| Time |
Nick |
Message |
| 00:02 |
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| 00:03 |
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| 00:06 |
afflatus |
Is there a way of cropping the map db to say, 200 node radius? I'm looking for an external python script or something to directly manipulate the db |
| 00:08 |
afflatus |
I'm getting fairly constant freeze ups, which I guess is memory overloads or something. MT is pretty shit about giving useful error messages and running gdb is out of the question when it's busy |
| 00:14 |
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| 00:15 |
afflatus |
I'm at breaking point with this. I may as well just go shout at the sky ... |
| 00:23 |
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| 00:27 |
Taoki |
Hey there. Is there any news on RealBadAngel? It's been over a week since his heart attack... someone must know something. |
| 00:28 |
sofar |
no news. |
| 00:28 |
kaadmy |
Taoki: heart attack? |
| 00:29 |
sofar |
that's pretty much all we know. |
| 00:29 |
Taoki |
kaadmy: He had a heart attack about 10 days ago. If what I heard is correct, it's a miracle he was saved at the scene. We heard he might be in a coma however... |
| 00:29 |
Taoki |
Erm, to clarify: That he was "still unconscious" after the attack. If he hasn't responded in so long, that's a suspicion. |
| 00:31 |
Dragonop |
:/ |
| 00:49 |
FreeFull |
That doesn't sound good ): |
| 01:00 |
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| 01:15 |
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| 01:16 |
basil60 |
Hi wondering whether the minetest server should have a world folder inside the bin folder? |
| 01:17 |
sofar |
if you built with -DRUN_IN_PLACE=1, then that can happen I think |
| 01:17 |
basil60 |
sofar: hi again, can I safely remove it? |
| 01:18 |
sofar |
why not back it up first? |
| 01:19 |
basil60 |
sofar: minetest starts Ok, but doesn't have the inventory I once had. just trying to sort out what's going on |
| 01:20 |
sofar |
you just lost players/basil60 |
| 01:21 |
basil60 |
sofar: different interface for inventory, range in inv |
| 01:24 |
basil60 |
sofar: on the minetest client, it doesn't show the mods I've installed on the server. Is that normal? If I click the mods tab - it used to show all the mods I'd installed. Restarted server, still not showing the extensive inv that came with carbone-ng |
| 01:24 |
sofar |
mods are a server-side thing |
| 01:24 |
sofar |
the client doesn't need or use them |
| 01:25 |
basil60 |
sofar: the client used to show them that's all |
| 01:25 |
sofar |
then you had downloaded a copy of them |
| 01:25 |
sofar |
did you not reinstall your client? |
| 01:25 |
sofar |
we also switched your server to game = minetest, remember? |
| 01:26 |
basil60 |
sofar: no, I'm using a portable version now. Make a difference? |
| 01:26 |
sofar |
you don't need mods on your client, so |
| 01:26 |
basil60 |
sofar: fixed worlds.mt |
| 01:27 |
basil60 |
sofar: and restarted with different command line |
| 01:29 |
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| 01:32 |
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| 01:33 |
bashterm |
hello? |
| 01:33 |
sofar |
yes? |
| 01:36 |
nm0i |
no |
| 01:40 |
MinetestBot |
[git] paramat -> minetest/minetest_game: Default: New jungletree_top texture f80fafb https://git.io/v2NAf (2016-03-06T01:32:11Z) |
| 01:40 |
MinetestBot |
[git] kilbith -> minetest/minetest_game: Add steel ladder 7f31787 https://git.io/v2NAJ (2016-03-06T01:31:36Z) |
| 01:40 |
MinetestBot |
[git] red-001 -> minetest/minetest_game: Fix markdown formating in `game_api.txt`. 68f5740 https://git.io/v2NAU (2016-03-06T01:30:58Z) |
| 01:40 |
MinetestBot |
[git] paramat -> minetest/minetest_game: Default/craftitems: Fix whitespace and code style issues 6c6cc21 https://git.io/v2NAT (2016-03-06T01:30:40Z) |
| 01:41 |
basil60 |
sofar: any thoughts why my inv would be back to basic, rather than the upgraded style I had before, with about 12 pages of in items? No changes made to the server. |
| 01:43 |
basil60 |
sofar: when I start tje client, it broadcasts, theis is the minimal development test game.... |
| 01:44 |
basil60 |
sofar: yet I start it with "./minetestserver --gameid carbone-ng --worldname world" |
| 01:45 |
basil60 |
sofar: world.mt has gameid = carbone-ng |
| 01:48 |
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| 01:51 |
sofar |
rename the game folder to "carbone" and use "carbone" everywhere instead of "carbone-ng" |
| 01:52 |
basil60 |
sofar: ok |
| 01:55 |
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| 01:55 |
bashterm |
hello? |
| 01:56 |
bashterm |
I was wondering if there was anything that a programmer with little experience could do to contribute to the project. |
| 01:57 |
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| 01:57 |
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| 01:58 |
sofar |
bashterm: plenty. Check out github.com/minetest/minetest and github.com/minetest/minetest_game |
| 02:02 |
basil60 |
sofar: all good now |
| 02:02 |
basil60 |
sofar: do biomes work out of minetest vanilla, or do they need to be installed as a mod? |
| 02:08 |
sofar |
they're made my mapgens, they're in the default game |
| 02:09 |
basil60 |
sofar: I don't play much. A school wants to use my server - do some farming. Will they have weather affect their crops? |
| 02:11 |
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| 02:18 |
basil60 |
sofar: thanks for all your help |
| 02:20 |
basil60 |
Can the cycle of days etc be sped up on the minetest server? |
| 02:25 |
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| 02:30 |
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| 02:31 |
srifqi |
Of course, basil60. Just set time_speed in your minetest.conf. (default 72, higher value = faster) |
| 02:32 |
srifqi |
72 = 20min. 360 = 4min. 1 = 24hr. |
| 02:40 |
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| 02:55 |
kaadmy |
srifqi: cycle in minutes = (24*60)/time_speed |
| 02:58 |
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| 05:20 |
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| 05:25 |
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| 05:25 |
bashterm |
hello. |
| 05:26 |
bashterm |
I'm a beginner-go-intermediate programmer with experience in java looking to write a bit of practical code, instead of many exercises. I was wondering if there was any simple code that needed to be written for the minetest project at my level. thanks! |
| 05:36 |
sofar |
bashterm: did you look at the minetest git project? |
| 05:36 |
sofar |
bashterm: there's plenty to do, favor any type of specific project? |
| 05:37 |
bashterm |
ive checked out the project on github but I don't really know where to start. |
| 05:38 |
sofar |
ah, well, I suggest perhaps getting familiar with the design of minetest first then - are you interested in perhaps writing mod code (lua) or core code (c++) ? |
| 05:40 |
bashterm |
probably start with mod code. I've experimented with modding in the past |
| 05:43 |
sofar |
I maintain a large mod collection with a group at github.com/minetest-mods |
| 05:43 |
bashterm |
ok. I'll take a look |
| 05:43 |
sofar |
they're very diverse, feel free to nose around and if you see something you might want to code up, ask me |
| 05:47 |
bashterm |
The crops mod interests me. What code needs to be implemented there> |
| 05:48 |
bashterm |
*?] |
| 05:51 |
sofar |
hmmm that's a good question |
| 05:51 |
sofar |
it's one of my own mods |
| 05:53 |
sofar |
I don't have a TODO list for it, or do I? |
| 05:53 |
bashterm |
ah. |
| 05:53 |
bashterm |
there wasn't one in the files |
| 05:53 |
sofar |
no, neither are there any bugs open |
| 05:56 |
sofar |
I was thinking of making the humidity part optional, so it can be disabled with a config flag |
| 05:56 |
bashterm |
ok. I'll try that out. |
| 05:56 |
sofar |
do you know how github works? |
| 05:57 |
bashterm |
yeah. I actually have a few projects of my own going. |
| 05:59 |
bashterm |
by humidity do you mean hydration? |
| 06:00 |
sofar |
so the parts that would become optional are the hygrometer, the watering can, and the code that dries out plants |
| 06:00 |
sofar |
hydration/humidity yes |
| 06:04 |
bashterm |
ok. It may take me a while. I'm still not the most experienced with lua |
| 06:22 |
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| 06:33 |
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| 06:55 |
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| 07:03 |
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| 07:09 |
GeHa |
How to activate textures in new version ? |
| 07:12 |
sofar |
use the 'texturepacks' tab in the main menu |
| 07:19 |
GeHa |
wwwow thanks, I will try |
| 07:34 |
GeHa |
where does it look for them ? now its empty |
| 07:35 |
sofar |
you have to download them |
| 07:35 |
sofar |
https://forum.minetest.net/viewforum.php?f=4 |
| 07:37 |
GeHa |
i know its .minetest but the three folders base pack textures makes me ewww where :) |
| 07:37 |
sofar |
~/.minetest/textures/ |
| 07:41 |
GeHa |
Thank you very much. I had old minetest home dir so the textures folder was not obvious for me. |
| 07:49 |
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| 08:04 |
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| 08:32 |
everamzah |
sneak jumping up a mgv7 cave with sprint: https://youtu.be/p99iqNQaOsY?t=50s |
| 08:50 |
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| 13:06 |
srifqi |
Anybody knows how ObjectRef:moveto() and Player:get_look_*() works? |
| 13:08 |
srifqi |
At least, how to use it. |
| 13:12 |
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| 14:51 |
afflatus |
If I'm running mods from worldmods dir inside the world directory what effect do settings in world.mt have? |
| 14:52 |
afflatus |
Should I actually remove the references to those mods entirely? |
| 14:52 |
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| 14:52 |
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| 14:56 |
twoelk |
afflatus, if you have the same mod active from different folders don't you get a mod conflict message? |
| 14:57 |
* twoelk |
might have understood the question wrong |
| 14:59 |
afflatus |
This is running a server as a dedicated user - I'm fairly sure it doesn't have access to any other mods |
| 14:59 |
Megaf |
now, that's a long song and good for working https://www.youtube.com/watch?v=MqESkzvh1f0 |
| 15:00 |
afflatus |
Although I've been struggling with this for the past few days, so I may be missing something completely obvious due to brain death :D |
| 15:00 |
afflatus |
But actually I don't think so |
| 15:01 |
afflatus |
I think mods in worldmods get loaded regardless of world.mt settings |
| 15:01 |
twoelk |
I always thought so |
| 15:01 |
afflatus |
I'm just trying to find the place where that is documented :/ |
| 15:02 |
twoelk |
mods in worldfolder are sort of hardcoded to the map |
| 15:02 |
afflatus |
Right, so if I want to disle them I'm going to actually have to remove them from the folder |
| 15:02 |
afflatus |
disable* |
| 15:03 |
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| 15:03 |
twoelk |
btw afflatus, did you see the links I posted on your server forum thread? |
| 15:03 |
* afflatus |
looks |
| 15:04 |
afflatus |
Oh brilliant tyvm |
| 15:04 |
twoelk |
I think only those in the mods folder in the root folder can be toggled, all others in game and worldfolder can not |
| 15:04 |
afflatus |
:) |
| 15:06 |
afflatus |
yep that's roughly what I thought ok |
| 15:06 |
afflatus |
I'm going to have look at lag01's script - I'll test it on a backup first, naturally. |
| 15:06 |
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| 15:08 |
afflatus |
twoelk: much appreciated thanks |
| 15:09 |
twoelk |
do fly around to watch how mapgen kicks in again - it sometimes surprises with wierd effcts |
| 15:11 |
afflatus |
Yes I've experienced a lot of lightbugs after using recover.py in the past |
| 15:24 |
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| 15:36 |
cd2 |
hi :D |
| 15:41 |
kaadmy |
hi |
| 15:51 |
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| 17:05 |
afflatus |
So I can more or less blank world.mt as I'm not running any mods outside the game or world dir. Probably won't make much difference, but it will be cleaner. |
| 17:11 |
afflatus |
My co-admin has just confirmed that the crashes / freezes happen when people are exploring / building 2k+ from spawn or mining -2k and deeper. So it may be worth using worldedge as a workaround until I can afford a more powerful server box. |
| 17:13 |
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| 17:14 |
twoelk |
note that worldedge teleports people to the other side |
| 17:14 |
afflatus |
Does it?? That could be quite funny :) |
| 17:15 |
twoelk |
I also use stay_inside especially for those that fall, can't remember where I got it from though |
| 17:15 |
afflatus |
I'm sure I can come up with some in-game justification for that :D |
| 17:15 |
afflatus |
I'll look it up thx |
| 17:15 |
twoelk |
building roads along the axis through origin gives a nice endless warp impression |
| 17:17 |
afflatus |
Well it's better than the groundhog day effect caused by reverting db corruption |
| 17:18 |
twoelk |
my roman map is limited to +-500 and has a nice central road cross. the stay inside catches those that go too deep before they get caught by worldedge |
| 17:18 |
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| 17:21 |
* afflatus |
grumbles about lag01's python formatting, somewhat pointlessly |
| 17:27 |
twoelk |
https://github.com/HybridDog/stay_inside <- there it is |
| 17:29 |
afflatus |
Most excellent, thank you :) |
| 17:30 |
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| 17:31 |
afflatus |
ok, later ... |
| 17:37 |
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| 18:00 |
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| 18:10 |
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| 18:10 |
kaeza |
o/ |
| 18:11 |
sfan5 |
\o |
| 18:12 |
Obani |
~o~ |
| 18:13 |
sofar |
hello |
| 18:14 |
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| 18:16 |
Megaf |
(o_o)/ |
| 18:16 |
Megaf |
The Prodigy - Invaders Must Die |
| 18:16 |
Megaf |
nice melody |
| 18:16 |
Megaf |
so, I'm working on my website listening to this playlist for concentration, so far it has been working very well. https://play.spotify.com/user/johanbrook/playlist/2mtlhuFVOFMn6Ho3JmrLc2 |
| 18:17 |
Megaf |
Obani, Haven't I seen you on my server once? |
| 18:18 |
Megaf |
kaeza, How are things in your land? Hows the weather? |
| 18:18 |
kaeza |
shit, and nice :) |
| 18:18 |
Megaf |
what is shit and what's nice? |
| 18:19 |
kaeza |
things in your land -> shit, weather -> nice |
| 18:19 |
sofar |
it's the same on the other side of the border ;) |
| 18:20 |
Megaf |
kaeza, oh, well, ok |
| 18:20 |
kaeza |
Megaf, how's it going over there? |
| 18:21 |
Megaf |
kaeza, well, on the land I live things are ok... weather is cold and I'm trying to accept a 4 year relationship break up =/ |
| 18:21 |
kaeza |
Megaf, oh, that sucks :/ |
| 18:21 |
Megaf |
concentrating on my website now, will work as freelance while I don't get a proper job |
| 18:22 |
Megaf |
I have one month to get money to pay the rent, otherwise bye bye this country and hello old country |
| 18:22 |
Megaf |
s/get money/get job that gives enough money |
| 18:22 |
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| 18:23 |
Megaf |
I'm optimist anyways, I'm sure there's people in need for a person who knows stuff about computers, servers, gnu/linux, windows server or photography |
| 18:24 |
Megaf |
kaeza, ^ |
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| 20:37 |
juraj_ |
hi, could i please ask question about minetest api and server performance ? |
| 20:39 |
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| 20:39 |
juraj_ |
what is the most resource consuming functions from globalstep, abm or after ? |
| 20:40 |
est31 |
depends on the mods and what you do |
| 20:40 |
sofar |
right |
| 20:40 |
juraj_ |
do i save some performance using i.e. one globalstep functions with another functions inside of it |
| 20:40 |
est31 |
there is a profiler somewhere |
| 20:40 |
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| 20:40 |
juraj_ |
or using more functions what are using separate abm, globalstep... |
| 20:41 |
juraj_ |
i am spawning entities with abm |
| 20:42 |
juraj_ |
but it seems after a time, the servers get laggy |
| 20:42 |
juraj_ |
with too much abms ? |
| 20:42 |
juraj_ |
not 100% sure about that though |
| 20:42 |
juraj_ |
*too many |
| 20:46 |
Calinou |
O_o |
| 20:46 |
Calinou |
is this a known bug? |
| 20:46 |
Calinou |
I'm in a state where I can't open console, open chat or open menu (Escape) |
| 20:46 |
Calinou |
using latest Git |
| 20:47 |
Calinou |
compiled like 20 minutes ago |
| 20:47 |
Amaz |
That's happened to me several times Calinou |
| 20:47 |
Calinou |
had to exit through alt+f4 |
| 20:47 |
est31 |
O.o |
| 20:47 |
est31 |
you dont know how to reproduce do you |
| 20:48 |
Calinou |
nope |
| 20:48 |
Amaz |
It seems to occur randomly |
| 20:48 |
Calinou |
it happened after a CTF match |
| 20:52 |
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| 21:08 |
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| 21:09 |
Dragonop |
Talking about that, clicking on a formspec quickly a few times, near a button or something, will make the game stop, and crash |
| 21:10 |
Guest65047 |
how come my nickname is registered ? |
| 21:11 |
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| 21:13 |
est31 |
Guest77835, do /msg NickServ info SaKeL |
| 21:14 |
est31 |
Calinou, Amaz can you open inventory in that mode? |
| 21:16 |
Calinou |
haven't tried, but I could open a chest |
| 21:18 |
ssieb |
We've been running into an issue on my server where if you place a furnace or other object with a formspec, you can't open it until someone in the area reconnects or you go far enough away (I'm assuming it unloads the block) and then come back. |
| 21:19 |
ssieb |
It doesn't happen every time, but often enough to be really annoying. |
| 21:19 |
est31 |
hmm |
| 21:19 |
est31 |
you arent the first person who reports this |
| 21:19 |
est31 |
can you open an issue on the minetest issue tracker |
| 21:20 |
est31 |
https://github.com/minetest/minetest/issues |
| 21:20 |
ssieb |
No? I mentioned it yesterday in #minetest-dev. There have been others? |
| 21:20 |
est31 |
ah it was you... |
| 21:20 |
ssieb |
:-) |
| 21:20 |
est31 |
mhh still worth a report |
| 21:21 |
ssieb |
I would try to git bisect, but I guess I should setup another server to test it with because I don't know what effect running the server version backwards would do to an existing world. |
| 21:21 |
everamzah |
ssieb: me too, and i've been reverting a specific commit every time i pull minetest because of it |
| 21:21 |
ssieb |
everamzah: oh, that's handy then. What commit? |
| 21:22 |
everamzah |
https://github.com/minetest/minetest/commit/e17fbb31d6db3e6d2d9b68f5793ad8b2146f7bcc |
| 21:22 |
everamzah |
e17fbb31 |
| 21:22 |
est31 |
everamzah, file a bug if there is a problem with it lol |
| 21:22 |
everamzah |
i was waiting to see if anyone else had this problem, or if it was just me |
| 21:23 |
est31 |
i see |
| 21:23 |
ssieb |
I just discovered it yesterday. |
| 21:23 |
everamzah |
i've talked about it a number of times in this channel, -project, and -dev |
| 21:23 |
everamzah |
now that i see 1 other person has this problem i will make an issue |
| 21:23 |
everamzah |
i'm super curious, tho, whether his reverting that commit fixes his issue |
| 21:24 |
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| 21:26 |
ssieb |
hmm, definitely looks relevant |
| 21:26 |
everamzah |
i made an issue, i hope it's not too confusing |
| 21:26 |
everamzah |
afk |
| 21:27 |
ssieb |
everamzah: number? |
| 21:28 |
everamzah |
https://github.com/minetest/minetest/issues/3821 |
| 21:28 |
ssieb |
I will test it. |
| 21:44 |
rubenwardy |
https://www.youtube.com/watch?v=BWjP77TztTQ |
| 21:44 |
rubenwardy |
Portal has come to VR |
| 21:47 |
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| 21:48 |
est31 |
lol |
| 22:08 |
sofar |
"oh, it's you" |
| 22:09 |
sofar |
I should upload that to devopsreactions |
| 22:15 |
est31 |
you shouldnt have said that word |
| 22:15 |
est31 |
the gifs there are funny |
| 22:24 |
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| 22:25 |
bashterm |
Hello |
| 22:26 |
bashterm |
Hello |
| 22:31 |
sofar |
sup bashterm |
| 22:31 |
bashterm |
Not much. How did the code look? |
| 22:32 |
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| 22:39 |
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| 22:47 |
nolsen |
VOTE TRUMP 4 PREZ |
| 22:48 |
rubenwardy |
lol |
| 22:48 |
sofar |
bashterm: you never finished the PR |
| 22:48 |
sofar |
bashterm: it takes 2 clicks to submit it |
| 22:53 |
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| 22:53 |
bashterm2 |
OK. I submitted the PR finally |
| 22:54 |
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| 22:57 |
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| 22:57 |
est31 |
nolsen, only if the trump walll is built with air:air :) |
| 22:57 |
bashterm |
est31 sounds good to me |
| 22:58 |
nolsen |
They're bringing drugs |
| 22:58 |
nolsen |
They're bringing crime |
| 22:58 |
nolsen |
They're est31 |
| 22:58 |
nolsen |
And some, I assume are good people. |
| 22:58 |
bashterm |
There will always be drugs and crime |
| 22:58 |
est31 |
nolsen, you forgot the rapists |
| 22:58 |
* nolsen |
builds a wall around est31's computer. |
| 22:58 |
nolsen |
600 mile wide wall |
| 22:59 |
bashterm |
Interesting. I bet I can get through |
| 22:59 |
Dragonop |
glitch through the wall |
| 22:59 |
nolsen |
bashterm: You dam illegal immigrant, STOP TAKING OUR JEBS |
| 22:59 |
nolsen |
HE TOK UOR JEWBS |
| 22:59 |
nolsen |
JOBS* |
| 22:59 |
bashterm |
Your jebs? I think jeb is fine |
| 22:59 |
est31 |
hes out of the race |
| 22:59 |
nolsen |
He tuk our jowbs |
| 23:00 |
est31 |
because he had bad polls |
| 23:00 |
bashterm |
And i'm unemployed |
| 23:00 |
bashterm |
I like bernie tho |
| 23:01 |
nolsen |
... |
| 23:01 |
nolsen |
Ew bernie |
| 23:01 |
nolsen |
ew hillary |
| 23:01 |
nolsen |
ew democrats |
| 23:01 |
nolsen |
trump or rubio. |
| 23:01 |
bashterm |
neither |
| 23:01 |
bashterm |
I'm about that free software, free country, etc. |
| 23:01 |
rubenwardy |
I can't tell if nolsen is being serious XD |
| 23:02 |
bashterm |
Same |
| 23:02 |
bashterm |
considering that he used the word 'ew' i think that he might be joking, but one can never be sure |
| 23:02 |
nolsen |
rubenwardy: I am being serious. |
| 23:02 |
Dragonop |
lmao |
| 23:03 |
rubenwardy |
Lol |
| 23:03 |
bashterm |
Ok. rotflol |
| 23:03 |
est31 |
havent you heard |
| 23:03 |
nolsen |
I heard |
| 23:03 |
est31 |
trump himself uses h1b in his casinos |
| 23:03 |
rubenwardy |
I suggest keeping political discussions out of a game IRC channel, and into somewhere like #politics |
| 23:03 |
nolsen |
They built a wall around est31's house. |
| 23:03 |
rubenwardy |
also, saw this link today: http://loser.com |
| 23:03 |
est31 |
wow |
| 23:04 |
bashterm |
i second rubenwardy's motion to move this discussion elsewhere |
| 23:04 |
nolsen |
rubenwardy: whoever owns the domain is an imbecile. |
| 23:04 |
Dragonop |
rubenwardy is right |
| 23:04 |
est31 |
nolsen, you must sue him |
| 23:04 |
nolsen |
No need. |
| 23:04 |
nolsen |
I'll just build a wall |
| 23:04 |
bashterm |
No, the domain is dedicated to an imbecile, not owned by that imbecile |
| 23:04 |
nolsen |
around his fingers |
| 23:04 |
bashterm |
nolsen, solutions. |
| 23:04 |
rubenwardy |
Ok, he's definitely joking |
| 23:04 |
nolsen |
Trump isn't an imbecile, and I'm not joking |
| 23:05 |
nolsen |
The wall part yes. |
| 23:05 |
nolsen |
I'm joking about the wall part |
| 23:05 |
nolsen |
but yes, trump isn't an imbecile. |
| 23:05 |
Dragonop |
b-but, he's racist! |
| 23:05 |
bashterm |
How is trump anything but an imbecile? |
| 23:05 |
rubenwardy |
oh god, it begins |
| 23:06 |
bashterm |
I mean, think about all of his failed enterprises. |
| 23:06 |
Dragonop |
lol, this is starting to turn into /pol/, better go to #politics |
| 23:06 |
nolsen |
Dragonop: Anyone who calls him racist is either misled or misinformed, or an imbecile |
| 23:06 |
bashterm |
Yes. I shall now abstain from all political discussion |
| 23:06 |
bashterm |
Easy! |
| 23:06 |
sofar |
================================= all done now! ================================= |
| 23:06 |
Dragonop |
thanks sofar, barrier is good |
| 23:06 |
sofar |
what about those new steel door sounds? |
| 23:07 |
nolsen |
Dragonop: Anyone who calls him racist is either misled or misinformed, or an imbecile |
| 23:07 |
rubenwardy |
MT needs more sounds |
| 23:07 |
est31 |
he built a trump wall to wall off the discussion about the trump wall |
| 23:07 |
nolsen |
I broken the barrier |
| 23:07 |
nolsen |
xD |
| 23:07 |
bashterm |
nolsen, enough |
| 23:07 |
nolsen |
xD |
| 23:07 |
Dragonop |
okay, enough offtopic, let's talk about minetest |
| 23:07 |
nolsen |
Minetest is too minimal |
| 23:07 |
nolsen |
We need to build a wall on the site |
| 23:08 |
nolsen |
It should keep the mexicans out. |
| 23:08 |
Dragonop |
god dammit nolsen |
| 23:08 |
bashterm |
really, this has gone to far |
| 23:08 |
est31 |
nolsen, you can build much higher walls in minetest than in minecraft |
| 23:08 |
bashterm |
true |
| 23:08 |
nolsen |
est31: You can easily increase the maximum limit |
| 23:08 |
nolsen |
or you should be able |
| 23:08 |
bashterm |
Nope. It's not open source |
| 23:08 |
est31 |
not in minecraft |
| 23:08 |
nolsen |
Reverse engineer! |
| 23:08 |
Dragonop |
that's really cool, it gives place to amazing buildings, Big3Force is building a 3000 nodes tall tower on Xanadu |
| 23:08 |
nolsen |
mods! |
| 23:09 |
est31 |
i have only seen one tower on xanadu |
| 23:09 |
Dragonop |
let me get a screenshot |
| 23:09 |
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| 23:10 |
nolsen |
Look, is that an illegal immigrant? ^ |
| 23:10 |
bashterm |
nolsen, pls no racism |
| 23:10 |
nolsen |
drugs |
| 23:10 |
nolsen |
drugs |
| 23:10 |
nolsen |
drugs |
| 23:10 |
|
nolsen was kicked by ShadowBot: Message repetition flood detected. |
| 23:11 |
Dragonop |
isn't it racist to instantly associate "illegal immigrant" with a racism? |
| 23:11 |
rubenwardy |
ha |
| 23:11 |
Dragonop |
with racism* |
| 23:11 |
est31 |
no |
| 23:11 |
est31 |
thats too much predjudice |
| 23:12 |
est31 |
but not racism |
| 23:13 |
Dragonop |
hm, I guess you are right, my bad |
| 23:13 |
sofar |
bashterm: reviewed, gave you a lot of comments to work on |
| 23:13 |
sofar |
bashterm: if you need help, please ask |
| 23:13 |
Dragonop |
est31, here: https://forum.minetest.net/download/file.php?id=5172 |
| 23:14 |
yang2003 |
I think it nice |
| 23:14 |
est31 |
thats on xanadu? |
| 23:14 |
Dragonop |
yes |
| 23:14 |
Dragonop |
really close from spawn, actually |
| 23:14 |
est31 |
nice |
| 23:15 |
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| 23:43 |
Fixer |
I always wondered if that trully made with ms paint https://40.media.tumblr.com/ec46710ea3d98ce226e42d2cc46002a8/tumblr_o2eyctXSeJ1v33hszo1_1280.jpg |
| 23:44 |
Fixer |
it feels like paint.exe but maybe that is just a mimic of paint.exe style |
| 23:44 |
yang2003 |
.. |
| 23:44 |
huang2003 |
... |
| 23:45 |
Fixer |
who would though that people will invent memes.. and draw them in paint.exe |
| 23:47 |
Fixer |
or this one http://40.media.tumblr.com/46e05a24a42bd17442efe9b92019baad/tumblr_nzzjhgNIzv1v33hszo1_1280.png |
| 23:47 |
MinetestBot |
[git] kilbith -> minetest/minetest: Settings Tab: Regroup dropdown datas in tables 04e311a https://git.io/v2xRy (2016-03-06T23:42:21Z) |
| 23:47 |
MinetestBot |
[git] Rui914 -> minetest/minetest: Faster insertion into table 24e8b0a https://git.io/v2xRS (2016-03-06T23:42:04Z) |
| 23:47 |
Fixer |
this is weird |
| 23:49 |
Dragonop |
You can't hold sneak and close a trapdoor at the same time, this make the need to stop to close it when going down ladders with shift, is this intended? |
| 23:53 |
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| 23:55 |
Fixer |
Dragonop, never tried that, what is the use case? |
| 23:56 |
Dragonop |
going down a ladder and closing the trapdor at the same time. Going down with sneak |
| 23:59 |
huang2003 |
wow |