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MinetestBot |
[git] paramat -> minetest/minetest: Mapgen: Use mapgen-specific names for constants in headers 7504cdc http://git.io/vCtkB (2015-10-09T05:51:47+01:00) |
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JamesTait |
Good morning all; happy Friday, and happy Curious Events Day! 😃 |
| 09:01 |
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| 09:05 |
Krock |
Let's start a pie eating event |
| 09:06 |
waressearcher2 |
is there minetest day ? |
| 09:07 |
Krock |
is there a microsoft day? |
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waressearcher2 |
Krock: 1 january 2000 was microsoft day, have you forgotten ? |
| 09:24 |
Krock |
waressearcher2, I didn't know what "years" are on that day |
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kaeza |
Mornings |
| 10:01 |
Krock |
hi kaeza |
| 10:01 |
VanessaE |
hi |
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| 10:02 |
Telesight |
Hello all, There is a setting: strict_protocol_version_checking = true ; is this really neccesary to set this to true? 0.4.12 clients are not able to connect with this setting ... |
| 10:02 |
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| 10:02 |
Krock |
set it to false and everybody's happy |
| 10:03 |
Telesight |
Krock: No consequences ? |
| 10:03 |
kaeza |
older clients may have some issues or missing features |
| 10:03 |
Krock |
Telesight, if you ignore all outdated android versions what were blocked before then no |
| 10:05 |
Telesight |
Ok if there are no real issues when setting to False, I will do that (makes some people happy ;-) |
| 10:06 |
VanessaE |
doesn't it already default to false? |
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| 10:07 |
Telesight |
Yes but I set it to True, So I will revert ... |
| 10:08 |
VanessaE |
it's a good way to shoo-off any of those old-ass clients, too, like Krock said :) |
| 10:08 |
Telesight |
Android will not make it anyway ;-) |
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| 11:30 |
Krock |
'DroidSansFallbackFull.ttf' is used when the characters can't be found in the other font files, right? |
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* Krock |
tests 4D fractals |
| 12:16 |
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| 12:23 |
comradmax |
post pics |
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| 13:24 |
eye_mine |
hello everyone,I need help.I will register to form.minetest.net,and need answer an question:This question is to prevent usage by _ _ _s. (hint: rhymes with bats):,how to answer? |
| 13:25 |
eye_mine |
I never know this rhymes. |
| 13:25 |
Krock |
bots? |
| 13:25 |
Krock |
dunno if it rhymes.. just try it |
| 13:25 |
Krock |
Also, it's forum.minetest.net, not form. |
| 13:28 |
eye_mine |
thank you ,I try it. |
| 13:32 |
comradmax |
i have a forest fire, each frame is taken at 24hr intervals: http://tiny.cc/forestfire1 |
| 13:33 |
VanessaE |
wait, what the hell mapgenm is THAT? |
| 13:33 |
VanessaE |
-m |
| 13:33 |
VanessaE |
(it's interesting!) |
| 13:34 |
comradmax |
it's v7, and whatever ethereal may be doing |
| 13:35 |
comradmax |
(sorry for shaky cam, it's hard to aim the sattelites) |
| 13:36 |
VanessaE |
ah |
| 13:36 |
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| 13:37 |
VanessaE |
I'd love to start a new server based on mgv7 and paramat's biomes (paragen v7?) at some point. |
| 13:37 |
Krock |
comradmax, that's amazing! I'd love to see this on multiplayer servers too |
| 13:38 |
comradmax |
this is on a multiplayer server, name is Ultimate Freedom, check bottom of the list:) |
| 13:38 |
Krock |
oh. |
| 13:39 |
comradmax |
i run it from my computer |
| 13:40 |
comradmax |
at 1st i thought i had an error with my colors.txt, and those trees just looked red |
| 13:40 |
comradmax |
but no, that's fire |
| 13:48 |
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| 13:49 |
Teckla |
Does Minetest server keep updating the world (such as the spread of fire) even when nobody is playing? |
| 13:50 |
VanessaE |
sometimes |
| 13:50 |
Krock |
as long the mapblocks are active, yes |
| 13:50 |
VanessaE |
if you have world anchors active |
| 13:50 |
VanessaE |
("force loaded" blocks) |
| 13:50 |
Krock |
you can forceload them, otherwise they get unloaded after a specified amount of time |
| 13:50 |
Teckla |
That's interesting; thanks |
| 13:50 |
comradmax |
i dont remember changing those settings |
| 13:51 |
comradmax |
active_block_range = 1, is this related to what's on fire? |
| 13:56 |
comradmax |
well, if i didnt change anything, then that fire is probably only spreading when there are players in its area |
| 13:58 |
Krock |
with active_block_range you define how wide the fire is spread and with server_unload_unused_data_timeout you can define how long the fire is spear after the last player left the area |
| 13:58 |
comradmax |
ah |
| 13:58 |
Krock |
s/spear/spread |
| 13:58 |
comradmax |
server_unload_unused_data_timeout = 5000 |
| 13:59 |
Krock |
players will time out after |
| 13:59 |
Krock |
!c 5000 / 60 |
| 13:59 |
MinetestBot |
83.33333333333333 |
| 13:59 |
Krock |
minutes |
| 14:00 |
comradmax |
players do timeout often |
| 14:00 |
comradmax |
regularly, that's the msg i see in the logs all the time |
| 14:01 |
comradmax |
why does this cause players to time out? what's the server doing in this unload? |
| 14:01 |
comradmax |
unload from ram? |
| 14:01 |
Krock |
I'm not sure about this but I guess that setting also defines when a player timed out |
| 14:02 |
comradmax |
hmm |
| 14:02 |
Krock |
nvm.. just try it |
| 14:03 |
Krock |
using julia 4D fractal http://imgur.com/LEJHjsb |
| 14:04 |
comradmax |
looks like water columns and leaves inside the water |
| 14:04 |
comradmax |
how is that possible:) |
| 14:04 |
comradmax |
oh, because you are UNDER water |
| 14:04 |
Krock |
hehe. lowered the water level and see some tres half standing in the water while others are on solid ground |
| 14:04 |
Krock |
*trees |
| 14:04 |
comradmax |
trees make oxygen, so all this makes sense |
| 14:05 |
Krock |
but they need CO2 to make O2 |
| 14:05 |
comradmax |
is there any solution for those fireflies though? |
| 14:06 |
comradmax |
the little white dots between the blocks sometimes |
| 14:06 |
comradmax |
they're still there is AA=8x |
| 14:06 |
comradmax |
is/with |
| 14:07 |
Calinou |
screenshot? |
| 14:07 |
Calinou |
I barely notice those with fsaa = 4 |
| 14:07 |
comradmax |
hmm |
| 14:08 |
comradmax |
i'll try to take one at 8x when it's day |
| 14:09 |
Calinou |
8x is barely useful |
| 14:09 |
Calinou |
only useful for screenshots really, for gaming 4x is enough |
| 14:12 |
comradmax |
i cant get any fireflies at the moment even at 0, so idk what i was talking about... |
| 14:14 |
comradmax |
but here is some of that fire from the ground: http://www.pasteall.org/pic/93952 |
| 14:20 |
Krock |
you can disable fire anytime by setting disable_fire = true |
| 14:27 |
comradmax |
we dont need no water |
| 14:41 |
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| 16:11 |
Glorfindel |
how do you make the client display brighter? stuff is nearly pitch black on this laptop yet on my desktop everything is plenty bright |
| 16:12 |
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| 16:16 |
rubenwardy |
gamma |
| 16:16 |
rubenwardy |
search in minetest.conf.example |
| 16:16 |
rubenwardy |
I can't atm |
| 16:19 |
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| 16:22 |
Glorfindel |
ok, thanks. |
| 16:22 |
Glorfindel |
what should I set it to? |
| 16:23 |
Glorfindel |
higher or lower? |
| 16:23 |
Glorfindel |
oh the example should say right? |
| 16:32 |
Glorfindel |
I can't find the gamma setting |
| 16:35 |
Krock |
Ctrl+F helps |
| 16:41 |
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| 16:42 |
Glorfindel |
yeah I searched for 'gamma' but no results were found |
| 16:45 |
comradmax |
Glorfindel: https://github.com/minetest/minetest/blob/master/minetest.conf.example |
| 16:45 |
Glorfindel |
ah, I was looking at the one on the wiki |
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Glorfindel |
much better! thanks comradmax, Krock, and rubenwardy |
| 17:06 |
Krock |
!next |
| 17:06 |
MinetestBot |
Another satisfied customer. Next! |
| 17:07 |
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| 17:10 |
TheWild |
glitching Minetest. Anyone considered areas mod vs sticky piston? |
| 17:17 |
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| 17:18 |
Krock |
TheWild, I thought that mesecons checks for protected areas too |
| 17:25 |
Calinou |
display_gamma = 1.0 |
| 17:25 |
Calinou |
Glorfindel, ^ |
| 17:25 |
Calinou |
this is the brightest you can get without modifying client or shaders |
| 17:26 |
Krock |
mhm I'm still using 1.1 here |
| 17:26 |
Krock |
*lowers* |
| 17:27 |
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| 17:29 |
TheWild |
Krock: nope, it seems it does not check. I just tested it on some server and stole a chair from someone (no worries, I put it back). Well, now I can remove rival's shop advertisement ;D |
| 17:29 |
TheWild |
btw, falling sand also does not check for protections |
| 17:30 |
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| 17:31 |
Krock |
oh yeah every troll uses falling nodes :3 |
| 17:31 |
Krock |
what a bad behavior to fall down.. |
| 17:31 |
TheWild |
;D |
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Glorfindel |
Calinou, thanks, I changed it to 1.4 as I wasn't sure how bright 1 would be |
| 18:01 |
Krock |
1 would overheat your monitor |
| 18:08 |
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| 18:11 |
TheWild |
technic mod - seems interesting but I can't find any instructions |
| 18:13 |
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| 18:40 |
Glorfindel |
Krock, why did you have [off] at the start of your one message? keeps it off the public log? |
| 18:40 |
Krock |
Glorfindel, why do you ask when you already know the correct answer? o.0 |
| 18:41 |
Glorfindel |
that was just my guess :P |
| 18:41 |
Glorfindel |
I asked to make sure |
| 18:41 |
Krock |
it was a good guess |
| 18:42 |
Krock |
TheWild, there's a great video platform called Youtube. |
| 18:42 |
Krock |
I'm sure you'll find your instructions there ;) |
| 18:42 |
Krock |
!next |
| 18:42 |
MinetestBot |
Another satisfied customer. Next! |
| 18:47 |
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| 19:00 |
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| 19:12 |
nm0i |
Would be redirecting stdout to syslog be sufficient on minetestserver for logging? |
| 19:16 |
TheWild |
Krock: yes, I already landed on youtube but I expected something black on white |
| 19:17 |
Krock |
TheWild, oh okay. Which capter do you want to know? ^^ |
| 19:18 |
TheWild |
many thanks for help, but I just figured out few machines on my own and I'm doing progress |
| 19:18 |
Krock |
okay :) |
| 19:20 |
TheWild |
node detector, node breaker, lava, water, chest, mesecon and I have automated cobble generator |
| 19:21 |
Krock |
Oh god. Are you getting too less in your mining trips??? |
| 19:24 |
TheWild |
Sometimes, but right now I just have fun that my machine works. http://pasteboard.co/1fN7KMer.jpg |
| 19:25 |
TheWild |
what other interesting stuff can be built |
| 19:27 |
TheWild |
in creative mode the inventory frequently gets messed up, wouldn't /clearinventory be useful in such case? |
| 19:30 |
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| 20:17 |
sfan5 |
nm0i: minetestserver is pretty verbose, not sure whether you'd want every single digging of a node in the syslog |
| 20:18 |
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| 20:20 |
nm0i |
That's not what I've asked... |
| 20:22 |
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| 20:23 |
nm0i |
I don't see problem, syslog-ng filter system can handle "extra" info if one does not like it (I like it, rotating logs to backup storage helps too). |
| 20:23 |
nm0i |
Question is, is everything send to stdout identical to --logfile ? |
| 20:32 |
Krock |
nm0i, no. verbose isn't visible in stdout, but in the logfile |
| 20:34 |
* Krock |
remembers https://forum.minetest.net/viewtopic.php?f=10&t=10576 again |
| 20:39 |
nm0i |
Krock: Thanks |
| 20:39 |
nm0i |
I hoped I'd be able to avoid making fifo-pipes |
| 20:40 |
Krock |
!next |
| 20:40 |
MinetestBot |
Another satisfied customer. Next! |
| 20:41 |
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| 20:43 |
nm0i |
!hug |
| 20:43 |
shadowzone |
hey, xenkey |
| 20:43 |
shadowzone |
not xenkey |
| 20:43 |
nm0i |
Pff, no free hugs, bad bot. |
| 20:46 |
Calinou |
hi shadowzone |
| 20:46 |
shadowzone |
hi, Calinou |
| 20:46 |
shadowzone |
!hug |
| 20:51 |
Krock |
<3 MinetestBot |
| 20:51 |
MinetestBot |
<3 Krock |
| 20:52 |
Krock |
She knows my love. |
| 20:57 |
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| 23:41 |
Danfun64 |
Is there a way to get more info in debug.txt? |
| 23:42 |
VanessaE |
turn up your logging level |
| 23:42 |
VanessaE |
https://github.com/minetest/minetest/blob/master/minetest.conf.example#L614 |
| 23:58 |
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