| Time |
Nick |
Message |
| 00:05 |
WindHero |
VanessaE: ping! |
| 00:05 |
VanessaE |
pong |
| 00:06 |
WindHero |
hopefully Zeno` wasn't upset over the three new textures, was he? |
| 00:08 |
VanessaE |
what textures? |
| 00:08 |
WindHero |
CaveRealms |
| 00:08 |
WindHero |
I added three new ones |
| 00:09 |
WindHero |
two of them are textures for a dungeon master statue |
| 00:09 |
WindHero |
(think black marble) |
| 00:09 |
WindHero |
and the third is a red crystal |
| 00:14 |
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| 00:31 |
WindHero |
http://www.ssd.noaa.gov/goes/west/hi/flash-ir4.html |
| 00:34 |
WindHero |
^this be some bad weather. |
| 00:37 |
WindHero |
paramat's [projects] mod has 1337 views :3 |
| 00:41 |
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| 02:58 |
paramat |
hmmmm https://forum.minetest.net/viewtopic.php?f=11&t=9577&p=150429#p150429 Unlimited dungeon generator using abm and voxelmanip :P |
| 02:59 |
VanessaE |
dayum |
| 02:59 |
Zeno` |
nightum |
| 03:01 |
Zeno` |
"the catacomb can and will spread through old world areas and destroy your creations" |
| 03:01 |
Zeno` |
I might install it on my server anyway just for a laugh |
| 03:25 |
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| 03:26 |
WindHero |
Zeno`: pingu! |
| 03:31 |
WindHero |
:x |
| 03:31 |
WindHero |
just realized it's actually 4 textures |
| 03:32 |
WindHero |
there's the embedded red crystal too... |
| 03:36 |
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| 03:36 |
Zeno` |
WindHero, hi :) |
| 03:37 |
WindHero |
how goes it? |
| 03:37 |
Zeno` |
I tried out v0.4 last night singleplayer... lots of fun |
| 03:37 |
Zeno` |
I'm good; how are you? |
| 03:37 |
WindHero |
glad to hear it :) |
| 03:37 |
WindHero |
pretty good |
| 03:37 |
WindHero |
prepping for an imminent hurricane or two :P |
| 03:38 |
Zeno` |
this early in the year? |
| 03:38 |
WindHero |
(by prepping I mean being completely apathetic about it until the last minute) |
| 03:38 |
Zeno` |
oh wait... you're northern |
| 03:38 |
WindHero |
eh, they usually miss |
| 03:38 |
Zeno` |
yeah |
| 03:38 |
WindHero |
last time a hurricane actually hit was 1992 |
| 03:38 |
Zeno` |
build a dungeon to hide in until it passes |
| 03:38 |
WindHero |
one came close several years ago |
| 03:38 |
WindHero |
xD |
| 03:39 |
Zeno` |
we've had some bad cyclones (i.e. hurricanes) the last few years in AU |
| 03:39 |
Zeno` |
and lots of bad tropical lows that were not bad enough for the hurricane/cyclone designation |
| 03:40 |
Zeno` |
you should make a hurricane mod |
| 03:40 |
Zeno` |
since you like Wind |
| 03:40 |
WindHero |
lol |
| 03:40 |
WindHero |
yeah.......... |
| 03:40 |
WindHero |
except it wouldn't be easily done in MT |
| 03:40 |
WindHero |
not very good player physics |
| 03:41 |
Zeno` |
just vmanip random areas where people have built and replace every node with air or sand or something |
| 03:41 |
WindHero |
and the entities would be a pain for the whirlwinds |
| 03:41 |
Zeno` |
so they only see the aftermath |
| 03:41 |
WindHero |
I think I'll pass..... |
| 03:41 |
WindHero |
who's gonna use a griefing mod? |
| 03:41 |
Zeno` |
I got griefed! err no, that was a cyclone... carry on |
| 03:41 |
WindHero |
on a server, anyway. |
| 03:41 |
Zeno` |
lol |
| 03:42 |
Zeno` |
probably nobody :) |
| 03:42 |
WindHero |
I, Server, have griefed all your homes! Mwahahaha. (trollolololol) |
| 03:42 |
Zeno` |
teleport players to random locations after the hurricane as well |
| 03:42 |
Zeno` |
hundreds of km away and disable any spawn or home mods |
| 03:43 |
WindHero |
:P |
| 03:43 |
WindHero |
I'm actually more interested in making a mapgen right now |
| 03:43 |
Zeno` |
yes... now caverealms |
| 03:43 |
Zeno` |
is making the dungeons optional an option? |
| 03:44 |
Zeno` |
I mean where the schematics are placed... I don't think they will suit my next world :( |
| 03:44 |
WindHero |
actually not... |
| 03:44 |
WindHero |
I suppose I could make it so |
| 03:44 |
Zeno` |
I meant to look at your changes but haven't had a chance yet |
| 03:45 |
Zeno` |
it'd be yucky having a whole bunch of if (enable_dungeons) is the code though (maybe) |
| 03:45 |
Zeno` |
s/is/in |
| 03:46 |
Zeno` |
So I'm not sure... maybe I'll fork :P |
| 03:46 |
WindHero |
it's easy to get around that ;) |
| 03:46 |
WindHero |
two ways: |
| 03:46 |
WindHero |
it only takes two of those blocks in either method |
| 03:46 |
WindHero |
have it refuse to place the schematic placers, or |
| 03:47 |
WindHero |
have the schematic placers check, and put fire instead if disabled |
| 03:47 |
Zeno` |
that'd work I suppose |
| 03:47 |
Zeno` |
is it real fire? |
| 03:47 |
Zeno` |
I haven't looked yet |
| 03:48 |
Zeno` |
Oh, I LOVE the hot cobble idea |
| 03:48 |
Zeno` |
VanessaE will have to make a texture :D |
| 03:48 |
* Zeno` |
hides |
| 03:50 |
* VanessaE |
hides too |
| 03:51 |
* WindHero |
pulls Zeno` and VanessaE out fo hiding |
| 03:51 |
WindHero |
*of |
| 03:51 |
Zeno` |
We're playing hide-and-seek |
| 03:51 |
WindHero |
well I foundya |
| 03:51 |
Zeno` |
oh |
| 03:51 |
Zeno` |
xD |
| 03:52 |
WindHero |
yes, it's a special fire node called caverealms:constant_flame |
| 03:52 |
WindHero |
exactly like default fire, except it doesn't expire |
| 03:53 |
VanessaE |
you mean like fake_fire? |
| 03:54 |
WindHero |
yeah |
| 03:54 |
WindHero |
but still burns stuff |
| 03:54 |
VanessaE |
ohh |
| 03:54 |
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| 03:54 |
Zeno` |
so.... pfire? |
| 03:54 |
VanessaE |
well I can just copy HDX's fake fire texture for that :) |
| 03:54 |
WindHero |
yup :) |
| 03:55 |
WindHero |
new textures: dm_stone, stone_eyes, ruby_ore, ruby_crystal |
| 03:55 |
Zeno` |
I'm going to set up a big line of hot cobble for my fire walking demo |
| 03:55 |
WindHero |
hot_cobble |
| 03:55 |
WindHero |
:D |
| 03:55 |
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| 03:56 |
WindHero |
Jordach is convinced that hot cobble looks a lot like his molten stone texture |
| 03:56 |
WindHero |
(well, maybe not convinced, but he pointed it out) |
| 03:57 |
WindHero |
I'm playing with a synthesizer VST :D |
| 03:59 |
WindHero |
the official name of the fire node is caverealms:constant_flame |
| 03:59 |
WindHero |
it's also present in SkyLands' volcanic biome |
| 04:04 |
WindHero |
http://www.youtube.com/watch?v=09RUuTAM2H0 |
| 04:04 |
WindHero |
^I wanna make a minetest video with that music |
| 04:08 |
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| 04:10 |
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| 04:15 |
WindHero |
Zeno`, I finally visited your server today |
| 04:16 |
Zeno` |
really? cool :) |
| 04:16 |
Zeno` |
how was it? :3 |
| 04:16 |
WindHero |
deezl was so kind as to teleport me to a cave Sokomine found |
| 04:16 |
WindHero |
it's neat! |
| 04:16 |
Zeno` |
cheers :) |
| 04:17 |
WindHero |
So many shops with crystals used in the building @.@ |
| 04:17 |
Zeno` |
lol yep |
| 04:17 |
Zeno` |
told you they were popular |
| 04:17 |
WindHero |
heheh |
| 04:17 |
Zeno` |
if the cave deezl took you to had jungle trees, that's the cave I found |
| 04:18 |
WindHero |
nope, it was a single large one that was completely protected in Sokomine's name |
| 04:18 |
WindHero |
left completely natural |
| 04:18 |
Zeno` |
sokomine said she didn't like being underground, but then I noticed she was nearly always underground after that cave hehe |
| 04:19 |
WindHero |
rofl |
| 04:19 |
WindHero |
...what have I done? :3 |
| 04:20 |
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| 04:21 |
Zeno` |
I don't know the playernames, but a group of 3 or 4 have built their fortress in a caverealm hehe |
| 04:21 |
Zeno` |
I dunno... you made underground popular :p |
| 04:23 |
WindHero |
well good, minetest has enough of it :P |
| 04:23 |
Zeno` |
:) |
| 04:24 |
WindHero |
just like it has a ton of sky |
| 04:24 |
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| 04:25 |
Zeno` |
I still can't believe you had the same idea (a "caverealms") at the same time as I did, but you implemented it first so I was happy xD |
| 04:28 |
Zeno` |
you stole my idea! hehe j/k |
| 04:28 |
WindHero |
riiiiiiiiiiiight |
| 04:29 |
WindHero |
I'd been sitting on the idea for a while, iirc |
| 04:29 |
WindHero |
what'd be really neat: a sort of VerticalTest |
| 04:29 |
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| 04:29 |
WindHero |
with some 4 or 5 sky mods and another 4 or 5 underground mods |
| 04:30 |
WindHero |
space with planetoids |
| 04:30 |
WindHero |
moonrealms |
| 04:30 |
WindHero |
skylands |
| 04:30 |
WindHero |
surface |
| 04:30 |
WindHero |
subterrain |
| 04:30 |
WindHero |
caverealms |
| 04:30 |
WindHero |
nether |
| 04:30 |
WindHero |
VOID |
| 04:30 |
WindHero |
^kinda in a pattern like that |
| 04:31 |
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| 04:32 |
WindHero |
anyway, gtg now |
| 04:32 |
WindHero |
ja ne! |
| 04:33 |
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| 05:48 |
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| 05:48 |
Erikas0012 |
Hello |
| 05:48 |
jp__ |
Hello. |
| 05:48 |
Erikas0012 |
Anyone up for the main game? |
| 05:49 |
Erikas0012 |
jp_ how about you? |
| 05:49 |
jp__ |
How so ? |
| 05:50 |
Erikas0012 |
I mean,do you wanna play Minetest? |
| 05:51 |
jp__ |
No, too busy now. |
| 06:26 |
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| 07:37 |
Matsetes |
09:33:20: ERROR[main]: A serialization error occurred: 09:33:20: ERROR[main]: ServerEnvironment::loadMeta(): EnvArgsEnd not found 09:33:20: ERROR[main]: The server is probably running a different version of Minetest. |
| 07:37 |
Matsetes |
What does that mean? |
| 07:40 |
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| 07:42 |
ThatGraemeGuy |
Matsetes: looks like the server may be running a different version of minetest ;-) |
| 07:42 |
Matsetes |
It's a singleplayer game |
| 07:42 |
Matsetes |
And it worked right until this morning |
| 07:42 |
ThatGraemeGuy |
or perhaps your world's env_meta.txt file is somehow broken |
| 07:43 |
Matsetes |
It's empty |
| 07:43 |
ThatGraemeGuy |
there you go |
| 07:43 |
Matsetes |
An empty file |
| 07:44 |
ThatGraemeGuy |
Matsetes: see http://wiki.minetest.net/Troubleshooting#.E2.80.9CServerEnvironment::loadMeta.28.29:_EnvArgsEnd_not_found.E2.80.9D |
| 07:44 |
Matsetes |
Can I put an old version of that file? |
| 07:45 |
Matsetes |
Ok lol |
| 07:45 |
ThatGraemeGuy |
yes it isn't terribly important what exact values are in the file, just that it has the correct format |
| 07:46 |
Matsetes |
I think it's time to make regular backup of my world... =) |
| 07:46 |
Matsetes |
Thanks a lot! I was already thinking to kill myself |
| 07:46 |
ThatGraemeGuy |
that sounds like a great idea |
| 07:46 |
ThatGraemeGuy |
the backup, not the suicide :-o |
| 07:47 |
ThatGraemeGuy |
you still there? |
| 07:47 |
ThatGraemeGuy |
:-o |
| 07:47 |
Matsetes |
Yes ;) |
| 07:47 |
ThatGraemeGuy |
:-p |
| 07:49 |
Matsetes |
I use the world for videos on Youtube... It will be a terrible idea to compromise the world O.O |
| 07:51 |
Calinou |
hi |
| 07:51 |
Matsetes |
Hi! |
| 07:52 |
Matsetes |
Is there a good mod for lights? |
| 07:52 |
Matsetes |
The ones in mesecon are too expansive... |
| 07:52 |
Calinou |
More Blocks :P |
| 07:52 |
Calinou |
/giveme moreblocks:super_glow_glass -1 |
| 07:53 |
Calinou |
Map Tools has invisible light sources too |
| 07:53 |
ThatGraemeGuy |
homedecor also has a variety of lights |
| 07:53 |
Matsetes |
I have homedecor and moreblocks |
| 07:54 |
Matsetes |
What's the name of lights of homedecor? |
| 07:54 |
ThatGraemeGuy |
uhhhh |
| 07:54 |
ThatGraemeGuy |
search for string "light" using an inverntory mod? :-) |
| 07:54 |
Matsetes |
Ok, the glowlight |
| 07:55 |
Matsetes |
And what about coloured lights? |
| 07:55 |
ThatGraemeGuy |
that's a bit racist :-o |
| 07:55 |
* ThatGraemeGuy |
runs |
| 07:55 |
Matsetes |
=D |
| 07:55 |
Matsetes |
I'm not racist =,( |
| 07:56 |
* Matsetes |
cry |
| 07:56 |
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| 07:56 |
Krock |
hi |
| 07:56 |
Matsetes |
Hi |
| 07:57 |
ThatGraemeGuy |
Matsetes: not sure about other colours :-/ |
| 07:58 |
Matsetes |
Ok, no problem |
| 07:58 |
Matsetes |
I will see later on the forum =) |
| 07:58 |
Matsetes |
Bye =) |
| 08:01 |
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| 08:04 |
jp__ |
The last MT-dev (from yesterday) is quite slow when scrolling the inventory pages... |
| 08:13 |
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| 08:45 |
Calinou |
1,000 comment karma on reddit! |
| 08:50 |
Krock |
woo! |
| 08:50 |
jp__ |
Krock : your cart mod is forked from the 'lag01' one ? |
| 08:50 |
Krock |
jp__, nope, from pilzadam |
| 08:50 |
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| 08:51 |
jp__ |
3 forks on this thread... Idl which is the best :/ |
| 08:51 |
jp__ |
idk* |
| 08:51 |
Krock |
:3 |
| 08:51 |
Krock |
mine is the fastest |
| 08:51 |
jp__ |
But you're naturally partial... |
| 08:51 |
Krock |
xD |
| 08:52 |
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| 08:53 |
jp__ |
OK, picked the Krock one. |
| 08:53 |
Krock |
yay! |
| 08:55 |
jp__ |
Ah, error on init.lua... |
| 08:55 |
jp__ |
init.lua:17: attempt to concatenate field 'modpath' (a nil value) |
| 08:55 |
Krock |
wut? |
| 08:56 |
Krock |
jp__, you need to rename the folder |
| 08:56 |
jp__ |
something not work on this line : dofile(boost_cart.modpath.."/functions.lua") |
| 08:56 |
jp__ |
I rename to 'cart' |
| 08:57 |
Krock |
https://github.com/SmallJoker/boost_cart/blob/master/init.lua#L6 |
| 08:57 |
Krock |
but it's compatible to the carts mod |
| 08:58 |
jp__ |
Ah yeah, I haven't saw the 'boost'. |
| 08:58 |
jp__ |
-_- |
| 09:03 |
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| 09:03 |
jp__ |
BlockMen: https://forum.minetest.net/viewtopic.php?p=150445#p150445 |
| 09:04 |
jp__ |
Feel free to pick my model for your mod. |
| 09:05 |
BlockMen |
jp__, will consider to do that |
| 09:05 |
BlockMen |
looks indeed good |
| 09:06 |
jp__ |
Thanks. |
| 09:22 |
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| 09:36 |
Krock |
BlockMen, is it 100% compatible to pilzadam's bed mod? |
| 09:37 |
BlockMen |
no |
| 09:37 |
Krock |
ah |
| 09:53 |
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| 10:30 |
MinetestBot |
GIT: paramat commited to minetest/minetest_game: Fix boat flying up and some tweaks 5b5aa49 2014-08-07T12:27:40+02:00 http://git.io/ULmJcA |
| 10:32 |
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| 10:34 |
rubenwardy |
Hi all! |
| 10:34 |
sfan5 |
Hi rubenwardy |
| 10:34 |
PenguinDad |
Hello rubenwardy |
| 10:43 |
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| 10:46 |
MinetestBot |
GIT: Jat15 commited to minetest/minetest_game: Add API doors : Sound for door open and close. 5dbc738 2014-08-07T12:42:37+02:00 http://git.io/ljvP9A |
| 10:50 |
Erikas0012 |
Hey,anyone wanna play? |
| 10:58 |
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| 11:02 |
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| 11:13 |
Krock |
!tell Rhys happy b-day |
| 11:13 |
MinetestBot |
Krock: I'll pass that on when Rhys is around |
| 11:20 |
PenguinDad |
Krock: !tell me We are doomed! :P |
| 11:20 |
* sfan5 |
meows at PenguinDad |
| 11:21 |
Krock |
!tell PenguinDad We are doomed! :P |
| 11:21 |
MinetestBot |
Krock: I'll pass that on when PenguinDad is around |
| 11:21 |
PenguinDad |
Yay! |
| 11:21 |
MinetestBot |
PenguinDad: 08-07 16:21 UTC <Krock> We are doomed! :P |
| 11:21 |
* PenguinDad |
pets sfan5 |
| 11:22 |
* sfan5 |
purrs |
| 11:31 |
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| 11:49 |
MinetestBot |
GIT: zefram fysh.org commited to minetest/minetest_game: Fix door hardness detection for open/close sounds a1aee9a 2014-08-07T13:47:01+02:00 http://git.io/zeVZbw |
| 11:52 |
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| 12:00 |
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| 12:10 |
BlockMen |
Krock, https://github.com/BlockMen/beds/tree/dev |
| 12:10 |
BlockMen |
feedback if it works plz ;) |
| 12:12 |
Krock |
BlockMen,okay |
| 12:16 |
Krock |
BlockMen, http://pastebin.com/p8maExpy |
| 12:16 |
BlockMen |
well, you need 0.4.10 ofc |
| 12:17 |
BlockMen |
*of _Game |
| 12:17 |
Krock |
ah, MTG depends |
| 12:18 |
BlockMen |
i should add it to the topic aswell i guess |
| 12:18 |
Krock |
solved by removing 2 lines :) |
| 12:20 |
BlockMen |
^ then it could be that players are standing in beds again, but for testing it should be enough, yes :P |
| 12:25 |
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| 12:40 |
PenguinDad |
My beds look a bit headless https://cdn.mediacru.sh/k1rswy3gO4Bu.png |
| 12:42 |
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| 12:44 |
BlockMen |
PenguinDad :\ |
| 12:44 |
BlockMen |
how to reproduce? |
| 12:45 |
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| 12:46 |
PenguinDad |
Place a bed then place another bed so that their heads would be in the same position |
| 12:59 |
BlockMen |
PenguinDad, thx. fixed here: https://github.com/BlockMen/beds/commit/df313881ee132d3ec0c00915f298a612067a231e |
| 13:02 |
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| 13:04 |
PenguinDad |
Yep works now |
| 13:11 |
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| 13:11 |
MinetestBot |
PilzAdam: 08-06 21:57 UTC <Jordach> BFD has never been laggy. https://cdn.mediacru.sh/_14HLwQ6a-A3.png |
| 13:14 |
Krock |
BlockMen, that's a bit dangerous: https://github.com/BlockMen/beds/blob/master/nodes.lua#L4 |
| 13:26 |
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| 13:35 |
Jordach |
please tell me i'm not on weed |
| 13:35 |
Jordach |
or high |
| 13:35 |
Jordach |
>MinetestBot >InchraNet |
| 13:38 |
* PenguinDad |
thinks he's on wheat too |
| 13:54 |
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| 14:25 |
jojoa1997 |
how do you all rponounce linux? is it like L(eye)nux or l(in)nux |
| 14:25 |
Jordach |
2) |
| 14:26 |
jojoa1997 |
thought so thanks |
| 14:28 |
zash |
how very relevant to this channel |
| 14:28 |
Exio4 |
i pronounce it like linux :D |
| 14:31 |
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| 14:39 |
Jordach |
...so i made a more detailed but still simple minecart https://cdn.mediacru.sh/lCGkAPw7OKFx.png |
| 14:43 |
BlockMen |
^ looks nice |
| 14:44 |
Jordach |
BlockMen, actually going to do something with that |
| 14:44 |
BlockMen |
rollercoaster? :) |
| 14:45 |
Krock |
Jordach, I'd be interested to use that one instead of the old one :3 |
| 14:45 |
Jordach |
Krock, it isn't an actual full cube |
| 14:47 |
Krock |
Jordach, nah. doesn't matter |
| 14:54 |
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| 14:56 |
twoelk |
Jordach, how are you going to paste the textures to the inside? If it is a nodebox that is. |
| 14:56 |
Jordach |
twoelk, not a nodebox |
| 14:56 |
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| 14:59 |
Emperor_Emeralds |
Anyone have a copy of mauvbics old mods? |
| 15:02 |
twoelk |
some are in Riventest (the subgame) and others might be on OldCoder's webpage |
| 15:03 |
|
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| 15:05 |
Emperor_Emeralds |
Riventest was taken down |
| 15:06 |
twoelk |
Emperor_Emeralds: https://forum.minetest.net/viewtopic.php?f=9&t=9446 for Riventest and http://minetest.org/data/gamezips/index.html for old stuff |
| 15:07 |
twoelk |
uh? zip still seems downloadable |
| 15:07 |
Emperor_Emeralds |
thanks |
| 15:08 |
twoelk |
OldCoder also has an archive of old mods but does not state the author |
| 15:10 |
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| 15:15 |
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| 15:16 |
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| 15:21 |
Jordach |
https://cdn.mediacru.sh/_kDrGb3TL2yU.png |
| 15:22 |
sfan5 |
meow |
| 15:24 |
sfan5 |
Jordach: standing in a cart? |
| 15:24 |
Jordach |
working on it |
| 15:24 |
Jordach |
sfan5, home yet? |
| 15:24 |
sfan5 |
no |
| 15:24 |
sfan5 |
I just happens to wget that image |
| 15:24 |
sfan5 |
happened* |
| 15:28 |
twoelk |
sfan5: still enjoying the seaside? |
| 15:28 |
sfan5 |
twoelk: yes |
| 15:29 |
Exio4 |
you're not enjoying it enough ... |
| 15:29 |
Exio4 |
... you're in irc, right? |
| 15:30 |
twoelk |
went bathing in the Baltic two weeks ago. Had terific waves. Not so often on the Baltic side |
| 15:30 |
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| 15:31 |
sfan5 |
Exio4: yes |
| 15:31 |
sfan5 |
Exio4: but I was at the sea the last 2 hrs |
| 15:31 |
sfan5 |
o/ Calinou |
| 15:31 |
Calinou |
hi |
| 16:06 |
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| 16:19 |
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| 16:20 |
Jordach |
there is no need to be upset |
| 16:20 |
Jordach |
https://cdn.mediacru.sh/288sAnPFGh6w.png |
| 16:33 |
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| 16:41 |
Krock |
Jordach, I'd like to see it uphill |
| 16:42 |
Jordach |
Krock, it should work |
| 16:43 |
Jordach |
https://cdn.mediacru.sh/0zVyP2Bx0o2W.png |
| 16:43 |
Krock |
Jordach, and the feets are ... stuck in the rails? |
| 16:43 |
Jordach |
Krock, solved that |
| 16:43 |
Krock |
neat |
| 16:43 |
Jordach |
exactly aligned |
| 16:44 |
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| 16:51 |
Jordach |
the hitbox will always fit even if it's the wrong way round https://cdn.mediacru.sh/Gr3QcqQ1Ap7c.png |
| 16:56 |
Krock |
uuh |
| 16:56 |
Krock |
next step: try to make collision box better |
| 16:57 |
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| 16:58 |
Jordach |
Krock, rotating collision boxes == better |
| 16:58 |
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| 16:58 |
Krock |
k |
| 16:58 |
MinetestBot |
LemonLake: 08-07 20:36 UTC <Jordach> https://www.youtube.com/watch?v=727zX-wh_J0 NSFW |
| 17:00 |
Jordach |
and new inv + wield images https://cdn.mediacru.sh/UYoen8F0mESd.png |
| 17:12 |
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| 17:17 |
Jordach |
TIL Boats are smooth moving |
| 17:17 |
* Krock |
's carts move smoothly, too :) |
| 17:19 |
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| 17:20 |
Calinou |
rotating collision boxes are infinitely hard |
| 17:20 |
Megaf |
Hi you |
| 17:20 |
Calinou |
please stick to 16 × 16 item textures |
| 17:20 |
Calinou |
you avoid issues and decrease file size |
| 17:20 |
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| 17:28 |
OldCoder |
twoelk, Actually I think I do |
| 17:28 |
OldCoder |
It's a copy of the .ru archive |
| 17:28 |
OldCoder |
Which I think includes the author in the path; not sure |
| 17:32 |
twoelk |
for people searching for old mods that might be interesting information |
| 17:33 |
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| 17:34 |
twoelk |
as far as I remember one cannot see who made the mod before opening the zip and looking for information in some license or other included file |
| 17:35 |
Calinou |
john_minetest, I've seen a Rainbow Dash on some flat creative server |
| 17:35 |
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| 17:35 |
Megaf |
Hi you |
| 17:50 |
Sokomine |
hi |
| 17:51 |
Sokomine |
i'm still puzzled about that error windows user reported with my analyze_mts-routine |
| 17:51 |
Krock |
two windows users :3 |
| 17:52 |
Sokomine |
twoelk was using your build, wasn't he? |
| 17:52 |
Sokomine |
might be intresting to see if other builds have similar problems |
| 17:52 |
Sokomine |
perhaps there's something wrong with the file and it does not have any effects under linux |
| 17:53 |
Krock |
there haven't been any changes which could affect that |
| 17:53 |
Sokomine |
no. it's more likely something related to lua as such |
| 17:54 |
Sokomine |
do you use luajit? |
| 17:58 |
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| 18:02 |
Krock |
Sokomine, yes i do |
| 18:03 |
Krock |
run_in_place, gettext, sound, curl, luajit |
| 18:06 |
Sokomine |
hm. maybe luajit is diffrent from normal lua there? |
| 18:06 |
Sokomine |
can you try with another built? |
| 18:09 |
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| 18:10 |
Krock |
Sokomine, already did with the official mingw one |
| 18:10 |
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grrk-bzzt joined #minetest |
| 18:10 |
Krock |
but it has luajit too |
| 18:22 |
twoelk |
Sokomine: and I had similar results with the officiall msvc built |
| 18:22 |
* rubenwardy |
gave up on SDL, and is using pygame instead |
| 18:28 |
twoelk |
Sokomine: and similar with the Blockman build from 2014-06-27 |
| 18:32 |
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| 18:33 |
twoelk |
Sokomine: and similar with minetest-0.4.9-5fb8778-sfan-20140623 :-( |
| 18:34 |
Krock |
twoelk, I think i will give same results until minetest 0.4.8 |
| 18:34 |
Krock |
(where VM has ben added) |
| 18:34 |
twoelk |
maybe windows cant handle the path? |
| 18:35 |
Krock |
it can open them but not read |
| 18:35 |
Krock |
seems like Lua thinks, the file is at the end already |
| 18:37 |
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john_minetest left #minetest |
| 18:44 |
twoelk |
the list of mts files in the debug is not complete so maybe it trips while analyzing |
| 18:46 |
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| 18:50 |
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| 18:59 |
Sokomine |
twolk: ah. thank you for checking it out! |
| 18:59 |
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| 18:59 |
Sokomine |
still odd why there seems to be an error. maybe the file is smaller than expected? |
| 19:00 |
Sokomine |
yes. it always fails at the same file. which is odd |
| 19:00 |
Jordach |
WTF |
| 19:01 |
Jordach |
https://cdn.mediacru.sh/37mEXk_0JT9D.png |
| 19:01 |
Jordach |
just void, nothing else |
| 19:01 |
Jordach |
the server completely stops responding and doesn't produce a hanging state |
| 19:02 |
Calinou |
it's not void, it's ignore |
| 19:02 |
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| 19:02 |
Calinou |
nice GodMode icon :p |
| 19:04 |
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| 19:10 |
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| 19:12 |
Krock |
Jordach, for me, a rejoin helped |
| 19:12 |
Krock |
and you still didn't fix that texture :3 |
| 19:12 |
Jordach |
Krock, this is still occuring |
| 19:12 |
Krock |
uh |
| 19:12 |
Jordach |
removing BlockMen's beds allieviates it |
| 19:12 |
Jordach |
(it's due to loading of the bed spawn file) |
| 19:12 |
* Krock |
can't find any fail in his beds mod |
| 19:13 |
Krock |
..anymore |
| 19:15 |
BlockMen |
he changed the code himself |
| 19:15 |
BlockMen |
and then blamed me -.-' |
| 19:15 |
BlockMen |
https://github.com/Jordach/big_freaking_dig/commit/9fbad6587923d401fd9c8794a48d271f77ec8471#diff-9a854be4b2c0541550ae6a2789f244b3R14 |
| 19:15 |
Jordach |
https://github.com/Jordach/big_freaking_dig/commit/48b8fdbe35d0b38ce514aa3c985a69d9451f2556 |
| 19:18 |
rubenwardy |
Silly Jordach with binary genders |
| 19:18 |
Jordach |
rubenwardy, genders is actually expandable |
| 19:18 |
Jordach |
very much so] |
| 19:18 |
Jordach |
just assign model = 2 for another model |
| 19:20 |
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| 19:21 |
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| 19:21 |
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| 19:22 |
* Jordach |
grabs popcorn while c55 goes nuts over RBA |
| 19:22 |
Jordach |
at least it wasn't near half the smooth lighting engine :3 |
| 19:22 |
twoelk |
Sokomine: hopefully not church_2 that I just noticed in the schems folder :-) |
| 19:23 |
Sokomine |
twoelk: no, don't worry. church_2 is read by a diffrent routine :-) |
| 19:24 |
Sokomine |
twoelk: though you ought to expand church2 with nodes from cottages. the rest of the village needs that mod anyway :-) |
| 19:24 |
twoelk |
so somewhere between c_bank and c_bank2 ? |
| 19:24 |
Calinou |
what is "absheight" flag for ore generation? |
| 19:26 |
twoelk |
well it is modelled of them dazzling white chalk churches in Denmark and just south of the border |
| 19:27 |
Sokomine |
twoelk: most likely in c_bank, yes |
| 19:27 |
PenguinDad |
Calinou: https://github.com/minetest/minetest/blob/17345404bad71989238d492ed2e23c97f5681065/doc/lua_api.txt#L487 |
| 19:27 |
twoelk |
to be honest some ideas for the church came from a similar Lego modell of the sixties |
| 19:28 |
twoelk |
the strange setback of the roof for example |
| 19:31 |
twoelk |
ugh, checking against a list in buildings.lua? that doesn't let me just rename files to exclude processing? |
| 19:32 |
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| 19:33 |
Calinou |
thanks PenguinDad :) |
| 19:34 |
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frecel joined #minetest |
| 19:47 |
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zsoltisawesome_ joined #minetest |
| 19:48 |
zsoltisawesome_ |
hi all |
| 19:48 |
Krock |
rename zo Zsolisawesomepls |
| 19:48 |
zsoltisawesome_ |
cant |
| 19:48 |
zsoltisawesome_ |
already in use |
| 19:49 |
Krock |
oh |
| 19:49 |
* sfan5 |
meows at Krock |
| 19:49 |
* Krock |
sfan5s meow |
| 19:49 |
* zsoltisawesome_ |
slaps sfan5 |
| 19:49 |
zsoltisawesome_ |
no! |
| 19:49 |
Jordach |
BFD: buggiest it's ever been! |
| 19:49 |
zsoltisawesome_ |
yay! bugs to squash |
| 19:50 |
zsoltisawesome_ |
I think I have gotten to the point where computers are getting boring |
| 19:50 |
zsoltisawesome_ |
;( |
| 19:50 |
LemonLake |
Hiya zsolt! |
| 19:51 |
LemonLake |
Hows the you been? |
| 19:52 |
* sfan5 |
licks zsoltisawesome_ |
| 19:52 |
zsoltisawesome_ |
fine |
| 19:52 |
zsoltisawesome_ |
i'm 14 now |
| 19:52 |
Calinou |
hi |
| 19:52 |
LemonLake |
happy birthday :p |
| 19:53 |
Jordach |
it's Rhys' bday as well |
| 19:53 |
LemonLake |
it's everyones birthday |
| 19:53 |
LemonLake |
i should be celebrating really, but all i end up doing is spending my entire day drawing |
| 19:53 |
PenguinDad |
I still have to wait ~4 months until I get 14 :( |
| 19:53 |
Krock |
zsoltisawesome_, left you a !tell message but seems like you'll never get it |
| 19:54 |
Krock |
I have to wait N/A months until I get 14 |
| 19:54 |
zsoltisawesome_ |
Krock: ha |
| 19:54 |
zsoltisawesome_ |
well, it was on the 4th |
| 19:56 |
Jordach |
and if you were kind enough to me i would have paid for one game on steam or GoG or elsewhere |
| 19:56 |
PenguinDad |
So you got to the point where computers are boring and girls are very interesting? :> |
| 19:58 |
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| 19:58 |
Drae |
Hi |
| 19:59 |
Krock |
PenguinDad, that's a no-go question :P |
| 19:59 |
Krock |
Hi Drä |
| 19:59 |
Drae |
U know what I can't gtg |
| 20:08 |
PenguinDad |
Krock: then it's a yes-run or yes-walk question :P |
| 20:09 |
* Krock |
facehoofs |
| 20:09 |
|
Fohlen left #minetest |
| 20:12 |
Calinou |
yes-crouch |
| 20:13 |
|
asie joined #minetest |
| 20:14 |
PenguinDad |
Oh no the Fohlen left |
| 20:14 |
sfan5 |
PenguinDad: pls |
| 20:15 |
Jordach |
yes mein furher :3 |
| 20:15 |
sfan5 |
wat |
| 20:17 |
Calinou |
kraft. |
| 20:21 |
|
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| 20:37 |
Jordach |
sfan5, https://wavo.me/wavoexclusives/savant-protos-exclusive-full-album-stream |
| 20:38 |
Jordach |
!tw https://twitter.com/SavantOfficial/status/497475206156267522 |
| 20:38 |
MinetestBot |
Have a listen. Share it. Repeat. http://fb.me/3iHx1wgDh (@SavantOfficial) |
| 20:39 |
* PenguinDad |
faints |
| 20:43 |
|
proller joined #minetest |
| 20:44 |
Jordach |
PenguinDad, activate the /dev/audio/ | lame output.mp3 |
| 20:45 |
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WindHero joined #minetest |
| 20:45 |
Jordach |
hai der WindHero |
| 20:45 |
WindHero |
ohai, Jordach |
| 20:46 |
WindHero |
how goeth things in Hawaii's antipodes? |
| 20:46 |
WindHero |
*near |
| 20:47 |
Jordach |
WindHero, https://wavo.me/wavoexclusives/savant-protos-exclusive-full-album-stream |
| 20:47 |
Calinou |
night |
| 20:47 |
WindHero |
'night, Calinou |
| 20:48 |
* Jordach |
waits for Protos on Spotify for syncage |
| 20:48 |
WindHero |
it's neat when groups do that... |
| 20:49 |
Jordach |
WindHero, Savant is well, let's say has issues like me and releases often and publicly |
| 20:49 |
WindHero |
xD |
| 20:50 |
WindHero |
I get that way a bit too when I really get into developing a mod |
| 20:50 |
WindHero |
for example, if someone doesn't post on CaveRealms within then next 20-30 minutes, I'll be making my third post in a row due to another update :P |
| 20:50 |
zsoltisawesome_ |
WindHero! |
| 20:51 |
Jordach |
WindHero, i made a modified version of Pilz's carts |
| 20:51 |
WindHero |
zstol! |
| 20:51 |
WindHero |
Jordach: I saw |
| 20:51 |
WindHero |
*zsolt |
| 20:51 |
WindHero |
I |
| 20:51 |
zsoltisawesome_ |
sorry I vanished from existance |
| 20:51 |
WindHero |
will have to download later |
| 20:51 |
WindHero |
hey, things happen |
| 20:51 |
zsoltisawesome_ |
UGH! |
| 20:52 |
zsoltisawesome_ |
steam! stop offering me free games to fill my hard drive with! |
| 20:52 |
Jordach |
zsoltisawesome_, i don't have that issue |
| 20:52 |
Jordach |
just play TF2 |
| 20:52 |
zsoltisawesome_ |
already have that |
| 20:52 |
WindHero |
I try to avoid that by sticking with consoles/handhelds |
| 20:52 |
WindHero |
SSBB for lyfe |
| 20:53 |
zsoltisawesome_ |
what sucks is that the thing doesn't respond to mouse movement for like 2 seconds after i move |
| 20:53 |
zsoltisawesome_ |
WindHero: Same |
| 20:53 |
WindHero |
or just TRY to play Kid Icarus on level 9 difficulty |
| 20:53 |
WindHero |
*Uprising |
| 20:53 |
zsoltisawesome_ |
:O |
| 20:54 |
Jordach |
WindHero, i'm one of the few who can go beyond level 45 on Tetris DS |
| 20:54 |
WindHero |
funny how I can beat 5 consecutive stages of Mega Man 1 without getting a game over, but only am on level 2 of the original Kid Icarys |
| 20:54 |
WindHero |
*Icarus |
| 20:54 |
WindHero |
Jordach, with a classic tetris game, my dad got up to level 144 or so once |
| 20:54 |
Jordach |
WindHero, nothing beats Tetris DS |
| 20:55 |
WindHero |
that's about one of the only three games he can play WELL |
| 20:55 |
WindHero |
I missed out on it... |
| 20:55 |
Jordach |
i played that long and that often i began to actively see tetrominoes in thin air |
| 20:55 |
WindHero |
xD |
| 20:55 |
WindHero |
oh dear. |
| 20:55 |
zsoltisawesome_ |
lol |
| 20:56 |
Jordach |
PenguinDad, too busy rocking out to Sword of Destiny :D |
| 20:56 |
WindHero |
I've dumped way too much time into Fire Emblem Awakening... |
| 20:56 |
zsoltisawesome_ |
nothing is fun anymore :( |
| 20:57 |
zsoltisawesome_ |
not even minetest |
| 20:57 |
zsoltisawesome_ |
I think thats a sign I wanna go back to school |
| 20:58 |
WindHero |
that sounds... messed up xD |
| 20:58 |
zsoltisawesome_ |
WindHero: didn't think you were a Nintendo guy |
| 20:58 |
zsoltisawesome_ |
WindHero: aye |
| 20:58 |
WindHero |
lol, what did you think I was? |
| 20:58 |
zsoltisawesome_ |
idk |
| 20:59 |
zsoltisawesome_ |
a person I guess |
| 20:59 |
zsoltisawesome_ |
:P |
| 20:59 |
WindHero |
whelp, definitely a die hard nintendo guy |
| 20:59 |
|
paramat left #minetest |
| 20:59 |
WindHero |
there are literally less than 10 games that aren't on Nintendo that I would play |
| 20:59 |
zsoltisawesome_ |
as am i |
| 20:59 |
WindHero |
Kingdom Hearts 1 & 2, Ape Escape 2, and Ratchet and Clank come to mind |
| 21:00 |
zsoltisawesome_ |
ah yes |
| 21:01 |
zsoltisawesome_ |
we ought to brawl one of these days |
| 21:01 |
WindHero |
I wish we could, but.... |
| 21:01 |
zsoltisawesome_ |
but ?\ |
| 21:01 |
WindHero |
the servers for all Wii and NDS games got taken down |
| 21:01 |
WindHero |
we'd have to jailbreak the systems or something like that |
| 21:01 |
zsoltisawesome_ |
I already have :P |
| 21:02 |
WindHero |
plus, my internet is %&^* for online games |
| 21:02 |
zsoltisawesome_ |
The console is totally lifeless without wifi |
| 21:02 |
WindHero |
sometimes. |
| 21:02 |
Jordach |
new Soapstone nodes https://cdn.mediacru.sh/IfWdgDvSKuiz.png |
| 21:02 |
zsoltisawesome_ |
Jordach: make them edible |
| 21:02 |
WindHero |
nice, never be dirty again |
| 21:02 |
Jordach |
zsoltisawesome_, soapstone as in the material used for kitchens |
| 21:03 |
Jordach |
sometimes you can find a hill with it embedded |
| 21:03 |
zsoltisawesome_ |
so its not soap? |
| 21:03 |
Jordach |
it doesn't go into cobble either, simply because IRL it is mined with diamond encrusted equipment |
| 21:05 |
WindHero |
soapstone chess pieces.... |
| 21:06 |
Jordach |
WindHero, BFD has already outgrown Dreambuilder in size (MB not gameplay_ |
| 21:06 |
WindHero |
:O |
| 21:06 |
* WindHero |
looks at his 3.3 MB SkyTest |
| 21:06 |
WindHero |
that's amazing.... |
| 21:07 |
Jordach |
WindHero, by stripping away the useless stuff, it's about ~20mb usable media |
| 21:08 |
WindHero |
BIG freaking dig indeed. |
| 21:09 |
Jordach |
and VanessaE periodically updates her media cache for cURL clients |
| 21:10 |
zsoltisawesome_ |
I feel like eating chocolate pretzel sticks and watching anime |
| 21:10 |
zsoltisawesome_ |
and just laying |
| 21:10 |
WindHero |
Dude, if you're gonna eat something while watching anime, it's gotta be Pocky |
| 21:10 |
zsoltisawesome_ |
aye |
| 21:11 |
Jordach |
what the fuck |
| 21:11 |
zsoltisawesome_ |
yum |
| 21:11 |
WindHero |
...what anime would you watch, coincidentally |
| 21:11 |
WindHero |
*? |
| 21:11 |
WindHero |
Jordach: what? |
| 21:11 |
zsoltisawesome_ |
idk? maybe a music one, maybe FMA |
| 21:11 |
* PenguinDad |
hopes his flash player doesn't die again |
| 21:12 |
Jordach |
WindHero, all that runs in the BFD Server VM is the Minetest Server instance - and it's not even going near 100% usage |
| 21:12 |
Jordach |
https://cdn.mediacru.sh/EmRojI_OO7zW.png |
| 21:12 |
* zsoltisawesome_ |
commands PenguinDad's flash player to die |
| 21:12 |
zsoltisawesome_ |
^ WindHero |
| 21:12 |
PenguinDad |
Awwww come on! |
| 21:13 |
zsoltisawesome_ |
lol |
| 21:13 |
* WindHero |
cancel's zsolt's command |
| 21:13 |
zsoltisawesome_ |
PenguinDad: Y U NO use Gnash? |
| 21:13 |
Jordach |
WHAT THE FUCK |
| 21:13 |
* WindHero |
sends zsolt a virus filling his screen with cats |
| 21:13 |
zsoltisawesome_ |
:P |
| 21:13 |
Jordach |
https://cdn.mediacru.sh/UlEaT8sewqPU.png |
| 21:13 |
Jordach |
not even breaking 10% |
| 21:13 |
zsoltisawesome_ |
WindHero: one of those actually exist |
| 21:14 |
WindHero |
Jordach, that is amazing, and super cool |
| 21:14 |
WindHero |
I don't doubt it, zsolt |
| 21:14 |
zsoltisawesome_ |
lol |
| 21:14 |
Jordach |
WindHero, Task Manager with MT + VM active doesn't go over 35% utilised |
| 21:15 |
zsoltisawesome_ |
ITS XCFE! Woot! |
| 21:15 |
PenguinDad |
zsoltisawesome_: Because tree on top of roots :D |
| 21:15 |
WindHero |
for once, MT can be called efficient |
| 21:15 |
Jordach |
https://cdn.mediacru.sh/geH7UeAepPYp.png |
| 21:16 |
WindHero |
neat |
| 21:18 |
LemonLake |
im bored, time for a new anime |
| 21:18 |
WindHero |
have you watched the first 5 episodes of SAO II? |
| 21:24 |
|
NobbyNobbs joined #minetest |
| 21:24 |
NobbyNobbs |
hi |
| 21:25 |
Jordach |
i'm on a boat! |
| 21:25 |
Jordach |
https://cdn.mediacru.sh/eKyWJCJ9JOZX.png |
| 21:31 |
blaise |
hrmm |
| 21:31 |
blaise |
is there an official xda developers irc channel? |
| 21:33 |
BlockMen |
Jordach, http://youtu.be/8J5CdEhQ1jw?t=29s :P |
| 21:33 |
Jordach |
dat low framerate |
| 21:39 |
|
BlockMen left #minetest |
| 21:55 |
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kahrl joined #minetest |
| 22:06 |
blaise |
Gah |
| 22:06 |
blaise |
16:23:07: ACTION[ServerThread]: Server: Player with the name "Admin" tried to connect from 82.137.15.38 but it was disallowed for the following reason: That is a clearly false, misleading, or otherwise disallowed username. Please choose a unique username and try again. |
| 22:06 |
blaise |
Erry Dey |
| 22:07 |
blaise |
50k times a day |
| 22:07 |
blaise |
why do they keep trying |
| 22:07 |
blaise |
and how come this boat mod that is apparently included in minetest_game keeps crashing my server?! |
| 22:07 |
VanessaE |
blaise: because Buildcrap sets the default username to "Admin" |
| 22:08 |
VanessaE |
that's its equivalent to "singleplayer" or some crap |
| 22:08 |
VanessaE |
as for the boat mod, no clue - I thought there were fixes made to it recently? |
| 22:13 |
blaise |
possibly.. |
| 22:14 |
blaise |
I'm still running the official release 0.4.10.0 |
| 22:14 |
blaise |
although I have 0.4.10.4 on my android |
| 22:14 |
blaise |
XD |
| 22:14 |
blaise |
and I can't start a server with the android version, it just crashes |
| 22:15 |
blaise |
works as a client on my motorola atrix HD (mb866, or 688 or 868, or some crap) |
| 22:15 |
blaise |
perfectly as a client, actually |
| 22:16 |
blaise |
cept for the online mod stuffs |
| 22:16 |
Jordach |
blaise, i may eventually make a version for Windows Phone |
| 22:16 |
blaise |
but when I try to run it on my original moto atrix 4g, it loads everything and then I get to stare at a blue screen with nothing else.. no clouds, no menu, no nothing.. |
| 22:17 |
blaise |
Jordach: cool, good luck... I'll never own a windows phone.. and if I do.. I'll put linux on it.. XD |
| 22:17 |
blaise |
like I did the xbox |
| 22:20 |
Jordach |
blaise, getting a Lumia 620 |
| 22:21 |
Jordach |
figured it might be some fun trying to get a legit MT for WinPho |
| 22:21 |
blaise |
yeh |
| 22:21 |
Jordach |
if they're giving us a file browser, then why not |
| 22:21 |
blaise |
I'll go homicidal if I get stuck with a windows phone |
| 22:22 |
blaise |
or however that word is spelt |
| 22:22 |
Jordach |
blaise, it makes it better when Cortana says Siri won't be saving the universe in 500 years |
| 22:22 |
blaise |
pfft |
| 22:22 |
blaise |
NovaCorp might. |
| 22:23 |
blaise |
XD |
| 22:23 |
|
swaaws joined #minetest |
| 22:23 |
blaise |
with the help of StarLord |
| 22:27 |
blaise |
(guardians of the galaxy plug) |
| 22:29 |
blaise |
Taoki: Hah! my avatar img is ANIMATED |
| 22:29 |
blaise |
XD |
| 22:31 |
|
Hirato joined #minetest |
| 22:43 |
crazyR |
is there a way to give a lua controller a digiline channel name |
| 22:43 |
crazyR |
so that the lua controller can be identified by that channel name |
| 22:47 |
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Lunatrius joined #minetest |
| 23:03 |
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CraigyDavi` joined #minetest |
| 23:06 |
Jordach |
boats now do 2.2x their normal speed 4.5m/s -> 10m/s |
| 23:06 |
Jordach |
carts are 2.6x normal; 8m/s -> 20m/s |
| 23:06 |
Jordach |
i may have bumped up transport speed :) |
| 23:11 |
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OldCoder joined #minetest |
| 23:21 |
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Taoki joined #minetest |
| 23:35 |
crazyR |
anyone know if its posible to shutdown a linux minetest server without killing the proccess. in other world is it posible to invoke the shutdown function via ssh/terminal. so that it does a proper shutdown |
| 23:37 |
VanessaE |
the "proper" way is to send it a SIGINT |
| 23:37 |
VanessaE |
which requires killing the process |
| 23:38 |
VanessaE |
but that initiates a clean shutdown |
| 23:38 |
VanessaE |
that's how my script shuts down my servers each morning for their scheduled backup |
| 23:38 |
twoelk |
so my attempt to "grow" my house results in a house full of treemonsters :-D |
| 23:38 |
zash |
"killing" means sending a signal |
| 23:38 |
VanessaE |
zash: indeed. |
| 23:39 |
crazyR |
so whats the correct way to kill the proccess "the nice way" lol :P |
| 23:40 |
VanessaE |
kill -INT <pid> |
| 23:40 |
VanessaE |
or, killall -INT minetestserver |
| 23:40 |
crazyR |
ahh thanks, its the -INT that i was missing, |
| 23:42 |
zash |
Doesn't it do the same on SIGTERM? |
| 23:42 |
twoelk |
cant the mtserver be asked to kindly commit suicide? |
| 23:43 |
VanessaE |
zash: I am not certain - I'm going by what celeron55 said. |
| 23:43 |
twoelk |
or maybe sepuku with a nice haiku as last action |
| 23:44 |
VanessaE |
heh |
| 23:45 |
zash |
try kill -SIGSEPUKU |
| 23:46 |
crazyR |
would be nice if minetest had a real cli that allowed us to talk to it from terminal whilst it was running |
| 23:53 |
|
crazyR joined #minetest |
| 23:53 |
twoelk |
like the irc mod is missused for? |
| 23:54 |
VanessaE |
haha |