| Time |
Nick |
Message |
| 00:06 |
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| 00:36 |
Fixer |
VanessaE, i see a new signs lib, have you fixed rotated text problem? |
| 00:36 |
VanessaE |
Fixer: what exactly does "rotated text" mean? |
| 00:36 |
Fixer |
VanessaE, perpendicular to the sign |
| 00:36 |
VanessaE |
do you mean like text that doesn't sit on the sign/goes through it/is backward? |
| 00:36 |
VanessaE |
yeah |
| 00:36 |
Fixer |
yeah |
| 00:36 |
VanessaE |
that's not fixed yet |
| 00:37 |
Fixer |
fixed? |
| 00:37 |
Fixer |
oh c. :( |
| 00:37 |
VanessaE |
but kaeza is looking into it now |
| 00:37 |
Fixer |
VanessaE, also, backward text also not fixed? |
| 00:37 |
VanessaE |
backward text is the same problem |
| 00:37 |
VanessaE |
same bug I eman |
| 00:37 |
VanessaE |
mean* |
| 00:37 |
Fixer |
ah ok |
| 00:37 |
Fixer |
ty |
| 00:39 |
VanessaE |
the only pattern I've been able to spot is that it sometimes happens after a server crash |
| 00:40 |
VanessaE |
do you by chance have a world you could //save out a piece of showing both good and bad signs? |
| 00:40 |
VanessaE |
kaeza needs it |
| 00:40 |
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| 00:45 |
Fixer |
only your world probably |
| 00:45 |
Fixer |
both good and bad at the same time? |
| 00:45 |
VanessaE |
preferably |
| 00:46 |
VanessaE |
if you spot such an area on my server please let me know right away and I'll //save it out |
| 00:47 |
VanessaE |
hopefully it'll have lots of good and bad signs crammed into a small area |
| 00:47 |
VanessaE |
(so as not to invite huge files) |
| 00:48 |
Fixer |
VanessaE, i will try tommorrow, I usually see bugged signs on your servers |
| 00:48 |
VanessaE |
ok |
| 01:12 |
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| 01:32 |
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| 01:32 |
Emperor_Genshin |
Greetings guys o/ |
| 01:36 |
Emperor_Genshin |
I have a small question, how interest worthy (as in interesting) is a mod that can dynamically change skyboxes according to player's Y value really is? |
| 01:44 |
Emperor_Genshin |
^also works with gravity aswell. |
| 01:50 |
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| 02:13 |
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| 02:24 |
cg |
https://forum.minetest.net/viewtopic.php?f=50&t=13758&p=202002#p202002 |
| 02:25 |
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| 02:31 |
Emperor_Genshin |
Nice idea cg |
| 02:32 |
cg |
and what asshole on the forum killed the girls mod? i see you didnt even have the balls to tell me or explain how it violated the rules. oh wait it didnt |
| 02:33 |
Emperor_Genshin |
¯\_(ツ)_/¯ |
| 02:35 |
kaeza |
I did |
| 02:35 |
* kaeza |
is an asshole |
| 02:35 |
Emperor_Genshin |
lol |
| 02:36 |
cg |
but i loved you kaeza |
| 02:36 |
cg |
</# |
| 02:36 |
cg |
</3 :P |
| 02:37 |
Emperor_Genshin |
So can anyone willing to answer my small question?, It may sound silly but I really need to know =/ |
| 02:37 |
cg |
what |
| 02:37 |
Emperor_Genshin |
[20:36:16] <Emperor_Genshin> I have a small question, how interest worthy (as in interesting) is a mod that can dynamically change skyboxes according to player's Y value really is? |
| 02:38 |
kaeza |
Emperor_Genshin, are you offering to code it? |
| 02:38 |
Emperor_Genshin |
well, I did coded something like that |
| 02:38 |
cg |
if we could keep the sun and moon in a skybox id love it |
| 02:38 |
kaeza |
would be interesting I think |
| 02:38 |
Emperor_Genshin |
I just don't know if is publishable worthy =/ |
| 02:39 |
cg |
my realms did that, different place different sky |
| 02:40 |
kaeza |
Emperor_Genshin, there are worse mods, if that makes you feel better :P |
| 02:40 |
kaeza |
plus, haven't seen anyone do that yet, so bonus points for uniqueness |
| 02:41 |
Emperor_Genshin |
I know, but I just don't want to publish a repetitive/useless mod, If you know what I mean |
| 02:41 |
* cg |
looks at kaeza's mods and points XD |
| 02:41 |
kaeza |
cg, WHAT?? you dare say my mods are CRAP? |
| 02:41 |
kaeza |
they are |
| 02:41 |
kaeza |
carry n |
| 02:41 |
kaeza |
on |
| 02:42 |
cg |
in fact kaeza i kinda use a lot of your code in some of my mods |
| 02:43 |
kaeza |
Emperor_Genshin, publish it and somebody will find it useful |
| 02:43 |
cg |
indeed |
| 02:43 |
Emperor_Genshin |
kk, will do it soon. |
| 02:55 |
cg |
if anyone wants to see a fun little mod >> https://github.com/pinkysnowman/girls |
| 02:55 |
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lezzy |
https://github.com/minetest/minetest_game/pull/751 |
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| 04:27 |
Tacoman |
Hi! |
| 04:29 |
lezzy |
https://github.com/minetest/minetest_game/pull/752 |
| 04:38 |
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| 06:33 |
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| 07:14 |
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| 07:14 |
slemonide |
hello |
| 07:14 |
slemonide |
I made a server, anybody want to test? |
| 07:15 |
slemonide |
Here is the address 108.63.255.199 |
| 07:24 |
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| 07:49 |
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| 07:50 |
Krock |
moin |
| 07:52 |
lemon |
hello |
| 07:52 |
* Krock |
eats the lemon for breakfast |
| 07:53 |
Krock |
mmh, a bit sour but tasty |
| 08:06 |
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| 10:24 |
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| 10:24 |
Emperor_Genshin |
https://forum.minetest.net/viewtopic.php?f=9&t=13775 |
| 10:34 |
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| 10:49 |
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| 10:58 |
Krock |
!tell Emperor_Genshin F12 makes an ingame screenshot - the image border looks a bit strange |
| 10:58 |
MinetestBot |
Krock: I'll pass that on when Emperor_Genshin is around |
| 10:58 |
Krock |
<3 MinetestBot |
| 10:58 |
MinetestBot |
<3 Krock |
| 11:04 |
|
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| 11:06 |
Emperor_Genshin |
Krock, I will fix that right away. |
| 11:06 |
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| 11:06 |
Krock |
Also, your github link is broken. Same goes for your website - many images are just missing |
| 11:07 |
Krock |
\o/ Calinou |
| 11:08 |
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| 11:09 |
Emperor_Genshin |
Krock, I'm already working on that thank you for your concern, however my github Issue will have to wait for now. |
| 11:09 |
Krock |
np |
| 11:09 |
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| 11:13 |
Calinou |
hi |
| 11:13 |
lemon |
hi |
| 11:32 |
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| 12:02 |
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| 12:54 |
everamzah |
does the official minetest android app have a "Use" key? |
| 12:59 |
Krock |
up down left right drop fast fly noclip rangeview but no use key.. |
| 12:59 |
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| 13:00 |
Krock |
everamzah, I can't find any use key image in the base pack, so I guess there's none |
| 13:00 |
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| 13:10 |
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| 13:15 |
everamzah |
no sprinting for mobile users of legit minetest on my server then :D muahaha |
| 13:16 |
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| 13:16 |
everamzah |
btw i always got "moved too fast, resetting position" when using sprint mod by gunshippenguin. i saw a recent commit, which said to address this but i found it did not |
| 13:17 |
Krock |
disable cheat protection |
| 13:17 |
everamzah |
i wonder if it's b/c of limited cpu/net bandwidth, but had some success is doubling all movement_speed_* settings and changing sprint mod to set player speed 1.0 on sprint |
| 13:17 |
everamzah |
i found that was true, also, krock, but was looking for another solution |
| 13:18 |
everamzah |
so on player join, player speed is set to 0.5, and when sprinting, set to 1.0... seems to work ok :O |
| 13:18 |
Krock |
to fix that, develop minetest. |
| 13:19 |
everamzah |
lua is easy so i like it, sometimes it's complex tho and my eyes start seeing double haha, i dunno about develop minetest ;) |
| 13:19 |
Krock |
those wrong cheat detections can be caused by lag (serverside and network lag) |
| 13:19 |
everamzah |
i thought so! |
| 13:19 |
everamzah |
but interestingly, it would also reset position locally, IF i had no fast/fly priv, meaning: |
| 13:20 |
everamzah |
localally, if i were playing as admin, it would not reset. however, locally, if i were playing an unpriv player, it WOULD |
| 13:20 |
everamzah |
so i think this is related |
| 13:20 |
Krock |
it corrects your position, as the server thinks where you shuld be |
| 13:20 |
Krock |
*should |
| 13:20 |
everamzah |
ah, minetest, u unwieldly beast |
| 13:20 |
Krock |
on a local game there's also no lag |
| 13:20 |
everamzah |
but the condition is the same, all on local server, only difference is privs |
| 13:21 |
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| 13:21 |
everamzah |
player with fast/fly doesn't get reset, even when these modes are disabled, whereas a player without these privs gets reset |
| 13:21 |
everamzah |
so i _think_ the lag argument is false |
| 13:22 |
everamzah |
i'm speculating heavilly ofc |
| 13:30 |
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| 13:40 |
swift110-phone |
Hey |
| 13:48 |
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| 13:51 |
Krock |
hey |
| 13:54 |
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| 14:33 |
kaadmy |
hi |
| 14:34 |
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| 14:36 |
Krock |
hi |
| 14:36 |
kaadmy |
Krock hi |
| 14:43 |
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| 14:51 |
swift110-phone |
Hey krock |
| 14:52 |
Krock |
hey hey hey :) |
| 14:53 |
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| 14:58 |
swift110-phone |
How r u krock |
| 14:59 |
Krock |
I'm fine, thanks. And what about you? |
| 15:06 |
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| 15:17 |
everamzah |
i too have experienced the joy and wonder of watching minetestserver consume the entirety of all RAM due to stuff at world's edge |
| 15:27 |
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| 16:00 |
Fixer |
VanessaE, new letters mod? o_0 |
| 16:08 |
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| 16:40 |
Fixer |
VanessaE, signs are good at the moment |
| 16:41 |
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| 16:47 |
MinetestBot |
[git] gianlucalup openmailbox.org -> minetest/minetest: Translated using Weblate (Italian) 7eb3ed8 http://git.io/vEnzT (2015-12-22T17:45:38+01:00) |
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Fixer |
\o/ https://github.com/minetest/minetest/pull/3478 \o/ |
| 19:15 |
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Fixer |
http://www.duanerobertson.com/img/c-demo-34.jpg |
| 19:21 |
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| 19:21 |
Thomas-S |
hi |
| 19:23 |
Fixer |
hi |
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| 20:48 |
sapier |
anyone interested in testing a miner mob? |
| 20:54 |
lemon |
sapier, I am |
| 20:55 |
sapier |
I'm gonna push it in a few minutes I'll post a link in here |
| 20:57 |
Fixer |
miner mod? |
| 20:57 |
Fixer |
land mines in minetest? |
| 20:57 |
sapier |
not exactly |
| 20:57 |
Fixer |
:( |
| 20:57 |
sapier |
a mob doing your mining work for you |
| 20:58 |
Fixer |
TNT is for that :} |
| 20:58 |
sapier |
able to dig tunnles ... well if you provide a pickaxe to him |
| 20:58 |
Fixer |
oh wait |
| 20:58 |
Fixer |
you mean moB |
| 20:58 |
Fixer |
sorry |
| 20:58 |
Fixer |
but we do need land mine mod |
| 20:58 |
sapier |
yes a guy digging right next to you ;) |
| 20:58 |
Fixer |
activation by walking |
| 20:58 |
Fixer |
near it on it |
| 20:59 |
Fixer |
or on it* |
| 20:59 |
Fixer |
fun idea |
| 20:59 |
sapier |
90% implemented in mobf ;-) |
| 20:59 |
sapier |
there's a bomb mob if you change it's model to a landmine and it's movement generator to none it's amine ;-) |
| 21:01 |
lemon |
sapier, I have a mod with nyancats that carve tunnels |
| 21:01 |
lemon |
and you also can ride nyancat while it is mining |
| 21:01 |
lemon |
https://github.com/slemonide/worms |
| 21:02 |
sapier |
well you can ride ostriches in mobf |
| 21:04 |
sapier |
lemon: did you manage to get cracks on mining? |
| 21:10 |
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| 21:15 |
Thomas-S |
bye |
| 21:24 |
lemon |
sapier, no, I just removed nodes |
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| 21:53 |
sapier |
Miner mob: http://imgur.com/a/RW6lw https://forum.minetest.net/viewtopic.php?f=11&t=629 (development version only atm) |
| 21:57 |
lemon |
sapier, should I install the whole mobf? |
| 21:58 |
sapier |
you need mobf_core but each mob in animals modpack can be removed |
| 21:59 |
sapier |
adv_spawning might be required too |
| 22:00 |
sapier |
oh I split animalmaterials from core too ... ok so you need that one too ;-) |
| 22:03 |
lemon |
it doesn't work |
| 22:05 |
lemon |
http://pastebin.com/ynmDnJe9 |
| 22:13 |
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| 22:20 |
sapier |
animals_modpack-2.4.1 ... |
| 22:21 |
sapier |
as mentioned you need latest development version ;-) |
| 22:21 |
sapier |
2.4.92 |
| 22:23 |
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| 22:39 |
bleak_fire_ |
hi |
| 22:39 |
bleak_fire_ |
how do i use git to "upgrade" (per the instructions at https://github.com/minetest/minetest) |
| 22:39 |
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| 22:42 |
bleak_fire_ |
meaning pull the changed files only so i can recompile without downloading the whole thing |
| 22:45 |
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| 22:46 |
est31 |
bleak_fire_, do "git pull" |
| 22:46 |
est31 |
it will download the changes |
| 22:46 |
bleak_fire_ |
ok |
| 22:46 |
bleak_fire_ |
git pull --depth=1 or just git pull |
| 22:46 |
bleak_fire_ |
--depth 1 |
| 22:46 |
est31 |
just git pull |
| 22:47 |
est31 |
The --depth option only changes something you don't want |
| 22:47 |
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| 22:48 |
bleak_fire_ |
fatal: Not a git repository (or any of the parent directories): .git |
| 22:48 |
bleak_fire_ |
git is in the minetest directory |
| 22:48 |
bleak_fire_ |
i assume depth would be like -p0? |
| 22:48 |
est31 |
what did you type |
| 22:48 |
bleak_fire_ |
git pull from the directory minetest is in |
| 22:49 |
bleak_fire_ |
it's a locally installed copy |
| 22:49 |
est31 |
go into the minetest directy |
| 22:49 |
bleak_fire_ |
run in place |
| 22:49 |
bleak_fire_ |
ok |
| 22:49 |
est31 |
only git clone is done outside of the repo dir |
| 22:49 |
est31 |
every other git command happens inside the repo dir |
| 22:50 |
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| 22:50 |
bleak_fire_ |
ok and minetest_game same thing? |
| 22:51 |
bleak_fire_ |
rather than using --depth 1 from the directory above just do git pull in the same directory? |
| 22:53 |
lemon |
maybe git pull in the minetest directory already updated minetest_game |
| 22:54 |
est31 |
bleak_fire_, do the same for minetest_gm |
| 22:54 |
est31 |
game* |
| 22:54 |
est31 |
cd to the dir, then do git pull |
| 22:54 |
bleak_fire_ |
lemon: according to the instructions at https://github.com/minetest/minetest there are two different directories |
| 22:58 |
lemon |
well ok |
| 23:15 |
swift110 |
hey all |
| 23:25 |
lemon |
hi |
| 23:33 |
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| 23:34 |
kaadmy_mobile |
hi |
| 23:35 |
quater |
hi |
| 23:38 |
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| 23:41 |
Emperor_Genshin |
Is anyone having trouble connecting to this minetest server adress/port " snet1.thesentinelempire.net/40000", I may need to fix couple of issues that's causing timeouts during media cache progress? |
| 23:43 |
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| 23:52 |
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| 23:53 |
evanchoi |
hello |
| 23:53 |
evanchoi |
am i IRC |
| 23:54 |
quater |
hello evanchoi |
| 23:54 |
evanchoi |
but am i IRC |
| 23:55 |
evanchoi |
hello |
| 23:55 |
kaadmy_mobile |
evanchoi yes, this is IRC |
| 23:55 |
evanchoi |
YAY |
| 23:55 |
evanchoi |
so cool |
| 23:57 |
evanchoi |
so why im not in the game |
| 23:57 |
bleak_fire_ |
what's wrong? |
| 23:57 |
kaadmy_mobile |
this is'nt the game |
| 23:57 |
evanchoi |
i cant see my chat |
| 23:58 |
bleak_fire_ |
kaadmy_mobile: maybe it is the game, from one of the irc mods, i've seen that |
| 23:58 |
evanchoi |
in the game |
| 23:58 |
bleak_fire_ |
modifications |
| 23:58 |
kaadmy_mobile |
ah |
| 23:58 |
bleak_fire_ |
so are you playing right now evanchoi? |
| 23:58 |
bleak_fire_ |
or are you in a chat room |
| 23:58 |
bleak_fire_ |
talking to us |
| 23:58 |
evanchoi |
im in chat room |
| 23:58 |
bleak_fire_ |
ok |
| 23:59 |
evanchoi |
and the game is on |
| 23:59 |
bleak_fire_ |
so what do you need hlep with? |
| 23:59 |
evanchoi |
i cant see my IRC chat in the game |