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cimbakahn |
If your going to play Hogwarts & More, do you still need minetest-mod-moreores & minetest-mod-worldedit & minetest-mod-moreblocks & minetest-mod-pipeworks ? |
| 00:35 |
cimbakahn |
It doesn't say so here ----> https://imgur.com/sCfAf4S |
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Siva_Machina |
Hello |
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Void7 |
hi |
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EvergreenTree |
hey everyone! |
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silent_elk |
Thank you forums |
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silent_elk |
Can't join because of "spam" from 6 years ago, apparently |
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| 05:01 |
MinetestBot |
[git] nerzhul -> minetest/minetest: DB::loadBlock copy removal & DB backend cleanup 1434014 https://git.io/vrcwb (2016-05-17T06:52:16+02:00) |
| 05:32 |
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MinetestBot |
[git] Jeija -> Jeija/minetest-mod-mesecons: Merge pull request #270 from Emon-Omen/patch-1 75308f7 https://git.io/vrc6G (2016-05-17T07:53:35+02:00) |
| 05:57 |
MinetestBot |
[git] Emon-Omen -> Jeija/minetest-mod-mesecons: fixed missing capital letter @ line 29 4786802 https://git.io/vrc6Z (2016-05-16T22:24:56+02:00) |
| 06:00 |
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| 06:02 |
MinetestBot |
[git] cheapie -> Jeija/minetest-mod-mesecons: Add protection support to Luacontrollers, 40487a6 https://git.io/vrc6a (2016-05-17T07:58:50+02:00) |
| 06:09 |
thePalindrome |
Does anybody have a mapping utility that can work on a live leveldb world? |
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Calinou |
let's mine the test until the test mines us, let's test the mine until the mine tests us! |
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Derr |
I've never been good at tests |
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| 08:44 |
Derr |
On that note, minetest should change it's name. it's just a poor play on 'minecraft' which does a disservice to the game. freeminer has a better name but inferior game play |
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Calinou |
Proprietaryminer |
| 09:14 |
sfan5 |
thePalindrome: doesn't minetestmapper work for that? |
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thePalindrome |
minetestmapper won't operate on a live leveldb map |
| 10:20 |
thePalindrome |
At least the numpy.py one won't |
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sfan5 |
thePalindrome: https://github.com/minetest/minetestmapper |
| 10:22 |
thePalindrome |
That won't run on centos |
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| 10:23 |
Calinou |
CentOS, the OS that is worth a cent |
| 10:23 |
sfan5 |
why not |
| 10:23 |
thePalindrome |
I'd have to compile it, which I can't do on a half gig of ram :P |
| 10:23 |
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| 10:23 |
sfan5 |
sure you can |
| 10:23 |
thePalindrome |
:hmm: |
| 10:23 |
Calinou |
make a VM on your host PC, compile there |
| 10:23 |
Calinou |
then send the binary to the server :) |
| 10:24 |
thePalindrome |
heh, that'd take var longer |
| 10:24 |
thePalindrome |
*far |
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| 11:25 |
thePalindrome |
minetestmapper can't obtain the lock for the world, and dies as a result |
| 11:29 |
sfan5 |
then that's a result of how leveldb works |
| 11:30 |
thePalindrome |
So... there's no way to make a map using a live leveldb map? |
| 11:30 |
sfan5 |
you can try copying the map.db stuff |
| 11:30 |
sfan5 |
and manually removing the lock file from the copy |
| 11:32 |
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| 11:32 |
thePalindrome |
I need something I can cron without using up any memory |
| 11:32 |
thePalindrome |
I'm swapped half my ram just running the minetest server |
| 11:33 |
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| 11:33 |
sfan5 |
we can't help you if you don't have enough memoty |
| 11:33 |
sfan5 |
*memory |
| 11:33 |
thePalindrome |
the worst part was, I switched to leveldb to use less memory |
| 11:37 |
* thePalindrome |
is this close to hacking something to bypass the lock |
| 11:44 |
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| 11:45 |
thePalindrome |
blech, never mind, no way I have enough ram to do semi-live map updates |
| 11:45 |
thePalindrome |
later |
| 11:51 |
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| 12:00 |
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| 12:01 |
Birgit |
Hi ... what is the server I need to give my IRC-Client? Is it freenode.net? |
| 12:06 |
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| 12:07 |
Birgit |
Okay ... well ... I'm searching for some informations about the possibility to install a Minetest-Server on an USB-Stick. I googled for it, but did not found anything!? |
| 12:07 |
twoelk |
some servers are on InchraNet |
| 12:08 |
twoelk |
irc://osiris.inchra.net/#minetest,#ve-servers |
| 12:09 |
twoelk |
portable minetest for windows or linux? |
| 12:10 |
Birgit |
we have at school Debian-Linux |
| 12:12 |
twoelk |
you can use the oneline script here: https://forum.minetest.net/viewtopic.php?f=42&t=3837 |
| 12:12 |
Calinou |
use the "portable" one |
| 12:12 |
twoelk |
I just used it today with xubuntu |
| 12:12 |
Calinou |
if you want to install it on an USB stick |
| 12:13 |
twoelk |
and run the update script after installation if it fails to build the current version |
| 12:13 |
Birgit |
Yes, I found th eportable version |
| 12:14 |
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| 12:14 |
Birgit |
and I do need to call the command an the system where I want to use it? Because I have OpenSuse-Linux at home. |
| 12:14 |
Birgit |
an->at |
| 12:16 |
twoelk |
I have never plugged it into opensuse - but I can confirm the stick seems to work on several debian based systems |
| 12:17 |
Birgit |
damn ... I'm not a superuser at the school system ... but I can try it out at home to create the stick and then test is in school. |
| 12:17 |
MinetestBot |
[git] Wayward1 -> minetest/minetest: Add on_punchnode callback 8b940c0 https://git.io/vrCcO (2016-05-17T22:16:21+10:00) |
| 12:18 |
Birgit |
thanks for you information ... I'll be back soon :-) |
| 12:28 |
kahrl |
Birgit: maybe look into AppImage |
| 12:35 |
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| 12:41 |
twoelk |
Birgit, bisst ja ganz schön fleißig http://wiki.minetest.net/Minetest_in_der_Schule |
| 12:42 |
twoelk |
maybe add more links to allready existng wiki pages |
| 12:43 |
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| 12:44 |
sfan5 |
twoelk: fix your encoding |
| 12:44 |
twoelk |
pffff |
| 12:45 |
sfan5 |
utf-8 is not hard :) |
| 12:45 |
MinetestBot |
[git] nerzhul -> minetest/minetest: Implement DatabaseException for databases 8ba6d9f https://git.io/vrC8K (2016-05-17T14:36:51+02:00) |
| 12:45 |
* twoelk |
starts looking through the options of his client |
| 12:46 |
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| 12:48 |
twoelk |
it says it uses utf-8, strange |
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Preuk |
looks good for me, i'dsay it's utf-8 |
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| 13:12 |
Jeija |
http://i.imgur.com/ZtsDY0N.jpg |
| 13:14 |
H-H-H |
i knew the world was round and theres the proof |
| 13:14 |
* CWz |
doesn't know how to git merge |
| 13:20 |
Jeija |
It's pretty cool together with MoonTest: http://i.imgur.com/4g7ptDf.jpg |
| 13:20 |
H-H-H |
lol love the little luna lander |
| 13:35 |
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PilzAdam |
Jeija, o/ |
| 13:35 |
Jeija |
Hi PilzAdam |
| 13:37 |
sfan5 |
oh hey it's Jeija |
| 13:42 |
Fixer |
hi Jeija |
| 13:44 |
naltamur |
Hello |
| 13:45 |
Jeija |
https://www.youtube.com/watch?v=Kx8p3eU0meE |
| 13:46 |
Jeija |
I always wanted to know what a block world on a sphere might be like |
| 13:47 |
Fixer |
Jeija: lol, nice, btw, adding even more speed will make you orbit it :} |
| 13:51 |
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| 13:52 |
Fixer |
oh, it is just a shader |
| 13:53 |
Jeija |
Anything else is mathematically pretty impossible |
| 13:59 |
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| 14:06 |
xunto |
>(04:46:39 PM) Jeija: https://www.youtube.com/watch?v=Kx8p3eU0meE |
| 14:06 |
xunto |
lol, really cool. Are you going to pull it to minetest?? |
| 14:11 |
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| 14:16 |
Jeija |
xunto, I'm not planning to do that, it is far from complete or anything. But I invite anyone who is interested in working on the idea to do so, I published my code over here: https://github.com/Jeija/minetest/tree/sphere |
| 14:18 |
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| 14:18 |
Fixer |
why not impossible? it is possible, just make it big enough, there must be different center of gravity though* |
| 14:23 |
twoelk |
nope orthogonal and spheric geometry will always collide somewhere - not much you can do about that |
| 14:24 |
xunto |
Make blocks be like \_/ instead of |_| :D |
| 14:25 |
Fixer |
no |
| 14:25 |
Fixer |
blocks are |_| |
| 14:26 |
Fixer |
make it very big with radius of say 5000 |
| 14:26 |
Fixer |
and add proper gravity |
| 14:27 |
Fixer |
or even 10 000 |
| 14:30 |
Fixer |
https://forum.minetest.net/viewtopic.php?f=11&t=7887 this |
| 14:33 |
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| 14:37 |
Fixer |
just now generated a planet with 10000 blocks radius |
| 14:37 |
Fixer |
so much win |
| 14:38 |
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| 14:39 |
Fixer |
curvature is 1 vertical nodes for every 30 horizontal once |
| 14:39 |
nrzkt |
https://forum.minetest.net/viewtopic.php?f=11&t=7887 seems interesting, why not having it with lighting fix specially to move sun over the earth ? |
| 14:44 |
Fixer |
https://i.imgur.com/mIIyntX.png and https://i.imgur.com/n4axR2w.jpg |
| 14:45 |
Fixer |
side of this planet |
| 14:58 |
Fixer |
https://i.imgur.com/gjK4Feq.png lolol :) |
| 14:59 |
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| 15:45 |
geomint |
hello guys |
| 15:46 |
geomint |
i think that minetest settings could be much better |
| 15:47 |
Calinou |
please set MSAA to 16x by default, my SLI of Titan Xs can handle it |
| 15:49 |
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| 15:50 |
geomint |
anyone online? |
| 15:50 |
sfan5 |
yes |
| 15:51 |
geomint |
are you a developer? |
| 15:54 |
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| 15:54 |
sfan5 |
why are you asking |
| 15:59 |
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| 16:00 |
xunto |
>(06:47:39 PM) geomint: i think that minetest settings could be much better |
| 16:00 |
xunto |
Write an issue to git. I think it can get lost here without being noticed by anyone. |
| 16:20 |
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| 18:01 |
Fixer |
Calinou: sli titans? |
| 18:04 |
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| 19:24 |
Fixer |
paramat: i like climbing huge multithousand mountains, one thing you can add is "pyramidal" world to it |
| 19:24 |
Fixer |
shape of pyramind |
| 19:24 |
Fixer |
pyramid* |
| 19:24 |
Fixer |
with biomes and stuff |
| 19:24 |
paramat |
i'm working on moonrealm again too |
| 19:24 |
paramat |
interesting |
| 19:25 |
Fixer |
paramat: i wonder if possible to make "gravity api" for minetest |
| 19:25 |
Fixer |
paramat: that will be amazing for your mod |
| 19:25 |
paramat |
difficult i think, but some say it's possible |
| 19:25 |
Fixer |
paramat: but really, please add pyramidal kind of world shape, so I can happily climb it :) |
| 19:25 |
paramat |
with just 6 directions of gravity |
| 19:26 |
paramat |
pyramid would be easy to code in |
| 19:26 |
paramat |
what steepness? |
| 19:26 |
Fixer |
hold on |
| 19:26 |
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| 19:27 |
Fixer |
paramat: this is quite good: https://www.google.com.ua/search?q=pyramid+with+same+sides&source=lnms&tbm=isch&sa=X&ved=0ahUKEwjO497N6-HMAhXMFywKHeTdC9IQ_AUIBygB&biw=1280&bih=822#imgrc=ArsKpTE85RbdNM%3A |
| 19:27 |
Fixer |
paramat: configuarable steepness will be amazing |
| 19:28 |
Fixer |
currently climbing this is too much extreme %) -> https://i.imgur.com/P1fujXj.png |
| 19:28 |
Fixer |
(look down) |
| 19:29 |
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| 19:29 |
paramat |
hehe |
| 19:29 |
Fixer |
paramat: pyramid will have slopes and lowes as in other shapes, right? that will be cool |
| 19:29 |
paramat |
you can swim up the water |
| 19:29 |
Fixer |
thats what i do |
| 19:30 |
Fixer |
just don't touch all that water and sand |
| 19:30 |
paramat |
'lowes'? |
| 19:30 |
Fixer |
paramat: caves and stuff |
| 19:30 |
Fixer |
paramat: small ridges |
| 19:30 |
paramat |
yeah it would have same features |
| 19:31 |
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| 19:31 |
paramat |
would a cone be better? |
| 19:31 |
Fixer |
paramat: cone? i guess it is even better, more smoother |
| 19:31 |
Fixer |
make cone :) |
| 19:32 |
Fixer |
paramat: and add variable steepness to it, i will be happy |
| 19:32 |
paramat |
i did at one point consider a mountain world |
| 19:32 |
Fixer |
paramat: "variable steepness" = settings for changing steepness |
| 19:32 |
paramat |
ok i'll consider it, it would be easy to add |
| 19:32 |
Fixer |
thanks! |
| 19:50 |
Fixer |
paramat: btw, i've also noticed those plants: https://i.imgur.com/BAS3gdj.png (side of the planet with radius 10000) |
| 19:52 |
paramat |
plantlike drawtype is non-rotatable |
| 19:52 |
Fixer |
ok |
| 19:54 |
Fixer |
paramat: usual companion -> https://i.imgur.com/Ll3w8SP.png |
| 19:54 |
Fixer |
paramat: i thought light in caves above was fixed |
| 19:56 |
paramat |
might be because 'water level' is set to -31000 |
| 19:56 |
paramat |
hang on, it's because this is not core mapgen |
| 19:57 |
paramat |
so doesn't use the overgeneration trick to prevent light |
| 20:13 |
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| 20:17 |
* twoelk |
wonders if Mt-Meru will be worked on as well |
| 20:21 |
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paramat |
that has a PR i'll probably merge |
| 20:26 |
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| 20:28 |
Fixer |
i've climbed Meru without cheats |
| 20:28 |
Fixer |
i'm insane? |
| 20:28 |
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| 20:29 |
Megaf |
Heya |
| 20:29 |
Fixer |
Hi Megaf |
| 20:30 |
Fixer |
paramat: have you seen this? https://www.youtube.com/watch?v=Kx8p3eU0meE guess how he is done that? |
| 20:33 |
twoelk |
my path up Mt.Meru on the old Landrush server still needs work :-( |
| 20:33 |
paramat |
yeah saw that video, it's just visual distortion |
| 20:34 |
Fixer |
paramat: yeah, via shader |
| 20:34 |
Fixer |
still cool |
| 20:34 |
paramat |
plus re-adding another module at a distance to make it look round |
| 20:34 |
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| 20:34 |
Fixer |
nice trick |
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| 21:16 |
Danek |
hey people , is someone here? |
| 21:17 |
Danek |
i want to ask if it is possible to disable snow biomes they ruin all my worlds '-' |
| 21:18 |
PilzAdam |
how do they "ruin" your world? |
| 21:19 |
Danek |
i have my summer world ... and 10 meters away its frozen ._. |
| 21:19 |
PilzAdam |
comment out all these lines: https://github.com/minetest/minetest_game/blob/master/mods/default/mapgen.lua#L325-452 |
| 21:20 |
est31 |
it wont change an existing map though |
| 21:20 |
Danek |
1moment |
| 21:20 |
Danek |
yeah i start a new one in 14. |
| 21:21 |
PilzAdam |
est31, would it affect newly generated areas in an existing world? |
| 21:21 |
Danek |
where can i find this datas adam? |
| 21:21 |
paramat |
it might change an existing map, i think biomes are registered per session |
| 21:21 |
PilzAdam |
Danek, in you minetest_game folder mods/default/mapgen.lua |
| 21:22 |
est31 |
PilzAdam, I think it will, not too familiar though |
| 21:22 |
red-001 |
isn't their a mapgen flag to disable snow biomes? |
| 21:23 |
paramat |
oh what mapgen? |
| 21:23 |
paramat |
mgv6? |
| 21:23 |
Danek |
uhh dumb question but what do i need to open this? |
| 21:23 |
xunto |
Danek: any text editor |
| 21:23 |
paramat |
Danek this depends on the mapgen, mgv6? |
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| 21:26 |
paramat |
in mgv6 there's a flag for snowbiomes, 'mgv6_spflags = nosnowbiomes' in .conf, or set that in advanced settings, that indeed won't affect existing worlds |
| 21:26 |
paramat |
in all other mapgens do as pilz adam wrote |
| 21:27 |
PilzAdam |
para mat is right |
| 21:27 |
Danek |
i think i done it :0 |
| 21:28 |
Danek |
i want it in the new valley mapgen |
| 21:31 |
Danek |
yeah it worked no snow thanks :D |
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