |
i use a lots of calinou's ores |
| 18:03 |
RealBadAngel |
but need some more |
| 18:04 |
JamieWill |
What does this mean Player::deSerialize(): PlayerArgsEnd not found |
| 18:04 |
RealBadAngel |
who shall i ask then? notch? |
| 18:04 |
Calinou |
RealBadAngel, make em yourself :p |
| 18:04 |
JamieWill |
sorry for same message 2 |
| 18:04 |
RealBadAngel |
made that |
| 18:04 |
RealBadAngel |
added 3 kinds of crystals |
| 18:04 |
Calinou |
I'm not against towards adding new gem ores like ruby/sapphire/turquoise/emerald, but I need to find a more interesting use for them |
| 18:05 |
Calinou |
eg. not tools |
| 18:05 |
RealBadAngel |
i do have USE for them |
| 18:05 |
Calinou |
then go implement your own ore |
| 18:05 |
JamieWill |
what is that error? |
| 18:05 |
Calinou |
I can make textures if you want :P |
| 18:05 |
Calinou |
JamieWill, don't know |
| 18:05 |
RealBadAngel |
asked, took a bit of your code |
| 18:05 |
RealBadAngel |
its generating |
| 18:06 |
Calinou |
https://github.com/celeron55/minetest/issues/178 |
| 18:06 |
Calinou |
see this JamieWill |
| 18:07 |
RealBadAngel |
nvm, i will use moreores like no one before, u will see |
| 18:10 |
ecube |
those would be beautiful |
| 18:10 |
ecube |
you coudl use the alpha thing to make them semitransparent |
| 18:10 |
Calinou |
alpha breaks 3D-items-in-hand |
| 18:10 |
Calinou |
;) |
| 18:10 |
Calinou |
however I could use semi-transparent inventory_image and opaque wield_image |
| 18:10 |
Calinou |
that'd fix that bug |
| 18:11 |
ecube |
you don't even have to do that, only make the block semitranspernt when placed |
| 18:11 |
Calinou |
RealBadAngel, it's fine anyway ;) GPL is permissive, the only restriction is that you must release the source (you already do so anyway) |
| 18:11 |
Calinou |
ecube, yay, cheating FTW |
| 18:11 |
Calinou |
see bobblocks - seeing caves |
| 18:11 |
Calinou |
:: |
| 18:11 |
Calinou |
:/* |
| 18:11 |
ecube |
lol |
| 18:11 |
ecube |
that's a bug |
| 18:12 |
ecube |
of alpha |
| 18:12 |
ecube |
but how does glass get transparent without seeing caves? |
| 18:16 |
xorius |
Ркто-нить говорит по-руÑÑки?) |
| 18:16 |
ecube |
T_T_T_T |
| 18:16 |
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| 18:17 |
FreeFull |
Calinou: Magic |
| 18:17 |
FreeFull |
Use the gems for magic |
| 18:17 |
JamieWill |
Wowowowow i got it to work! |
| 18:17 |
xorius |
How can help me to merg minetest on gentoo? |
| 18:18 |
JamieWill |
Server is up anyone want to help me make sky castle if you help admin privs are up for grabs? |
| 18:22 |
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| 18:23 |
khonkhortisan |
will work for privs. That's a nice arrangement. |
| 18:23 |
khonkhortisan |
that looks like russian to me |
| 18:23 |
JamieWill |
ok khonk |
| 18:24 |
ecube |
lol |
| 18:24 |
ecube |
wut |
| 18:27 |
JamieWill |
78.146.188.96 port 30049 0.4.2 rc1 skycastle help = Privs? |
| 18:28 |
khonkhortisan |
I'm busy on a menger sponge |
| 18:32 |
JamieWill |
oh ok if anyone else wants im up for it |
| 18:39 |
ecube |
someone asked me how to make a server T_T |
| 18:40 |
whirm |
how do you increase the view distance in minetest? |
| 18:41 |
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sfan5 joined #minetest |
| 18:41 |
sfan5 |
+ and key |
| 18:41 |
sfan5 |
* - key |
| 18:42 |
whirm |
oh, I just saw de example config file, but thanks sfan5, that's better :) |
| 18:46 |
whirm |
does minetest have any limit on the texture size? |
| 18:46 |
sfan5 |
no |
| 18:46 |
whirm |
nice |
| 18:50 |
whirm |
and its pretty fast on my laptop, faster than minecraft |
| 18:50 |
* VanessaE |
wanders in |
| 18:51 |
whirm |
(that's not hard though... :D) |
| 18:51 |
VanessaE |
whirm: it won't be fast if you use my 512px pack ;-) |
| 18:51 |
JamieWill |
lol |
| 18:51 |
VanessaE |
that bastard can bring even a modern gfx card to its knees ;-) |
| 18:51 |
whirm |
how many devs are adding content to the game? |
| 18:51 |
whirm |
VanessaE: :D |
| 18:52 |
whirm |
VanessaE: where can I get it? |
| 18:52 |
JamieWill |
who can help me build a sky castle it far to hard to do 200x200 |
| 18:52 |
VanessaE |
whirm: nevermind it, it ain't appropriate for a laptop |
| 18:52 |
JamieWill |
Unless Alienware! |
| 18:53 |
whirm |
VanessaE: nah, dell e4300 :D |
| 18:53 |
VanessaE |
whirm: if you mean the game core itself, only a couple of people are really active, and there's maybe half a dozen or so |
| 18:53 |
VanessaE |
(re: # of contrib) |
| 18:53 |
VanessaE |
for modding, there are dozens of people anyway |
| 18:53 |
VanessaE |
if you really wanna try it, there: http://minetest.net/forum/viewtopic.php?pid=19702 |
| 18:54 |
whirm |
VanessaE: I will, thanks : |
| 18:54 |
whirm |
:) |
| 18:56 |
whirm |
VanessaE: yeah, looks a *bit* better than the default one :D |
| 18:56 |
VanessaE |
anyway, what else did I miss while I was asleep? |
| 18:57 |
VanessaE |
hoo here come the thunderstorms.. |
| 18:57 |
RealBadAngel |
hi vanessa |
| 18:57 |
VanessaE |
hey RBA |
| 18:59 |
RealBadAngel |
im here for just a moment |
| 18:59 |
RealBadAngel |
goin to take a nap |
| 18:59 |
VanessaE |
lazy ;) |
| 18:59 |
RealBadAngel |
tired |
| 18:59 |
RealBadAngel |
worked 9hrs today |
| 19:00 |
RealBadAngel |
just checkin whats up and will go to sleep |
| 19:01 |
RealBadAngel |
goin to wake up in 3-4 hours to set up realease |
| 19:02 |
RealBadAngel |
got almost everything done |
| 19:02 |
RealBadAngel |
need to clean it up and test for a while |
| 19:02 |
RealBadAngel |
actually found one bug already hehehhehe |
| 19:04 |
RealBadAngel |
it involved machines internal energy buffer |
| 19:06 |
|
MiJyn joined #minetest |
| 19:07 |
RealBadAngel |
once im done with the update i will comment the placing code |
| 19:07 |
RealBadAngel |
so you will be able to use it too |
| 19:09 |
VanessaE |
woo! |
| 19:09 |
VanessaE |
http://minetest.net/forum/viewtopic.php?pid=36867#p36867 |
| 19:10 |
VanessaE |
signs with visible wording! |
| 19:10 |
ecube |
:D |
| 19:10 |
ecube |
how visible? |
| 19:10 |
NakedFury |
minecraft visible I suspect |
| 19:10 |
ecube |
eventually, mt will become opensource mc in c++ and lua mods |
| 19:11 |
ecube |
and no global auth system |
| 19:11 |
VanessaE |
visible as in the sign has text printed on it now |
| 19:11 |
ecube |
basically, mc without the greedyness |
| 19:12 |
ecube |
whoa that's pretty cool |
| 19:12 |
ecube |
are the signs 3d? |
| 19:12 |
|
ttk2 joined #minetest |
| 19:12 |
RealBadAngel |
readable |
| 19:12 |
RealBadAngel |
lookim cool |
| 19:13 |
ecube |
it's better, it has 7 lines |
| 19:13 |
ecube |
but srsly, why 7? :o |
| 19:13 |
sfan5 |
ecube: why does mc offer 4 lines? |
| 19:13 |
RealBadAngel |
6 wasnt just enough ) |
| 19:13 |
ecube |
idk |
| 19:13 |
ecube |
why not, like, 8 lines? <3 |
| 19:13 |
RealBadAngel |
7 is lucky number |
| 19:13 |
ecube |
seven's an odd number |
| 19:13 |
ecube |
nawwwww, 8 is the lucky number |
| 19:13 |
sfan5 |
ecube: ask thexyz if he wants to change it |
| 19:14 |
RealBadAngel |
hehehe |
| 19:14 |
ecube |
I coudl try changing it |
| 19:14 |
RealBadAngel |
modders nature yelled lol |
| 19:14 |
JamieWill |
VanessaE: Have you herd from Emspri? |
| 19:14 |
VanessaE |
not recently |
| 19:15 |
RealBadAngel |
given 7 have to make eight P |
| 19:15 |
VanessaE |
he used to play on redcrab's server but I'm not online much lately so I don't know if he still does |
| 19:15 |
ecube |
what do you think about menche's server? |
| 19:15 |
JamieWill |
Whats happened to him and also the minetest.ru server Ok answer when im typing :] |
| 19:16 |
ecube |
are mintest.ru and menche's server all up? |
| 19:16 |
thexyz |
ecube: i prefer 7 |
| 19:16 |
thexyz |
because there is line located at center of sign |
| 19:16 |
ecube |
ahhh |
| 19:16 |
ecube |
why not nine then? or 11? |
| 19:16 |
RealBadAngel |
21 ! |
| 19:16 |
RealBadAngel |
make 21 |
| 19:17 |
thexyz |
font'd look too tiny |
| 19:17 |
ecube |
true |
| 19:17 |
NakedFury |
7 is enough |
| 19:17 |
RealBadAngel |
hehehhe |
| 19:17 |
ecube |
I just hate prime numbers |
| 19:17 |
* RealBadAngel |
cryin out loud.... wanted 21.... |
| 19:17 |
JamieWill |
2? |
| 19:17 |
ecube |
lol |
| 19:17 |
ecube |
NUU |
| 19:18 |
ecube |
do you have a ss on you editing a sign? |
| 19:18 |
ecube |
can signs be edited? |
| 19:18 |
RealBadAngel |
no theyre sculpted |
| 19:18 |
thexyz |
ecube: yes |
| 19:18 |
RealBadAngel |
take the hammer an sculpt letters |
| 19:19 |
RealBadAngel |
piece of cake, 7 lines in 2 hours |
| 19:20 |
ecube |
Alright then. What else do we need.. |
| 19:20 |
ecube |
I coudl try making a big chest mod |
| 19:20 |
RealBadAngel |
hehehehehe |
| 19:20 |
ecube |
but chests are already huge |
| 19:21 |
ecube |
I coudl make them bigger <3 |
| 19:21 |
NakedFury |
make single chest smaller |
| 19:21 |
RealBadAngel |
need idea? |
| 19:21 |
NakedFury |
double chests the current size |
| 19:21 |
ecube |
The main thing we really need now are particles and 3d mobs/players |
| 19:21 |
RealBadAngel |
make aura |
| 19:21 |
ecube |
and then it'll be perfect |
| 19:21 |
NakedFury |
^ |
| 19:21 |
NakedFury |
ad character slots |
| 19:21 |
ecube |
wut |
| 19:21 |
NakedFury |
and* |
| 19:22 |
RealBadAngel |
each chunk could have positive or negative aura |
| 19:22 |
ecube |
You could also add a skin field for when you login |
| 19:22 |
NakedFury |
character equipment space/slots |
| 19:22 |
RealBadAngel |
Vis and Taint |
| 19:22 |
ecube |
I don't think i'm going to do the 3d stuff |
| 19:22 |
RealBadAngel |
like in Thaumcraft mod |
| 19:23 |
RealBadAngel |
its not 3d at all |
| 19:23 |
|
JamieWill joined #minetest |
| 19:23 |
RealBadAngel |
each chunk generates magic energy |
| 19:23 |
RealBadAngel |
which can be gained and stored |
| 19:24 |
RealBadAngel |
like a fluid |
| 19:24 |
ecube |
I'm going to see if I can implement client-side particles |
| 19:24 |
RealBadAngel |
with magic energy you could do well, magic :) |
| 19:24 |
ecube |
that would require a source mod though... ._. (feels nauseous) |
| 19:25 |
RealBadAngel |
think of giving each node a value |
| 19:25 |
ecube |
naw |
| 19:25 |
ecube |
NAW |
| 19:25 |
ecube |
that's TOO easy |
| 19:25 |
RealBadAngel |
rarer = higher value |
| 19:25 |
ecube |
all you have to do is spam the minetest.register_alias function in lua |
| 19:26 |
RealBadAngel |
and allow to transmute |
| 19:26 |
ecube |
what, like different colored wood panks? |
| 19:26 |
ecube |
*planks |
| 19:26 |
RealBadAngel |
1 gold = 500 cobble |
| 19:26 |
RealBadAngel |
1 mithril = 1000 cobble |
| 19:26 |
ecube |
not quite |
| 19:26 |
RealBadAngel |
example |
| 19:27 |
|
sdzen joined #minetest |
| 19:27 |
RealBadAngel |
could be calculated |
| 19:27 |
|
sdzen left #minetest |
| 19:27 |
RealBadAngel |
throw many shit into transmutator |
| 19:28 |
RealBadAngel |
and take one diamond out of it |
| 19:30 |
RealBadAngel |
simply: make magic mod |
| 19:31 |
eatingcube |
there are diamonds? :O |
| 19:31 |
RealBadAngel |
yes |
| 19:31 |
RealBadAngel |
and have many uses |
| 19:32 |
RealBadAngel |
diamond saws, drawplates |
| 19:32 |
|
Jeija joined #minetest |
| 19:32 |
RealBadAngel |
with diamond saw you can cut materials into slabs |
| 19:33 |
RealBadAngel |
panels and covers |
| 19:33 |
RealBadAngel |
drawplates allows to create coils |
| 19:34 |
RealBadAngel |
with copper coils you can make motors |
| 19:34 |
RealBadAngel |
many machines will use them |
| 19:34 |
eatingcube |
lulz |
| 19:36 |
JamieWill |
is ther |
| 19:37 |
RealBadAngel |
ive added diamond to my technic mod |
| 19:37 |
JamieWill |
* is there any other channels about minetest |
| 19:37 |
RealBadAngel |
but not just for sake of havin cool lookin diamond |
| 19:37 |
thexyz |
JamieWill: what privs did you request? |
| 19:37 |
RealBadAngel |
i needed hard, tough material to cut metals |
| 19:38 |
JamieWill |
well i was looking for fly |
| 19:38 |
RealBadAngel |
and make tools to produce wires, coils |
| 19:38 |
RealBadAngel |
not another kind of pick |
| 19:39 |
RealBadAngel |
pick nr 66 is not my lovely kind of mod ;) |
| 19:40 |
|
_2cool4me4_ joined #minetest |
| 19:49 |
|
ttk2 joined #minetest |
| 19:51 |
RealBadAngel |
wheres sdzen |
| 19:51 |
RealBadAngel |
server is dead again |
| 19:52 |
|
[JJ]Albert joined #minetest |
| 19:52 |
RealBadAngel |
anyways its a biiiit to far away |
| 19:52 |
RealBadAngel |
im lookin for a server located in europe |
| 19:52 |
_2cool4me4_ |
If only there was a way to go from Minecraft to Minetest in terms of maps, but that would involve some difficult hurdles... |
| 19:53 |
RealBadAngel |
playin with ping like 300ms prouces weird lags |
| 19:53 |
whirm |
does the minetest server consume much resources? |
| 19:54 |
RealBadAngel |
not really |
| 19:54 |
whirm |
do you have any numbers? |
| 19:54 |
_2cool4me4_ |
Just don't host one on a wireless B network ;) |
| 19:54 |
whirm |
heh |
| 19:54 |
RealBadAngel |
single player game is also a server makin |
| 19:55 |
RealBadAngel |
with just one player |
| 19:55 |
|
saddy joined #minetest |
| 19:55 |
whirm |
is it hard to find a permanently online server? |
| 19:55 |
_2cool4me4_ |
Yes, actually |
| 19:55 |
RealBadAngel |
no there are many |
| 19:55 |
thexyz |
http://servers.minetest.ru/ |
| 19:55 |
whirm |
ah, ok |
| 19:55 |
_2cool4me4_ |
*nothing to do here* |
| 19:56 |
RealBadAngel |
i used to play on usa located server |
| 19:56 |
RealBadAngel |
and im from poland |
| 19:56 |
_2cool4me4_ |
Ping: 1000 ms is not what you're going for :) |
| 19:56 |
RealBadAngel |
and found out that lags r too big |
| 19:57 |
RealBadAngel |
lookin for european one |
| 19:57 |
whirm |
if no body is up to it I might be able to set a permanent minetest server on one of my containers |
| 19:58 |
RealBadAngel |
where r u from? |
| 19:58 |
whirm |
spain |
| 19:58 |
RealBadAngel |
cool |
| 19:58 |
whirm |
but my servers are in france |
| 19:58 |
RealBadAngel |
can i ping you? |
| 20:00 |
whirm |
my servers? |
| 20:00 |
RealBadAngel |
yes |
| 20:00 |
whirm |
yes, try www.zenpl.com for example |
| 20:00 |
RealBadAngel |
would like to see the difference |
| 20:00 |
RealBadAngel |
ok |
| 20:01 |
RealBadAngel |
down |
| 20:01 |
RealBadAngel |
no response |
| 20:02 |
RealBadAngel |
94.23.84.203 |
| 20:02 |
RealBadAngel |
registered but down |
| 20:03 |
|
Jeija joined #minetest |
| 20:03 |
whirm |
oh, the fascist firewall is filtering the pings... |
| 20:03 |
RealBadAngel |
shake those french folks, and make server on ) |
| 20:04 |
RealBadAngel |
can u turn it off? |
| 20:04 |
whirm |
nope |
| 20:04 |
RealBadAngel |
so as ancient indians used to say: shit |
| 20:05 |
whirm |
maybe you can measure the time it takes to answer an http request :D |
| 20:06 |
RealBadAngel |
with firewall on im not sure if mt server would run |
| 20:06 |
sfan5 |
bb |
| 20:07 |
RealBadAngel |
u have for sure open a port |
| 20:07 |
RealBadAngel |
like 30000 |
| 20:07 |
whirm |
I can open any ports I want |
| 20:08 |
RealBadAngel |
lets test it then |
| 20:08 |
whirm |
that's not a problem |
| 20:08 |
whirm |
I can't now |
| 20:08 |
RealBadAngel |
why? |
| 20:08 |
whirm |
it's 22h here and I'm still working :( |
| 20:08 |
whirm |
let's try tomorrow ok? |
| 20:08 |
RealBadAngel |
its 22 here too |
| 20:08 |
thexyz |
whirm: it's hard to support "permanent" minetest server |
| 20:08 |
thexyz |
as it'll crash |
| 20:08 |
eatingcube |
often |
| 20:09 |
RealBadAngel |
poland its not so far away from spain ;) |
| 20:09 |
thexyz |
maybe not often |
| 20:09 |
whirm |
thexyz: while true; runserver.sh; done |
| 20:09 |
whirm |
*do runserver.sh |
| 20:09 |
thexyz |
lags'd increase as uptime pass.. |
| 20:09 |
whirm |
:D |
| 20:09 |
eatingcube |
it's not that hard if you're on linux though |
| 20:09 |
whirm |
I can kill it every 24h or smth |
| 20:09 |
thexyz |
then it's not permanent |
| 20:09 |
thexyz |
anyway |
| 20:09 |
RealBadAngel |
well, since my box is already running 24/7 |
| 20:09 |
|
sdzen joined #minetest |
| 20:10 |
whirm |
thexyz: it leaks memory? |
| 20:10 |
thexyz |
restarting it every day can be good idea |
| 20:10 |
RealBadAngel |
o, speakin of devil |
| 20:10 |
thexyz |
whirm: i think no |
| 20:10 |
whirm |
thexyz: the whole box? |
| 20:10 |
thexyz |
only minetest server, of course |
| 20:10 |
whirm |
ah |
| 20:10 |
RealBadAngel |
sdzen: can we talk priv? |
| 20:10 |
whirm |
so, how comes it gets slower over time? |
| 20:11 |
thexyz |
if only i knew.. |
| 20:11 |
thexyz |
it just gets slower and slower... |
| 20:11 |
thexyz |
and then it fails to emerge players... |
| 20:11 |
thexyz |
scary things, yeah? |
| 20:12 |
thexyz |
teleports them back |
| 20:12 |
whirm |
do the devs know the reason? :) |
| 20:12 |
thexyz |
btw, don't you mind me adding your server to my monitoring site? |
| 20:13 |
thexyz |
i don't know |
| 20:13 |
whirm |
thexyz: when it's up I won't have any problem |
| 20:17 |
|
TheLastProject joined #minetest |
| 20:18 |
whirm |
ok, I'm going to bring some icecream to my gf before she overheats. See yoy all tomorrow, RealBadAngel: let's make some tests tomorrow ok? |
| 20:18 |
whirm |
good night! |
| 20:25 |
eatingcube |
I should make an in-game block logger |
| 20:26 |
VanessaE |
you mean like for rollback? |
| 20:26 |
|
Keegan_ joined #minetest |
| 20:28 |
thexyz |
rollback is already implemented by c55 |
| 20:28 |
VanessaE |
I was about to say, already exists in 0.4.2 |
| 20:28 |
Keegan_ |
anyone can help me how to set default privs? |
| 20:29 |
JamieWill |
what do you need to get sound and what is the link? |
| 20:29 |
eatingcube |
i was talking about like placing a block and having it pop back in your hand and telling you what changes occurred there |
| 20:29 |
Keegan_ |
JamieWill search openal |
| 20:30 |
NakedFury |
I imagine it check an area around the cube? |
| 20:30 |
NakedFury |
like what happened in a 20x20 area around it? |
| 20:30 |
JamieWill |
I have it its for a friend i forgot |
| 20:30 |
ecube |
No, what happened in that particular area |
| 20:30 |
JamieWill |
eating cube lol |
| 20:30 |
ecube |
any node changes, metadata changes, etc. |
| 20:30 |
VanessaE |
ecube: nice idea actually. |
| 20:31 |
ecube |
but not my idea :P |
| 20:31 |
thexyz |
that's already implemented as rollback/logging |
| 20:32 |
ecube |
in lua or c++? |
| 20:32 |
thexyz |
in c++ |
| 20:32 |
ecube |
._. |
| 20:34 |
Keegan_ |
how do you set default privs? |
| 20:34 |
thexyz |
but it seems to be able only to "check who has last touched a node or near it" |
| 20:35 |
ecube |
Keegan_: /set default_privs <default privileges separated by commas> |
| 20:35 |
ecube |
i think |
| 20:35 |
ecube |
well |
| 20:35 |
ecube |
whatever you use to set server variables |
| 20:35 |
Keegan_ |
iis it perment |
| 20:36 |
ecube |
idk |
| 20:36 |
thexyz |
Keegan_: edit minetest.conf |
| 20:36 |
ecube |
./set works too |
| 20:36 |
thexyz |
to make this setting permanent |
| 20:36 |
Keegan_ |
ii did thexyz |
| 20:36 |
thexyz |
set is temporary one, it'll reset after restarting server |
| 20:36 |
Keegan_ |
nothing works in the config |
| 20:36 |
thexyz |
then you're doing something wrong |
| 20:37 |
thexyz |
is config named minetest.conf? not minetest.conf.example |
| 20:37 |
ecube |
minetest.conf |
| 20:37 |
Keegan_ |
its example |
| 20:37 |
ecube |
the example is an example |
| 20:38 |
thexyz |
Keegan_: you should rename it to minetest.conf |
| 20:38 |
Keegan_ |
the other one is minetest.conf |
| 20:38 |
ecube |
In linux the data directory to put minetest.conf in is .minetest |
| 20:38 |
ecube |
what about other os's |
| 20:38 |
ecube |
? |
| 20:38 |
Keegan_ |
windows |
| 20:39 |
pskosinski |
Silent hill with squares. -.- Sometimes, with animal mod, it creates so strange maps, with mountains and corridors, I'm digging, made door, I'm sure that I'm alone and hear strange sounds. -.- |
| 20:39 |
ecube |
Well the point is, put minetest.conf into your data directory |
| 20:39 |
Keegan_ |
so change it to minetest.conf |
| 20:43 |
ecube |
idk why, but the particles mod makes minetest feel at least five times more alive than it did before |
| 20:44 |
khonkhortisan |
particles and animated torches |
| 20:45 |
VanessaE |
:-) |
| 20:45 |
* VanessaE |
likes her animated torches mod. :-) |
| 20:45 |
ecube |
animated torches? |
| 20:45 |
khonkhortisan |
yes the fire moves around |
| 20:46 |
VanessaE |
ecube: http://minetest.net/forum/viewtopic.php?id=2132 |
| 20:46 |
VanessaE |
that. |
| 20:46 |
khonkhortisan |
it looks wrong to have it not be animated |
| 20:46 |
ecube |
oh, i was just about to search it up lol |
| 20:47 |
|
Keegan_ joined #minetest |
| 20:47 |
VanessaE |
maybe people don't like my rendered 16px torches, but the 512px ones I use locally look *beautiful* :-) |
| 20:47 |
Keegan_ |
have one problem |
| 20:48 |
Keegan_ |
wait nevermind but can you use my server 0.4.2 r1 but can i use different version to go on it? |
| 20:48 |
|
Jeija joined #minetest |
| 20:49 |
VanessaE |
no you can't |
| 20:49 |
VanessaE |
0.4.2 is not compatible with prior versions |
| 20:49 |
khonkhortisan |
I'm trying to create rain. How do I get rid of this? "13:49:20: ERROR[main]: ServerEnv: Trying to store id=179 statically but block (-4,2,0) already contains 49 (over 49) objects. Forcing delete." |
| 20:50 |
ecube |
That's so common for me |
| 20:50 |
ecube |
I don't think it means much |
| 20:50 |
ecube |
is the rain successful? |
| 20:50 |
Keegan_ |
you sure because menches is 0.4.2 r1 but i connect with 0.4.0 |
| 20:50 |
VanessaE |
khonkhortisan: somehow you're leaving more than 49 raindrops inside a node. turn up the rain rate but make them disappear faster as they hit the ground |
| 20:50 |
thexyz |
that means you use entities wrong |
| 20:50 |
JamieWill |
how do you post on the fourm? |
| 20:50 |
Keegan_ |
you sure because menches is 0.4.2 r1 but i connect with 0.4.0 |
| 20:50 |
thexyz |
you shouldn't use entities for creating rain (suggestion) |
| 20:50 |
khonkhortisan |
I thought it meant in a 16x16 cube |
| 20:51 |
khonkhortisan |
when it happens all the rain disappears |
| 20:51 |
khonkhortisan |
what should I use for rain? |
| 20:52 |
khonkhortisan |
the rain is successful in leaving flowing water on the ground and making streams |
| 20:52 |
VanessaE |
oh maybe it IS a mapblock |
| 20:52 |
VanessaE |
in which case you're screwed :-/ |
| 20:52 |
ecube |
o.o |
| 20:52 |
VanessaE |
you'll have to find some way to implement it as a screen overlay |
| 20:52 |
thexyz |
khonkhortisan: i can't suggest anything =( |
| 20:52 |
thexyz |
but using entities seems to be too hacky for that |
| 20:52 |
khonkhortisan |
entities fall with acceleration |
| 20:52 |
khonkhortisan |
nodes don't |
| 20:53 |
khonkhortisan |
the particles mod uses entities, that's why I did |
| 20:53 |
thexyz |
khonkhortisan: do you use one entity for one raindrop? |
| 20:53 |
khonkhortisan |
yes, and one water_flowing when it hits |
| 20:53 |
thexyz |
at least, i can suggest using one entity for multiple raindrops |
| 20:55 |
Keegan_ |
brb |
| 20:55 |
Keegan_ |
opps wrong thing |
| 20:55 |
ecube |
for a lot of raindrops to create water_flowing would be more realistic... try doing one entity is about 20 raindrops or so |
| 21:01 |
|
summonermw2 joined #minetest |
| 21:02 |
NakedFury |
add water catching item |
| 21:02 |
|
yorick joined #minetest |
| 21:03 |
ecube |
yay i'm finally getting a few fps drops in minetest :D |
| 21:04 |
Keegan_ |
what is the name for the config file? |
| 21:04 |
khonkhortisan |
is there anything else besides nodes and luaentities? |
| 21:05 |
ecube |
minetset.conf |
| 21:05 |
ecube |
*minetest.conf |
| 21:05 |
Keegan_ |
i did that |
| 21:05 |
Keegan_ |
there should be two of those? |
| 21:06 |
ecube |
no |
| 21:06 |
ecube |
have you edited auth.txt before? |
| 21:06 |
Keegan_ |
what is the other one name? |
| 21:06 |
ecube |
minetest.conf.example? |
| 21:06 |
Keegan_ |
yes the auth.txt |
| 21:06 |
Keegan_ |
do i delete that one? |
| 21:06 |
ecube |
no |
| 21:06 |
ecube |
from auth.txt, go.... |
| 21:06 |
ecube |
wait |
| 21:07 |
ecube |
do you know where debug.txt is? |
| 21:07 |
Keegan_ |
can i delete it? |
| 21:07 |
ecube |
delete what? |
| 21:07 |
Keegan_ |
second config file |
| 21:07 |
ecube |
auth.txt? |
| 21:07 |
ecube |
auth.txt isn't the second config file |
| 21:07 |
Keegan_ |
nevermiind |
| 21:08 |
ecube |
wait, what are you trying to do? :o |
| 21:08 |
Keegan_ |
set default privs |
| 21:08 |
RealBadAngel |
ecube: lookin for a fps drop? |
| 21:08 |
ecube |
Realbadangel: no |
| 21:08 |
RealBadAngel |
i can provide you one |
| 21:08 |
ecube |
keegan: do you know where auth.txt is? |
| 21:09 |
ecube |
ralbadangel: please don't ._. |
| 21:09 |
Keegan_ |
yes ecube |
| 21:09 |
RealBadAngel |
hehhee |
| 21:09 |
ecube |
ok |
| 21:09 |
RealBadAngel |
take HD TP |
| 21:09 |
ecube |
go down one directory |
| 21:09 |
ecube |
and you should see all the worlds you have |
| 21:09 |
ecube |
and go down another directory |
| 21:10 |
ecube |
that is where you should put your minetest.conf |
| 21:10 |
Keegan_ |
by the auth.txt |
| 21:10 |
Keegan_ |
?? |
| 21:10 |
ecube |
no |
| 21:10 |
ecube |
up two directories |
| 21:11 |
Keegan_ |
n the world folder? |
| 21:11 |
ecube |
up again |
| 21:11 |
Keegan_ |
textures? |
| 21:11 |
ecube |
if you list the contents of THAT directory, you should see debug.txt |
| 21:11 |
ecube |
noo |
| 21:11 |
ecube |
I mean UP |
| 21:11 |
ecube |
not click on another direcotry |
| 21:11 |
ecube |
go to the parent directory |
| 21:12 |
Keegan_ |
where it says bin? |
| 21:12 |
ecube |
bin? |
| 21:12 |
Keegan_ |
at the top |
| 21:12 |
ecube |
is there a debug.txt? |
| 21:12 |
Keegan_ |
yea there is a debug in there |
| 21:12 |
ecube |
ok |
| 21:12 |
ecube |
put your minetest.conf there |
| 21:13 |
Keegan_ |
ok |
| 21:13 |
Keegan_ |
if my server blows up its your fault |
| 21:13 |
ecube |
is there already one there? :o |
| 21:13 |
ecube |
is there already one there? :o |
| 21:13 |
Keegan_ |
no |
| 21:13 |
Keegan_ |
put it in there? |
| 21:13 |
ecube |
sure |
| 21:15 |
ecube |
damn signs keep glitching up ._. |
| 21:15 |
khonkhortisan |
if only I could have it stop raining when there's no clouds above me |
| 21:16 |
ecube |
lol |
| 21:16 |
ecube |
rain without clouds |
| 21:17 |
sdzen |
its possible |
| 21:17 |
sdzen |
if there are clouds nearby |
| 21:17 |
sdzen |
and a good wind |
| 21:17 |
ecube |
there isn't wind in minetest |
| 21:18 |
khonkhortisan |
I like when it's rainy and sunny at the same time |
| 21:18 |
ecube |
RAINBOWS |
| 21:18 |
ecube |
,3 |
| 21:18 |
khonkhortisan |
there could be wind, just replace the papyrus and leaves with animated versions |
| 21:18 |
ecube |
forget papyrus |
| 21:18 |
ecube |
it's too papyrusy |
| 21:18 |
khonkhortisan |
it makes a good curtain |
| 21:21 |
Keegan_ |
it still dont work |
| 21:22 |
ecube |
o.o |
| 21:22 |
ecube |
Well |
| 21:23 |
ecube |
did you do default_privs = fast,interact,shout (or whatever you want your default privs to be) in minetest.conf? |
| 21:23 |
ecube |
because it has to be in there |
| 21:24 |
ecube |
omg flowing lava |
| 21:26 |
ecube |
torches cause fire ftw |
| 21:27 |
ecube |
nvm |
| 21:27 |
ecube |
keegan doesn't it work now? |
| 21:28 |
ecube |
uh, keegan? |
| 21:32 |
ecube |
<i think i might have made minetest crash his computer> |
| 21:33 |
Keegan_ |
no i had to eat |
| 21:33 |
Keegan_ |
plus its on a different computer |
| 21:33 |
VanessaE |
and did you remember to take the # out? |
| 21:33 |
Keegan_ |
yea |
| 21:33 |
Keegan_ |
and i readd |
| 21:34 |
Keegan_ |
nothing works for me |
| 21:35 |
VanessaE |
then you're either editing the wrong file or you're typing your options in wrong |
| 21:35 |
VanessaE |
are you editing minetest.conf or minetest.conf.example |
| 21:35 |
VanessaE |
? |
| 21:35 |
Keegan_ |
did default_privs = fast,shout |
| 21:35 |
Keegan_ |
minetest.conf |
| 21:36 |
Keegan_ |
twhere do i put the mnetest.config file? |
| 21:36 |
VanessaE |
in your minetest install folder |
| 21:36 |
VanessaE |
same place where mods, textures, worlds go |
| 21:36 |
VanessaE |
same place where mods, textures, worlds *folders* go I mean |
| 21:36 |
ecube |
that's weird |
| 21:37 |
VanessaE |
in linux that would be ~/.minetest/minetest.conf |
| 21:37 |
ecube |
because the mods and textures go in a place different from where the worlds go |
| 21:37 |
Keegan_ |
ecube told me to put it n the bin folder |
| 21:37 |
VanessaE |
ecube: not on linux :-) |
| 21:37 |
ecube |
NUUU |
| 21:37 |
ecube |
I didn't tell you to put it in the bin foldier |
| 21:37 |
ecube |
I told you to put it two directories up from where auth.txt is |
| 21:37 |
VanessaE |
"foldier"...is that a folder that's been folded more than once? ;-) |
| 21:37 |
Keegan_ |
thats in the world folder |
| 21:38 |
Keegan_ |
? |
| 21:38 |
ecube |
ok, you know the directory that has all the world folders in it? |
| 21:38 |
ecube |
like, you have one directory for each world you have |
| 21:39 |
khonkhortisan |
don't piss off the unknown block http://youtu.be/ofxu8XTVwxc |
| 21:39 |
ecube |
once that crashed my server... so yes, I know that. |
| 21:39 |
ecube |
not to piss off the unknown block, i mean |
| 21:39 |
UnknownBlock |
im pissed off :P |
| 21:40 |
khonkhortisan |
haha |
| 21:40 |
Keegan_ |
theres bin mods docs textures bultin cache games world folers |
| 21:41 |
RealBadAngel |
no worries then ;) |
| 21:41 |
Keegan_ |
theres bin mods docs textures bultin cache games world folers |
| 21:41 |
Keegan_ |
which one do i put it in |
| 21:42 |
ecube |
put it in the directory all those directorys are in |
| 21:42 |
Keegan_ |
lke when you fist open the minetest folder? |
| 21:42 |
ecube |
yep |
| 21:42 |
ecube |
btw, the mods folder doesn't work |
| 21:44 |
Keegan_ |
for what? |
| 21:45 |
ecube |
you do'nt put mods in the mods folder |
| 21:45 |
Keegan_ |
why |
| 21:45 |
ecube |
have you done it before? |
| 21:45 |
Keegan_ |
yea |
| 21:45 |
ecube |
did it work? |
| 21:45 |
Keegan_ |
yes |
| 21:46 |
ecube |
strange |
| 21:46 |
ecube |
for me, it goes into games/<game name>/mods/ |
| 21:46 |
ecube |
in the default case, games/minetest_game/mods/ |
| 21:46 |
Keegan_ |
you tried the mods? |
| 21:46 |
Keegan_ |
folder |
| 21:46 |
ecube |
yea |
| 21:47 |
Keegan_ |
dd it work |
| 21:47 |
ecube |
no |
| 21:47 |
* RealBadAngel |
is offline. sleeping |
| 21:47 |
ecube |
why do you think i said strange when you said it worked? |
| 21:48 |
Keegan_ |
can ii use a 0.4.2 r1 server but on a different computer client 0.4.0 |
| 21:48 |
VanessaE |
I already told you no, keegan. |
| 21:48 |
VanessaE |
0.4.2 is NOT compatible with anything previous. |
| 21:48 |
ecube |
wait, does the minetest.conf thing work now? |
| 21:48 |
Keegan_ |
on menche its 0.4.1 but i use 0.4 client |
| 21:48 |
Keegan_ |
ecube no |
| 21:49 |
Keegan_ |
when download 0.4.2 r1 it gets corrupted |
| 21:50 |
ecube |
hm |
| 21:50 |
ecube |
wait, i have an idea |
| 21:50 |
ecube |
keegan, make your minetest foler read-only |
| 21:50 |
ecube |
*folder |
| 21:50 |
ecube |
and start and stop minetest |
| 21:50 |
ecube |
from your terminal |
| 21:51 |
Keegan_ |
ok |
| 21:51 |
Keegan_ |
my server s off of commands |
| 21:52 |
Keegan_ |
?? |
| 21:53 |
JamieWill |
Van can u help me? |
| 21:53 |
ecube |
??? |
| 21:53 |
Keegan_ |
my server is off of commands |
| 21:54 |
Keegan_ |
but in theminetest.config there s a strict protrol tool= false |
| 21:54 |
JamieWill |
does that mean any version can join? |
| 21:54 |
Keegan_ |
yea |
| 21:54 |
JamieWill |
so have it false? |
| 21:54 |
Keegan_ |
yes |
| 21:54 |
Keegan_ |
you have 0.4.2 |
| 21:55 |
Keegan_ |
?? |
| 21:56 |
Keegan_ |
anyone have 0.4.2 r1 |
| 21:56 |
khonkhortisan |
abms are so slow! |
| 21:57 |
xorius |
Have a mob's in minitest? |
| 21:57 |
JamieWill |
yes |
| 21:57 |
xorius |
O_O |
| 21:57 |
JamieWill |
no to xor |
| 21:57 |
JamieWill |
but can get mod |
| 21:57 |
xorius |
oh, sorry |
| 21:58 |
xorius |
it's a boring( |
| 21:58 |
Keegan_ |
found out why the client gets corrupted? |
| 21:59 |
xorius |
and i cant craft with MESE |
| 21:59 |
xorius |
thats a mod? |
| 22:00 |
Keegan_ |
ecube whats your server version |
| 22:00 |
Keegan_ |
? |
| 22:02 |
ecube |
0.4.x |
| 22:03 |
|
Keegan_ joined #minetest |
| 22:04 |
Keegan_ |
pm me when you fiquered it out |
| 22:12 |
KeeganIsAway |
tell me on the forums f you found out the problem |
| 22:14 |
|
SpeedProg1 joined #minetest |
| 22:14 |
khonkhortisan |
minetest.env:remove_node(pos) doesn't seem to work inside on_timer = function(pos, elapsed) |
| 22:16 |
khonkhortisan |
removing the node in on_construct works, a print statement proves on_timer is being called, but I can't remove the node from the timer function |
| 22:18 |
* khonkhortisan |
is confused |
| 22:19 |
khonkhortisan |
I think I found a bug |
| 22:24 |
JamieWill |
my server post on the forums has like 35 views up tonight! |
| 22:26 |
RealBadAngel |
use on_destruct |
| 22:26 |
RealBadAngel |
node will be destroyed |
| 22:27 |
RealBadAngel |
an you will take care bout post action |
| 22:31 |
|
khonkhortisan joined #minetest |
| 22:33 |
khonkhortisan |
I didn't know I could call on_destruct |
| 22:39 |
|
Smilex joined #minetest |
| 22:41 |
* mrtux |
is away: eating supper |
| 22:46 |
|
NekoGloop joined #minetest |
| 22:46 |
NekoGloop |
Hi :P |
| 22:47 |
NekoGloop |
Anyone here? |
| 22:51 |
|
saddy joined #minetest |
| 22:51 |
JamieWill |
yeh |
| 22:52 |
NekoGloop |
Wanna try my mods, jamiewill? One adds some blocks and tools and the other adds some more ores. |
| 22:53 |
JamieWill |
yeh ill give em a go on my server what vrsion fr |
| 22:54 |
NekoGloop |
It's tested on 0.4.2-rc1, but should work all the way back to i believe the one that added sound. |
| 22:55 |
NekoGloop |
I dont think i can get on the forums atm, my ipad sucks for the forums. One should be in mod releases and the other in modding general. GloopBlocks and GloopOres. |
| 22:56 |
GTRsdk |
hey NekoGloop |
| 22:56 |
NekoGloop |
Hello gtrsdk |
| 22:56 |
VanessaE |
warning, neko's tools are evil ;-) |
| 22:57 |
NekoGloop |
Well duh, that's why they're EVIL tools :P |
| 22:57 |
GTRsdk |
I tried gloopores.zip |
| 22:57 |
GTRsdk |
is the gloopblocks in a different file, or is it just not working on 0.4.1? |
| 22:57 |
NekoGloop |
Gloopblocks is in mod releases |
| 22:58 |
|
q66 joined #minetest |
| 22:58 |
NekoGloop |
Second page |
| 22:58 |
|
q66 joined #minetest |
| 22:59 |
* mrtux |
is back (gone 00:18:10) |
| 22:59 |
|
q66 joined #minetest |
| 22:59 |
NekoGloop |
Both should work in 0.4.1, but i havent tested anything other than 0.4.2-rc1. Your help will be appreciated. :3 |
| 23:01 |
JamieWill |
how evil? |
| 23:01 |
NekoGloop |
Evil to the point of almost instantly breaking the block you hit ;) |
| 23:01 |
NekoGloop |
But breaking fast. |
| 23:03 |
JamieWill |
I have 2 new mods WillBlocks and WillOres |
| 23:04 |
NekoGloop |
Lol |
| 23:04 |
JamieWill |
lol]=]=]=] |
| 23:04 |
NekoGloop |
Gloopblocks for GTRsdk: http://minetest.net/forum/viewtopic.php?id=2650 |
| 23:06 |
NekoGloop |
Gloopores for anyone: http://minetest.net/forum/viewtopic.php?id=2734 |
| 23:08 |
NekoGloop |
You can eat one of the ores in gloopores :P |
| 23:09 |
NekoGloop |
Also makes iron and coal generate in desert stone, if that makes you jump to click it :P |
| 23:10 |
NekoGloop |
One of them also only generates above 0y. |
| 23:14 |
NekoGloop |
So who likes it? |
| 23:17 |
JamieWill |
which |
| 23:18 |
NekoGloop |
Either or both |
| 23:24 |
NekoGloop |
As the channel dies again |
| 23:25 |
GTRsdk |
so wait... if I got from http://minetest.net/forum/viewtopic.php?pid=36845#p36845, then what did I get? |
| 23:28 |
NekoGloop |
A .zip containing gloopores. Have you used mods before? |
| 23:29 |
NekoGloop |
Unzip it in ~/mods/minetest, no editing needed. |
| 23:38 |
NekoGloop |
And it's dead again. |
| 23:42 |
NekoGloop |
So what do you think, JamieWill and GTRsdk? |
| 23:48 |
|
BloodyFire joined #minetest |
| 23:49 |
NekoGloop |
Wb bloodbyfire :3 |
| 23:49 |
NekoGloop |
So, vanessae, what are you working on? |
| 23:55 |
|
Fixer left #minetest |
| 23:56 |
NekoGloop |
People are flying out of this channel... |