| Time |
Nick |
Message |
| 00:14 |
diemartin |
Taoki, *poke* |
| 00:14 |
VanessaE |
<Taoki> ow. |
| 00:14 |
VanessaE |
;) |
| 00:16 |
Taoki |
diemartin: hi |
| 00:37 |
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| 00:50 |
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| 00:54 |
VanessaE |
ok, how was it that I enable jungles again? |
| 00:55 |
iqualfragile |
VanessaE: add jungles magpen flag or smth |
| 00:55 |
VanessaE |
I know it's a mapgen flag but damned if I know what flag, or where it's documented at. |
| 00:56 |
VanessaE |
here it is. |
| 00:56 |
VanessaE |
v6_jungles |
| 00:56 |
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| 02:30 |
harrison |
http://www.youtube.com/watch?v=rAmcCvECucM |
| 02:41 |
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| 02:43 |
MinetestBot |
GIT: Uberi commited to Uberi/MineTest-WorldEdit: Merge pull request #32 from ShadowNinja/admin-only-lua https://gi 2014-01-21T18:42:16-08:00 http://git.io/x5N6Ag |
| 02:43 |
MinetestBot |
GIT: ShadowNinja commited to Uberi/MineTest-WorldEdit: Make /lua and /luatransform administrator-only https://gi 2014-01-21T08:14:24-08:00 http://git.io/hSd4fg |
| 02:47 |
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| 02:48 |
fwilson |
is there a way to "sprint" i.e. fast without freemove? |
| 02:49 |
diemartin |
fwilson, nope :/ |
| 02:49 |
fwilson |
:\ darnit |
| 02:49 |
diemartin |
actually, yes |
| 02:49 |
fwilson |
:O |
| 02:49 |
diemartin |
misread that |
| 02:49 |
fwilson |
tellmetellmetellme |
| 02:50 |
diemartin |
you can run without free move |
| 02:50 |
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| 02:50 |
fwilson |
diemartin: how do i run :\ |
| 02:50 |
diemartin |
hold E |
| 02:50 |
fwilson |
oh neat |
| 02:50 |
fwilson |
thanks |
| 02:51 |
ShadowNinja |
~enable roulette |
| 02:51 |
ShadowBot |
ShadowNinja: Error: That command wasn't disabled. |
| 02:51 |
fwilson |
also, is there a mod that you know of that limits the fast speed? |
| 02:51 |
ShadowNinja |
What? |
| 02:51 |
ShadowNinja |
~owner enable roulette |
| 02:51 |
ShadowBot |
ShadowNinja: Error: That command wasn't disabled. |
| 02:51 |
diemartin |
~roulette |
| 02:52 |
ShadowBot |
diemartin: *click* |
| 02:52 |
diemartin |
O_o |
| 02:52 |
ShadowNinja |
Huh. |
| 03:10 |
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| 03:16 |
MinetestBot |
GIT: ShadowNinja commited to minetest/minetest: Add pointed_thing to minetest.register_on_placenode 1b5b6fe692 2014-01-21T19:06:40-08:00 http://git.io/OetWPw |
| 03:28 |
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| 04:53 |
katyusha |
Is it possible yet to run minetest on a mac |
| 04:53 |
katyusha |
I want my friend to play, sadly he uses a mac |
| 05:05 |
us_0gb |
katyusha: Sad indeed, but it could be worse. Many months ago, I think someone managed to get Minetest running on a Mac, but it wasn't easy. |
| 05:05 |
katyusha |
us_0gb, yeah... I'm not gonna have an easy time getting him to switch over to GNU/Linux |
| 05:05 |
katyusha |
I may try getting him to run it in wine |
| 05:06 |
us_0gb |
Also, I wouldn't even bother trying on a PowerPC processor. I have Minetest running on a PowerPC processor, but it does not work well (at least the client doesn't). |
| 05:07 |
us_0gb |
But if Wine is functioning, I'm assuming it's not a PowerPC processor. |
| 05:12 |
katyusha |
yeah, it's an x86 |
| 05:12 |
katyusha |
unsure what architechure however |
| 05:14 |
us_0gb |
THe biggest obstacle should be the compiling for the system then. I'd experiment and see what I could find, but I don't have any copies of OS X to test on. |
| 05:17 |
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| 05:27 |
katyusha |
us_0gb, it seems I'll just either have to convince him to use GNU/Linux or just drop it |
| 05:28 |
katyusha |
it's too much trouble and my distaste for OS X makes me not really want to continue with it.. |
| 05:29 |
us_0gb |
katyusha: Good luck then. It would be great if we had an OS X port, but that takes a maintainer. |
| 05:29 |
katyusha |
Thanks |
| 05:29 |
us_0gb |
I understand how you feel. If I had to try to make it work on Windows, my distaste for that would get in the way. |
| 05:30 |
katyusha |
I actually wouldn't mind minetest being GNU/Linux and possibly BSD only, as it would drive people over to the OS |
| 05:30 |
katyusha |
but regardless, thanks |
| 05:30 |
us_0gb |
Assuming there wasn't a readily-available Windows version. |
| 05:30 |
katyusha |
well yeah :P |
| 05:31 |
us_0gb |
I think someone got it running on BSD fairly easily .... just a few minor modifications that were later added upstream. |
| 05:31 |
katyusha |
can you compile it on say, freebsd easily now? |
| 05:31 |
katyusha |
Or does it need patches |
| 05:32 |
us_0gb |
As for removing the Windows version, I hear Minetest is a pain in the rear to compile without the buildbot. It would be a shame if something were to ... happen to the buildbot. If you know what I'm saying. |
| 05:32 |
us_0gb |
I think you can compile on BSD without modification now, but I'm not sure. |
| 05:33 |
katyusha |
what is buildbot? |
| 05:33 |
katyusha |
but yes I understand ;) |
| 05:34 |
us_0gb |
It's a set of scripts for compiling on and/or for Windows, I think. I don't know, I haven't looked at it. It's in the Minetest source tree if you want to take a look. |
| 05:35 |
katyusha |
ah ok |
| 05:39 |
us_0gb |
I think though that if Minetest were not available on Windows, it wouldn't drive people away from Windows - it would drive them away from Minetest. |
| 05:45 |
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| 07:03 |
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| 07:31 |
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| 07:32 |
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| 07:33 |
reactor |
'ello |
| 07:36 |
cornernote |
sup |
| 07:36 |
reactor |
Been procrastinating all evening, still got A. |
| 07:37 |
cornernote |
in your science/philosophy ? |
| 07:37 |
reactor |
Electronics. |
| 07:37 |
cornernote |
nice |
| 07:38 |
cornernote |
i never did well in school |
| 07:38 |
cornernote |
i think it wasnt a good learning environment for me |
| 07:39 |
cornernote |
hight school that is |
| 07:39 |
cornernote |
high* |
| 07:39 |
cornernote |
never went on to uni or anything |
| 07:39 |
reactor |
...turned out I had memorised all semester's material on the fly, so didn't have to cram. |
| 07:40 |
reactor |
I wonder what I'm doing wrong, because other subjects I still have to cram, no matter how well I do during term (and I do do well). |
| 07:40 |
reactor |
Oh... Sorry to hear that; how come? |
| 07:41 |
cornernote |
i guess some subject you enjoy more, and the information flows better ? |
| 07:41 |
cornernote |
i found it easier to learn on my own |
| 07:41 |
reactor |
I enjoy quantum mechanics just as well. |
| 07:41 |
cornernote |
teachers just read crap from a book |
| 07:42 |
reactor |
Remembering school... well, whose school didn't suck!@ |
| 07:42 |
cornernote |
i figure skip the middleman, read the book myself |
| 07:42 |
reactor |
It's not a good environment at all. |
| 07:42 |
cornernote |
its not for everyone, but it works for me |
| 07:43 |
reactor |
Books are often full of little details, and principial things get lost. |
| 07:43 |
cornernote |
you can miss a lot of info doing it this way |
| 07:43 |
cornernote |
but you can gain a lot that others didnt get too |
| 07:43 |
reactor |
Lecturers do a good job stressing important facts. |
| 07:43 |
reactor |
At least ours do. |
| 07:43 |
cornernote |
eg, i learned php/mysql well before it was being taught at schools |
| 07:43 |
cornernote |
but i lacked some fundamental computer science concepts |
| 07:44 |
cornernote |
had to figure out things the hard way |
| 07:44 |
reactor |
Oh, I see your point. |
| 07:44 |
reactor |
Pre-reading is good. |
| 07:44 |
cornernote |
i never programmed anything in my life before php (well, if you dont include commodore64 basic) |
| 07:45 |
cornernote |
not even html markup |
| 07:45 |
cornernote |
then i just read the manual, about 6 times |
| 07:45 |
cornernote |
and then one day all those words that ment nothing, started to have meaning |
| 07:45 |
reactor |
The whole manual? I thought they are better used as reference material. |
| 07:46 |
cornernote |
it was php3, so the manual was smaller |
| 07:46 |
cornernote |
didnt read the entire function ref, but all other parts |
| 07:46 |
reactor |
So, only what is essential? |
| 07:46 |
cornernote |
i didnt know what was essential |
| 07:46 |
cornernote |
so i just started on page 1 |
| 07:47 |
cornernote |
printed the thing |
| 07:47 |
cornernote |
lol |
| 07:47 |
reactor |
Speaking of which, we need an algorithm that determines what parts of a big book can be skipped without harm. |
| 07:47 |
cornernote |
depends on the book |
| 07:48 |
cornernote |
that bok you had in quantum stuff... sounds like most of it can be skipped =) |
| 07:48 |
reactor |
Say, you've just read Berne's Introduction to Psychoanalysis. Then you decide to read a compilation of Freud. |
| 07:48 |
cornernote |
this is a nice book on QED - http://www.scribd.com/doc/7119268/2physics-Qed-Feynman-Qed-the-Strange-Theory-of-Light-and-Matter-Princeton-University-Pre |
| 07:49 |
cornernote |
dont skip any pages |
| 07:49 |
reactor |
Some things are repeated, and in Berne's version they are better. |
| 07:49 |
cornernote |
ahh, i se what you mean |
| 07:49 |
cornernote |
like the book knows your previous books |
| 07:49 |
cornernote |
so there is a "skip these parts, you already know them" |
| 07:49 |
reactor |
That book on String Theory was not even ST, it was _about_ ST. I regret reading it before reading ST itself. |
| 07:50 |
cornernote |
read the Feynman one |
| 07:50 |
cornernote |
hes brilliant |
| 07:50 |
reactor |
...I think it's safer to read later books, then skip corresponding parts in earlier books. |
| 07:50 |
cornernote |
not only that, but a brilliant explainer |
| 07:51 |
reactor |
Quantum Electrodynamics? |
| 07:51 |
cornernote |
yea |
| 07:51 |
reactor |
We've bee studying this topic recently. |
| 07:52 |
reactor |
Hmm. |
| 07:52 |
cornernote |
theres a video set thats similar to the book if you prefer to kick back - http://www.youtube.com/watch?v=LPDP_8X5Hug |
| 07:52 |
cornernote |
but i highly recommend the book |
| 07:52 |
cornernote |
i dont do this for school or anything |
| 07:52 |
reactor |
Is there a list of books by Feynman? |
| 07:52 |
cornernote |
just for personal interest |
| 07:53 |
cornernote |
i have no idea, probably is... just ask google |
| 07:54 |
cornernote |
i was interested in it because it offered to expalain the universe |
| 07:54 |
cornernote |
but the more i learn, the less i know |
| 07:54 |
cornernote |
lol |
| 07:55 |
cornernote |
i found a link to einsteins SR too |
| 07:55 |
cornernote |
i only read a small part, but it was really interesting to just read the intro |
| 07:56 |
reactor |
been there; I think I need to read about GR before moving on to ST. |
| 07:57 |
cornernote |
no, other way around... i think you need to know SR first |
| 07:57 |
cornernote |
SR = GR with no gravity/accelleration |
| 07:59 |
reactor |
I've been there |
| 08:00 |
cornernote |
i love the 1st page: http://www.marxists.org/reference/archive/einstein/works/1910s/relative/relativity.pdf (page6) |
| 08:00 |
cornernote |
he explains so well that geometry on paper really really seems to match the universe we live in |
| 08:08 |
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| 08:09 |
reactor |
~...why do headers in that book seem dark-blue? |
| 08:12 |
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| 08:20 |
cornernote |
no idea |
| 08:20 |
cornernote |
so... what can we do that's sciency in minetest? |
| 08:20 |
cornernote |
something in mesecons, but need an idea for a new build |
| 08:21 |
reactor |
Pripyat. |
| 08:21 |
cornernote |
a city ? |
| 08:21 |
reactor |
As for why, well, I've already made the map, rather, ported the one by someone else some time ago. |
| 08:22 |
reactor |
I need someone to whom I could pass it on. It's far from completion. |
| 08:22 |
cornernote |
how u gunna do the nuclear disaster ? |
| 08:23 |
cornernote |
build the reactor from TNT lol |
| 08:23 |
reactor |
It's past-disaster city. |
| 08:23 |
reactor |
I didn't port the plant itself, for I didn't have time. |
| 08:25 |
reactor |
Nor am I very interested in the plant itself; it's just like any other nuclear plant if you don't count disaster site. |
| 08:25 |
reactor |
The city itself would be an interesting location for survival mode. |
| 08:25 |
reactor |
...or deathmatch. |
| 08:26 |
reactor |
If you're interested, I could show you some screens of what I made. |
| 08:29 |
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| 08:33 |
reactor |
...not sure about the mesecons part, though. |
| 08:33 |
reactor |
Other than elaborate boobytraps. |
| 08:34 |
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| 08:35 |
reactor |
OldCoder: g'mowin |
| 08:35 |
OldCoder |
reactor, moin |
| 08:35 |
* OldCoder |
will sleep shortly |
| 08:36 |
* OldCoder |
has had another odd month and appreciates patience |
| 08:36 |
reactor |
Haven't seen you for a while and a number of reasons; how's the how's? |
| 08:37 |
OldCoder |
reactor, I am so tired physically |
| 08:38 |
OldCoder |
But attempting to put things together |
| 08:38 |
OldCoder |
I am grateful for the greeting |
| 08:38 |
OldCoder |
The meeting should not be fleeting :-) |
| 08:38 |
OldCoder |
But I will be asleep in moments |
| 08:38 |
* OldCoder |
rests |
| 08:38 |
OldCoder |
reactor, ^ |
| 08:39 |
reactor |
Mighty nighty night then! o/ |
| 08:46 |
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| 11:35 |
specing |
troller: you should really turn off liquid dirt |
| 11:35 |
specing |
I did a tunnel and now the hill looks weird |
| 11:47 |
troller |
okay |
| 11:48 |
troller |
but after restart |
| 11:48 |
specing |
and can you apply that patch already? :X |
| 11:48 |
specing |
I needed cobbles today and activated two tnts |
| 11:48 |
specing |
then spend the next 5 mins clicking like a maniac |
| 11:53 |
troller |
restarted |
| 11:53 |
troller |
patch - no |
| 11:55 |
troller |
if you want to reach top of moutains - you needd loooot of cobble 8) |
| 12:15 |
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| 14:04 |
specing |
proller: wow, I've hit a 10x10 mossy cobblestone cube cave, was that generated? |
| 14:05 |
proller |
dungeon |
| 14:07 |
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| 14:14 |
specing |
proller: its massive |
| 14:14 |
specing |
proller: goto road and follow the road |
| 14:14 |
proller |
i cant now |
| 14:31 |
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| 14:40 |
PilzAdam |
Hello everyone! |
| 14:42 |
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| 15:10 |
iqualfragile |
"I will take a look later. Much much later. Because I'm Ukrainian and we have revolution right now. Sorry" nice |
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iqualfragile |
http://www.isnichwahr.de/comments/uploads/1044/51761390388658.jpg |
| 15:38 |
PilzAdam |
isdochwahr |
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| 15:56 |
PenguinDad |
hi john_minetest |
| 16:05 |
Jordach |
http://mg.viewskew.com/u/jordach/m/walking-test-3-1/ PilzAdam :P |
| 16:05 |
PilzAdam |
wrong textures ;_; |
| 16:05 |
Jordach |
8th time |
| 16:05 |
Jordach |
pfft spotify |
| 16:13 |
PilzAdam |
fun fact: 4 people googled "nodetopia" and clicked on the link to my repo |
| 16:14 |
PilzAdam |
(since 9th january) |
| 16:20 |
ShadowNinja |
PilzAdam: Wher'd you get those stats? |
| 16:23 |
PilzAdam |
ShadowNinja, https://github.com/blog/1672-introducing-github-traffic-analytics |
| 16:24 |
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| 16:36 |
proller |
and all 4 have nick "PilzAdam" ? |
| 16:36 |
PilzAdam |
PilzAdams dont use google |
| 16:37 |
* reactor |
fetches his safety goggles |
| 16:37 |
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| 16:40 |
reactor |
Oh, me. |
| 16:40 |
reactor |
What are you looking at? |
| 16:41 |
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| 16:41 |
reactor |
I am not a pony, stop this staring. |
| 16:42 |
reactor |
It must be the goggles? You don't like it when people wear goggles? |
| 16:42 |
PilzAdam |
ponies sometimes wear goggles |
| 16:42 |
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| 16:54 |
kaeza |
greetings |
| 16:54 |
Sokomine |
hi |
| 16:54 |
reactor |
PilzAdam: that does not make me one |
| 16:55 |
Sokomine |
i'm wondering what players/server admins will think about an anvil that can be used to repair tools - similar to technic. instead of setting up technic once and waiting, you have to hit the anvil with a hammer |
| 16:56 |
Sokomine |
that anvil-nodebox from realtest fits well into my cottages-mod; i wanted to have an anvil for some time anyway. and such a node calls for usage... |
| 16:57 |
PilzAdam |
I guess it would be cool in the realtest game |
| 17:07 |
Sokomine |
the anvil exists already in the realtest game. it is absolutely necessary there and a core element for creating tools. repairing is less necessary there because tools last a very long time (once you've manage to create them - which is not as easy as in default) |
| 17:07 |
PilzAdam |
I mean that hitting with a hammer |
| 17:08 |
reactor |
2guys1hammer |
| 17:11 |
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| 17:23 |
rubenwardy |
Hi all |
| 17:25 |
kaeza |
hey ruben |
| 17:27 |
rubenwardy |
What up in da hood, bruva? |
| 17:27 |
rubenwardy |
(lol) |
| 17:29 |
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| 17:29 |
Jordach |
i'd go for that n bomb, but nukes don't cut it |
| 17:32 |
ShadowNinja |
Jordach: Hmmm? |
| 17:33 |
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Sokomine |
PilzAdam: ah. realtest requires the hammer to be placed inside the anvil. i think hitting is more logical. also it is used by the wheat-processing tools for cottages |
| 17:56 |
kaeza |
are the forum slowing down again or it's just my crappy 3G? |
| 17:56 |
kaeza |
+s |
| 17:57 |
PilzAdam |
yes |
| 17:57 |
kaeza |
._. |
| 17:57 |
iqualfragile |
PilzAdam: Muck bloß nicht uff hier du Rudi |
| 18:00 |
proller |
specing, you are second! |
| 18:00 |
proller |
BlockBuilder places node default:cobble at (8935,1804,2263) |
| 18:00 |
iqualfragile |
proller: hafti beste! |
| 18:02 |
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| 18:06 |
proller |
wat? |
| 18:06 |
iqualfragile |
john_minetest: Nicht link von hinten ich hau dich frontal sakat |
| 18:07 |
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| 18:07 |
iqualfragile |
wut m8? ich dacht das wär ne parodie, der nimmt sich wirklich ernst? |
| 18:07 |
proller |
понаехало тут |
| 18:07 |
kaeza |
no se entiende un carajo ._. |
| 18:08 |
PilzAdam |
iqualfragile, john_minetest, proller, kaeza, this is an english channel |
| 18:08 |
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| 18:08 |
ShadowNinja |
Ehm, we DO have seperate non-english channels. |
| 18:08 |
iqualfragile |
PilzAdam: Dein Yokuzuna Sumo ficke ich mit nem push Kick |
| 18:09 |
ShadowNinja |
iqualfragile: Did you ask for a kick? >:-) |
| 18:09 |
PilzAdam |
Is it better to not write german gangster rap in this channel? I think so. |
| 18:10 |
ShadowNinja |
^ |
| 18:12 |
ShadowNinja |
True, perhaps... |
| 18:13 |
kaeza |
http://cdn.memegenerator.net/instances/500x/45115285.jpg |
| 18:19 |
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JackGruff |
is it just me or have the jokes in xkcd become less technically over the years? |
| 18:27 |
JackGruff |
technical* |
| 18:33 |
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rubenwardy |
HTML5 2d particle physics! http://www.youtube.com/watch?v=in8VAwe8DmQ |
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| 19:18 |
sfan5 |
meow |
| 19:20 |
VanessaE |
hi |
| 19:23 |
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| 19:25 |
sfan5 |
john_minetest: http://i.imgur.com/nySOBtb.jpg |
| 19:25 |
PilzAdam |
no kitten fight! Im allergic to adorableness! |
| 19:28 |
* sfan5 |
throws a kitten at PilzAdam |
| 19:28 |
STHGOM |
:O |
| 19:29 |
STHGOM |
INCOMEING!!!!! |
| 19:34 |
* rubenwardy |
empties a box of kittens over sfan5's head |
| 19:34 |
sfan5 |
/usr/bin/kittengen --infinite --only=cute /home/rubenwardy/ |
| 19:35 |
rubenwardy |
xkill /usr/bin/kittengen; |
| 19:35 |
rubenwardy |
Mw ha ha ha |
| 19:35 |
sfan5 |
kittengen is not a graphical app |
| 19:35 |
* reactor |
fizzles all kittens |
| 19:35 |
* sfan5 |
puts Rainbow Dash on rubenwardy's head |
| 19:35 |
reactor |
Don't worry. There are spare ones. |
| 19:35 |
jin_xi |
http://i.imgur.com/lddrYWO.jpg have some manuls |
| 19:35 |
reactor |
sfan5: you suck at typesetting. |
| 19:36 |
reactor |
Who's gonna notice that dash is coloured? |
| 19:36 |
reactor |
Waste of ink it is. |
| 19:36 |
sfan5 |
!rainbow - |
| 19:36 |
MinetestBot |
4- |
| 19:36 |
sfan5 |
\o/ |
| 19:36 |
rubenwardy |
!rainbow ~g hi! |
| 19:36 |
MinetestBot |
4~4g4 7h7i7! |
| 19:36 |
reactor |
It's a typewriter minus, not a dash eh. |
| 19:37 |
rubenwardy |
!reverse !ih g~ |
| 19:37 |
MinetestBot |
~g hi! |
| 19:37 |
rubenwardy |
nope. |
| 19:37 |
reactor |
ih? You're calculating something from quantum mechanics? |
| 19:41 |
reactor |
...you're not. |
| 19:42 |
MinetestBot |
4~4~4~7~7~7~8~8~8~3~3~3~~~~6~6~6~~~~4~4~4~7~7~7~8~8~8~3~3~3~~~~6~6~6~~~~4~4~4~7~7[7 8]8:8​3 |
| 19:42 |
reactor |
!rainbow pointlessness |
| 19:42 |
MinetestBot |
4p4o4i7n7t7l8e8s8s3n3e3ss |
| 19:43 |
STHGOM |
!rainbow KITTENS!!! |
| 19:43 |
MinetestBot |
4K4I4T7T7E7N8S8!8!3! |
| 19:46 |
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| 19:49 |
sfan5 |
!c int(bin('~')[2:]) |
| 19:49 |
MinetestBot |
Exception: type object argument after * must be a sequence, not generator |
| 19:49 |
sfan5 |
!c 1 |
| 19:49 |
MinetestBot |
1 |
| 19:49 |
sfan5 |
!c 1+1 |
| 19:49 |
MinetestBot |
2 |
| 19:56 |
rubenwardy |
!c self = {} |
| 19:56 |
MinetestBot |
Exception: AST node type not allowed: 'Dict' |
| 19:56 |
rubenwardy |
!c self = 0 |
| 19:56 |
MinetestBot |
0 |
| 19:56 |
rubenwardy |
!c 1 |
| 19:56 |
MinetestBot |
1 |
| 19:56 |
rubenwardy |
:P |
| 19:56 |
rubenwardy |
!c tmp = 2 |
| 19:56 |
MinetestBot |
2 |
| 19:56 |
rubenwardy |
!c tmp |
| 19:56 |
MinetestBot |
Exception: AST node type not allowed: 'Name' |
| 19:57 |
MinetestBot |
Exception: AST node type not allowed: 'Name' |
| 20:04 |
STHGOM |
cya |
| 20:14 |
reactor |
Pwned. |
| 20:15 |
rubenwardy |
!eval hi = 1 |
| 20:15 |
rubenwardy |
bye all |
| 20:16 |
reactor |
What's the point of building an expression calculator into an IRC bot? |
| 20:16 |
reactor |
Don't you know about the wonderful program called bc(1)? |
| 20:18 |
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EvergreenTree |
o/ |
| 20:42 |
sfan5 |
!c bin(4) |
| 20:42 |
MinetestBot |
'0b100' |
| 20:43 |
sfan5 |
!c len(bin(4)) |
| 20:43 |
MinetestBot |
5 |
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| 20:52 |
ShadowNinja |
sfan5: You should probably add ShadowBot to MinetestBot's ignore list. |
| 20:53 |
sfan5 |
why? |
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| 21:07 |
khonkhortisan |
I have enjoyed this fisheye modification to quake. http://shaunlebron.com/blinky/ I wish to copy that functionality to another game. Is minetest a good game to add that to? |
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| 21:19 |
RealBadAngel |
khonkhortisan, try adding fov = 120 to config |
| 21:23 |
khonkhortisan |
try fov = 179 |
| 21:23 |
khonkhortisan |
rectilinear isn't good for wide views |
| 21:23 |
khonkhortisan |
I already play at 120 |
| 21:25 |
khonkhortisan |
and 360 is great |
| 21:25 |
PilzAdam |
AFAIK Minetest limits it to 180 |
| 21:26 |
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| 21:26 |
khonkhortisan |
because of the projection used |
| 21:31 |
khonkhortisan |
at 179 if you look down next to a tree you can see inside it |
| 21:33 |
PilzAdam |
bye |
| 21:34 |
khonkhortisan |
If I added it to a first-person shooter, I'd be called a cheater. Minetest is more construction than pvp, and I'm wondering if irrlicht will allow me to mess with the render |
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jojoa1997 |
hello |
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qwrwed |
@ShadowNinja: Thanks for adding register_on_placenode, but actually it was register_on_punchnode... It may be helpful in mods, but could you add pointed_thing to register_on_punchnode as well? |
| 22:37 |
qwrwed |
(pointed_thing) |
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jojoa1997|PC |
hi long time no see |
| 23:01 |
khonkhortisan |
hello |
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