| Time |
Nick |
Message |
| 00:30 |
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| 01:11 |
STHGOM |
a one way filter on a digiline would be awesome |
| 01:12 |
STHGOM |
but i dont know anyhting about digilines's code, tho |
| 01:12 |
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| 02:13 |
swift110 |
horray |
| 02:25 |
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| 02:30 |
swift110 |
hey phantombeta |
| 02:33 |
phantombeta |
Hello swift110 |
| 02:33 |
phantombeta |
How are you? |
| 02:39 |
swift110 |
i am great and you? |
| 03:09 |
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| 03:44 |
swift110 |
cool |
| 04:01 |
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| 04:23 |
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| 04:25 |
wilkgr |
Is there any way how I can quickly fill a lot of deployers with a lava source in singleplayer? |
| 05:26 |
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| 05:59 |
swift110-phone |
Hey wilkgr |
| 05:59 |
wilkgr |
Hi swift110 |
| 06:05 |
swift110-phone |
How r u |
| 06:05 |
wilkgr |
Good. And you? |
| 06:06 |
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| 06:06 |
swift110-phone |
Great |
| 06:06 |
swift110-phone |
What ya up too |
| 06:07 |
wilkgr |
Umm... Talking to you...watching youtube videos |
| 06:15 |
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| 06:16 |
swift110-phone |
Ok that's cool |
| 06:17 |
swift110-phone |
I was just on my pc and had phone |
| 06:17 |
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| 06:53 |
wilkgr |
Hi swift110 |
| 06:53 |
wilkgr |
storm :-/ |
| 06:55 |
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| 07:03 |
wilkgr |
Hi swift100 |
| 07:03 |
wilkgr |
swift110* |
| 07:03 |
wilkgr |
Hello swift110-phone |
| 07:05 |
swift110-phone |
Thanks |
| 07:05 |
wilkgr |
For what? |
| 07:08 |
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| 07:13 |
swift110-phone |
Just felt like it lol |
| 07:13 |
wilkgr |
haha |
| 07:20 |
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| 08:34 |
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| 08:34 |
JamesTait |
Good morning all; happy Thursday, and happy Wily Werewolf welease day! 😃 |
| 08:43 |
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| 08:48 |
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| 08:53 |
wilkgr |
JamesTait - was yesterday statistics day? |
| 08:56 |
JamesTait |
wilkgr, possibly - I didn't check, because it was Back to the Future Day. 😉 |
| 08:57 |
wilkgr |
JamesTait - I was on time.is |
| 08:58 |
JamesTait |
Hm, I didn't know about that. |
| 08:59 |
JamesTait |
Yay, clocks go back on Saturday night! Extra hour of sleep! |
| 08:59 |
wilkgr |
JamesTait - can't find what day today is though, that's why I logged on here. |
| 09:01 |
JamesTait |
daysoftheyear.com - there are others, but they tend not to have something for every day. |
| 09:01 |
wilkgr |
Thanks. |
| 09:01 |
JamesTait |
wellcat.com is one. And someone put together a geek calendar that you can subscribe to as a .ics feed. |
| 09:01 |
wilkgr |
lol |
| 09:01 |
JamesTait |
But that didn't have BTTF Day on it, so I'm suspicious. 😉 |
| 09:02 |
wilkgr |
BTTF? |
| 09:02 |
JamesTait |
Back to the Future. ☺ |
| 09:02 |
wilkgr |
oh |
| 09:04 |
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| 09:07 |
wilkgr |
JamesTait - I just checked the site you gave, and it said it's nut day! |
| 09:20 |
JamesTait |
That sounds about right - plenty of nuts here! |
| 09:21 |
wilkgr |
nuts, as in the edible stuff or as in [removed] |
| 09:24 |
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| 09:25 |
JamesTait |
nuts, as in crazy people! 😃 |
| 09:25 |
wilkgr |
Oh. |
| 09:26 |
wilkgr |
Is there a "car day"? |
| 09:27 |
JamesTait |
I believe so. I know there's definitely a "No Car" Day, or something very similar. |
| 09:27 |
wilkgr |
Oh. Geez. Bad news for me! |
| 09:27 |
wilkgr |
I know what Sept. 5th is though! |
| 09:28 |
JamesTait |
Freddy Mercury's birthday? ☺ |
| 09:28 |
wilkgr |
Nope. Mine. |
| 09:28 |
JamesTait |
"Car Free Day": https://www.daysoftheyear.com/days/world-car-free-day/ |
| 09:28 |
Ingar |
every day is "no car day" |
| 09:28 |
* Ingar |
cycles to work |
| 09:29 |
wilkgr |
Not here, Ingar, not in down under! |
| 09:29 |
JamesTait |
It is when your office is at the bottom of the garden path. |
| 09:29 |
Ingar |
well |
| 09:29 |
Ingar |
thrid flat tire in a week today :D |
| 09:29 |
Ingar |
*third |
| 09:29 |
wilkgr |
26th January: What day is that? It should be obvious. |
| 09:30 |
wilkgr |
Ingar, I drive a Nissan Leaf which is frickin' electric! (No prius hybrids here!) |
| 09:30 |
Ingar |
I have my reservations about electric cars |
| 09:30 |
Ingar |
people tend to forget the electyricity also needs to be generated |
| 09:30 |
wilkgr |
What? |
| 09:31 |
wilkgr |
Yes, but: |
| 09:32 |
wilkgr |
For petrol to be made, it first has to be refined at a refinery plant which requires electricity and also makes greenhouse gasses. |
| 09:32 |
Ingar |
so you burn the petrol instead to generate electricty |
| 09:33 |
Ingar |
which actually needs more petrol than if you'd burn it in an engine directly |
| 09:33 |
wilkgr |
Luckily, I use solar. |
| 09:39 |
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| 09:45 |
wilkgr |
Ingar, I use solar to charge my car |
| 09:46 |
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| 09:49 |
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| 09:59 |
Ingar |
wilkgr: good to hear :) |
| 10:01 |
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| 11:48 |
Ingar |
what's the best way to setup potential commits? a branch in the minetest_game repo, or fork it on github and start from there (from the github page, I assume the latter?) |
| 11:53 |
VanessaE |
the only way you can do it is to fork and create a new local branch where you make your changes. |
| 12:11 |
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| 12:18 |
Ingar |
VanessaE: ok thanks, I will. |
| 12:28 |
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| 13:04 |
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| 14:06 |
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| 14:08 |
luizrpgluiz |
one uses the social network Diaspora here in IRC? |
| 14:09 |
Ingar |
IRC _is_ the social network |
| 14:11 |
luizrpgluiz |
hehe, I mean, use social network Diaspora, which is a social network open source decentralized |
| 14:14 |
rom1504 |
and crappy |
| 14:17 |
Ingar |
I'm on FB like anyone else |
| 14:17 |
Ingar |
not that I want to |
| 14:18 |
Ingar |
bu that's where some people are |
| 14:20 |
rom1504 |
FB doesn't have any competitors really, diaspora is at most a twitter compatitor |
| 14:20 |
rom1504 |
*e |
| 14:20 |
Calinou |
Quitter is the Twitter competitor |
| 14:20 |
Calinou |
and Diaspora is the Facebook competitor |
| 14:22 |
* Teckla |
does not use Facebook :| |
| 14:22 |
Teckla |
Facebook = Evil :( |
| 14:22 |
rom1504 |
"wannabe competitor" if you want, but it's missing most of the functionnalities of FB |
| 14:23 |
Calinou |
maybe it doesn't do coffee |
| 14:23 |
rom1504 |
idk if it's evil, but it works, like google |
| 14:23 |
Calinou |
idk? more like idc. |
| 14:23 |
Calinou |
everyone knows there's something wrong with them |
| 14:24 |
rom1504 |
no |
| 14:24 |
rom1504 |
but sure, the centralized web is wrong |
| 14:24 |
Calinou |
I want a big service to go down :) |
| 14:24 |
Calinou |
(well, Facebook went down last month, look the drama it caused. I'm sure more than 1 person died due to that) |
| 14:25 |
rom1504 |
but even if a pen is decentralized, I wouldn't switch my computer with facebook/google for a pen. |
| 14:29 |
Teckla |
rom1504: Hopefully IPv6 will happen, and help decentralize things |
| 14:30 |
Calinou |
IPv6 with NAT can still happen |
| 14:30 |
Calinou |
and we can wait 10+ years for 100% of Internet traffic to use IPv6 |
| 14:30 |
Teckla |
Yeah, it'll take a long time :( |
| 14:30 |
Teckla |
And I'm sure cable companies and telecom companies will try to wreck it :( |
| 14:31 |
Teckla |
Because they want the control |
| 14:32 |
Ingar |
FAcebook went down? |
| 14:32 |
Ingar |
didn't notice :) |
| 14:32 |
rom1504 |
ipv6 is not really needed for decentralization but yeah it can help |
| 14:32 |
rom1504 |
it's not the harder part though, making decentralized software is |
| 14:32 |
Ingar |
rom1504: decentralized can be used by terrorists! |
| 14:33 |
rom1504 |
yeah, centralized too :p |
| 14:34 |
Teckla |
rom1504: What is it exactly you'd like to see decentralized? |
| 14:34 |
Ingar |
government |
| 14:34 |
luizrpgluiz |
decentralized does not mean using terrorist but that your information is not sold to other companies |
| 14:35 |
Teckla |
Ingar: Oh, I thought we were talking about networks and software here, heh |
| 14:36 |
luizrpgluiz |
Inga spoke the truth, their information is controlled and also used by the government |
| 14:37 |
Ingar |
luizrpgluiz: I'm a software an archist already, I wrote GPL stuff |
| 14:38 |
luizrpgluiz |
for example minetest servers are decentralized and other VPS hosted on networks |
| 14:39 |
luizrpgluiz |
Ingar: :D |
| 14:41 |
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| 14:43 |
Calinou |
>an archist |
| 14:43 |
Calinou |
is that an Arch Linux user? :) |
| 14:43 |
luizrpgluiz |
Ingar: you are like my friend Lunovox, it does not use Windows and only uses open sources programs and decentralized too :) |
| 14:43 |
luizrpgluiz |
Calinou: i am a user Manjaro Linux :) |
| 14:45 |
Ingar |
Calinou: yep |
| 14:45 |
rom1504 |
Teckla: the web |
| 14:45 |
rom1504 |
I mean, the current usage of the web |
| 14:46 |
rom1504 |
the web in itself can be decentralized |
| 14:46 |
luizrpgluiz |
I use windows for some tasks, but Linux I use for everything |
| 14:47 |
Ingar |
windows is basicly my Steam Machine |
| 14:47 |
Ingar |
and mingw when required |
| 14:47 |
Ingar |
but I do my "projects" on linux |
| 14:48 |
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| 14:48 |
luizrpgluiz |
I and megaf are the only Brazilian here on irc |
| 14:48 |
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| 14:53 |
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| 14:59 |
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| 15:03 |
* VanessaE |
looks at ShadoTessarGuest... |
| 15:03 |
VanessaE |
sser* |
| 15:04 |
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| 15:04 |
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| 15:06 |
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| 15:06 |
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| 15:07 |
Ingar |
here's a branch where I ran vorbisgain https://github.com/IngarKCT/minetest_game/tree/ingar/sound-footsteps |
| 15:08 |
|
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| 15:08 |
Ingar |
(I ran vorbisgain on all oggs, not just the default mod) |
| 15:08 |
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| 15:08 |
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| 15:12 |
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| 15:14 |
VanessaE |
Ingar: now make a pull request :) |
| 15:18 |
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| 15:22 |
Ingar |
VanessaE: tbh, I want better dirt and grass sounds first :) |
| 15:22 |
Ingar |
I just use the Internet as backup solution |
| 15:22 |
VanessaE |
heh ok |
| 15:23 |
Ingar |
and add leaves |
| 15:26 |
Ingar |
it would also be nice if some people could test the gain adjustments too |
| 15:27 |
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| 15:27 |
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| 15:28 |
Ingar |
it's also a change that effects the feel of the game rather profoundly |
| 15:29 |
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| 15:41 |
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| 15:45 |
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| 15:46 |
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JBB joined #minetest |
| 15:47 |
JBB |
I cant log in on the forum anymore |
| 15:47 |
JBB |
resend passwort is not workin too |
| 15:50 |
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| 15:50 |
JBB |
hi |
| 15:50 |
MinetestBot |
[git] leotada -> minetest/minetest: Translated using Weblate (Portuguese (Brazil)) 37c1e20 http://git.io/vWcau (2015-10-22T17:45:48+02:00) |
| 15:50 |
MinetestBot |
[git] rui914t gmail.com -> minetest/minetest: Translated using Weblate (Japanese) 16d208e http://git.io/vWca2 (2015-10-22T17:45:48+02:00) |
| 15:50 |
MinetestBot |
[git] est31 -> minetest/minetest: Translated using Weblate (German) 1ac19c6 http://git.io/vWcaa (2015-10-22T17:45:48+02:00) |
| 15:51 |
PilzAdam |
JBB, I relayed your request to the appropriate staff |
| 15:51 |
JBB |
ok thanks |
| 15:56 |
|
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| 16:00 |
Calinou |
https://lut.im/JngMYbykoT/suOFbR5ThmSaLEUf.png |
| 16:01 |
Ingar |
Danse Macabre |
| 16:01 |
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| 16:02 |
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| 16:02 |
w_laenger |
hi |
| 16:02 |
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| 16:04 |
w_laenger |
https://wiki.ubuntuusers.de/Opus |
| 16:05 |
w_laenger |
l tested that, file sizes are a lot smaller than the .ogg file sizes |
| 16:05 |
w_laenger |
How about using it for minetest? |
| 16:06 |
w_laenger |
.opus sound files instead .ogg ones (ogg opus instead of ogg vorbis) |
| 16:06 |
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| 16:06 |
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| 16:07 |
Ingar |
Calinou: unvanquished uses it |
| 16:07 |
Ingar |
erm |
| 16:07 |
Ingar |
w_laenger: ^ |
| 16:07 |
Ingar |
Calinou: thanks for the barrel btw :) |
| 16:07 |
Ingar |
I'll see what I can do with it |
| 16:11 |
w_laenger |
and how about using ocl for perlin noise? |
| 16:11 |
w_laenger |
http://nullprogram.com/blog/2012/06/03/ |
| 16:12 |
w_laenger |
there someone used it and it was ~200 times faster than using the single core cpu |
| 16:12 |
|
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| 16:12 |
w_laenger |
http://www.drdobbs.com/parallel/a-gentle-introduction-to-opencl/231002854 |
| 16:17 |
|
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| 16:17 |
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| 16:19 |
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| 16:25 |
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| 16:25 |
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| 16:27 |
Ingar |
Calinou: fiing the seam is next to impossible though |
| 16:27 |
Ingar |
it would mean redoing the texture |
| 16:27 |
Ingar |
preferably both the uvmap and the texture |
| 16:33 |
|
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| 16:35 |
nrzkt |
hmmm i experienced a strange bug on my server |
| 16:35 |
Calinou |
we can't rely on GPU for map generation, since servers use it |
| 16:35 |
nrzkt |
all glass like things are always shadowed |
| 16:35 |
Calinou |
(OpenCL on CPU is slow, too) |
| 16:35 |
nrzkt |
how can this be possible |
| 16:40 |
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| 16:43 |
est31 |
there are servers with gpus |
| 16:47 |
Calinou |
yes, Teslas |
| 16:47 |
Calinou |
definitely not the average Minetest server |
| 16:50 |
est31 |
true |
| 16:51 |
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| 17:09 |
crazyR |
anyone know the correct way to make a node digiline conductive... so as to act like a digiline while keeping its shape? |
| 17:12 |
VanessaE |
look at streets mod |
| 17:13 |
VanessaE |
it has nodes that do that |
| 17:13 |
VanessaE |
(specifically, the steel poles, whatever they're called) |
| 17:36 |
crazyR |
thanks |
| 17:41 |
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| 18:00 |
MinetestBot |
[git] RobertZenz -> minetest/minetest: Add more ways to pass data to check_player_privs c328478 http://git.io/vWCnf (2015-10-22T19:55:48+02:00) |
| 18:01 |
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| 18:34 |
TheWild |
do we have an "eyedropper" functionality? |
| 18:34 |
TheWild |
^ creative mode ofc |
| 18:35 |
VanessaE |
you mean like Sokomine's replacer tool? |
| 18:36 |
TheWild |
mmm... not really. I mean I want to pick a block I'm looking at into inventory instead of searching through amount of pages. |
| 18:41 |
VanessaE |
hm |
| 18:41 |
VanessaE |
don't know of a mod like that |
| 18:41 |
VanessaE |
that could be useful in fact. |
| 18:41 |
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| 18:42 |
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| 18:42 |
VanessaE |
(what I usually do for that is to dig the block, "Refill" it, and then re-place the one I took) |
| 18:44 |
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| 18:45 |
TheWild |
I can empty slot and dig a block and then it goes to empty slot. However that would be nice to do without modifying existing structures. |
| 18:46 |
TheWild |
me = minetest.get_player_by_name('singleplayer') |
| 18:46 |
TheWild |
I wanted to check what aux1 is for |
| 18:46 |
TheWild |
=minetest.after(2, function() minetest.chat_send_all(me:get_player_control().aux1) end) |
| 18:47 |
TheWild |
this unfortunately crashes minetest |
| 18:47 |
est31 |
I guess ti requires a string? |
| 18:47 |
est31 |
it* |
| 18:47 |
TheWild |
good point, I was passing boolean |
| 18:47 |
est31 |
do this perhaps instead minetest.chat_send_all(dump(me:get_player_control().aux1)) |
| 18:48 |
TheWild |
hah, thanks |
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| 18:50 |
TheWild |
so, aux1 is the "use" key |
| 18:51 |
TheWild |
is sneaking common in creative? |
| 18:51 |
VanessaE |
I use sneak as a 'toggle' sometimes yeah |
| 18:51 |
VanessaE |
i.e. alternate placement |
| 18:52 |
TheWild |
I think about using shift + left click as an "eyedropper" |
| 18:53 |
VanessaE |
well that would be easily doable in a register_on_punchnode I suppose |
| 18:53 |
TheWild |
yeah |
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| 18:55 |
TheWild |
okay then, when I catch an event from register_on_punchnode, how to properly forward it to node's on_punch? Should I return something from the callback? |
| 18:57 |
VanessaE |
that I'm not sure about :) |
| 18:58 |
VanessaE |
when doing stuff like that I have to do a lot of trial-and-error before I get it right |
| 18:58 |
VanessaE |
but you can start by pulling the node def and getting the on_punch from there |
| 18:58 |
VanessaE |
you should be able to just directly call it (if it isn't nil and the node isn't undefined) |
| 18:59 |
TheWild |
ok, thanks |
| 19:00 |
TheWild |
I'll just take a look how stuff already was done in creative |
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| 19:05 |
TheWild |
https://github.com/minetest/minetest_game/blob/master/mods/creative/init.lua#L99 - if not creative, why we're registering a dummy event? |
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| 19:19 |
TheWild |
is this ok? https://github.com/beyondlimits/minetest_game/commit/e80452385e4bf5c5662349923702ae9b111aef55 |
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| 20:34 |
swift110 |
hey guys |
| 20:34 |
JohnnyComeL8ly |
Hello, swift110 |
| 20:42 |
rubenwardy |
<TheWild> https://github.com/minetest/minetest_game/blob/master/mods/creative/init.lua#L99 - if not creative, why we're registering a dummy event? |
| 20:42 |
rubenwardy |
what is the player runs /set creative_mode false? |
| 20:42 |
rubenwardy |
**if |
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| 20:44 |
TheWild |
Interesting that /set creative_mode true didn't update my gamemode at runtime |
| 20:45 |
JohnnyComeL8ly |
I'll see if it is on another site. ;-) |
| 20:45 |
TheWild |
also note that formspec is set once when player joins |
| 20:45 |
rubenwardy |
weird |
| 20:53 |
swift110 |
how are you JohnnyComeL8ly |
| 20:53 |
JohnnyComeL8ly |
Better than I deserve. |
| 20:57 |
JohnnyComeL8ly |
That is a phrase which I borrowed from a Christian friend... and it is the truth none the less. |
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Calinou |
barrier01: https://lut.im/HUMbRzgSTy/CKq4XrAafpq2upYs.png |
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LazyJ |
What effect, in game, does the liquids queue have? |
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JohnnyComeL8ly |
Well, if it weren't there... MT wouldn't go to heaven. ;-) |
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whtemple1959 |
hello, first thanks to Krock and VanessA for helping me get through some mod conflicts on my home server. now I have a question about the minetest.conf file. when I test on my pc single player and server mode a conf file is created in my .minetest folder. not so on my server. I created a conf file and then added the --config statement to the manual start of my minetestserver but still it does not sem to use the conf file. wh |
| 23:12 |
est31 |
its not VanesaA its VanessaE |
| 23:13 |
VanessaE |
...sem to use the conf file. wh-- |
| 23:13 |
VanessaE |
you got cut off. |
| 23:13 |
VanessaE |
that aside, you're doing the right thing though by creating and manually pointing to a config file |
| 23:13 |
VanessaE |
that's how you're supposed to do it with a server. |
| 23:14 |
VanessaE |
(it'll use minetest.conf if you don't, but that's bad practice) |
| 23:17 |
VanessaE |
if it isn't using the file you specified, you probably just got the path wrong. minetestserver --config /full/path/to/file.conf |
| 23:17 |
VanessaE |
bbl |
| 23:18 |
whtemple1959 |
VanessaE: I love my chubby little fingers...so since I have added /usr/games/minetest/textures/base/all and copied your wonderful textures to that folder why di your textures not appear when I join the server frrom my cliennt? |
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