| Time |
Nick |
Message |
| 00:00 |
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| 00:03 |
Calinou |
Emperor_Genshin: not that I know of |
| 00:04 |
Emperor_Genshin |
Hmm, would be nice if something like that could be implemented. |
| 00:20 |
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| 00:21 |
swift110 |
hey all |
| 00:22 |
Emperor_Genshin |
Hi |
| 00:22 |
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| 00:42 |
garywhite |
Hi swiftqp |
| 00:42 |
garywhite |
swift110 * |
| 00:56 |
swift110 |
how are you |
| 00:56 |
swift110 |
hey Emperor_Genshin |
| 00:58 |
Emperor_Genshin |
All good, just working on some concept 3D models |
| 01:00 |
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| 01:01 |
swift110 |
good Emperor_Genshin for what? |
| 01:12 |
Emperor_Genshin |
Pretty much for anything, just felt like making a model, uploading a video of it in just a bit |
| 01:12 |
Emperor_Genshin |
could be a cool model for a Minetest boss, though I may need to voxelize it XD |
| 01:13 |
swift110 |
oh i see |
| 01:18 |
Emperor_Genshin |
Almost done uploading it XD |
| 01:20 |
swift110 |
nice |
| 01:23 |
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Emperor_Genshin |
Okay, nice it's uploaded, sending a link in just a bit |
| 01:50 |
Emperor_Genshin |
Here it is hope you guys like it: https://vimeo.com/191407047 |
| 01:50 |
Emperor_Genshin |
Password is: 3DStuff |
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whitephoenix_ |
weird question but could I make a python interface for player movement? is movement stuff even exposed to the lua api or is it all engine? |
| 02:52 |
Hijiri |
movement is almost all client side, the client just reports its position to the server |
| 02:52 |
Hijiri |
and there's no client scripting |
| 03:01 |
whitephoenix_ |
I have no idea what to make then |
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JamesTait |
Good morning all! Happy Monday, and happy Loosen Up, Lighten Up Day! 😠|
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| 12:10 |
MinetestBot |
[git] est31 -> minetest/minetest: Rename nodeupdate and nodeupdate_single and make them part of the off… 649448a https://git.io/vXiyJ (2016-11-14T13:08:22+01:00) |
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MinetestBot |
[git] Foghrye4 -> minetest/minetest: Adding particle blend, glow and animation (#4705) 93e3555 https://git.io/vXipV (2016-11-15T00:09:59+10:00) |
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MinetestBot |
[git] sfan5 -> minetest/minetest: Revert "Adding particle blend, glow and animation (#4705)" 5fd1ef9 https://git.io/vXijr (2016-11-14T15:28:06+01:00) |
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longerstaff13 |
js20918: didn't know you were here too |
| 16:36 |
js20918 |
I didn't know you even hung around here |
| 16:38 |
longerstaff13 |
heh, I joined because I wanted to catch up on Minetest news :P |
| 16:39 |
longerstaff13 |
I even saw cheapie talking about a mod in here the other day |
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| 19:20 |
MinetestBot |
[git] sfan5 -> minetest/minetest_game: Do not show item overlay if slot is occupied by item (bookshelf, vess… 7fbf25d https://git.io/vXPbU (2016-11-14T20:03:49+01:00) |
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| 19:39 |
agaran |
minetest game requires at least 0.4.14-dev ? |
| 19:40 |
sfan5 |
the git version of minetest_game also requires the git version of the engine |
| 19:40 |
Krock |
yeah, you'll have to use the 0.4.14 tag for stable compatibility |
| 19:53 |
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| 20:04 |
Fixer |
Red Hat Announces Fedora Will Support MP3 Playback |
| 20:04 |
Fixer |
it is about time |
| 20:08 |
agaran |
meh, why there are no vertical digline nodes.. |
| 20:09 |
agaran |
Fixer, yes.. just few years too late ;) |
| 20:09 |
Fixer |
few decades too late |
| 20:09 |
agaran |
Minor issue.. I am sure |
| 20:09 |
agaran |
I have (un)fortunate pleasure to have some stuff to do with RH support.. |
| 20:12 |
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| 20:17 |
Fixer |
mp3 will be totally patent free in 2017 |
| 20:18 |
Fixer |
mpeg-2 in 2018 |
| 20:18 |
Fixer |
h.264 in 2027 |
| 20:21 |
agaran |
unless somebody finds way to extend patent.. |
| 20:23 |
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Wayward_One |
the dev wiki is still returning a "500 Internal Server Error" for me when i try to edit or even preview my changes... |
| 23:03 |
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| 23:03 |
garywhite |
Hey guys do you think it'd be possible to make a mod based on this MC mod: http://www.computercraft.info/ |
| 23:07 |
jin_xi |
hardly |
| 23:08 |
garywhite |
I thought it might be semi-possible cause there's a kinda similar mod in OldCoder's jukebox mod |
| 23:08 |
OldCoder |
Hi |
| 23:08 |
OldCoder |
I will release mine |
| 23:08 |
OldCoder |
Once some suggestions I've received are incorporated |
| 23:08 |
OldCoder |
It's a pretty good mod IMHO |
| 23:08 |
OldCoder |
Has been changed entirely from the originals |
| 23:08 |
OldCoder |
The final version will probably include a radio as well as a jukebox |
| 23:11 |
garywhite |
Hey OldCoder do you think that the stuff from the jukebox mod could be used to possibly make a mod that is semi-functional and similar to this MC mod? http://www.computercraft.info/ |
| 23:16 |
OldCoder |
Hi |
| 23:16 |
OldCoder |
garywhite, reviewing |
| 23:16 |
OldCoder |
garywhite, what, exactly? |
| 23:16 |
OldCoder |
That is a blog |
| 23:16 |
OldCoder |
with different things on it |
| 23:16 |
garywhite |
Sorry, hang on wrong link |
| 23:17 |
garywhite |
http://www.computercraft.info/download/ |
| 23:17 |
garywhite |
That's for the actual MC mod |
| 23:18 |
OldCoder |
We'd do this with mesecons and related modsets. Talk to ShadowNinja. He did a Pong game. |
| 23:18 |
OldCoder |
An actual Pong game in MT. Would that be close? |
| 23:18 |
OldCoder |
garywhite, ^ |
| 23:18 |
OldCoder |
It was not written as code... |
| 23:19 |
OldCoder |
But if you accept Lua as the language |
| 23:19 |
garywhite |
That'd be kinda close, maybe I can talk to cheapie about maybe coding something up that could work |
| 23:19 |
OldCoder |
Yes I believe this could be done. It would take a few weeks, I think, not days |
| 23:19 |
OldCoder |
The GUI part... |
| 23:19 |
OldCoder |
I don't really have a handle on what it would involve |
| 23:19 |
OldCoder |
But you understand |
| 23:19 |
OldCoder |
That MT already allows direct execution of Lua code |
| 23:19 |
OldCoder |
If that feature is enabled? |
| 23:20 |
OldCoder |
So I take back what I said at first |
| 23:20 |
cheapie |
garywhite: Yeah, you could probably do (really slow) pong on a LuaC. |
| 23:20 |
OldCoder |
It would be fancier if you connected this to Mesecons etc. |
| 23:20 |
OldCoder |
But all you really need |
| 23:20 |
OldCoder |
Is a GUI for the existing run-Lua command(s) |
| 23:20 |
OldCoder |
cheapie, is this so? |
| 23:20 |
OldCoder |
Oh |
| 23:20 |
OldCoder |
And peripherals |
| 23:20 |
garywhite |
yes, so basically what I get is that, mesecons take the place of the hardware in this mod, but all you need is the coded software to input in it |
| 23:20 |
OldCoder |
Something to connect the code to |
| 23:21 |
OldCoder |
It doesn't need to be Mesecons, but that would be simplest |
| 23:21 |
OldCoder |
Have either of you used Lua from in-game? |
| 23:21 |
* OldCoder |
has not |
| 23:21 |
OldCoder |
I have seen Sparky... |
| 23:21 |
OldCoder |
Type a Lua command to make players into Giants |
| 23:21 |
cheapie |
I've done some stuff via //lua. |
| 23:21 |
OldCoder |
Rather complex string |
| 23:21 |
cheapie |
^^ Like that, actually. |
| 23:21 |
OldCoder |
Exactly |
| 23:21 |
OldCoder |
So |
| 23:21 |
OldCoder |
What if there was a GUI on top of that? Might be too hard to do on a whim |
| 23:21 |
OldCoder |
But |
| 23:22 |
OldCoder |
If you could type a line of code |
| 23:22 |
OldCoder |
And edit it |
| 23:22 |
OldCoder |
If that was doable |
| 23:22 |
OldCoder |
You'd be good to go |
| 23:22 |
OldCoder |
cheapie, is this so? |
| 23:22 |
cheapie |
You mean like command blocks? |
| 23:22 |
OldCoder |
Hm. A 1-line version of the MC device should be possible. |
| 23:22 |
cheapie |
You can put some //lua in those. |
| 23:22 |
OldCoder |
Can you give me an example |
| 23:22 |
OldCoder |
One line? |
| 23:23 |
cheapie |
//lua minetest.get_player_by_name("cheapie"):set_properties({visual_size={x=2,y=2}}) |
| 23:23 |
sofar |
that would result in a very FAT cheapie :D |
| 23:24 |
cheapie |
And tall. |
| 23:24 |
sofar |
but flat :D |
| 23:24 |
cheapie |
Not AFAIK, visual_size doesn't take a Z. |
| 23:24 |
sofar |
really? |
| 23:24 |
cheapie |
The "X" value scales both X and Z. |
| 23:25 |
OldCoder |
Is that it?! |
| 23:25 |
OldCoder |
Sparky had forgotten it |
| 23:25 |
OldCoder |
What is the one that scales up appropriately? |
| 23:25 |
OldCoder |
It was funny |
| 23:25 |
OldCoder |
Kids would go to Sparky as say |
| 23:25 |
OldCoder |
"I want to be big" |
| 23:25 |
OldCoder |
"I want to be big" |
| 23:26 |
OldCoder |
So, would 2 and 2 |
| 23:26 |
cheapie |
The line I gave will make me double the size. You can adjust the name and size as desired. |
| 23:26 |
OldCoder |
scale appropriately? |
| 23:26 |
OldCoder |
Not "fat" but larger? |
| 23:26 |
OldCoder |
Anyway to help garywhite... |
| 23:26 |
cheapie |
2 and 2 will scale proportionately, yes. |
| 23:26 |
OldCoder |
Thanks |
| 23:26 |
OldCoder |
Anyway to help garywhite... |
| 23:26 |
OldCoder |
How is a command block edited? |
| 23:26 |
cheapie |
If you want fat, {x=1.25,y=0.9} is a nice effect IIRC. |
| 23:26 |
OldCoder |
Heh |
| 23:27 |
cheapie |
Command blocks have a formspec to type in commands (as many as you want). |
| 23:27 |
cheapie |
They execute with the privs of the placer. |
| 23:29 |
OldCoder |
Hm |
| 23:29 |
OldCoder |
So, how about... |
| 23:29 |
OldCoder |
What, a 10-line formspec |
| 23:29 |
OldCoder |
A command block that looks like the mod garywhite is interested in |
| 23:30 |
cheapie |
It can scroll, so you can put in an unlimited number of commands. |
| 23:30 |
OldCoder |
Do the two types of mods line up at all? Would this do what he wishes? |
| 23:30 |
OldCoder |
Even better |
| 23:30 |
OldCoder |
So, would a command block that looks like the mod garywhite is interested in... |
| 23:30 |
OldCoder |
address his request? |
| 23:30 |
cheapie |
I still don't really know if he wants a formspec to pop up with this, or if he's interested in stuff in the real (Minetest) world. |
| 23:31 |
cheapie |
(like nodes or entities) |
| 23:31 |
OldCoder |
Well, I'm afraid that a pen to draw code with or something... |
| 23:31 |
OldCoder |
garywhite, are you still here? Scroll up and comment |
| 23:31 |
garywhite |
Could you explain the two things cheapie? |
| 23:31 |
OldCoder |
Describe further what would be acceptable |
| 23:31 |
cheapie |
If he just wants the game to run in a formspec, a LuaC and touchscreen can do that. |
| 23:32 |
cheapie |
garywhite: Are you wanting to interact with the (MT) world, like moving nodes around, or more like a screen with some buttons and such on it? |
| 23:33 |
garywhite |
The latter, so basically like a simple computer, like the calculator you made, but maybe with a couple more things available on it |
| 23:33 |
cheapie |
That could (in theory) be done with a LuaC and touchscreen. |
| 23:34 |
cheapie |
You could combine multiple programs into a "computer" by pasting them together and using some simple logic to run one at a time. |
| 23:34 |
garywhite |
Maybe, like a calculator, clock, and maybe something that saves a note. That'd be the basis of a very productive computer in MT |
| 23:35 |
cheapie |
I'll see what I can do... shouldn't take too long. |
| 23:35 |
sofar |
#define input |
| 23:35 |
sofar |
#define output |
| 23:36 |
cheapie |
I suppose I already have the calculator part done, and the clock part I can grab from the info kiosk :P |
| 23:36 |
garywhite |
ok cool, that's why I mentioned the two, cause ik you already got them worked out |
| 23:44 |
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| 23:53 |
cheapie |
garywhite: All three functions are done, working on the task switcher now. |
| 23:53 |
garywhite |
ok cool |
| 23:54 |
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