| Time |
Nick |
Message |
| 00:07 |
MinetestBot |
[git] kahrl -> minetest/minetest: Don't serialize StaticObjectList with > 65535 objects 0cde032 http://git.io/vcqNl (2015-09-29T01:55:12+02:00) |
| 00:13 |
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| 00:14 |
Puka_ |
Looking to join server with technic and pipeworks pls... |
| 00:30 |
MinetestBot |
[git] Rui914 -> minetest/minetest_game: Remove ugly def of xpanes 1f85f00 http://git.io/vcqjN (2015-09-29T01:26:02+01:00) |
| 00:30 |
MinetestBot |
[git] LeMagnesium -> minetest/minetest_game: Add option to disable bed's night skip - Solve second point of #512 by adding a setting, `enable_bed_night_skip` , with default value of `true`. 279b85f http://git.io/vcqjA (2015-09-29T01:25:40+01:00) |
| 00:34 |
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| 00:40 |
exio4 |
hai |
| 00:40 |
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| 00:41 |
exio4 |
how is everything going, wild minetesters |
| 00:42 |
Puka_ |
need to find new server |
| 01:01 |
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| 01:04 |
nm0i |
Why |
| 01:09 |
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| 01:11 |
swift110-phone |
Hey |
| 01:16 |
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| 01:44 |
waressearcher2 |
http://jordach.net/Media/bfdmap.png those borders betwenn those dirt,snow,sand they are very precise, is it possible to add some noise ? |
| 01:44 |
VanessaE |
turn on biome blend. |
| 01:45 |
VanessaE |
(should already be on) |
| 01:54 |
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| 02:02 |
lordfingle |
Hi, I'd just like to announce to the community that I'm debugging lua mods very successfully using the Visual Studio 2013 IDE. I think that's worth noting in the wiki. I'm happy to do this myself if I can get an account? |
| 02:04 |
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| 02:05 |
Puka_ |
OldCoder? |
| 02:05 |
OldCoder |
Puka_, Howdy |
| 02:05 |
Puka_ |
Hi |
| 02:05 |
OldCoder |
Switch to irc.oldcoder.org #minetest-oldcoder |
| 02:05 |
OldCoder |
and receive the interact |
| 02:07 |
OldCoder |
Puka_, can you read me there? |
| 02:07 |
VanessaE |
Puka_: I put the server back up. |
| 02:07 |
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| 02:12 |
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| 02:13 |
OldCoder |
VanessaE, Hi |
| 02:13 |
OldCoder |
VanessaE, I'm running low on disk space but if you do shut down I hate to see worlds die |
| 02:13 |
OldCoder |
Talk to me about transfer if it comes to this. But maybe just make your rules stricter. |
| 02:13 |
VanessaE |
well I put them back online. seems people wanted them |
| 02:13 |
OldCoder |
Start booting out troublemakers. |
| 02:13 |
VanessaE |
it's not a rules thing. |
| 02:13 |
OldCoder |
No? |
| 02:13 |
OldCoder |
What was the issue? |
| 02:14 |
VanessaE |
server/engine bugs pissing me off. |
| 02:14 |
OldCoder |
Hm |
| 02:14 |
OldCoder |
can't argue with that |
| 02:14 |
OldCoder |
Proller would see "Join the Dark Side!" |
| 02:14 |
OldCoder |
:D |
| 02:14 |
OldCoder |
say * |
| 02:14 |
OldCoder |
he promises to be nicer in the future BTW |
| 02:14 |
OldCoder |
and does have a sense of humor |
| 02:14 |
VanessaE |
though four of the servers are just so little-users who cares if they go offline |
| 02:15 |
OldCoder |
Any major buildings? |
| 02:15 |
VanessaE |
used* |
| 02:15 |
VanessaE |
not really, n o |
| 02:15 |
OldCoder |
I could take the urban centers and merge them into one of my worlds |
| 02:15 |
OldCoder |
Hm; so those *are* wasted? |
| 02:15 |
OldCoder |
But you have a few metropolises? |
| 02:15 |
OldCoder |
in other worlds |
| 02:15 |
VanessaE |
sorta. |
| 02:16 |
OldCoder |
proller would be quite happy to have you :-) But I hope to get Freeminer and MT merged again |
| 02:16 |
VanessaE |
there are spread-out "cities" on some of them, yes |
| 02:16 |
OldCoder |
Hm; let me copy them sometime |
| 02:16 |
OldCoder |
Works should not die |
| 02:16 |
OldCoder |
So, some bugs got aggravating |
| 02:16 |
OldCoder |
And let me guess |
| 02:16 |
OldCoder |
Core devs were not responsive? |
| 02:16 |
OldCoder |
Otherwise you'd not be p*ssed |
| 02:18 |
VanessaE |
kahrl pushed a patch that'll help some, thankfully, but generally not as responsive as they should be, quite frankly. |
| 02:18 |
OldCoder |
Yep |
| 02:18 |
OldCoder |
Pressure will help |
| 02:18 |
OldCoder |
Make it clear you won't rule out |
| 02:18 |
OldCoder |
Possibly considering moving to Freeminer |
| 02:19 |
OldCoder |
Competition is a good thing |
| 02:19 |
OldCoder |
If you and I both did... Heh... what would happen to the server list? |
| 02:19 |
OldCoder |
VanessaE, what % of the list do we hold jointly now? |
| 02:20 |
VanessaE |
not suree |
| 02:20 |
OldCoder |
And I have at least 6 more worlds to bring back |
| 02:20 |
VanessaE |
maybe a quarter |
| 02:20 |
OldCoder |
A big % |
| 02:20 |
OldCoder |
Just that? |
| 02:20 |
OldCoder |
Of the large and interesting worlds? |
| 02:20 |
OldCoder |
% is higher |
| 02:20 |
VanessaE |
you have 13 "minetest.org" worlds |
| 02:20 |
OldCoder |
Yep |
| 02:20 |
VanessaE |
I have 6 or 7 |
| 02:20 |
OldCoder |
20 when all are back |
| 02:20 |
OldCoder |
27 / 120 |
| 02:20 |
VanessaE |
so that's 20 out of 114 |
| 02:20 |
OldCoder |
Yep |
| 02:21 |
OldCoder |
Small %. But high quality %. Correct? |
| 02:21 |
VanessaE |
I'd like to think so |
| 02:21 |
OldCoder |
Yep |
| 02:21 |
OldCoder |
Maybe things will feel better tomorrow |
| 02:21 |
OldCoder |
Anyway wb to your worlds |
| 02:22 |
VanessaE |
thanks. they were only down for 4 hours though. |
| 02:30 |
comradmax |
does anyone run a server in AWS, and can a micro handle it? |
| 02:32 |
lordfingle |
I have successfully run a minecraft on a AWS micro instance, and I have so far found that minetest has lower resource requirements. Should be fine. |
| 02:33 |
comradmax |
i might try that sometime |
| 02:37 |
lordfingle |
If you want to experiment you can make it even cheaper by using a "spot instance" type - In reality these are rarely reset and quite fine for multiplayer sessions. |
| 02:39 |
comradmax |
i was thinking of riding the free 1st year of micro, and open new accounts with new emails as time goes by |
| 02:39 |
lordfingle |
Sounds like a plan initially, but I think you need to provide credit card details. |
| 02:40 |
comradmax |
micro is free for first year. and it's $16/mo when it's not free, and running 24/7 |
| 02:41 |
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| 02:41 |
cg_ |
https://github.com/minetest/minetest/pull/3211 |
| 02:41 |
EUGD |
anybody want to rap about VAEs? |
| 02:43 |
EUGD |
hardcoded numbers == VERY NO |
| 02:43 |
EUGD |
use MAX_MAP_GENERATION_LIMIT and/or map_generation_limit and/or (hopefully coming soon) map_generation_extent constants/settings |
| 02:44 |
lordfingle |
@comrademax - MS Azure offer $260 credit, which equals about a year of micro I think also |
| 02:44 |
OldCoder |
Azure |
| 02:44 |
OldCoder |
the horror |
| 02:44 |
OldCoder |
the horror |
| 02:44 |
OldCoder |
O_O |
| 02:44 |
OldCoder |
No; make it stop |
| 02:44 |
* OldCoder |
braces himself against the nightmare of Azure |
| 02:44 |
OldCoder |
lordfingle, comradmax ^ |
| 02:44 |
OldCoder |
Seriously, run like Hell from Azure |
| 02:45 |
OldCoder |
Azure one cannot endure |
| 02:45 |
OldCoder |
Azure is horror pure |
| 02:45 |
OldCoder |
Anzure horror pure can't endure |
| 02:45 |
OldCoder |
Run away fast |
| 02:45 |
OldCoder |
|
| 02:45 |
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| 02:45 |
lordfingle |
Can you do a poem on AWS as well? |
| 02:45 |
comradmax |
i was a member of the team at MS that worked on an early version of SharePoint in Azure.......... |
| 02:46 |
OldCoder |
AWS is the very bes' :P |
| 02:46 |
OldCoder |
comradmax, what was it like? |
| 02:46 |
OldCoder |
AWS passes the tes' |
| 02:46 |
OldCoder |
With AWS one should not mes' |
| 02:46 |
* OldCoder |
loves AWS he does confess |
| 02:46 |
OldCoder |
|
| 02:47 |
* OldCoder |
naps |
| 02:47 |
OldCoder |
Zzz |
| 02:47 |
comradmax |
Azure had major issues, like if a highscool student who does not know anything tries to set up a massive SAN |
| 02:47 |
OldCoder |
Oyes |
| 02:47 |
OldCoder |
But the best parts came later |
| 02:47 |
OldCoder |
And made people into Azure hater |
| 02:47 |
OldCoder |
Bugs turned up |
| 02:47 |
OldCoder |
Went into the queue |
| 02:48 |
OldCoder |
And were still there after 2 or 3 years |
| 02:48 |
OldCoder |
Once |
| 02:48 |
OldCoder |
Just once |
| 02:48 |
comradmax |
so our binary indices from SP would once in a while revert to a random state for no reason |
| 02:48 |
OldCoder |
One random solution worked for somebody |
| 02:48 |
OldCoder |
For *3 years* |
| 02:48 |
OldCoder |
Azure forum people repeated that solution |
| 02:48 |
OldCoder |
Even though it never worked again |
| 02:48 |
OldCoder |
MS never fixed the bug |
| 02:48 |
OldCoder |
Best of all |
| 02:48 |
OldCoder |
You could lose access to disks |
| 02:48 |
OldCoder |
And have no way to delete them |
| 02:48 |
OldCoder |
But get billed every month for them |
| 02:49 |
comradmax |
dont use SAN, dont use SP, do not use MS stack. Azure itself, i heard from ppl that stayed at MS, is better, but it's a lie. |
| 02:49 |
OldCoder |
And since there was no support |
| 02:49 |
OldCoder |
This was treated as a technical issue |
| 02:49 |
OldCoder |
So you'd need to pay $500 |
| 02:49 |
OldCoder |
for the right not to pay |
| 02:49 |
OldCoder |
for a disk you were not using |
| 02:49 |
OldCoder |
Oh, and Firefox just had blank screens on the control panel |
| 02:49 |
OldCoder |
That was great :P |
| 02:50 |
OldCoder |
Oh even better |
| 02:50 |
OldCoder |
Try to find in the fine print |
| 02:50 |
EUGD |
https://github.com/minetest/minetest/pull/3199 |
| 02:50 |
OldCoder |
The part that says no static IP address |
| 02:50 |
OldCoder |
If you ask sales people they will say there is a static IP |
| 02:50 |
OldCoder |
There is not |
| 02:50 |
OldCoder |
|
| 02:50 |
comradmax |
it should have been called MyCloud |
| 02:50 |
* OldCoder |
definitely naps |
| 02:50 |
* OldCoder |
dreams of a vague horror |
| 02:50 |
OldCoder |
azzure |
| 02:51 |
Xenoth |
Cthulhuian. |
| 02:51 |
comradmax |
Azure Coast in Morrowind? |
| 02:51 |
Xenoth |
It's the only word for it. |
| 02:51 |
comradmax |
no, that was Azura's |
| 02:51 |
EUGD |
*Bitch-Whore's |
| 02:52 |
EUGD |
\Vehk |
| 02:52 |
comradmax |
is there a mod that converts MT into Morrowind? |
| 02:52 |
comradmax |
jk |
| 02:52 |
EUGD |
my dream |
| 02:52 |
EUGD |
first need voxel subdivision and VAEs |
| 02:52 |
EUGD |
then you could theoretically use MT as engine for anything |
| 02:53 |
EUGD |
especially open-source projects like (open)morrowind |
| 03:01 |
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| 03:13 |
lordfingle |
OldCoder, yours is a sorry tale |
| 03:13 |
lordfingle |
Of the way Azure in it's way did fail |
| 03:13 |
Juraka |
Voxel era will be cool |
| 03:13 |
Juraka |
is cool* |
| 03:14 |
lordfingle |
I can see why it made you sad |
| 03:14 |
lordfingle |
And why you might think it's so bad |
| 03:14 |
lordfingle |
But I too have an AWS tale, |
| 03:14 |
lordfingle |
To bill of things that did also fail |
| 03:15 |
lordfingle |
Of charges I too had my fill |
| 03:15 |
lordfingle |
The moral here with either is to read the bill |
| 03:16 |
waressearcher2 |
read the bill and close the gates |
| 03:26 |
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| 03:56 |
swift110-phone |
Hey guys |
| 03:59 |
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| 03:59 |
waressearcher2 |
swift110-phone: why you always like that ? |
| 04:03 |
swift110-phone |
Whats wrong with greeting people |
| 04:09 |
OldCoder |
rr |
| 04:11 |
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| 04:18 |
waressearcher2 |
swift110-phone: its like 10 times a day you go and come and say "hi" |
| 04:22 |
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| 04:24 |
zat |
this is what Minetest is missing: http://robocraftgame.com |
| 04:25 |
swift110-phone |
Again whats wrong with that |
| 04:25 |
swift110-phone |
U could simply greet me back rather than make an issue of it |
| 04:25 |
zat |
hey WillMoogle |
| 04:25 |
zat |
$#&%$$$%#*&*@%%@# |
| 04:26 |
zat |
damn autocomplete |
| 04:26 |
zat |
I meant, hi swift110-phone |
| 04:28 |
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| 04:33 |
* OldCoder |
suggests compromise: Hi several times a day OK every hour no |
| 04:33 |
OldCoder |
And hi swift110-phone |
| 04:34 |
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| 04:35 |
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| 04:35 |
DFeniks |
how to enable minimap? |
| 04:35 |
EUGD |
F9 |
| 04:36 |
EUGD |
F9 again cycles through zoom levels (including super neat underground mode), Shift-F9 changes the display to a fixed (rather than rotating) square map with a rotating pointer to represent player |
| 04:37 |
DFeniks |
thanks |
| 04:42 |
DFeniks |
i only wish i could map it to other key |
| 04:47 |
comradmax |
are gold and bronze armor pieces exactly the same, just diff colors? |
| 04:48 |
comradmax |
im using 3d_armor mod |
| 04:56 |
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| 05:05 |
voltagex |
so I have a Minecraft mod that exposes a webserver to control Minecraft via REST. Could I use JNI to support Minetest as well? |
| 05:09 |
VanessaE |
doubt it, minetest is C++ and Lua. |
| 05:09 |
VanessaE |
but we have irc/irc_commands mods for that purpose |
| 05:13 |
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| 05:18 |
waressearcher2 |
what "irc" in that case stands for ? Internet Relay Chat ? |
| 05:18 |
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| 05:25 |
voltagex |
VanessaE: I'd be interested in creating an HTTP server mod. The more I look at the state of minecraft, the more my mod is doomed. THere's one guy left doing work on mods for Minecraft (lexmanos) |
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| 08:23 |
JamesTait |
Good morning all; happy Tuesday, and happy World Heart Day! 😃 <3 |
| 08:24 |
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| 09:01 |
OldCoder |
Hi |
| 09:01 |
OldCoder |
anybody awake? |
| 09:02 |
Krock |
nah |
| 09:02 |
Krock |
hello :) |
| 09:06 |
Telesight |
Hello all, Does minetest work multi threading? |
| 09:06 |
everamzah |
I hear it does. |
| 09:08 |
VanessaE |
it sorta does. |
| 09:08 |
VanessaE |
but where it counts most (rendering, mapgen) it unfortunately does not, yet. |
| 09:09 |
Telesight |
hmm, I see my top is 25% although it can handle 4 threads ... |
| 09:09 |
everamzah |
if you push it, you'll see the other 3 move. i think num_emerge_threads can affect this. |
| 09:10 |
everamzah |
i also believe i heard that that setting/feature requires root? but i have no clue. |
| 09:10 |
Krock |
oh yes.. it would be great to have the mapblock loading in a seperate thread |
| 09:10 |
VanessaE |
it does not. |
| 09:10 |
Telesight |
That means only 1 thread is used or I have a lot to go ;-) |
| 09:12 |
everamzah |
http://i.imgur.com/mqsDhOH.png |
| 09:15 |
Telesight |
Ok I will look into minetest.conf ... |
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| 10:45 |
Telesight |
As far as I can see with num_emerge_threads = 4 in minetest.conf there is only 25% used of 4CPU's so this settings does no difference on the threads used. |
| 10:46 |
VanessaE |
"emerge" refers to map generation |
| 10:46 |
VanessaE |
so that setting will only improve the mapgen somewhat, and only if there isn't any Lua involved (register_ongenerated callbacks) |
| 10:47 |
Telesight |
ok |
| 11:10 |
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| 12:37 |
Megaf |
Hi |
| 12:37 |
Megaf |
Good afternoon |
| 12:37 |
Megaf |
Why isn't morning called beforenoon? |
| 12:37 |
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| 12:38 |
Megaf |
or maybe it should be called afternight? |
| 12:38 |
Megaf |
so we should have night, afternight, noon and afternoon |
| 12:39 |
Telesight |
We have beforenoon ;-) |
| 12:39 |
Telesight |
and afternoon ... |
| 12:40 |
Megaf |
At least in Portuguese we call nights, night, not evening, afternoons will call "late", morning we call "day", noon we call midday, hm, doesnt make too much sense either, does it? |
| 12:40 |
Telesight |
No every country it's own ... |
| 12:41 |
Telesight |
like 2 PM .... |
| 12:41 |
Telesight |
Why not 14.00 h ? |
| 12:41 |
Megaf |
2 PM is PM only in USA, it's the exeption |
| 12:41 |
Megaf |
it 14:00 on the whole world |
| 12:41 |
Megaf |
but USA |
| 12:42 |
Megaf |
The are the only ones that call themselves by the continent they live (Americans) and one of the few that use the bloody Imperial units |
| 12:43 |
Megaf |
and they are the only ones that play football with they hands and throw the balls with hands, instead of kicking the ball with they feet |
| 12:43 |
Telesight |
THey are doing it all wrong ;-) |
| 12:44 |
Megaf |
(I'm not sure how things are in Canada) |
| 12:44 |
kahrl |
I hate how most of the things in Orwell's 1984 have become common except this: https://en.wikipedia.org/wiki/24-hour_analog_dial |
| 12:46 |
Megaf |
well, some software (widgets and stuff) analog clocks give you the option to have the 24 hour version |
| 12:46 |
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| 12:47 |
Megaf |
Telesight: are you usng Pidgin/Empathy? |
| 12:47 |
Telesight |
Pidgin |
| 12:48 |
Megaf |
I see, you could try Quassel, is KDE based but it is quite good |
| 12:48 |
Megaf |
s/KDE/Qt |
| 12:48 |
Telesight |
Why you ask? |
| 12:50 |
Megaf |
I sent some CTCP requests to your IRC Client, asking it about your timezone and version and it failed to reply |
| 12:50 |
Telesight |
I am not tracable ;-) |
| 12:51 |
everamzah |
double plus good |
| 12:52 |
Telesight |
? |
| 12:53 |
everamzah |
nineteen eighty-four is the only fiction book i've ever read |
| 12:53 |
everamzah |
double plus good |
| 12:54 |
Telesight |
Ah. |
| 12:54 |
* Megaf |
will trace Telesight |
| 12:54 |
Telesight |
haha |
| 12:54 |
Telesight |
You can ask directly ... |
| 12:55 |
Megaf |
I know you are in the land of the Nether |
| 12:55 |
Megaf |
:P |
| 12:55 |
Megaf |
maybe not |
| 12:55 |
Telesight |
Yes all glowing blocks here ... |
| 12:56 |
Megaf |
.nl is from where? |
| 12:56 |
Megaf |
yep, Netherlands |
| 12:56 |
zat |
lol the nether, I always say that. |
| 12:56 |
zat |
Though in Spanish we call it basically Holland. |
| 12:56 |
Telesight |
I am behind a portal ... |
| 12:56 |
zat |
I don't know why... |
| 12:57 |
Telesight |
We have north-holland and south-holland as provinces ... |
| 12:57 |
Megaf |
hm, the definition of nether is "Lower in position". That's very interesting and now everything makes sense, because Netherlands in Portuguese is something like, "Lower Countries" |
| 12:57 |
Telesight |
The country Holland does not exists |
| 12:58 |
Megaf |
And makes sense, because a big part of the land there is under the sea line |
| 12:58 |
Telesight |
It is more or less a tradename from the past ... |
| 12:59 |
Megaf |
Telesight: so, In Brazil we now a days call it "Holanda", not that Holanda is Holland, is just Netherlands in Brazilian Portuguese |
| 12:59 |
Megaf |
I think |
| 12:59 |
Megaf |
Interesting stuff |
| 13:00 |
Telesight |
We do not call Espana, catalonia ... (although it is close nowadays ;-) |
| 13:00 |
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| 13:00 |
kahrl |
Clearly "Holland" comes from hell-lands = nether-lands |
| 13:01 |
Telesight |
Hol is Hollow |
| 13:01 |
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| 13:02 |
Telesight |
We call it Nederland, neder is nether... |
| 13:02 |
Telesight |
So yesit al points that it is below sea level. |
| 13:03 |
Telesight |
We have a saying: God created the world, the Dutch created the Netherlands ... |
| 13:04 |
Megaf |
heh |
| 13:05 |
Megaf |
I've been to Amsterdam once, and went to a little town, I don't remember how it is called now but it was pretty nice, narrow roads for pedestrians only |
| 13:05 |
Megaf |
and I could see come old windmills on the landscape |
| 13:06 |
Megaf |
I walked on some of the several, then frozen, canals |
| 13:07 |
Telesight |
Yes the windmills were used for pumping water outside the land ... |
| 13:09 |
Megaf |
I know :) The should call them Wind Powered Water Pumps |
| 13:09 |
Megaf |
or WPWP for short |
| 13:09 |
Megaf |
or 2WP |
| 13:10 |
Megaf |
or2W2P maybe |
| 13:10 |
Megaf |
you get the idea |
| 13:13 |
Telesight |
Are they in Minetest ? |
| 13:15 |
Megaf |
well, I have windmills on my server |
| 13:17 |
Telesight |
With pumping capicity? |
| 13:17 |
Telesight |
a |
| 13:19 |
Megaf |
oh, nope, |
| 13:19 |
Telesight |
So they are only replacing air ;-) |
| 13:19 |
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| 13:19 |
Telesight |
or air is replacing the wheel ... |
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| 14:49 |
zat |
Megaf, Telesight: a big part of the land there is under the sea line???????? |
| 14:50 |
zat |
so they can be flooded |
| 14:51 |
comradmax |
amsterdam? |
| 14:51 |
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| 14:51 |
zat |
The lands of nether. |
| 14:51 |
comradmax |
amsterdam is under sea level? but they have canals, woudlnt that mean it's at sea lvl |
| 14:52 |
Telesight |
Yes 2/3 is under sealevel ... |
| 14:52 |
zat |
not neccesarily, I guess |
| 14:52 |
est31 |
the canals could be pumped up |
| 14:53 |
comradmax |
with widmills? |
| 14:53 |
zat |
in Spanish we also say lower countries, but not only to the Netherlands. |
| 14:53 |
zat |
to all those that have the same flag with a different palette. |
| 14:54 |
zat |
that cross... you know... |
| 14:54 |
comradmax |
it good that the dutch can do crazy shit like that. pumping water out... |
| 14:55 |
zat |
advanced countries can do about anything |
| 14:55 |
zat |
still waiting for Japanese mechas though.... |
| 14:55 |
comradmax |
Japanese are all robots, but not all of them konw it yet |
| 14:56 |
zat |
I think they are just from the future |
| 14:56 |
zat |
if we want to know what the future is like, look to Japan. |
| 14:57 |
dzho |
or haiti |
| 14:57 |
zat |
whan can you look for there |
| 15:00 |
comradmax |
Japanese engineers invented a police robot, tested it in Tokyo, and it stopped 3 robberies in the first hour alone. Then they send it to NYC, in just 1hr, the robot stopped 10 robberies and 2 homicides. So they then sent it to Moskow, and in 5 minutes someone stole the robot. |
| 15:00 |
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| 15:00 |
est31 |
haha |
| 15:00 |
est31 |
like that other moscow joke |
| 15:01 |
zat |
replace Moscow with Chile, works the same. |
| 15:01 |
est31 |
russian emmigrant comes back to moscow to visit his family |
| 15:01 |
est31 |
stands at airport, puts down his case, at the left and right side, then says "moscow, I dont recognize you anymore" |
| 15:02 |
est31 |
then he looks to his left, and right, sees the cases were stolen "oh, now I do" |
| 15:02 |
comradmax |
:) |
| 15:03 |
zat |
wat |
| 15:03 |
zat |
brb I go to play Robocraft |
| 15:05 |
comradmax |
obligatory at this point, www.youtube.com/watch?v=BQAKRw6mToA |
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| 16:10 |
Telesight |
Hello all, I got a server crash see for debug info: http://pastebin.com/83iLRuFh anybody an idea? |
| 16:10 |
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| 16:13 |
est31 |
Telesight, what minetest version are you running |
| 16:13 |
est31 |
also, can you share the map with us |
| 16:13 |
Telesight |
0.4.13 |
| 16:14 |
est31 |
and, can you execute it in a debugger, to give us a stack trace? |
| 16:17 |
Telesight |
How to do the debugger? |
| 16:17 |
est31 |
how do you execute minetest? over console? |
| 16:17 |
est31 |
you build minetest yourself, dont you? |
| 16:18 |
est31 |
which are the commands you use for building minetest |
| 16:18 |
Telesight |
In a terminal |
| 16:18 |
est31 |
yes |
| 16:18 |
Telesight |
sudo systemctl start minetest.service |
| 16:19 |
est31 |
can you rebuild minetest as debug |
| 16:19 |
est31 |
which distro are you on |
| 16:19 |
Telesight |
Ubuntu 15.04 |
| 16:20 |
est31 |
have you set up this systemd service yourself |
| 16:20 |
Telesight |
it is on a server |
| 16:20 |
Telesight |
yes |
| 16:20 |
est31 |
can you recompile it as debug |
| 16:21 |
est31 |
ccmake -DCMAKE_BUILD_TYPE=Debug |
| 16:23 |
est31 |
cmake* |
| 16:26 |
Telesight |
Sorry i was called away ;-) |
| 16:26 |
Telesight |
Minetest is running on a server |
| 16:26 |
Telesight |
in a container |
| 16:27 |
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| 16:28 |
est31 |
I guess you know how to rebuild it with custom cmake config? |
| 16:29 |
Telesight |
No normally I install it from packages |
| 16:30 |
Telesight |
I am not a developer ;-) |
| 16:31 |
est31 |
but this time you compiled it yourself |
| 16:31 |
est31 |
? |
| 16:32 |
Telesight |
Yes but it took some research how to do it ... |
| 16:32 |
est31 |
can you recall how you did it |
| 16:33 |
Telesight |
I always make written tutorials how I do things ;-) |
| 16:34 |
est31 |
nice, perhaps you want to write a tutorial "how to build development version of minetest and run it inside gdb??" |
| 16:34 |
est31 |
tutorials are a good idea though |
| 16:35 |
Telesight |
What is gdb? |
| 16:35 |
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| 16:37 |
est31 |
http://www.gnu.org/software/gdb/ |
| 16:37 |
est31 |
its a tool to get good debug information |
| 16:37 |
est31 |
https://sourceware.org/gdb/onlinedocs/gdb/Backtrace.html |
| 16:37 |
est31 |
1. compile minetest as debug, with cmake -DCMAKE_BUILD_TYPE=Debug |
| 16:37 |
est31 |
2. run gdb bin/minetest |
| 16:38 |
est31 |
3. type "r" to start minetest |
| 16:38 |
est31 |
4. create the crash |
| 16:38 |
est31 |
5. type "bt" to get a backtrace |
| 16:38 |
est31 |
6. send us the backtrace |
| 16:39 |
Fixer_aka_cluele |
who waaants sooome? -> https://forum.minetest.net/viewtopic.php?f=6&t=13328 |
| 16:41 |
Telesight |
I did : sudo cmake . -DBUILD_CLIENT=0 -DBUILD_SERVER=1 |
| 16:41 |
Telesight |
sudo make -j$(nproc) |
| 16:42 |
Telesight |
But now I must do: sudo cmake -DCMAKE_BUILD_TYPE=Debug |
| 16:42 |
swift110-phone |
I wont say hello to everyone today |
| 16:43 |
swift110-phone |
But I will say thanks to the folks that have made minetest |
| 16:43 |
est31 |
Telesight, do the -DBUILD_CLIENT=0 -DBUILD_SERVER=1 as well |
| 16:48 |
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| 17:02 |
Calinou |
hi |
| 17:05 |
est31 |
hi Calinou |
| 17:05 |
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Telesight |
est31 this is my backtrace: http://pastebin.com/WPN7Hdkk |
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Telesight |
est31 Do you have any idea? |
| 17:36 |
est31 |
Telesight, cant do anything with that backtrace |
| 17:36 |
est31 |
its a fake backtrace |
| 17:36 |
est31 |
failed project |
| 17:36 |
est31 |
rebuild in debug and start with gdb |
| 17:36 |
Telesight |
I did that |
| 17:37 |
est31 |
you have started with gdb |
| 17:37 |
est31 |
but you havent rebuilt in debug |
| 17:37 |
est31 |
did you do make after cmake? |
| 17:38 |
est31 |
that has to be done |
| 17:38 |
est31 |
cmake doesnt build it only makes build configuration |
| 17:38 |
Telesight |
Moment will check it ... |
| 17:44 |
comradmax |
aws micro server is running, it's the one at the bottom of the public list, called "Ultimate Freedom" |
| 17:48 |
Telesight |
est31 I have tried again: http://pastebin.com/a9qUAmMF |
| 17:49 |
est31 |
Telesight, interesting |
| 17:49 |
est31 |
do you have any special mods? |
| 17:49 |
est31 |
now the backtrace works |
| 17:49 |
est31 |
with line numbers |
| 17:50 |
Telesight |
I have canyon as "demanding" mod |
| 17:51 |
est31 |
can you create a bug report on the tracker |
| 17:51 |
est31 |
https://github.com/minetest/minetest/issues |
| 17:51 |
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| 17:52 |
Telesight |
I can try ... |
| 17:55 |
Fixer_aka_cluele |
OldCoder, https://forum.minetest.net/viewtopic.php?f=10&t=1705&start=4975#p192982 possible grief detected, everyone can interact on anything, spawn below was griefed somewhat, i've added temporary blocks |
| 17:56 |
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| 18:03 |
comradmax |
random stone square just floating in the sky, possible this is autogenerated? http://www.pasteall.org/pic/93624 |
| 18:04 |
est31 |
paramat knows of the bug |
| 18:04 |
est31 |
https://github.com/minetest/minetest/issues/2926 |
| 18:05 |
comradmax |
looks super cool where it is |
| 18:08 |
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| 18:09 |
cg_ |
who thinks /msg should be saved i you are offline so you get them when you get back? |
| 18:19 |
Telesight |
est31 I have created an bug report ... |
| 18:20 |
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| 18:22 |
Krock |
cg_, tat's what the inbox mod is used for |
| 18:22 |
comradmax |
umm, does anyone know if Ethereal removes protection stones and tnt? |
| 18:22 |
cg_ |
pfft too many /cmds for noods |
| 18:22 |
cg_ |
noobs* |
| 18:22 |
cg_ |
i use the same /msg :) makes it so much nicer |
| 18:27 |
cg_ |
Krock, >>> https://github.com/pinkysnowman/server_tools |
| 18:27 |
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| 18:28 |
Krock |
Looks good |
| 18:29 |
cg_ |
:D thanks, its been a fun project. im trying to make one mod that will do most things server owners need |
| 18:29 |
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| 18:29 |
Hisforever |
/clear |
| 18:29 |
eugd |
my thing should be good to go |
| 18:30 |
eugd |
https://github.com/minetest/minetest/pull/3199 |
| 18:30 |
Hisforever |
Hi I'm tryong to level a piece of land using //p set, Gow do I clear the blocks of sand? |
| 18:31 |
Hisforever |
gow = how |
| 18:31 |
cg_ |
only sand or everything? |
| 18:32 |
Hisforever |
everytthing |
| 18:32 |
cg_ |
select your area //p set |
| 18:32 |
cg_ |
then //s air |
| 18:32 |
Hisforever |
wow can't type today lol |
| 18:32 |
Hisforever |
ty CG_ |
| 18:32 |
cg_ |
/s is short for //set so if //s doesnt say its a valid cmd do //s |
| 18:33 |
cg_ |
//s* |
| 18:33 |
cg_ |
and yw |
| 18:41 |
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| 18:52 |
comradmax |
i made a new world, no mods, still not protector block. here is a screenshot http://www.pasteall.org/pic/93625 |
| 18:54 |
comradmax |
could i have done something? when go to other servers, i can make protectors |
| 18:56 |
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| 18:59 |
comradmax |
is the protector block a mod in itself? |
| 18:59 |
est31 |
yes |
| 18:59 |
comradmax |
so i dont have it because i just didnt install it |
| 19:00 |
cg_ |
anyone think a delayed shutdown would be a good idea? |
| 19:00 |
est31 |
eg here https://forum.minetest.net/viewtopic.php?f=11&t=9376 |
| 19:00 |
comradmax |
thx |
| 19:09 |
comradmax |
problem solved! |
| 19:09 |
eugd |
i never liked the way protector mod works |
| 19:10 |
Krock |
and I never liked the crafting guide nodes, still, some people like it |
| 19:11 |
eugd |
just saying it seems to me like something the engine should provide better support for |
| 19:11 |
eugd |
right now the mod just tracks and replaces after break, right? |
| 19:11 |
est31 |
no |
| 19:11 |
est31 |
its client prediction getting in the way |
| 19:12 |
eugd |
ah |
| 19:16 |
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comradmax |
i see that there is a 'protected chest', i've only seen/used locked chests before. what's the diff? protected chest is like the locked one, but i can add other ppl to the list of users who can open it? |
| 19:21 |
Krock |
Yes,maybe it depends on the area protection |
| 19:22 |
comradmax |
cool |
| 19:28 |
comradmax |
now, tnt, when i go to the same world in singleplayer, i can make gunpowder and tnt, but in my server, with the same world.mt file, there is no tnt. why would this be? i didnt have to add the tnt mod, or enable it... |
| 19:28 |
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comradmax |
found a setting in the .conf :) |
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| 20:07 |
MinetestBot |
[git] LeMagnesium -> minetest/minetest_game: Adding bones' drop feature Before, when you died, you got to punch you bones to get back your stuff, the bones block was not dropped. However, a lot of people wants to use them for decorations/building, and have to install a dedicated mod since 0.4.10-release. With this commit, a bones block containing an inventory is dropped/added to inventory (if enough room) when the |
| 20:07 |
MinetestBot |
[git] codeandfix -> minetest/minetest_game: Update api.lua ff0973f http://git.io/vcGUz (2015-09-29T21:01:20+01:00) |
| 20:07 |
* ElectronLibre |
should not write such long commit descriptions |
| 20:08 |
Calinou |
use multi-line commit |
| 20:09 |
Calinou |
just write something like this https://up1.ca/#LSCHcZb3yh7qUREfTaTBJQ |
| 20:09 |
ElectronLibre |
I assumed a simple git commit was multiline; how are you supposed to do a multi-line commit? |
| 20:09 |
Calinou |
in "git commit" |
| 20:09 |
Calinou |
(don't use -m, it makes for silly oneliners) |
| 20:09 |
ElectronLibre |
I don't use -m. |
| 20:10 |
ElectronLibre |
Unless I'm in a hurry to push a bugfix. |
| 20:10 |
nrzkt |
ElectronLibre: type enter before finishing your quote. |
| 20:10 |
ElectronLibre |
Oh, I see what is wrong. |
| 20:10 |
est31 |
and the second line should be empty |
| 20:10 |
ElectronLibre |
I put a space before the first hyphen. |
| 20:10 |
est31 |
common mistake |
| 20:11 |
ElectronLibre |
Markdown mistake. Okay, so now I know how to do it properly. |
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Puka_ |
Miner? |
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MinetestBot |
[git] est31 -> minetest/minetest: Some map border related fixes 2a7d01b http://git.io/vcG4I (2015-09-29T23:06:15+02:00) |
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comradmax |
that micro running MT server :) http://www.pasteall.org/pic/show.php?id=93633 |
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Qwertie |
Hi |
| 22:54 |
Qwertie |
Im getting this error running mine test on ubuntu 15.05 http://pastebin.com/SSXTtbU1 |
| 22:56 |
est31 |
can you restart your computer and try again |
| 22:56 |
Qwertie |
Alright. I do that in a bit and try again |
| 22:59 |
waressearcher2 |
"can you restart your computer and try again", isn't it a weindows support pharase ? |
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| 23:00 |
est31 |
no |
| 23:00 |
est31 |
its general IT support phrase |
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waressearcher2 |
est31: but I never heard that for troubleshooting linux problems |
| 23:01 |
est31 |
well, sometimes its neccessary |
| 23:02 |
est31 |
I know of at least one bug where the only way to fix is to restart linux |
| 23:02 |
waressearcher2 |
even kernel modules can be unloaded and loaded again without reboot |
| 23:03 |
est31 |
lots of stuff can |
| 23:03 |
est31 |
but linux is shit on the gfx side |
| 23:07 |
Qwertie |
Well. Restarting actually did work.. |
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waressearcher2 |
seem linux becomes more like windows nowadays |
| 23:11 |
waressearcher2 |
or just ubuntu |
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swift110 |
how do i play with others in minetest |
| 23:19 |
comradmax |
swift110, you log into one of the many servers that are up and running |
| 23:20 |
swift110 |
comradmax: ok that sounds cool you got links |
| 23:21 |
comradmax |
you would start Minetest and then see the list right there |
| 23:21 |
comradmax |
under Client tab |
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