| Time |
Nick |
Message |
| 00:20 |
|
sapier left #minetest |
| 00:22 |
Jordach |
SO QYUET, |
| 00:22 |
Jordach |
so quiet even* |
| 00:25 |
|
Gethiox joined #minetest |
| 00:35 |
* VanessaE |
wanders back in |
| 00:35 |
LemonLake |
oi |
| 00:35 |
LemonLake |
you |
| 00:35 |
LemonLake |
get the hell outta my house |
| 00:35 |
|
kaeza joined #minetest |
| 00:37 |
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asl joined #minetest |
| 00:40 |
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Miner_48er joined #minetest |
| 00:43 |
Miner_48er |
is there a way to connect a fencelike to a nodeblock without changing drawtype? |
| 00:48 |
VanessaE |
Miner_48er: nope. |
| 00:48 |
VanessaE |
use the xfences mod. |
| 00:48 |
VanessaE |
or whatever it's called |
| 00:49 |
VanessaE |
https://forum.minetest.net/viewtopic.php?id=2127 |
| 00:49 |
VanessaE |
(not sure if it still works) |
| 00:50 |
|
Taoki joined #minetest |
| 00:52 |
Jordach |
still does! |
| 00:52 |
Jordach |
(i use it in BFD) |
| 01:00 |
ShadowNinja |
It still works, but it has a few unknown node crash bugs. |
| 01:01 |
|
Tris joined #minetest |
| 01:21 |
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Enke joined #minetest |
| 01:21 |
LemonLake |
Enke |
| 01:21 |
LemonLake |
Did you connect to rtm's server? |
| 01:22 |
Enke |
His IRC server? |
| 01:22 |
LemonLake |
mhm |
| 01:22 |
LemonLake |
because I just got a notify |
| 01:22 |
Enke |
Yeah, I'm on insomnia. |
| 01:22 |
LemonLake |
right now I'm updating the server software so its going up and down etc |
| 01:22 |
Jordach |
suddenly: |
| 01:22 |
Jordach |
black hats |
| 01:22 |
Enke |
Okay. |
| 01:22 |
LemonLake |
yes |
| 01:22 |
LemonLake |
black hats |
| 01:22 |
Enke |
*Poof! |
| 01:24 |
Enke |
So, should I just disconnect from insomnia? |
| 01:24 |
LemonLake |
if you wish |
| 01:24 |
LemonLake |
I'll tell you when it's stable |
| 01:24 |
LemonLake |
but it's mostly no restarts from now |
| 01:24 |
|
Jordach_ joined #minetest |
| 01:25 |
Jordach_ |
dafuq |
| 01:25 |
Jordach_ |
dead client |
| 01:25 |
Enke |
I'll go ahead and disconnect. |
| 01:26 |
LemonLake |
["You think you've stopped me? We'll be back." "We?" "Me....And my pink eye!"] |
| 01:26 |
LemonLake |
love it |
| 01:27 |
ShadowNinja |
What IRCd does it use? |
| 01:27 |
Enke |
Thanks. :-) |
| 01:27 |
LemonLake |
Switched to InspIRCd |
| 01:28 |
Enke |
That supposed to be a play on the word 'inspired'? |
| 01:28 |
LemonLake |
I think so. |
| 01:30 |
ShadowNinja |
D-: |
| 01:30 |
Enke |
ShadowNinja: why so sad? |
| 01:36 |
Enke |
ShadowNinja: I keep getting this error while on your server. Is this a client problem or a server problem?ERROR[ConnectionSend: con(688/1448)RunTimeouts(): Peer 1 has timed out . (source=peer->timout_counter) |
| 01:40 |
ShadowNinja |
Enke: Charydbis > inspIRCd And you can ignore that error. |
| 01:40 |
Enke |
Okay. I will. Thanks! |
| 01:40 |
Enke |
:-) |
| 01:44 |
|
Miner_48er joined #minetest |
| 01:46 |
LemonLake |
Enke |
| 01:46 |
LemonLake |
It's up |
| 01:46 |
LemonLake |
and working :D |
| 01:47 |
LemonLake |
There's most likely one restart remaining but it's not intrusive, you can join now |
| 01:48 |
ShadowNinja |
Does inspIRCd have IFU? |
| 01:49 |
LemonLake |
ifu? |
| 01:49 |
ShadowNinja |
Tethys does, but it's far from ready. |
| 01:49 |
ShadowNinja |
In-flight-upgrades. |
| 01:49 |
LemonLake |
not sure |
| 01:50 |
ShadowNinja |
/update and the server restarts without droping any connections. |
| 01:50 |
LemonLake |
not sure |
| 01:50 |
ShadowNinja |
So, no. ;-) |
| 01:50 |
|
LazyJ joined #minetest |
| 01:51 |
ShadowNinja |
How otherwise can a restart not be disruptive? |
| 01:52 |
Enke |
Lemonlake: Do I just reenter the old network, or do I have to input a new one? |
| 01:52 |
LemonLake |
Old one :) |
| 01:54 |
Enke |
What channel do I join? |
| 01:54 |
LemonLake |
main |
| 01:57 |
* ShadowNinja |
throws around a link to http://inchra.net / irc://irc.inchra.net |
| 02:05 |
|
kaeza joined #minetest |
| 02:20 |
|
phantombeta joined #minetest |
| 02:33 |
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anunakki joined #minetest |
| 02:40 |
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Hirato_ joined #minetest |
| 02:45 |
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Piggybear87 joined #minetest |
| 02:47 |
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diemartin joined #minetest |
| 02:59 |
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blaaaaargh joined #minetest |
| 03:00 |
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rtm[ddd] joined #minetest |
| 03:06 |
zat |
ShadowNinja: http://inchra.net/doku.php now it all makes sense! |
| 03:06 |
Exio4 |
i need kmplot for windows |
| 03:08 |
zat |
ShadowNinja: https://www.youtube.com/watch?v=NwXjynpy8Ew |
| 03:11 |
zat |
Uh Exio4, I want some tool that lets me design perlin noises. |
| 03:12 |
Exio4 |
make it |
| 03:13 |
zat |
I need such a tool to know how to make it. |
| 03:17 |
zat |
Is there any documentation for minetest.register_biome? |
| 03:17 |
blaaaaargh |
lua_api.txt |
| 03:18 |
zat |
nothing there |
| 03:18 |
zat |
... blaaaaargh |
| 03:19 |
blaaaaargh |
poke h_mmmm about that |
| 03:20 |
VanessaE |
he considers mgv7 to be too unstable. |
| 03:20 |
VanessaE |
that's why the biome stuff is undocumented and no minetest_game-suitable defaults exist. |
| 03:20 |
VanessaE |
s/is/is not clearly/ |
| 03:21 |
zat |
not clearly undocumented? |
| 03:21 |
VanessaE |
("is not clearly undocumented"? heh) |
| 03:21 |
VanessaE |
I talk good english :) |
| 03:21 |
zat |
me talks the english in good way too |
| 03:21 |
VanessaE |
is not clearly documented, I meant. |
| 03:21 |
VanessaE |
also hi |
| 03:21 |
zat |
hi too also |
| 03:22 |
|
diemartin joined #minetest |
| 03:23 |
zat |
the thing is like... I am trying to “improve†(rather finally make) all the biomes |
| 03:23 |
zat |
so people can finally use/test/whatever v7 |
| 03:24 |
zat |
but not many are like willing to really help |
| 03:24 |
zat |
or paying attention here |
| 03:24 |
zat |
you have any idea how this feels? |
| 03:24 |
zat |
:( |
| 03:24 |
* diemartin |
hugs zat |
| 03:24 |
zat |
I am psychologically abandoned |
| 03:24 |
zat |
emotionally impaired |
| 03:25 |
zat |
afectionatellically affectated |
| 03:25 |
zat |
massacrated |
| 03:27 |
zat |
ok screw all this I am going to read the source code llolololollololololooollllllllol |
| 03:27 |
diemartin |
have you tried turning it off and on again? |
| 03:27 |
zat |
diemartin: I cannot suicide and unsuicide |
| 03:28 |
zat |
anyhow I wouldn't be willing to try |
| 03:28 |
diemartin |
also, try asking in #-dev :P |
| 03:28 |
zat |
that channel is empty |
| 03:28 |
zat |
OMFG I AM OP!!!!!! |
| 03:28 |
diemartin |
:| |
| 03:36 |
ShadowNinja |
zat: The main page is kind of boring. A better one would be appreciated though. :-) |
| 03:36 |
zat |
ShadowNinja: is it made with PHP? |
| 03:36 |
ShadowNinja |
zat: It uses dokuwiki, which is written in PHP. |
| 03:37 |
ShadowNinja |
zat: Same as minetest.net. |
| 03:37 |
zat |
Try phpinfo(); that will give you a bunch of info to populate the main page. |
| 03:37 |
zat |
:D |
| 03:37 |
|
The_Beast joined #minetest |
| 03:37 |
The_Beast |
Hey |
| 03:37 |
ShadowNinja |
Uh... That won't look nick. :-P |
| 03:37 |
ShadowNinja |
nice* |
| 03:38 |
zat |
CSS fixes anything. |
| 03:38 |
The_Beast |
Vanessa you there? |
| 03:38 |
zat |
now we have CSS 3.0, that is very web 2.0 and super modern. You know, social media and new paradigms... ShadowNinja |
| 03:38 |
ShadowNinja |
zat: Seriously though, some more good content would be appreciated. |
| 03:39 |
VanessaE |
yes? |
| 03:39 |
ShadowNinja |
I just chose a simple theme that looked decent. |
| 03:40 |
The_Beast |
Vanessa i Broke my Mouse By Clicking so much |
| 03:40 |
VanessaE |
sorr |
| 03:40 |
VanessaE |
sorry |
| 03:40 |
The_Beast |
Yeah |
| 03:40 |
The_Beast |
I was playing minetest and i was crafting and it broke |
| 03:41 |
VanessaE |
new mice are cheap enough |
| 03:41 |
The_Beast |
Yeah i just went ahead and bought another RazorGear Mouse |
| 03:42 |
The_Beast |
I only use my AlienWare mouse when i play other games |
| 03:42 |
The_Beast |
Sorry i still have my alien ware one |
| 03:42 |
The_Beast |
*alienware |
| 03:48 |
Megaf |
LazyJ; You did well coming and playing with gold. Thanks :) |
| 03:48 |
Megaf |
Hes a good boy |
| 03:55 |
Megaf |
15,14This is a test |
| 03:56 |
Megaf |
09,01Old school text |
| 03:56 |
Megaf |
09,01underline |
| 03:57 |
Megaf |
09,01italic |
| 03:57 |
Megaf |
underline |
| 04:00 |
VanessaE |
at least there's no blinking. |
| 04:00 |
|
diemartin joined #minetest |
| 04:07 |
ShadowNinja |
<marquee>Or this ;-)</marquee> |
| 04:08 |
diemartin |
http://xkcd.com/1144/ |
| 04:08 |
|
Pest joined #minetest |
| 04:09 |
diemartin |
also, http://i.imgur.com/3oqJiyn.png :O |
| 04:22 |
VanessaE |
diemartin: reminds me of Route 66 near Baxter Springs, KS |
| 04:22 |
VanessaE |
(minus the water) |
| 04:24 |
VanessaE |
no, strike that, not Baxter... might have been Miami, OK. |
| 04:24 |
VanessaE |
been a long time since I was there, anyway |
| 04:29 |
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roboman2444 joined #minetest |
| 04:37 |
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us`0gb joined #minetest |
| 04:41 |
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rtm[damn] joined #minetest |
| 04:42 |
rtm[damn] |
hi |
| 04:42 |
|
frecel joined #minetest |
| 04:42 |
rtm[damn] |
the_beast: you're up late! |
| 04:48 |
|
nore joined #minetest |
| 05:15 |
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Piggybear87 joined #minetest |
| 05:54 |
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deltib joined #minetest |
| 06:02 |
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asie joined #minetest |
| 06:19 |
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whiskers75 joined #minetest |
| 06:25 |
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Leoneof` joined #minetest |
| 06:28 |
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asie joined #minetest |
| 06:47 |
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Garmine joined #minetest |
| 06:49 |
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Guy09 joined #minetest |
| 06:50 |
Guy09 |
I'm back now guys |
| 06:57 |
asie |
ls |
| 06:57 |
asie |
wrong channel |
| 06:57 |
asie |
or even window |
| 06:58 |
|
OldCoder joined #minetest |
| 07:05 |
VanessaE |
2013-12-30-0001-2013-12-30-0002.png Images |
| 07:05 |
VanessaE |
Android-related Incoming |
| 07:05 |
VanessaE |
AnimatedFire inventory |
| 07:05 |
VanessaE |
oh, wait... |
| 07:05 |
VanessaE |
:) |
| 07:20 |
|
reactor joined #minetest |
| 07:20 |
|
reactor joined #minetest |
| 07:20 |
reactor |
Afternoon. |
| 07:21 |
reactor |
kaeza's idle-kicking program definitely helps: freed half the server for active players. |
| 07:23 |
reactor |
It would be good to have it shipped with the server. |
| 07:28 |
|
OldCoder joined #minetest |
| 07:28 |
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Bro666 joined #minetest |
| 07:37 |
diemartin |
glad it helps :) |
| 07:42 |
|
Krock joined #minetest |
| 07:49 |
Amaz |
Massive spam attack in general discussion on the forums... |
| 07:51 |
diemartin |
what the |
| 07:51 |
Amaz |
Yep. |
| 07:52 |
Amaz |
And they're still coming... |
| 07:55 |
diemartin |
where? |
| 07:55 |
Amaz |
Or were. |
| 07:55 |
|
arsdragonfly joined #minetest |
| 07:56 |
Amaz |
No, they've stoped. |
| 07:56 |
diemartin |
;) |
| 07:56 |
Amaz |
That was a lot of spam... |
| 08:04 |
|
nman3600 joined #minetest |
| 08:04 |
nman3600 |
hi |
| 08:04 |
nman3600 |
markveidemanis someone stole my infinite fuel on your server |
| 08:05 |
|
Tux[Qyou] joined #minetest |
| 08:06 |
|
BlockMen joined #minetest |
| 08:21 |
sfan5 |
lol |
| 08:23 |
* diemartin |
meows at sfan5 |
| 08:23 |
* sfan5 |
meows at diemartin |
| 08:24 |
VanessaE |
morning sfan5 |
| 08:24 |
sfan5 |
mornin' |
| 08:26 |
* nman3600 |
strokes sfan5 |
| 08:26 |
* sfan5 |
purrs |
| 08:37 |
|
Vargos joined #minetest |
| 08:37 |
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tomreyn joined #minetest |
| 08:38 |
|
asie joined #minetest |
| 08:51 |
MinetestBot |
GIT: BlockMen commited to BlockMen/minetest_next: Make gui part of default 7e8bd04579 2014-06-01T10:49:50+02:00 http://git.io/qS-SMA |
| 08:53 |
markveidemanis |
Hi nman3600 |
| 08:53 |
markveidemanis |
You shouldn't have infinite fuel |
| 08:53 |
markveidemanis |
Idk how long ago you said that though |
| 08:53 |
markveidemanis |
No way to set timestamp of incoming messages :( |
| 08:54 |
|
Bro666 joined #minetest |
| 08:54 |
VanessaE |
49 minutes ago. |
| 08:54 |
VanessaE |
[06-01 04:04] <nman3600> markveidemanis someone stole my infinite fuel on your server |
| 08:54 |
markveidemanis |
Okay |
| 08:54 |
VanessaE |
[06-01 04:53] <markveidemanis> Idk how long ago you said that though |
| 08:55 |
markveidemanis |
I need to enable timestamps |
| 08:55 |
markveidemanis |
but they are spammy |
| 08:55 |
|
asie joined #minetest |
| 08:55 |
VanessaE |
naw, they stay out of the way, once you get used to having them visible they become quite useful. |
| 08:55 |
markveidemanis |
[time1][timefromznc] |
| 08:55 |
markveidemanis |
I mean, i have time enables |
| 08:55 |
markveidemanis |
I just see the catchup messages all in less than a second |
| 08:56 |
|
PenguinDad joined #minetest |
| 09:01 |
MinetestBot |
GIT: jeija mesecons.net commited to Jeija/minetest-mod-mesecons: Make sure #160 cannot be exploited to make servers crash. e5896076fe 2014-06-01T11:00:39+02:00 http://git.io/X12WiQ |
| 09:02 |
nman3600 |
markveidemanis i bought the infinite fuel |
| 09:02 |
markveidemanis |
ah, okay |
| 09:02 |
markveidemanis |
i gotta stop leaving stuff on my keyboard |
| 09:03 |
markveidemanis |
Use locked fornace |
| 09:04 |
nman3600 |
i have got one now it's just my infinite fuel is gone and i spent ages getting money for that |
| 09:04 |
markveidemanis |
Right... |
| 09:04 |
markveidemanis |
/money pay nman3600 4000 |
| 09:04 |
markveidemanis |
cept i used inc |
| 09:04 |
markveidemanis |
How'd you get the money tho? |
| 09:04 |
markveidemanis |
like, the legit way |
| 09:04 |
nman3600 |
selling loads of dirt and cobble at spawn |
| 09:05 |
markveidemanis |
Such wasteful |
| 09:05 |
markveidemanis |
I need more shops |
| 09:05 |
nman3600 |
yes you do |
| 09:05 |
nman3600 |
selling dirt and cobble was hard to do |
| 09:05 |
markveidemanis |
I'm a lazi admin... |
| 09:05 |
markveidemanis |
I need irc mod too |
| 09:05 |
markveidemanis |
So I can be even lazier |
| 09:05 |
nman3600 |
yes |
| 09:06 |
markveidemanis |
wut ya saying yea to? |
| 09:06 |
nman3600 |
you need the IRC mod |
| 09:06 |
markveidemanis |
:P |
| 09:06 |
|
Exio4 joined #minetest |
| 09:06 |
markveidemanis |
Lemme do my english HW |
| 09:07 |
nman3600 |
38 textures in my texture pack so far.. |
| 09:07 |
asie |
nman3600: pics? |
| 09:08 |
markveidemanis |
Hey nman3600, I'll give you creative+noclip+fly temporarily if you make me shope |
| 09:08 |
markveidemanis |
shops |
| 09:08 |
nman3600 |
markveidemanis i'm planning on making a drink / food shop |
| 09:08 |
reactor |
It would be nice if Worldedit added numeric aliases for blocks. |
| 09:08 |
markveidemanis |
True |
| 09:09 |
|
OldCoder joined #minetest |
| 09:09 |
markveidemanis |
That'd be great |
| 09:09 |
reactor |
Because it takes ages to type out "homedecor:door_blablabla_blablabla" |
| 09:09 |
markveidemanis |
Yeah |
| 09:09 |
markveidemanis |
Why you be worldeditiing doors? |
| 09:10 |
nman3600 |
asie http://imgur.com/dfaJbRj it's still WIP so some textures aren't finished yet |
| 09:12 |
nman3600 |
my fave texture in my texture pack so far is the bookshelf |
| 09:12 |
markveidemanis |
make it a nodebox |
| 09:12 |
reactor |
Well, also /giveme |
| 09:12 |
markveidemanis |
Actually... |
| 09:12 |
markveidemanis |
nvm |
| 09:12 |
* markveidemanis |
didn't think |
| 09:12 |
reactor |
/giveme homedecor:door_blablabla |
| 09:12 |
nman3600 |
it's a texture pack markveidemanis |
| 09:13 |
markveidemanis |
:) thought so |
| 09:13 |
markveidemanis |
i know that now |
| 09:13 |
nman3600 |
not a mod |
| 09:13 |
reactor |
But I'd be worldediting, say, slabs or shingles. |
| 09:13 |
markveidemanis |
yeah, that's always a pain |
| 09:13 |
reactor |
Or glass desk panes: they make nice windows. |
| 09:13 |
markveidemanis |
shingles?? |
| 09:13 |
reactor |
Yes, from homedecor. |
| 09:13 |
markveidemanis |
Like, sloped? |
| 09:13 |
nman3600 |
yes sloped roofing is what i like to call it |
| 09:13 |
reactor |
Like asphalt they put on the roof. |
| 09:13 |
reactor |
Or that. |
| 09:13 |
reactor |
Yes. |
| 09:13 |
markveidemanis |
how>> |
| 09:14 |
whiskers75 |
<3 ShadowBot |
| 09:14 |
ShadowBot |
04♥ whiskers75. |
| 09:14 |
markveidemanis |
1337 is cool |
| 09:14 |
whiskers75 |
(just for testing notice) |
| 09:15 |
nman3600 |
<3 ShadowBot |
| 09:15 |
ShadowBot |
04♥ nman3600. |
| 09:15 |
nman3600 |
lol |
| 09:15 |
markveidemanis |
|-|3|_|_o |
| 09:17 |
markveidemanis |
$#@|| | $@eyy #0w 7#r\|| quy0|_| |_00|< T0|]Aey |
| 09:17 |
markveidemanis |
much better than hex or sha |
| 09:17 |
markveidemanis |
and md5 |
| 09:19 |
nman3600 |
mark why's your server down? |
| 09:20 |
nman3600 |
markveidemanis why is it? |
| 09:23 |
reactor |
Well I've just crashed the server by typing "//stack z 10//2" |
| 09:23 |
reactor |
Why not introduce sanity checks to catch such typos?! |
| 09:24 |
nman3600 |
lol |
| 09:25 |
reactor |
Well, //stack -4 also crashes it. |
| 09:25 |
reactor |
Although saying "invalid usage" before doing so. |
| 09:25 |
reactor |
This is like pre-Internet days of UNIX. |
| 09:26 |
CraigyDavi |
It's june. That means it's summer, aparently. |
| 09:26 |
CraigyDavi |
Not getting any signs of summer here. |
| 09:28 |
nman3600 |
meh on and off with rain where i am |
| 09:28 |
markveidemanis |
dafuk |
| 09:29 |
nman3600 |
? |
| 09:29 |
markveidemanis |
05:04:43: ERROR[main]: ERROR: An unhandled exception occurred: ...minetest/bin/../games/marktwain_game/mods/money/init.lua:150: attempt to perform arithmetic on global 'amount' (a nil value) |
| 09:29 |
markveidemanis |
Second crash, deleting money mod |
| 09:29 |
nman3600 |
what you're deleting it? |
| 09:30 |
CraigyDavi |
Why? Crashes happen on mods... |
| 09:30 |
CraigyDavi |
I hardly ever get crashes caused by the money mod, although there is a bug with it where you cna easily shutdown the server |
| 09:30 |
VanessaE |
markveidemanis: use DanDuncombe's currency mod. https://forum.minetest.net/viewtopic.php?id=7002 |
| 09:30 |
VanessaE |
it's always been stable fo rme. |
| 09:30 |
VanessaE |
for me* |
| 09:31 |
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| 09:31 |
markveidemanis |
alright |
| 09:31 |
markveidemanis |
Thanks |
| 09:31 |
* VanessaE |
pokes Jordach...for no particular reason. |
| 09:31 |
* Jordach |
grumbles at VanessaE |
| 09:31 |
Jordach |
i wasn't allowed to sleep in past 1pm |
| 09:31 |
reactor |
CraigyDavi: it was summer all along during exams. |
| 09:31 |
VanessaE |
sorry to hear :( |
| 09:31 |
reactor |
And credit tests. |
| 09:31 |
VanessaE |
I know the feeling all too well |
| 09:32 |
VanessaE |
insomnia sucks |
| 09:32 |
reactor |
Now it's as cold as open space. |
| 09:32 |
CraigyDavi |
Mhm |
| 09:32 |
reactor |
No rain, but too damn cold. |
| 09:32 |
CraigyDavi |
markveidemanis, Krock's bitcoin mod is good too |
| 09:32 |
markveidemanis |
VanessaE, Does it need privs? |
| 09:32 |
reactor |
Cold for no reason. No clouds, a lot of light. |
| 09:33 |
Krock |
I got a highlight |
| 09:33 |
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| 09:33 |
VanessaE |
markveidemanis: afaik, no. |
| 09:33 |
VanessaE |
it just works., |
| 09:33 |
markveidemanis |
ok |
| 09:34 |
markveidemanis |
and how do I revoke 'money' from everyone now |
| 09:34 |
Krock |
markveidemanis, open auth.txt |
| 09:34 |
markveidemanis |
Grr screw that |
| 09:34 |
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| 09:35 |
Krock |
replace "money,", "" |
| 09:35 |
Krock |
replace "money", "" |
| 09:35 |
Krock |
those and it should beremoved |
| 09:35 |
markveidemanis |
ok |
| 09:35 |
markveidemanis |
as long as it doesn't give them any admin privs |
| 09:36 |
Krock |
zip the original file |
| 09:37 |
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| 09:45 |
markveidemanis |
|v|I|\|3+35+ i5 8u|_|_5|-|I+ |
| 09:47 |
markveidemanis |
PilzAdam is on 4000 posts exactly |
| 09:47 |
nman3600 |
ikr |
| 09:47 |
markveidemanis |
He didn't notice! |
| 09:48 |
nman3600 |
check off-topic |
| 09:48 |
nman3600 |
there's a post by PilzAdam called 4000 |
| 09:48 |
nman3600 |
markveidemanis: https://forum.minetest.net/viewtopic.php?f=17&t=9338 |
| 09:51 |
markveidemanis |
well |
| 09:51 |
markveidemanis |
He took it too far |
| 09:51 |
nman3600 |
markveidemanis did you give me creative? |
| 09:51 |
markveidemanis |
Let me finish my English homework! |
| 09:51 |
nman3600 |
ok |
| 09:51 |
markveidemanis |
I really can't be arsed... :( |
| 09:52 |
VanessaE |
mark: sed -i "s/money,//; s/,money//" /path/to/your/auth.txt |
| 09:52 |
VanessaE |
if you use linux anyway |
| 09:52 |
markveidemanis |
Okay |
| 09:52 |
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| 09:52 |
markveidemanis |
What's the authreload command? |
| 09:53 |
VanessaE |
/auth_reload |
| 09:53 |
markveidemanis |
underscore, on |
| 09:53 |
markveidemanis |
*ok |
| 09:54 |
markveidemanis |
First I'll say why the wroter of october uses similes to express his bullshit |
| 09:54 |
markveidemanis |
Write 1 page, 1 paragraph when typed up |
| 09:54 |
Calinou |
“my karma went down! call 911!†|
| 09:55 |
* markveidemanis |
calls 112 |
| 09:58 |
* markveidemanis |
uses a bigger font |
| 10:01 |
nman3600 |
CraigyDavi I called 911 and they told me to shut up and don't prank call them |
| 10:03 |
markveidemanis |
plol |
| 10:03 |
markveidemanis |
I called 911 and ordered a pizza |
| 10:03 |
CraigyDavi |
You only got told that? |
| 10:04 |
Calinou |
I didn't tell you to do so |
| 10:04 |
CraigyDavi |
In England, if you prank call 999 you can get fined and stuff. |
| 10:05 |
nman3600 |
ik i am in england i didn;t actually call them |
| 10:05 |
Calinou |
CraigyDavi, in all countries… |
| 10:06 |
CraigyDavi |
nman3600, Then why did you say 991, and why did you say you did? lol |
| 10:06 |
nman3600 |
i was joking around |
| 10:06 |
CraigyDavi |
A I see |
| 10:08 |
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| 10:21 |
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| 10:26 |
markveidemanis |
Is there a creative interface thing for inventory++ ? |
| 10:27 |
RealBadAngel |
there is one for UI |
| 10:27 |
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| 10:27 |
markveidemanis |
I'm using Inventory++, UI lagged my server |
| 10:28 |
LemonLake |
how can UI lag your server? |
| 10:28 |
RealBadAngel |
by showing the items |
| 10:28 |
markveidemanis |
yes |
| 10:28 |
LemonLake |
hm |
| 10:28 |
markveidemanis |
And the creativeinv one i use is worse |
| 10:28 |
RealBadAngel |
if preload item visuals was turned off it demands them to be done |
| 10:29 |
RealBadAngel |
but that is called just once |
| 10:29 |
markveidemanis |
If does that thing even though preload is on |
| 10:29 |
RealBadAngel |
so the lag can happen once |
| 10:29 |
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| 10:29 |
RealBadAngel |
rly? thats rather not possible |
| 10:33 |
Calinou |
added more awards to Carbone |
| 10:36 |
whiskers75 |
Calinou: awards? |
| 10:36 |
Calinou |
achievements |
| 10:37 |
markveidemanis |
RealBadAngel, https://forum.minetest.net/viewtopic.php?id=7801 |
| 10:37 |
Calinou |
it's ugly :'( |
| 10:37 |
Calinou |
terribly ugly |
| 10:37 |
Calinou |
very cluttered |
| 10:38 |
markveidemanis |
RealBadAngel, Loads just over half, stutters, does the other half |
| 10:39 |
Calinou |
my Debian bug got closed :D I reported a typo in a package description |
| 10:39 |
RealBadAngel |
can you try and show how UI behaves on that server? |
| 10:39 |
RealBadAngel |
or better, please do install it there and i will join and see |
| 10:40 |
markveidemanis |
I had it installed |
| 10:41 |
markveidemanis |
worked absolutely fine |
| 10:43 |
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q66 joined #minetest |
| 10:54 |
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| 10:54 |
markveidemanis |
hey RealBadAngel |
| 10:54 |
markveidemanis |
Is it easy to assign an inventory to a button in inventory++? |
| 10:56 |
markveidemanis |
Inventory++ & extended https://forum.minetest.net/viewtopic.php?pid=48074 |
| 10:57 |
VanessaE |
ompldr link == dead. |
| 10:58 |
VanessaE |
though at least some of the code is there. |
| 10:58 |
markveidemanis |
That's all of the code |
| 10:58 |
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| 10:59 |
LemonLake |
oh hey it's june |
| 10:59 |
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| 10:59 |
VanessaE |
yup |
| 10:59 |
LemonLake |
um |
| 10:59 |
LemonLake |
there was an image on that forum post a min ago |
| 11:00 |
LemonLake |
where did it go? |
| 11:00 |
LemonLake |
nvm im just dumb |
| 11:01 |
reactor |
"people don't cry because they're stupid" |
| 11:03 |
LemonLake |
some do |
| 11:06 |
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| 11:06 |
markveidemanis |
So would that be possible? |
| 11:06 |
markveidemanis |
As an inventory++ extension |
| 11:10 |
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| 11:16 |
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| 11:35 |
RealBadAngel |
markveidemanis, idk how its done in inv++, in UI it is quite simple |
| 11:36 |
LemonLake |
How can I get the player an item is pointing at onUse? |
| 11:36 |
sapier |
LemonLake: read the wield item |
| 11:37 |
LemonLake |
...? |
| 11:37 |
markveidemanis |
You register a button and show a formspec |
| 11:37 |
RealBadAngel |
https://github.com/minetest-technic/unified_inventory/blob/master/waypoints.lua#L10 |
| 11:37 |
markveidemanis |
It's still past me though |
| 11:37 |
LemonLake |
oh wait |
| 11:37 |
markveidemanis |
I++ is like that i think |
| 11:37 |
LemonLake |
pointed_thing.type=="object" |
| 11:37 |
LemonLake |
if pointed_thing.ref:is_player() then |
| 11:37 |
LemonLake |
etc etc |
| 11:37 |
LemonLake |
? |
| 11:38 |
RealBadAngel |
yes |
| 11:38 |
RealBadAngel |
you have same code in item_drop for example |
| 11:38 |
RealBadAngel |
it checks if object is not a player or whatever |
| 11:38 |
markveidemanis |
https://github.com/Zeg9/minetest-zcg/blob/master/zcg/init.lua |
| 11:39 |
RealBadAngel |
https://github.com/PilzAdam/item_drop/blob/master/init.lua#L8 |
| 11:40 |
LemonLake |
ah |
| 11:41 |
PenguinDad |
https://cdn.mediacru.sh/roYWQaO65n0-.png progress on my ogg player mod |
| 11:41 |
PenguinDad |
err wrong link https://cdn.mediacru.sh/1IYzm57Jk6Be.png |
| 11:42 |
LemonLake |
I'm quite happy though |
| 11:42 |
LemonLake |
I've actually gathered the motivation to properly code this project again |
| 11:42 |
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jp__ joined #minetest |
| 11:42 |
LemonLake |
http://pastebin.com/ZcedFQUa |
| 11:42 |
LemonLake |
Like that? |
| 11:42 |
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| 11:43 |
markveidemanis |
What could make so much lag? |
| 11:43 |
|
Leoneof6 joined #minetest |
| 11:43 |
markveidemanis |
in the creativeinv thing |
| 11:43 |
LemonLake |
having lots of mods |
| 11:44 |
markveidemanis |
There's inventory++, zcg, skins and the creative thing |
| 11:44 |
markveidemanis |
Maybe I'll have a go |
| 11:50 |
VanessaE |
just use Unified Inventory |
| 11:50 |
markveidemanis |
Nope |
| 11:50 |
VanessaE |
it's the best one. |
| 11:50 |
markveidemanis |
Too bloated |
| 11:50 |
LemonLake |
Too bloated? |
| 11:50 |
VanessaE |
bloated? |
| 11:50 |
VanessaE |
how so? |
| 11:50 |
LemonLake |
^ |
| 11:51 |
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| 11:51 |
VanessaE |
that slowness you complained about comes from client-side rendering issues, not server-side code. |
| 11:51 |
VanessaE |
no amount of code changes in the mod can speed that up |
| 11:51 |
VanessaE |
short of displaying fewer items per page |
| 11:51 |
VanessaE |
and that doesn't fix the client. |
| 11:51 |
LemonLake |
Anyway, the less mods you have installed, the less items to load |
| 11:52 |
LemonLake |
markveidemanis: If they all don't work or are too bloated, make your own |
| 11:53 |
LemonLake |
No amount of modifying a mod's code is going to speed it up the way you want it to |
| 11:53 |
kahrl |
be glad that the engine renders all the cubes to textures once, and not once every frame ;) |
| 11:54 |
LemonLake |
^ |
| 11:54 |
asie |
i'm thinking of coming back to minetest modding |
| 11:54 |
LemonLake |
You should :D |
| 11:55 |
VanessaE |
kahrl: hopefully RealBadAngel's plan to remove render-to-texture entirely will be successful :) |
| 11:55 |
VanessaE |
asie: cool |
| 11:56 |
VanessaE |
kahrl: in the meantime <nag> you really should add your disable extrude patch as an official option (configurable in minetest.conf or something) </nag> ;) |
| 11:58 |
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nman3600 joined #minetest |
| 11:58 |
nman3600 |
well infinite fuels don't work |
| 11:58 |
nman3600 |
hi |
| 11:58 |
LemonLake |
Hello nman3600 |
| 11:59 |
LemonLake |
Infinite fuels? |
| 11:59 |
nman3600 |
it's from a mod |
| 11:59 |
LemonLake |
Which? |
| 11:59 |
nman3600 |
wait it does work but not well |
| 11:59 |
nman3600 |
umm amt i think |
| 11:59 |
nman3600 |
admin tools |
| 11:59 |
RealBadAngel |
asie, you definitely should, all your mods are already in technic_game 2.0 |
| 11:59 |
asie |
RealBadAngel: all of them? wow, i have missed tihngs |
| 11:59 |
nman3600 |
anyway i've got my new fave mod |
| 12:00 |
RealBadAngel |
theyre good ones and fit technic style |
| 12:00 |
RealBadAngel |
so why not? :) |
| 12:00 |
asie |
heh |
| 12:01 |
LemonLake |
nman3600: I'm adding kill counts now |
| 12:01 |
RealBadAngel |
btw, i was about to ask you what do you think about mergeing code |
| 12:01 |
nman3600 |
k LemonLake |
| 12:01 |
LemonLake |
nman3600: There will be a kill counter for each team in the bottom left, and a scoreboard soon too |
| 12:01 |
RealBadAngel |
there was a discussion about it lately |
| 12:01 |
LemonLake |
Does anyone know if I can use a key, i.e tab, to show a hud or somethin? |
| 12:01 |
RealBadAngel |
f3? |
| 12:02 |
markveidemanis |
nman3600, It's originally from MapTools |
| 12:02 |
markveidemanis |
infinite fuel |
| 12:02 |
nman3600 |
ok markveidemanis |
| 12:02 |
RealBadAngel |
asie, have you tried it? |
| 12:02 |
asie |
RealBadAngel: not yet |
| 12:03 |
RealBadAngel |
so grab current dev |
| 12:03 |
RealBadAngel |
item entities do behave way different now |
| 12:04 |
RealBadAngel |
https://www.youtube.com/watch?v=mnwk5XZ6DQE |
| 12:05 |
LemonLake |
What's aux1 in get_player_control? |
| 12:05 |
Krock |
E |
| 12:05 |
LemonLake |
ah |
| 12:05 |
LemonLake |
are there any more keys in that function than said on the wiki? |
| 12:07 |
RealBadAngel |
qood question LemonLake |
| 12:07 |
LemonLake |
Does it have a good answer? |
| 12:07 |
RealBadAngel |
not to mention thats my code ;) |
| 12:08 |
LemonLake |
So can I use more keys than mentioned? |
| 12:08 |
RealBadAngel |
not really |
| 12:08 |
LemonLake |
damnit |
| 12:08 |
LemonLake |
what key would you recommend for a scoreboard then? |
| 12:08 |
LemonLake |
I'm thinking aux1 |
| 12:08 |
markveidemanis |
oh god this is rediculously easy |
| 12:09 |
RealBadAngel |
i will make mt read whole keyboard and report presses to the mods |
| 12:09 |
LemonLake |
:DD |
| 12:09 |
RealBadAngel |
mods need that |
| 12:09 |
LemonLake |
Can you tell me when that's in the game? |
| 12:09 |
LemonLake |
I'll recompile just for that |
| 12:10 |
RealBadAngel |
not today for sure, but its on my todo list |
| 12:10 |
LemonLake |
Awesome |
| 12:10 |
LemonLake |
Until then I'll just use aux1 |
| 12:11 |
nman3600 |
markveidemanis does it give me some money every 5 minutes or something? |
| 12:11 |
markveidemanis |
dafuk |
| 12:11 |
markveidemanis |
err... |
| 12:11 |
markveidemanis |
I hope not |
| 12:12 |
nman3600 |
idk i'm getting money every now and then |
| 12:12 |
nman3600 |
idk if it's from when i'm doing things |
| 12:14 |
nman3600 |
markveidemanis i think it's from when i'm doing things like farming and chopping trees |
| 12:14 |
markveidemanis |
ah, that'll be okay |
| 12:14 |
markveidemanis |
Is server laggy? |
| 12:14 |
VanessaE |
which mod? dan's currency? |
| 12:14 |
nman3600 |
no |
| 12:14 |
nman3600 |
yes |
| 12:14 |
markveidemanis |
good |
| 12:14 |
nman3600 |
dan's currency and it's not laggy mark |
| 12:15 |
VanessaE |
it gives you a payment every in-game day, if you're digging or building on that day. your base salary, essentially. |
| 12:15 |
markveidemanis |
Bastard only lags when i'm on |
| 12:15 |
VanessaE |
afaik you can configure that behavior |
| 12:15 |
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| 12:50 |
nman3600 |
markveidemanis there's a bit of my farm that i can't build in |
| 13:03 |
* markveidemanis |
deletes 132600 nodes with 256MB of ram |
| 13:03 |
LemonLake |
why so little ram? |
| 13:03 |
LemonLake |
you're running a god damn server |
| 13:04 |
CraigyDavi |
And I thought my 6gb was too little :O |
| 13:04 |
* sfan5 |
meows at CraigyDavi |
| 13:05 |
* CraigyDavi |
purrs at sfan5 |
| 13:06 |
markveidemanis |
Octa-Core and 3.5Ghz makes up for it |
| 13:08 |
CraigyDavi |
Not really, you can't do much with that amount of ram |
| 13:08 |
markveidemanis |
:( |
| 13:09 |
CraigyDavi |
:? |
| 13:09 |
CraigyDavi |
:> |
| 13:09 |
CraigyDavi |
:} |
| 13:10 |
markveidemanis |
|\|0 c|-/-\|fuck 1337 |
| 13:11 |
LemonLake |
what |
| 13:12 |
markveidemanis |
I need a mod |
| 13:12 |
LemonLake |
For what? |
| 13:12 |
markveidemanis |
Creative |
| 13:12 |
Krock |
u_inf. |
| 13:12 |
LemonLake |
What kind of creative do you need? |
| 13:13 |
LemonLake |
If it's creative inventory, try unified_inventory |
| 13:13 |
markveidemanis |
creativeinv + inventory_plus + creativechanger + bettercreative(my mod) |
| 13:13 |
markveidemanis |
Admin kind |
| 13:13 |
markveidemanis |
Really fast and uncluttered |
| 13:13 |
LemonLake |
unified_inventory is as fast and uncluttered as you're going to get |
| 13:14 |
Krock |
it also works perfectly with some u_skins mod |
| 13:14 |
markveidemanis |
https://forum.minetest.net/viewtopic.php?id=5424 |
| 13:14 |
LemonLake |
Why don't you use that then? |
| 13:14 |
markveidemanis |
Incorporate this into inventory_plus and I'll be set |
| 13:14 |
markveidemanis |
also fix crashes |
| 13:15 |
LemonLake |
We're not here to make mods for you |
| 13:15 |
LemonLake |
We're here to help you make them |
| 13:15 |
markveidemanis |
Well i tried |
| 13:15 |
LemonLake |
What's the problem? |
| 13:16 |
markveidemanis |
I got everything done except searching for privs then making a button appear |
| 13:16 |
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| 13:16 |
LemonLake |
How about having the button always appear but only do the action IF the player has privs? |
| 13:16 |
markveidemanis |
Yeah that |
| 13:17 |
|
mati123 joined #minetest |
| 13:17 |
LemonLake |
Then use this to get the privs: http://dev.minetest.net/minetest.get_player_privs |
| 13:17 |
LemonLake |
if minetest.get_player_privs(player:get_player_name()).creative then |
| 13:17 |
markveidemanis |
Ok |
| 13:17 |
markveidemanis |
Idk the API for inventory++ |
| 13:17 |
LemonLake |
Let me have a look |
| 13:29 |
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q66 joined #minetest |
| 13:29 |
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q66 joined #minetest |
| 13:30 |
LemonLake |
Inventory is badly scaled for me |
| 13:31 |
markveidemanis |
What's your screen resolution? |
| 13:31 |
LemonLake |
Wrong chan. |
| 13:31 |
LemonLake |
I'm testing the android vers |
| 13:34 |
markveidemanis |
I still want to know your resolution now |
| 13:34 |
CraigyDavi |
Anyone know if it is possible to set clients to not preload item visuals? Only idea I have is to do this: https://gist.github.com/CraigyDavi/bd3536674ac588643df0 |
| 13:34 |
CraigyDavi |
But would that work on a server? |
| 13:35 |
LemonLake |
markveidemanis: monitor 1 is 1920x1080, monitor 2 is 1600x1200 and monitor 3 is 1280x720 |
| 13:35 |
Krock |
CraigyDavi, that sets the settings of the MT where the lua script runs on |
| 13:36 |
CraigyDavi |
Ah thought so |
| 13:36 |
CraigyDavi |
I'll just tell people to disable prload item visuals then |
| 13:39 |
markveidemanis |
LemonLake, You are lucks, 3 monitors |
| 13:39 |
markveidemanis |
I have 2 but can only connect one :( |
| 13:39 |
LemonLake |
My third monitor is actually an android |
| 13:40 |
markveidemanis |
Nothing special then, I have the app too |
| 13:40 |
markveidemanis |
Crashed windows 8 beyond repair |
| 13:40 |
LemonLake |
The app? |
| 13:40 |
LemonLake |
I didn't use an app |
| 13:40 |
markveidemanis |
Wut |
| 13:41 |
LemonLake |
I used a VDM on the OS and All-Share Cast on android |
| 13:41 |
|
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| 13:41 |
LemonLake |
which is part of the OS |
| 13:54 |
|
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| 13:55 |
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| 13:57 |
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| 13:59 |
Jordach |
CraigyDavi, that only sets it for the serevr |
| 14:00 |
Jordach |
server* :P |
| 14:00 |
CraigyDavi |
Yup |
| 14:17 |
|
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| 14:17 |
* markveidemanis |
is adding the irc mod to a server with only 256MB of ram |
| 14:18 |
LemonLake |
mark |
| 14:18 |
LemonLake |
thats not many rams |
| 14:20 |
|
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| 14:21 |
markveidemanis |
I can't seem to get irc mod |
| 14:21 |
markveidemanis |
pacman -S lua51-socket |
| 14:21 |
markveidemanis |
no display possible |
| 14:23 |
LemonLake |
Mark |
| 14:23 |
LemonLake |
What distro are you on? |
| 14:23 |
asie |
LemonLake: he's on Arch I guess |
| 14:23 |
markveidemanis |
Debian! |
| 14:23 |
LemonLake |
asie: Not necessarily. Knowing this guy he didn't realise that the example was for Arch only. |
| 14:23 |
asie |
markveidemanis: what |
| 14:23 |
markveidemanis |
oops |
| 14:23 |
asie |
LemonLake: but he said "pacman -S lua51-socket" |
| 14:23 |
LemonLake |
Ye.s |
| 14:23 |
LemonLake |
Because that's what the page said. |
| 14:23 |
LemonLake |
But he didn't read. |
| 14:23 |
asie |
._' |
| 14:23 |
markveidemanis |
crap |
| 14:23 |
LemonLake |
"The Minetest IRC mod also requires LuaSocket. This can be installed using your package manager on many distributions, for example on Arch Linux:" |
| 14:24 |
LemonLake |
Below is said command. |
| 14:24 |
LemonLake |
But he didn't read the line. |
| 14:24 |
markveidemanis |
E: Unable to locate package lua51-socket |
| 14:24 |
Megaf |
Dat feeling when you try to join your own server and you get "Wrong Password" |
| 14:24 |
LemonLake |
https://packages.debian.org/sid/lua-socket |
| 14:25 |
markveidemanis |
lua-socket |
| 14:25 |
markveidemanis |
yeah |
| 14:25 |
asie |
LemonLake: I bet he's not on Sid |
| 14:25 |
markveidemanis |
It works |
| 14:25 |
markveidemanis |
I hope |
| 14:26 |
markveidemanis |
It doesn't work... |
| 14:27 |
markveidemanis |
http://pastie.org/pastes/9247378/text |
| 14:28 |
|
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| 14:31 |
LemonLake |
well done |
| 14:31 |
|
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| 14:31 |
LemonLake |
you dont know how to set up a module in lua |
| 14:31 |
Krock |
markveidemanis, put socket.lua where the init file is |
| 14:31 |
LemonLake |
^ |
| 14:32 |
markveidemanis |
where's socket.lua? |
| 14:32 |
LemonLake |
Do you even read your error logs? |
| 14:32 |
Krock |
https://www.youtube.com/watch?v=NR2qjvsqNSk |
| 14:32 |
LemonLake |
omg that song |
| 14:33 |
LemonLake |
markveidemanis: Try looking in the place lua-socket was installed. |
| 14:33 |
Krock |
markveidemanis, search engine (not google) is your help |
| 14:33 |
LemonLake |
LOGIC. |
| 14:33 |
LemonLake |
I think it's depressing nowadays how users go to Linux thinking it makes them look cool and they nether bother to learn how to actually use it |
| 14:34 |
markveidemanis |
Lua is just shit |
| 14:34 |
LemonLake |
And instead rely on an IRC channel to do EVERYTHING for them |
| 14:34 |
Krock |
markveidemanis, same with linux sometimes |
| 14:34 |
LemonLake |
No markveidemanis, I think you just don't know how to follow instructions. |
| 14:35 |
Krock |
hands up - Baby hands up - gimme your heart, heart - gimme gimme |
| 14:35 |
LemonLake |
hands up |
| 14:35 |
LemonLake |
baby, hands up |
| 14:35 |
LemonLake |
gimme your heart heart gimme gimme |
| 14:36 |
LemonLake |
awesome song |
| 14:36 |
Krock |
^ |
| 14:36 |
Krock |
yeah |
| 14:36 |
Krock |
but it contains not much text |
| 14:36 |
LemonLake |
the lyrics are repetitive |
| 14:36 |
LemonLake |
but its still a classic |
| 14:36 |
Krock |
spaghetticode ftw! |
| 14:36 |
LemonLake |
woo |
| 14:37 |
Krock |
goto baby_hands_up; |
| 14:37 |
markveidemanis |
ah fuck, there's an ubuntu build |
| 14:37 |
Krock |
haha |
| 14:38 |
Krock |
depressing music: https://www.youtube.com/watch?v=Va0vs1fhhNI |
| 14:39 |
Krock |
MC version: https://www.youtube.com/watch?v=u5fd4YxjPL0 |
| 14:40 |
LemonLake |
Ever heard Scissor Sisters - I Can't Decide? |
| 14:40 |
Krock |
I can't decide |
| 14:40 |
Krock |
between yes and no |
| 14:40 |
markveidemanis |
FUCK same error |
| 14:40 |
LemonLake |
markveidemanis: |
| 14:40 |
markveidemanis |
Where the hell is luasocket? |
| 14:41 |
Krock |
language |
| 14:41 |
LemonLake |
Did you put the file...where init.lua is?? |
| 14:41 |
LemonLake |
Like we said? |
| 14:41 |
markveidemanis |
theres libluasocket.so |
| 14:41 |
LemonLake |
http://w3.impa.br/~diego/software/luasocket/ |
| 14:41 |
LemonLake |
first result in google |
| 14:41 |
markveidemanis |
and socket/lua |
| 14:41 |
LemonLake |
you need to get lua socket |
| 14:41 |
LemonLake |
markveidemanis: use your brain |
| 14:41 |
LemonLake |
it's not hard |
| 14:43 |
LemonLake |
markveidemanis: I'm looking at socket.lua right now |
| 14:43 |
markveidemanis |
me too |
| 14:43 |
markveidemanis |
It's there |
| 14:43 |
LemonLake |
Good. Place that with init.lua |
| 14:43 |
markveidemanis |
done |
| 14:43 |
LemonLake |
Now run. |
| 14:43 |
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| 14:44 |
markveidemanis |
10:43:53: ERROR[main]: no file '/usr/local/share/luajit-2.0.3/irc.lua' |
| 14:44 |
markveidemanis |
I use LuaJIT if that's helpful |
| 14:44 |
Krock |
wrong folder name? |
| 14:44 |
LemonLake |
^ |
| 14:48 |
* markveidemanis |
forgot to install lua |
| 14:49 |
LemonLake |
I don't even know how to react to that. |
| 14:49 |
LemonLake |
But I did instinctively react by throwing my head to the wall. |
| 14:49 |
LemonLake |
So congratulations, you just gave me a pounding headache. |
| 14:49 |
markveidemanis |
It's okay, it didn't fix it |
| 14:49 |
LemonLake |
Of course it didn't. |
| 14:50 |
markveidemanis |
/usr/local/share/lua/5.1 is empty |
| 14:51 |
LemonLake |
Then put stuff in it. |
| 14:51 |
LemonLake |
<LemonLake> LOGIC. |
| 14:56 |
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| 14:57 |
markveidemanis |
I made progress |
| 14:57 |
markveidemanis |
http://pastie.org/9247454 |
| 14:58 |
markveidemanis |
changed to paths of luajit and it worked |
| 14:58 |
markveidemanis |
But now it throws something else at me |
| 14:58 |
Krock |
get lua.so |
| 14:59 |
LemonLake |
what he said |
| 14:59 |
rubenwardy |
Hi all! |
| 14:59 |
markveidemanis |
is libluajit-5.1.so good? |
| 14:59 |
w_laenger |
hi |
| 14:59 |
LemonLake |
Good day rubenwardy! |
| 15:01 |
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| 15:04 |
markveidemanis |
I need luairc |
| 15:04 |
LemonLake |
Why do you /need/ it? |
| 15:04 |
markveidemanis |
local irc = require('irc') |
| 15:05 |
LemonLake |
irc, I mean |
| 15:05 |
markveidemanis |
Or am i missing more crap? |
| 15:05 |
LemonLake |
Well |
| 15:05 |
LemonLake |
Did you read the instructions for minetest-irc? |
| 15:05 |
* Jordach |
meows at sfan5 |
| 15:05 |
LemonLake |
I don't think you did. |
| 15:06 |
markveidemanis |
I read them |
| 15:06 |
markveidemanis |
I use LuaJIT, this is the issue |
| 15:06 |
LemonLake |
Also, if you'd looked at it, you'd realise that you need LuaIRC. |
| 15:06 |
LemonLake |
https://github.com/ShadowNinja/LuaIRC |
| 15:06 |
markveidemanis |
Also bundled lua iirc |
| 15:06 |
LemonLake |
And mark, why do you need an IRC anyway? |
| 15:07 |
markveidemanis |
The mod as a whole? |
| 15:07 |
LemonLake |
Yea |
| 15:07 |
markveidemanis |
I think it'd be useful... |
| 15:07 |
LemonLake |
Think properly before you get a mod, have a million retarded issues and then post every single error you get here before you actually read it and figure out how to solve it yourself |
| 15:11 |
markveidemanis |
11:10:25: ERROR[main]: /lib/x86_64-linux-gnu/libc.so.6: version `GLIBC_2.14' not found (required by /opt/minetest/bin/../games/marktwain_game/mods/irc/libluasocket.so) |
| 15:11 |
rubenwardy |
Well said |
| 15:11 |
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| 15:11 |
LemonLake |
What do you think you need to do, markveidemanis ? |
| 15:11 |
LemonLake |
Read it before you paste. |
| 15:12 |
LemonLake |
Are the clouds randomly generated, or are they an image file? |
| 15:13 |
rubenwardy |
wtf? |
| 15:13 |
LemonLake |
Hmm? |
| 15:14 |
markveidemanis |
After this operation, 1922 MB of additional disk space will be used. |
| 15:15 |
markveidemanis |
After this operation, 41.8 MB of additional disk space will be used. |
| 15:15 |
markveidemanis |
better |
| 15:15 |
markveidemanis |
apt-get doesn't like wildcards |
| 15:17 |
LemonLake |
Hmm |
| 15:17 |
LemonLake |
I think I'm gonna add ponds to the worldgen |
| 15:20 |
LemonLake |
Krock: Does your worldgen have ponds? |
| 15:21 |
Krock |
LemonLake, would you call the ocean a pond? |
| 15:21 |
LemonLake |
No. |
| 15:21 |
LemonLake |
By a pond I mean a pond. |
| 15:21 |
Krock |
hmm nope |
| 15:22 |
Krock |
there was a mod for it by paramat |
| 15:22 |
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| 15:22 |
LemonLake |
ugh |
| 15:22 |
LemonLake |
if there's one thing I hate about phpBB it's the lack of a 'view topics' feature |
| 15:22 |
Krock |
and with some hours of work I could add it too |
| 15:23 |
LemonLake |
https://forum.minetest.net/viewtopic.php?f=9&t=9296 |
| 15:24 |
LemonLake |
gotta admit, that's pretty damn epic |
| 15:24 |
LemonLake |
you could generate one of those worlds and start an entire RP on that |
| 15:25 |
LemonLake |
omg paramat has so much talent with worldgens!! |
| 15:26 |
LemonLake |
Paragenv7 looks like it has ponds |
| 15:26 |
Krock |
every additional feature requires much math.random or anotherperlin noise |
| 15:26 |
LemonLake |
WTFPL, don't mind if I nab that... |
| 15:26 |
LemonLake |
Yep |
| 15:27 |
LemonLake |
But the spherical worldgens is just epic |
| 15:27 |
Krock |
nah |
| 15:27 |
Krock |
not compatible tothe flat map style by default |
| 15:35 |
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| 15:37 |
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rtm|kindle joined #minetest |
| 15:39 |
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diemartin joined #minetest |
| 15:39 |
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| 15:41 |
diemartin |
mornings |
| 15:41 |
Jordach |
diemartin, /nick kazea |
| 15:41 |
Jordach |
diemartin, /nick kaeza |
| 15:41 |
Jordach |
dammit ;D |
| 15:41 |
diemartin |
Jordach, ok |
| 15:41 |
diemartin |
Jordach, ok |
| 15:42 |
kaeza |
:) |
| 15:43 |
LemonLake |
omfg |
| 15:44 |
LemonLake |
I hate adobe so much |
| 15:44 |
LemonLake |
Instead of telling me my system isn't supported, they just give me a fake 'We're having issues' error |
| 15:46 |
|
grrk-bzzt joined #minetest |
| 15:47 |
|
nman3600 joined #minetest |
| 15:47 |
nman3600 |
hi |
| 15:47 |
nman3600 |
i wish there was like an automatic animated texture maker for minetest cuz i'm lazy to make lava animated textures |
| 15:48 |
Krock |
Agh... this song follows me |
| 15:48 |
Krock |
hands up - baby hands up - lala |
| 15:50 |
nman3600 |
k looks like i have to make it myself agh |
| 15:51 |
markveidemanis |
11:49:47: ERROR[main]: ...t/bin/../games/marktwain_game/mods/irc_commands/init.lua:14: attempt to call method 'register_hook' (a nil value) |
| 15:51 |
LemonLake |
well its not like someone has made a tool that can generate 12 lava textures in a million different styles, is it? |
| 15:52 |
nman3600 |
true |
| 15:52 |
Krock |
kaeza, markveidemanis needs you |
| 15:52 |
markveidemanis |
It's ubuntu one |
| 15:54 |
|
phantombeta joined #minetest |
| 15:57 |
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Leoneof` joined #minetest |
| 16:01 |
markveidemanis |
!up atomicon.tk |
| 16:01 |
markveidemanis |
~up atomicon.tk |
| 16:01 |
ShadowBot |
markveidemanis: atomicon.tk port 30000 is up (2759ms) |
| 16:01 |
markveidemanis |
holy shit |
| 16:01 |
markveidemanis |
That is some ping |
| 16:01 |
|
Calinou joined #minetest |
| 16:02 |
markveidemanis |
~up atomicon.tk |
| 16:02 |
ShadowBot |
markveidemanis: atomicon.tk port 30000 is up (364ms) |
| 16:02 |
Calinou |
hi |
| 16:02 |
LemonLake |
hell |
| 16:02 |
LemonLake |
fucking |
| 16:02 |
LemonLake |
yeah |
| 16:02 |
LemonLake |
I just got photoshop to work on Linux |
| 16:02 |
ShadowNinja |
Haha. May just be the bot. SB should get gigabit internet seom time soon, but for now it isn't terribly fast. |
| 16:03 |
LemonLake |
Wine does work...very well actually |
| 16:03 |
LemonLake |
it's just complicated to get it workING |
| 16:05 |
Krock |
hi Calinou |
| 16:05 |
|
jp__ joined #minetest |
| 16:05 |
PenguinDad |
MinetestBot! |
| 16:05 |
MinetestBot |
PenguinDad! |
| 16:08 |
Jordach |
>complicated to get it working |
| 16:08 |
Jordach |
I setup WINE in a few minutes and got working right away |
| 16:25 |
Calinou |
I made a pretty leaves texture in 1 minute |
| 16:25 |
Calinou |
\o/ |
| 16:29 |
|
Lunatrius joined #minetest |
| 16:32 |
Krock |
Calinou, picture or it didn't happen |
| 16:33 |
kaeza |
markveidemanis, it works fine here |
| 16:33 |
kaeza |
(irc / irc_commands) |
| 16:35 |
Calinou |
https://cdn.mediacru.sh/hQM3DJ8_RF5H.jpg |
| 16:35 |
Calinou |
what do you think, compared to default? |
| 16:35 |
Calinou |
I'll probably commit this |
| 16:35 |
Calinou |
(also has new grass) |
| 16:35 |
Calinou |
brightened the 3D grass to fit (not on screenshot) |
| 16:35 |
markveidemanis |
kaeza, Works now |
| 16:35 |
kaeza |
how does it look without fancy leaves? |
| 16:36 |
* Calinou |
is adding other-player breath bars to Carbone |
| 16:36 |
Calinou |
found a simple way to make them |
| 16:36 |
Calinou |
(doesn't need additional entity) |
| 16:36 |
PilzAdam |
Calinou, this "I need to be different from default so I have different textures"-syndrome of mt_game clones is really getting a thing |
| 16:37 |
Calinou |
PilzAdam, I aim to make them better |
| 16:37 |
Calinou |
not just “different†|
| 16:37 |
Calinou |
it's not like I have changed all the textures |
| 16:37 |
PilzAdam |
so we have the neon grass of mt+ (or _next?) and the yellow trees from carbone now |
| 16:38 |
Krock |
Calinou, yeah. they're better than default |
| 16:41 |
BlockMen |
PilzAdam, the grass is mt+ is longer time not neon anymore |
| 16:41 |
|
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| 16:42 |
BlockMen |
and maybe other games use different textures is caused by the fact that the default textures are crap?! |
| 16:42 |
* Jordach |
is pissed off again |
| 16:42 |
|
Enke joined #minetest |
| 16:43 |
Jordach |
so Winamp crashes on attempting to play one track i have - but Windows Media Player does it fine |
| 16:43 |
PenguinDad |
these leaves looks worse than the ones from minetest_game |
| 16:45 |
BlockMen |
PenguinDad: https://dl.dropboxusercontent.com/s/yabhsx3j4m1x1fq/screenshot_449070753.png :) |
| 16:45 |
Calinou |
Krock, I'll make leaves a bit greener, and will test without fancy leaves |
| 16:45 |
VanessaE |
PenguinDad: what leaves? |
| 16:45 |
Krock |
Calinou, also test with plantlike leaves :) |
| 16:45 |
VanessaE |
Krock: see Realtest. plantlike leaves. |
| 16:46 |
PenguinDad |
VanessaE: https://cdn.mediacru.sh/hQM3DJ8_RF5H.jpg |
| 16:46 |
Krock |
VanessaE, I know them |
| 16:46 |
* BlockMen |
doesnt like plantlike leaves |
| 16:46 |
* Krock |
likes them |
| 16:47 |
PilzAdam |
plantlike leaves: look from the top and the tree is gone! |
| 16:47 |
BlockMen |
^ that |
| 16:47 |
BlockMen |
or see sky through trees |
| 16:48 |
* PenguinDad |
likes glasslike leaves |
| 16:49 |
Krock |
tree is gone?? |
| 16:49 |
* kaeza |
would like to see an MC-like plantlike |
| 16:49 |
* kaeza |
hides |
| 16:49 |
VanessaE |
easily done. |
| 16:49 |
kaeza |
err... I mean like the crops are drawn |
| 16:50 |
PenguinDad |
Krock: what do you mean? |
| 16:50 |
VanessaE |
four flat nodeboxes positioned 3 pixels in from each X and Z face right? |
| 16:50 |
Krock |
<PilzAdam>plantlike leaves: look from the top and the tree is gone! |
| 16:50 |
VanessaE |
s/flat/2d/ |
| 16:50 |
Krock |
huh? |
| 16:50 |
BlockMen |
i wont touch drawtypes anymore |
| 16:50 |
BlockMen |
there is a strange behavior around here when it comes to improve things |
| 16:50 |
VanessaE |
(problem with those is they won't react to the waving shader) |
| 16:50 |
VanessaE |
BlockMen: your change would break many modpacks and some games. |
| 16:51 |
VanessaE |
er many texture packs I mean |
| 16:51 |
BlockMen |
VanessaE, also easy to add (waving) |
| 16:51 |
|
phantombeta joined #minetest |
| 16:51 |
BlockMen |
and i dont continue the discussion, most agree with you, i dont ;) |
| 16:51 |
VanessaE |
BlockMen: and the general consensus was "sure, add it -- as a separate drawtype." |
| 16:51 |
Piggybear87 |
http://tinypic.com/r/2eq8jft/8 My inventory textures... Only the cube shaped... Please, SOMEONE, help me figure this out... |
| 16:52 |
Jordach |
TIL i prefer windows media player to winamp (the media auto tag actually works and gets album art right) |
| 16:52 |
PilzAdam |
BlockMen, add support for non boxy nodebox drawtypes |
| 16:52 |
kaeza |
^ |
| 16:52 |
VanessaE |
Piggybear87: turn off preload item visuals. see what that does. |
| 16:52 |
Piggybear87 |
It is off... |
| 16:52 |
BlockMen |
support for what? |
| 16:52 |
kaeza |
and rotated collision boxes! |
| 16:52 |
* kaeza |
runs |
| 16:53 |
PilzAdam |
just define the vertice in nodedef; it would make all other drawtypes obsolete |
| 16:53 |
PilzAdam |
+s |
| 16:53 |
* BlockMen |
likes drawtypes |
| 16:53 |
VanessaE |
kahrl: didn't I suggest rotated nodeboxes over a year ago? :P |
| 16:53 |
VanessaE |
BlockMen: your change if committed as-is would break Nostalgia game and every texture pack in existence. |
| 16:54 |
PilzAdam |
VanessaE, too late, that idea is now (R) (TM) and (C) by PilzAdam ;-) |
| 16:54 |
BlockMen |
^ you mean your tp and 1 or 2 other |
| 16:54 |
VanessaE |
BlockMen: no. EVERY texture pack. |
| 16:54 |
BlockMen |
VanessaE, most apply fine |
| 16:55 |
Piggybear87 |
The only thing that's checked is "opaque water". This problem only happens in the inventory. Once it's placed, it's fine. Texture packs don't help. Maybe it's the drawtype? |
| 16:55 |
VanessaE |
because all of them define some kind of custom torch, and in most of them, the torch will be tapered from one end to the other in a manner similar to how HDX is, if the texture is > 16 pixels. |
| 16:55 |
VanessaE |
PilzAdam: heh |
| 16:55 |
BlockMen |
do what you want, i wont touch the torches anymore |
| 16:56 |
VanessaE |
damn it tab complete FAIl again (a/kahrl/kaeza/) |
| 16:56 |
VanessaE |
BlockMen: why can't you just make it a separate draw type? what's wrong with that idea? |
| 16:56 |
VanessaE |
oh I give up, I can NOT type today :P |
| 16:58 |
BlockMen |
VanessaE, because i dont see a reason to keep old, ugly torches just for a few incompatible tps |
| 16:58 |
Piggybear87 |
http://tinypic.com/r/2yy59g1/8 And this is my sky, I'm not too worried about this, but it still sucks. |
| 17:02 |
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asie joined #minetest |
| 17:02 |
VanessaE |
BlockMen: what about when "old ugly torches" are not even torches but something like a nice-looking oil lamp? |
| 17:02 |
VanessaE |
http://digitalaudioconcepts.com/vanessa/hobbies/minetest/screenshots/Screenshot%20-%2006012014%20-%2001%3a04%3a35%20PM.png |
| 17:03 |
VanessaE |
how do you cover this use case? |
| 17:03 |
VanessaE |
this is not a texture pack, this is a game. |
| 17:03 |
BlockMen |
game=mods=make a new node for that special case |
| 17:04 |
BlockMen |
oil lamps != torch |
| 17:04 |
VanessaE |
oil lamps use the torch-on-ceiling. |
| 17:04 |
BlockMen |
thats why torchlike is not the right drawtype for that |
| 17:04 |
VanessaE |
it's impossible to make a new node |
| 17:05 |
VanessaE |
torches don't have separate node defs for ceiling/floor/wall |
| 17:05 |
VanessaE |
(well not entirely impossible, it would need an ABM to convert it) |
| 17:06 |
BlockMen |
its doable (see my torches mod) |
| 17:06 |
|
Vazon joined #minetest |
| 17:07 |
VanessaE |
plus the wall torches are designed, in this game, to look like they're fastened to the wall by a small metal band |
| 17:07 |
VanessaE |
arguably those can be replaced with a flat nodebox |
| 17:08 |
VanessaE |
the ones on the ground can't, neither can the ceiling ones, because both are turned 45 degrees. |
| 17:08 |
VanessaE |
there is no draw type that can replace these objects. |
| 17:08 |
BlockMen |
if a modder/game developer has chosen a wrong(lazy) way to add oil lamps i will not keep this strange drawtype AND the new one |
| 17:08 |
BlockMen |
and since most want keep the old drawtype i wont do anything there anymore |
| 17:08 |
Exio4 |
save it for 0.5? :D |
| 17:09 |
VanessaE |
just add a new draw type |
| 17:09 |
VanessaE |
jesus fuck |
| 17:09 |
Exio4 |
(who the heck wants a blocky torch though) |
| 17:09 |
BlockMen |
VanessaE, no. i dont want keep the crap as default |
| 17:09 |
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| 17:09 |
VanessaE |
IT'S NOT CRAP! |
| 17:09 |
BlockMen |
it is |
| 17:09 |
Calinou |
beware, BlockMen will always hate on ceiling torches |
| 17:10 |
VanessaE |
"ART DOES NOT APOLOGIZE!" |
| 17:10 |
BlockMen |
Calinou, yes ;P |
| 17:10 |
Calinou |
ceiling torches are an interesting feature of Minetest |
| 17:11 |
Calinou |
so, let's keep them |
| 17:11 |
Calinou |
new dirt, stone (slight tweak), lava textures |
| 17:11 |
BlockMen |
"interesting" in meaning of "very special"? |
| 17:11 |
Jordach |
problem is, i'm kinda torn between BlockMen and VanessaE on this one D: |
| 17:12 |
BlockMen |
Jordach, AFAIK most prefer the new drawtype |
| 17:12 |
Calinou |
does your new drawtype cannibalize the ceiling torches? |
| 17:12 |
Calinou |
if so, it shouldn't ever be merged |
| 17:12 |
BlockMen |
Calinou, no |
| 17:12 |
VanessaE |
the new drawtype BY ITSELF looks nice, BlockMen |
| 17:12 |
BlockMen |
it does not |
| 17:12 |
Calinou |
OK |
| 17:12 |
Calinou |
then it's OK for merging |
| 17:12 |
VanessaE |
but not at the expense of a feature we already use |
| 17:12 |
Calinou |
let's have a good texture for it |
| 17:12 |
Calinou |
ie. not one which uses the same colours as Minecraft ;) |
| 17:12 |
* Jordach |
is currently busy by re-music tagging everything with a proper music fingerprinting library |
| 17:13 |
BlockMen |
they are not using same colors... |
| 17:13 |
* Exio4 |
cuts Calinou's right arm and cooks it |
| 17:13 |
VanessaE |
Calinou: it uses the same texture filenames as the existing torches but wraps them around a new model == instant FAIL. |
| 17:13 |
Exio4 |
yeah, it breaks TPs |
| 17:13 |
VanessaE |
Exio4: and games. |
| 17:13 |
Exio4 |
so, what |
| 17:13 |
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| 17:13 |
VanessaE |
and some mods. |
| 17:14 |
Exio4 |
so, i have an idea |
| 17:14 |
Exio4 |
lets freeze minetest too |
| 17:14 |
PenguinDad |
BlockMen: just add a new drawtype |
| 17:14 |
Calinou |
updates pushed to Carbone: Added other player breath bars, new dirt, leaves, grass, lava textures. Stone texture tweaked. |
| 17:14 |
Calinou |
VanessaE, the textures should be renamed, yes |
| 17:14 |
Calinou |
default_torch_<type>_new.png ? |
| 17:14 |
VanessaE |
default_torch_3d.png. problem solved. |
| 17:14 |
Calinou |
or 3d instead of new |
| 17:15 |
VanessaE |
and make sure it is a fully 6-sided image (or use multiple tiles). |
| 17:15 |
Exio4 |
while you're at it, add the mod version in the texture name |
| 17:15 |
Calinou |
Minetest mods use 6 tiles for different faces, not cube-maps |
| 17:16 |
Exio4 |
some mods have different blocks for different versions! that is obviously bad, and we need different textures for each |
| 17:16 |
VanessaE |
Calinou: I meant, 6-sided in the same way that a fencepost is 4-sided (ever notice how an image is wrapped around a single fencepost?) |
| 17:16 |
VanessaE |
UV-mapped I guess is the correct term |
| 17:18 |
VanessaE |
put in your 3d torches, with new filenames for the textures, and keep the old drawtype as some sort of legacy feature. |
| 17:18 |
VanessaE |
with the old texture filenames. |
| 17:18 |
VanessaE |
how hard is that? |
| 17:19 |
VanessaE |
by old I mean old drawtype under some other name e.g. "torchlike_legacy" |
| 17:19 |
VanessaE |
and your 3d torches under just torchlike |
| 17:19 |
Calinou |
https://cdn.mediacru.sh/hmk8-2hw56pO.jpg |
| 17:19 |
Calinou |
https://cdn.mediacru.sh/EfrNdkJr3oqV.jpg |
| 17:20 |
VanessaE |
interesting lava |
| 17:20 |
Calinou |
salsa! :D |
| 17:21 |
Calinou |
going to make leaves darker |
| 17:21 |
VanessaE |
naw |
| 17:21 |
VanessaE |
just give them some variation |
| 17:21 |
VanessaE |
like light and dark spots |
| 17:21 |
VanessaE |
the overall darkness is just about right I think |
| 17:22 |
VanessaE |
they just lack variety |
| 17:22 |
Calinou |
making them darker makes the trees less distracting |
| 17:22 |
BlockMen |
the lava looks like in MC |
| 17:22 |
Calinou |
I found a brightness that looks very right |
| 17:22 |
Calinou |
BlockMen, not really |
| 17:23 |
Exio4 |
the only reason for using steam: not having DRM-free SH :( |
| 17:24 |
BlockMen |
Calinou, yours is just brighter: content |
| 17:24 |
BlockMen |
ups: http://wordpuncher.com/wp-content/uploads/2013/01/minecraft-lava-action-adventure-map.png |
| 17:24 |
BlockMen |
* -content |
| 17:25 |
Calinou |
https://cdn.mediacru.sh/bSrmHMWA9jvv.jpg |
| 17:25 |
Calinou |
I based my lava textures on the… water ones ;) |
| 17:26 |
Calinou |
BlockMen, the Minecraft lava animates quite a lot: it goes from red to almost yellow |
| 17:26 |
Calinou |
mine is less animated |
| 17:26 |
Calinou |
VanessaE, what do you think about the saturation? |
| 17:26 |
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| 17:27 |
VanessaE |
in that last one? I think you need to call the fire department. saturation looks good. |
| 17:27 |
Calinou |
OK |
| 17:27 |
Calinou |
fire spreading in Carbone is nerfed, but can still burn down entire forests :p |
| 17:28 |
VanessaE |
when did we coin the term "nerfed" for that purpose anyway? :) |
| 17:28 |
Calinou |
I should nerf it more |
| 17:28 |
VanessaE |
I still say fire should only spread according to heat dissipated into and time spent trying to burn a given object |
| 17:30 |
VanessaE |
leaves might catch fast but can't spread the flames as far as, say, wood, which would catch fire slowly. |
| 17:31 |
VanessaE |
(but get in the path of lava and you're basically fucked :P ) |
| 17:31 |
Calinou |
it takes minutes to burn a tree now |
| 17:31 |
Calinou |
and hardly spreads to other trees |
| 17:32 |
VanessaE |
oh good |
| 17:33 |
Vazon |
Hello Everyone |
| 17:35 |
Calinou |
water is very slightly more cyan now |
| 17:36 |
VanessaE |
hi Vazon |
| 17:37 |
Vazon |
Hi VanessaE :D |
| 17:38 |
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| 17:40 |
Vazon |
how do you add textures to a github repo? |
| 17:40 |
LemonLake |
just like anything else |
| 17:41 |
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| 17:41 |
Vazon |
Lemon i cant seem to figure it out |
| 17:41 |
cheapie |
Is there a way to make a texture pack override sounds? |
| 17:41 |
Calinou |
<Vazon> how do you add textures to a github repo? |
| 17:41 |
Calinou |
exactly like other files |
| 17:41 |
Calinou |
you add them using “git add†|
| 17:41 |
LemonLake |
^ |
| 17:41 |
LemonLake |
<LemonLake> just like anything else |
| 17:42 |
Calinou |
really, the procedure is no different from a text file |
| 17:42 |
Calinou |
cheapie, no :( it's not sound packs |
| 17:42 |
Calinou |
can't override models either, only their textures |
| 17:42 |
cheapie |
So, there's no way at all to override sounds from the client side? |
| 17:43 |
Calinou |
no |
| 17:43 |
Calinou |
live with the rickrolls and too-loud sounds! |
| 17:43 |
Vazon |
im new to github, i dont use git add. i have no idea where to even find that. i just click new file and copy from my luas in the the area given |
| 17:43 |
Krock |
Vazon, git gui |
| 17:43 |
Calinou |
Vazon, the web interface won't let you upload binary files |
| 17:43 |
Calinou |
use a Git GUI like TortoiseGit if unexperienced |
| 17:44 |
Vazon |
ok thanks |
| 17:44 |
Krock |
there's a gui from github |
| 17:44 |
Calinou |
proprietary, locked-in |
| 17:45 |
Calinou |
I've successfully used TortoiseGit, you just need to specify clone URL, then repository will be downloaded; I presume you can just modify stuff then the changes will apply on commit + push |
| 17:45 |
Calinou |
https://code.google.com/p/tortoisegit/ |
| 17:45 |
PilzAdam |
>google.com |
| 17:46 |
Calinou |
it's hosted on Google Code, yes |
| 17:46 |
Vazon |
will the tortoise work for ubuntu? |
| 17:46 |
Calinou |
http://download.tortoisegit.org/tgit/1.8.8.0/TortoiseGit-1.8.8.0-32bit.msi → direct download for 32 bit |
| 17:46 |
Calinou |
ah, no |
| 17:46 |
Calinou |
that's Windows-only software |
| 17:46 |
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| 17:46 |
Vazon |
:/ |
| 17:47 |
Calinou |
maybe try the “git-guiâ€Â package then |
| 17:47 |
Krock |
Windows ftw! |
| 17:47 |
Calinou |
I've never used it |
| 17:47 |
Krock |
Calinou, I got that client too - now when the github gui turned off support for winXP - well I don't understand how I can uplad changes |
| 17:48 |
Krock |
*upload |
| 17:48 |
Krock |
Could you describe me how to use this please? |
| 17:48 |
Calinou |
you need to add files (to index the changes), then commit (to mark the revision locally), then push (to tell your host you've uploaded files) |
| 17:48 |
PenguinDad |
Krock: git push -u origin master |
| 17:49 |
Calinou |
you don't do only one “upload†step ;) |
| 17:49 |
PilzAdam |
Krock, you use win xp? |
| 17:49 |
Krock |
PilzAdam, since 3 years |
| 17:49 |
Krock |
ehem 4 |
| 17:49 |
Krock |
Calinou, okay thanks |
| 17:49 |
PilzAdam |
uh, oh, whats your IP? |
| 17:49 |
Calinou |
he has no way to upgrade |
| 17:49 |
Calinou |
tip: you can get upgrades by making your XP tell Microsoft it's an Industry one |
| 17:50 |
Calinou |
(haven't tried; do at your own risk) |
| 17:50 |
Calinou |
updates* |
| 17:50 |
Krock |
PilzAdam, I got the latest security updates and my MT server runs on win vista |
| 17:50 |
Vazon |
vista or xp i cant remember microsoft has given out the software and it is very vonerable to hackers now |
| 17:51 |
Calinou |
given out? |
| 17:51 |
Vazon |
ya |
| 17:51 |
Krock |
huh |
| 17:51 |
Calinou |
XP is very, very vulnerable |
| 17:51 |
Calinou |
the more recent, the safer |
| 17:51 |
Vazon |
like the software code |
| 17:51 |
PilzAdam |
the more microsoft, the unsafer |
| 17:51 |
Calinou |
they don't give the code like that |
| 17:51 |
Vazon |
xD PilzAdam |
| 17:51 |
Krock |
Vazon, don't tell rubbsh. they didn't even release ms-dos sources |
| 17:51 |
Calinou |
except to security companies |
| 17:51 |
Calinou |
(paid to fix the issues) |
| 17:52 |
Vazon |
Im not joking |
| 17:52 |
Vazon |
It was over the news where i live a month or to ago |
| 17:52 |
PilzAdam |
github.com/bill/windows-xp |
| 17:53 |
Krock |
PilzAdam, yeah sure. github. |
| 17:53 |
Krock |
M$ would put it on some .msi file and put it on their ftp server |
| 17:54 |
Krock |
Vazon, you've got way faster news than me then... |
| 17:54 |
Vazon |
idk all i know is they gave out the code |
| 17:54 |
PenguinDad |
Krock: they would put it on a hidden site on codeplex ;) |
| 17:56 |
Vazon |
Well im going to play Mariocart8, little sister wants me to play with her |
| 17:56 |
Calinou |
https://forum.minetest.net/viewtopic.php?f=4&t=9428 |
| 17:56 |
Calinou |
new texture pack |
| 17:58 |
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| 18:02 |
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asie joined #minetest |
| 18:06 |
Jordach |
YAY |
| 18:06 |
Jordach |
almost 100% sorted and properly tagged my media library |
| 18:07 |
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| 18:07 |
Calinou |
“mediaâ€â€¦ |
| 18:10 |
Jordach |
Calinou, i happen to have a insane file tree of discs, from different albums, and metadata fucks this pattern |
| 18:10 |
Jordach |
i've just fixed them and gave them correct tags + album art |
| 18:11 |
Jordach |
that was an hour well spent :D |
| 18:13 |
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| 18:14 |
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bas0801 joined #minetest |
| 18:17 |
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bas080 joined #minetest |
| 18:18 |
Calinou |
crap, can't get git commit --amend to work |
| 18:18 |
Calinou |
duplicate commit for nothing, hello |
| 18:20 |
peer |
I reset connections :) |
| 18:22 |
Calinou |
merge commit \o/ |
| 18:25 |
BlockMen |
bye |
| 18:25 |
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| 18:26 |
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| 18:26 |
LemonLake |
Amaz? |
| 18:29 |
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| 18:35 |
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| 18:37 |
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ligeti joined #minetest |
| 18:37 |
ligeti |
Hi |
| 18:39 |
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Mallot1 joined #minetest |
| 18:40 |
Mallot1 |
hows it going guys? |
| 18:40 |
Mallot1 |
long time |
| 18:40 |
Mallot1 |
B) |
| 18:41 |
Mallot1 |
Well GameGrape Corporation is doing well, 785 views for May and the downloads and such just keep going up and up B) |
| 18:41 |
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| 18:42 |
Mallot1 |
Gamegrape Corporation: www.codingrevolution.blogspot.com |
| 18:42 |
Calinou |
this is not a channel for advertising your paid thing |
| 18:42 |
Calinou |
785 views is far from huge |
| 18:42 |
Mallot1 |
paid? |
| 18:42 |
Mallot1 |
hi to you too Calinou |
| 18:43 |
Mallot1 |
and that is good for an unnadvertised indie Game site |
| 18:43 |
Mallot1 |
and that is pretty huge |
| 18:44 |
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| 18:44 |
Vazon |
ok back |
| 18:45 |
Mallot1 |
hi Vanzon long time man |
| 18:45 |
Vazon |
ya it has been |
| 18:45 |
Mallot1 |
hows the server? |
| 18:45 |
Vazon |
its good, i started it back up again |
| 18:46 |
Mallot1 |
yay, i havent played minetest lately though |
| 18:46 |
Vazon |
been busy? |
| 18:46 |
Mallot1 |
yeah, been busy with GameGrape |
| 18:46 |
Vazon |
what is that? |
| 18:46 |
Mallot1 |
working on a new game, and i recently got my Microsoft developer licenses |
| 18:47 |
Vazon |
o ok |
| 18:47 |
Mallot1 |
of thatsmy indie game company |
| 18:47 |
Mallot1 |
;0 |
| 18:47 |
Mallot1 |
*:) |
| 18:47 |
Vazon |
thats great bud |
| 18:47 |
Mallot1 |
thanks man |
| 18:47 |
Mallot1 |
how about you? been busy |
| 18:47 |
|
Topic for #minetest is now Latest stable version is 0.4.9 | Please be patient, responses may take a while | Website: http://minetest.net | Rules: http://wiki.minetest.net/IRC#Rules | Development channel: #minetest-dev | Server list: http://minetest.net/servers | IRC logs: http://irc.minetest.ru/minetest/ | IRC stats: http://sfan5.duckdns.org/ircstats/minetest.html | No unauthorised advertising / bots. |
| 18:47 |
Vazon |
ive been good |
| 18:48 |
Mallot1 |
cool |
| 18:48 |
Vazon |
ya |
| 18:48 |
Mallot1 |
lol look at the topic xD |
| 18:49 |
Mallot1 |
hey Jordach, the sfan5 link is broken |
| 18:50 |
ligeti |
guys ... I am trying to install the nuke package (minetest 4.9 r) and I am following the documentation, but I can't find the mods directory ... am I missing something? (I am on linux) |
| 18:50 |
ligeti |
and by package I mean ... mod |
| 18:50 |
Mallot1 |
well the folder is not names nuke mod from what i can remember |
| 18:51 |
Mallot1 |
try looking in your downloads path |
| 18:52 |
ligeti |
... I am on linux... and I am looking for the mod directory to deploy the nuke package |
| 18:52 |
VanessaE |
run-in-place build? |
| 18:52 |
* sfan5 |
meows at Mallot1 |
| 18:53 |
* Mallot1 |
laughs |
| 18:53 |
ligeti |
VanessaE, I didn't understand that part |
| 18:53 |
sfan5 |
Mallot1: the link should work |
| 18:53 |
* Mallot1 |
has a feeling that Jordach doesn't like GameGrape Corp |
| 18:53 |
ligeti |
I am on Debian I used apt-get to install it |
| 18:53 |
Mallot1 |
sfan5: im gettng a white screen |
| 18:53 |
sfan5 |
reload the page |
| 18:53 |
VanessaE |
ligeti: is the entire minetest build contained within a folder e.g. minetest-0.4.9-release or something like this, or did you compile it and do a `make install` ? |
| 18:54 |
Mallot1 |
oh now it works |
| 18:54 |
VanessaE |
oh ok |
| 18:54 |
VanessaE |
apt-get means it's global |
| 18:54 |
VanessaE |
so look in /home/yourname/.minetest |
| 18:54 |
VanessaE |
(with the dot) |
| 18:54 |
VanessaE |
in there should be a mods directory |
| 18:54 |
VanessaE |
if there isn't one, create it and put your mods there |
| 18:55 |
ligeti |
I don't remember compiling it... I looked in the game directory and found the binary, the data and config file in ~/.minetest/ |
| 18:55 |
VanessaE |
that's ok |
| 18:55 |
VanessaE |
wait what? |
| 18:55 |
ligeti |
!? |
| 18:55 |
VanessaE |
binary and data in ~/.minetest? |
| 18:55 |
ligeti |
no |
| 18:56 |
ligeti |
binary in /games/ |
| 18:56 |
VanessaE |
oh ok derp :) |
| 18:56 |
VanessaE |
right |
| 18:56 |
ligeti |
(for the menu) |
| 18:56 |
markveidemanis |
*** Error in `./minetestserver': double free or corruption (out): 0x00007f7034183c30 *** |
| 18:56 |
VanessaE |
so in ~/.minetest should be your mods dir. |
| 18:56 |
VanessaE |
if it doesn't exist, create it. |
| 18:56 |
ligeti |
ok |
| 18:56 |
ligeti |
testing |
| 18:56 |
Mallot1 |
wow that links pretty funny sfan5, i wish i made the cut though xD |
| 18:57 |
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| 18:57 |
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| 18:58 |
VanessaE |
ligeti: once you add a mod, you must "[Configure]" the world you want to use it in, enable the mod there. |
| 18:58 |
ligeti |
VanessaE, ... thank you mate, not I can see it in the mods menu |
| 18:58 |
ligeti |
:) |
| 18:59 |
VanessaE |
no prob |
| 18:59 |
VanessaE |
enjoy |
| 18:59 |
ligeti |
not yet lol |
| 18:59 |
ligeti |
I got an error! |
| 18:59 |
ligeti |
checking debug.txt |
| 19:00 |
VanessaE |
bear in mind that some mods require a development version of Minetest |
| 19:00 |
Mallot1 |
Has anyone tryed the instasaplings mod? |
| 19:00 |
VanessaE |
and 0.4.9 is getting kinda long in the tooth |
| 19:00 |
ligeti |
meh permissions :P |
| 19:00 |
ligeti |
fixing it |
| 19:00 |
ligeti |
ust a sec :D |
| 19:00 |
ligeti |
just* |
| 19:01 |
ligeti |
OK loading (I unzipped the file under root) ... :/ |
| 19:01 |
ligeti |
now it is working just fine |
| 19:01 |
ligeti |
thanks VanessaE :) |
| 19:01 |
VanessaE |
cool :) |
| 19:02 |
ligeti |
Booooooom! |
| 19:02 |
ligeti |
lol |
| 19:02 |
ligeti |
that was fun :P |
| 19:02 |
Mallot1 |
i think ill go hang out with the developers |
| 19:03 |
VanessaE |
you won't be able to. |
| 19:03 |
VanessaE |
web chat is muted in #-dev. |
| 19:03 |
Mallot1 |
aw man |
| 19:03 |
Mallot1 |
i wanna hang with the devs |
| 19:03 |
Mallot1 |
and get there autographs ;) |
| 19:04 |
Mallot1 |
do you guys think Celeron55 is like notch? |
| 19:04 |
Mallot1 |
*Notch |
| 19:04 |
LemonLake |
um |
| 19:04 |
LemonLake |
what |
| 19:04 |
VanessaE |
probably not |
| 19:04 |
LemonLake |
^ |
| 19:05 |
VanessaE |
and c55 is not really the head of the project as such - all of the core devs are more or less equal in their say in what gets done |
| 19:05 |
Mallot1 |
its weird because I can actually contact Notch but i can't even get an answer from Celeron55 |
| 19:05 |
Mallot1 |
oh i understand |
| 19:05 |
Mallot1 |
oh yeah, and MineCraft is company owned and MineTest is open source |
| 19:06 |
LemonLake |
Just because its open source doesnt mean it cant be owned by a company |
| 19:06 |
LemonLake |
company != open source |
| 19:06 |
Mallot1 |
i Just wish we could Talk to Celeron55 |
| 19:06 |
LemonLake |
um |
| 19:06 |
LemonLake |
we can? |
| 19:06 |
Mallot1 |
i know LemonLake i meant its closed source vs open source |
| 19:07 |
Mallot1 |
Well at least I can |
| 19:07 |
Mallot1 |
t |
| 19:07 |
LemonLake |
mhm |
| 19:07 |
Piggybear87 |
Ok, I'm here. VanessaE. |
| 19:07 |
VanessaE |
Piggybear87: use <space> <pipe> <space> to add a linebreak |
| 19:07 |
LemonLake |
did you even try? |
| 19:07 |
VanessaE |
e.g. This is | a new line |
| 19:07 |
Mallot1 |
yeah, 2012 |
| 19:07 |
Mallot1 |
<space> |
| 19:07 |
LemonLake |
mallot |
| 19:07 |
Piggybear87 |
Ok. Thanks. Can I get you to come to vanilla and remove 2 fence sections? |
| 19:07 |
LemonLake |
that was two yaers ago |
| 19:07 |
Mallot1 |
<pipe> |
| 19:07 |
VanessaE |
sure. |
| 19:08 |
Mallot1 |
haha yeah i'v been busy |
| 19:08 |
Mallot1 |
we should get minetest famous! |
| 19:08 |
Mallot1 |
like world famous! |
| 19:08 |
asie |
hi Mallot1 |
| 19:08 |
Mallot1 |
:D |
| 19:08 |
asie |
you're being silly |
| 19:09 |
asie |
minetest doesn't care about fame or monetary gain |
| 19:09 |
LemonLake |
^ |
| 19:09 |
Mallot1 |
haha hi asie |
| 19:09 |
asie |
we're a bunch of idealists who want to create our perfect game |
| 19:09 |
asie |
some of us being dissatisfied after playing minecraft, some of us after seeing minecraft's eula or pricetag |
| 19:09 |
Mallot1 |
true |
| 19:09 |
asie |
minetest gives the modder a lot more freedom |
| 19:09 |
asie |
same for the server admin |
| 19:09 |
asie |
minecraft's modding, due to its nature, is very centralized |
| 19:09 |
|
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| 19:09 |
Mallot1 |
hey guys, is there a minetest app? |
| 19:09 |
asie |
one is in works for android |
| 19:10 |
Mallot1 |
i have it |
| 19:10 |
asie |
and judging by the general attitude of here nobody cares about iOS |
| 19:10 |
asie |
:-) |
| 19:10 |
Mallot1 |
Im an iOS developer |
| 19:10 |
asie |
well then port it |
| 19:10 |
LemonLake |
how can you afford that Mallot1 ? |
| 19:10 |
Mallot1 |
maybe one day |
| 19:10 |
LemonLake |
that's $99 a month |
| 19:10 |
asie |
Mallot1: the problem with iOS development is |
| 19:10 |
Mallot1 |
its $99 a year |
| 19:10 |
asie |
you need to be careful |
| 19:10 |
asie |
apple might classify item definitions as "code" |
| 19:10 |
asie |
and those are downloaded from every server upon connecting |
| 19:11 |
Mallot1 |
i havent brought the license yet, but i am making alot of different apps so when i buy the license i get the most of of my $99 ;) |
| 19:11 |
asie |
in addition, you are disallowed from automatically downloading code in any way |
| 19:11 |
VanessaE |
asie: only if the code in question is adaptable by the end-user and/or involves an interpreter |
| 19:11 |
asie |
VanessaE: >Lua |
| 19:11 |
asie |
also they rejected JSON data once or twice |
| 19:11 |
VanessaE |
asie: the client doesn't run Lua. |
| 19:11 |
Mallot1 |
if the code has been downloaded without user consent asie |
| 19:11 |
asie |
VanessaE: singleplayer. |
| 19:12 |
VanessaE |
(except in the main menu) |
| 19:12 |
asie |
Mallot1: even with user consent IIRC |
| 19:12 |
VanessaE |
that's a complicated issue, yeah |
| 19:12 |
Mallot1 |
yeah |
| 19:12 |
VanessaE |
I suppose one could elect to build only the client, without the server part, hence no singleplayer mode |
| 19:12 |
asie |
VanessaE: no, the solution is quite simple here |
| 19:12 |
Mallot1 |
anyone hear of the bandwidth spectrum crunch? |
| 19:13 |
asie |
include popular mods with the app, allow user to download mods into it via iTunes |
| 19:13 |
asie |
this should be fine, see Codea as a precedent |
| 19:13 |
Mallot1 |
I have my lincenses for Microsoft Xbox and Windows Store and Metro |
| 19:13 |
Mallot1 |
but i want to make my own Voxel engine game |
| 19:14 |
Mallot1 |
one day you will see GameGrape Corporation right next to Valve and Activision and EA |
| 19:14 |
Mallot1 |
B) |
| 19:15 |
VanessaE |
asie: if the server can run code that the user can theoretically change, it can be thrown out. a couple of C64 emulators got thrown out because of that, too |
| 19:15 |
VanessaE |
(because the BASIC interpreter was still enabled) |
| 19:18 |
sfan5 |
asie: I care about iOS |
| 19:18 |
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ligeti joined #minetest |
| 19:18 |
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ligeti joined #minetest |
| 19:18 |
Mallot1 |
me too! |
| 19:22 |
|
Kacey joined #minetest |
| 19:22 |
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grrk-bzzt joined #minetest |
| 19:23 |
Kacey |
It's been a while since I last ventured here... |
| 19:28 |
VanessaE |
hi Kacey |
| 19:29 |
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| 19:30 |
lemonlake_ |
Note to self: don't press ctrl + alt + f6 |
| 19:30 |
lemonlake_ |
i think he just pressed said keys |
| 19:31 |
* VanessaE |
's brain shorts out from lack of sleep |
| 19:32 |
|
CraigyDavi joined #minetest |
| 19:32 |
VanessaE |
bbl, gonna take a nap |
| 19:32 |
* Mallot1 |
hands VannessaE a bed |
| 19:32 |
Mallot1 |
bye enjoy the bed |
| 19:33 |
CraigyDavi |
Oh god, it's Monday tomorrow :O |
| 19:33 |
CraigyDavi |
Just realised |
| 19:34 |
Mallot1 |
:O |
| 19:34 |
lemonlake_ |
mhm |
| 19:34 |
lemonlake_ |
brb |
| 19:34 |
Mallot1 |
sup CraigyDavi |
| 19:34 |
CraigyDavi |
Not much |
| 19:34 |
Mallot1 |
alright bring me lemoncake_ |
| 19:34 |
Mallot1 |
are you jacraig1? |
| 19:35 |
|
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| 19:35 |
Jordach |
LemonLake, dat connection :O |
| 19:36 |
LemonLake |
Sorry |
| 19:36 |
LemonLake |
I went into tty6 a min ago and all the sound crashed and cinnamon died so I had to hard reset |
| 19:36 |
CraigyDavi |
Nope not jacraig |
| 19:37 |
CraigyDavi |
Dunno who that is Mallot1 |
| 19:37 |
CraigyDavi |
Well they had a server once |
| 19:39 |
Mallot1 |
yeah man, jacraig1's server was the stuff! |
| 19:40 |
CraigyDavi |
It only lasted a couple days though |
| 19:40 |
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| 19:40 |
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| 19:45 |
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| 19:50 |
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| 19:50 |
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ligeti joined #minetest |
| 19:52 |
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Mallot1 joined #minetest |
| 19:52 |
Mallot1 |
im talking to c55 right now hes pretty cool |
| 19:53 |
* Jordach |
can smell the /ignore |
| 19:53 |
Jordach |
I CAN TASTE IT |
| 19:55 |
Mallot1 |
haha Jordach |
| 19:55 |
Mallot1 |
i wish B) |
| 19:57 |
|
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| 19:57 |
Mallot1 |
* u wish |
| 20:03 |
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| 20:03 |
Mallot1 |
get back here Jordach |
| 20:08 |
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| 20:11 |
Mallot1 |
asie where you going? |
| 20:11 |
Mallot1 |
baby come back! |
| 20:11 |
Mallot1 |
:( |
| 20:11 |
LemonLake |
Mallot |
| 20:11 |
LemonLake |
half of them are just timing out |
| 20:12 |
kaeza |
any kind of fool could see~ |
| 20:13 |
kaeza |
there was something in everything about you~ <3 |
| 20:16 |
Mallot1 |
haha |
| 20:17 |
Mallot1 |
LemonLake you came back! ;') |
| 20:35 |
|
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| 20:40 |
OldCoder |
http://minetest.org/minetest-140601a.zip |
| 20:40 |
OldCoder |
Would anybody be interested in testing that 32-bit Windows client? |
| 20:40 |
* OldCoder |
is experimenting again with fast Windows clients |
| 20:41 |
OldCoder |
That one was built using an older MinGW. Later I will try a newer one and also produce a 64-bit client. |
| 20:41 |
OldCoder |
http://minetest.org/minetest-140601a.zip |
| 20:41 |
OldCoder |
|
| 20:41 |
CraigyDavi |
I will test it for you, OldCoder |
| 20:41 |
OldCoder |
CraigyDavi, thank you |
| 20:43 |
* sfan5 |
would love to test but needs to go to bed |
| 20:43 |
OldCoder |
kk |
| 20:43 |
CraigyDavi |
OldCoder, https://cdn.mediacru.sh/f5cpRSJO21nE.png |
| 20:43 |
sfan5 |
OldCoder: how did you build those? |
| 20:43 |
OldCoder |
crack, R |
| 20:43 |
OldCoder |
CraigyDavi, Reviewing * |
| 20:43 |
OldCoder |
sfan5, one moment |
| 20:44 |
OldCoder |
CraigyDavi, thanks. Works under Wine here. I will try the newer compiler. |
| 20:44 |
OldCoder |
sfan5, answer: |
| 20:44 |
CraigyDavi |
Ok |
| 20:45 |
OldCoder |
I have built MinGW old release and building two newer releases. Old 32-bit New 32-bit New 64-bit. After that tried buildbot script with minor modifications. Works for old MinGW here under Wine but crashes for CraigyDavi. More tests needed. |
| 20:45 |
OldCoder |
sfan5, ^ |
| 20:45 |
OldCoder |
Done |
| 20:45 |
OldCoder |
CraigyDavi, question. What release of Windows are you using and is it 32 or 64 bit? |
| 20:46 |
CraigyDavi |
Windows 8.1 - 64 bit |
| 20:46 |
OldCoder |
CraigyDavi, thanks. I will ping you sometime to try the 64 bit release when ready. |
| 20:46 |
CraigyDavi |
Ok |
| 20:48 |
|
rsiska joined #minetest |
| 20:54 |
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| 20:55 |
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grrk-bzzt joined #minetest |
| 20:58 |
Mallot1 |
hello |
| 20:58 |
Mallot1 |
am i connected |
| 20:58 |
sapier |
depends what you expect to be connected to Mallot1 ;-) |
| 20:58 |
OldCoder |
Power |
| 20:58 |
OldCoder |
Influence |
| 20:58 |
Mallot1 |
xD haha! |
| 21:06 |
ligeti |
Guys... are there maps that one can install and play? (like ... already built cities)? I can't find it in the wiki! |
| 21:07 |
OldCoder |
ligeti, sure |
| 21:07 |
LemonLake |
yep |
| 21:07 |
LemonLake |
check the forum |
| 21:07 |
ligeti |
cool |
| 21:07 |
ligeti |
thanks |
| 21:07 |
OldCoder |
ligeti, if you can't find any, ping me later |
| 21:07 |
|
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| 21:07 |
ligeti |
OK thanks mate |
| 21:08 |
Mallot1 |
ligeti just put a map in the map folder |
| 21:08 |
ligeti |
not the worlds folder? |
| 21:09 |
ligeti |
did you see this: https://forum.minetest.net/viewtopic.php?f=12&t=9377 |
| 21:09 |
ligeti |
wow! |
| 21:09 |
kaeza |
ligeti, hi, download the map you want from the forums, uncompress, and move to the worlds/ folder |
| 21:09 |
ligeti |
thanks kaeza :) |
| 21:09 |
kaeza |
simple as that :) |
| 21:10 |
kaeza |
some maps may need external mods, so be sure to check the topic |
| 21:11 |
ligeti |
I noticed that already (texture and mods), thanks :) |
| 21:11 |
kaeza |
sure :) |
| 21:20 |
CraigyDavi |
OldCoder, you got any builds to test now? I need to go in a sec |
| 21:21 |
OldCoder |
Thanks but if you are leaving there is no rush |
| 21:21 |
OldCoder |
I will prepare others |
| 21:21 |
OldCoder |
See you another time |
| 21:21 |
OldCoder |
o/ |
| 21:21 |
* OldCoder |
is experimenting |
| 21:21 |
ligeti |
OK, I have to go to bed, thanks guys for all the help, see you around :) |
| 21:21 |
ligeti |
night |
| 21:24 |
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| 21:29 |
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rsiska joined #minetest |
| 21:40 |
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| 21:56 |
markveidemanis |
OldCoder: Cold you ping me for the 64bit buid? |
| 21:56 |
OldCoder |
markveidemanis, I will ping you for some test builds |
| 21:56 |
markveidemanis |
Okay |
| 21:56 |
OldCoder |
But for the 64-bit one I'll need to speak with sfan5 or other devs |
| 21:56 |
Vazon |
ok back |
| 21:56 |
OldCoder |
the script I'm starting with seems to target 32-bits only |
| 21:56 |
markveidemanis |
On mobie right now though |
| 21:56 |
|
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| 21:56 |
The_Beast |
Hey |
| 21:59 |
markveidemanis |
OldCoder: Server running IRC mod not on mt-servers |
| 21:59 |
markveidemanis |
I dont have hash on this keymap |
| 21:59 |
OldCoder |
markveidemanis, PM |
| 22:38 |
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| 22:44 |
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Vazon joined #minetest |
| 22:46 |
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| 22:50 |
bas080 |
What does this error mean? |
| 22:50 |
bas080 |
InventoryMenu: The selected inventory location "nodemeta:-25,17,1" doesn't exist |
| 22:50 |
bas080 |
Why do I keep getting it when pressing on a "inventoryMenu" that doesn't exist? |
| 22:56 |
OldCoder |
Is anybody interested in testing a Windows client? Trying to fix a crash: |
| 22:56 |
OldCoder |
Never mind |
| 23:00 |
|
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| 23:10 |
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| 23:16 |
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| 23:33 |
OldCoder |
kaeza, are you still awake? I've built against the latest Irrlicht. Just needed a minor tweak. |
| 23:35 |
OldCoder |
|
| 23:36 |
OldCoder |
NakedFury, ShadowNinja, VanessaE, Vazon any of you able to do a Windows client test? |
| 23:37 |
NakedFury |
I can sure |
| 23:37 |
OldCoder |
thanks... |
| 23:37 |
OldCoder |
http://minetest.org/minetest-140601g.zip |
| 23:37 |
OldCoder |
It's probably going to crash... |
| 23:37 |
OldCoder |
But it'll help the project to nail this down |
| 23:38 |
OldCoder |
ShadowNinja, BTW I have texted LM |
| 23:41 |
NakedFury |
System Error: missing libgcc_s_dw2-1.dll |
| 23:41 |
NakedFury |
my fault or compiling missed it? |
| 23:42 |
OldCoder |
Hm; odd. No, not your fault. |
| 23:42 |
OldCoder |
Ah |
| 23:42 |
OldCoder |
This has to do with updating Irrlicht |
| 23:43 |
OldCoder |
NakedFury, thanks |
| 23:43 |
OldCoder |
I'll need to build Irrlicht 1.8.X myself |
| 23:57 |
OldCoder |
NakedFury, will you be signing off soon? |
| 23:57 |
NakedFury |
no |
| 23:57 |
OldCoder |
I am building Irrlicht and Curl from scratch to retry |
| 23:58 |
|
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| 23:59 |
NakedFury |
okay |