| Time |
Nick |
Message |
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| 01:01 |
MinetestBot |
[git] sofar -> minetest/minetest: Do not increase breath if at full breath. 6738c7e https://git.io/vyKky (2017-03-12T01:00:40Z) |
| 01:03 |
riff-IRC |
lolwut? |
| 01:08 |
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| 01:13 |
sofar |
riff-IRC: the breath thing? it kept sending breath packets 2x second to every client |
| 01:14 |
riff-IRC |
oh ok? |
| 01:14 |
riff-IRC |
what are breath packets? |
| 01:15 |
sofar |
riff-IRC: bubbles, when you swim? |
| 01:15 |
riff-IRC |
oh |
| 01:15 |
riff-IRC |
ok |
| 01:16 |
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Fixertab |
sofar, fornoncomf issue , you need to have written book before book title commit and then update to newest mtg and then try editing it |
| 02:10 |
Fixertab |
Gn |
| 02:11 |
MinetestBot |
[git] lhofhansl -> minetest/minetest: Enable server side occlusion culling by default. ff80696 https://git.io/vyKLD (2017-03-12T02:11:19Z) |
| 02:11 |
MinetestBot |
[git] lhofhansl -> minetest/minetest: Allow server side occlusion culling. ba4b704 https://git.io/vyKLy (2017-03-12T02:11:19Z) |
| 02:14 |
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| 02:39 |
MinetestBot |
[git] sofar -> minetest/minetest_game: luacheck 0.19.0 complains about `unpack()`. 0850314 https://git.io/vyKt4 (2017-03-12T02:38:56Z) |
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| 05:46 |
Nyarg |
I am interesting where any dev may see list parts of Minecraft covered with Microsoft owner license. Any links ? For example I heard "Redstone" now prevent from using because was buyed by Microsoft. |
| 05:48 |
VanessaE |
you' |
| 05:48 |
VanessaE |
you'd have to do a trademark search |
| 05:48 |
VanessaE |
and, Microsoft bought Minecraft assets/property in its entirety I believe. |
| 05:49 |
VanessaE |
technically, Minetest devs couldn't call a circuit thing "redstone", no, but a modder could (or just use mesecons :P ) |
| 05:52 |
VanessaE |
similarly, if and when MT devs add mobs to the engine, don't expect to find creepers, endermen, withers, etc. among them, because those would clearly be trademarked names, but a generic "zombie" or "skeleton" would be fine because those words are too generic to trademark |
| 05:53 |
VanessaE |
(and then of course MT devs could carry over things like a dungeon master or oerkki, which could probably be trademarked by one or another MT dev) |
| 05:54 |
VanessaE |
it all comes down to what Minecraft things can or can't be reasonably expected to exist in another, similar game. |
| 05:55 |
VanessaE |
(and that's forgetting for the moment the question of where some of MC's oldest nodes originated: Infiniminer) |
| 06:06 |
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MinetestBot |
[git] vlad vltc.net.eu.org -> minetest/minetest: Save metainfo for falling nodes 7a4878c https://git.io/vyKs9 (2017-03-12T07:42:19Z) |
| 08:02 |
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| 08:19 |
Milan[m]1 |
hi there, since the forum is still loading for me, i wanna ask here first. for some reason, one of my luatables fails to build a schematic - whatever i try, it results in a schematic with random placed nodes. any ideas? I followed the minetest-mods/schematic_saver as always... |
| 08:23 |
Milan[m]1 |
only css stuff left on the forum.... |
| 08:25 |
Milan[m]1 |
oh right and it still uses images for elements so those are also left :D looks as old as my cable is so i use lte which is always throttled :D |
| 08:27 |
Milan[m]1 |
jeey there it is |
| 08:32 |
Milan[m]1 |
ok, will post there now. |
| 08:32 |
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MinetestBot |
[git] paramat -> minetest/minetest_game: Leafdecay: Register leafdecay for bush leaves 07a5fca https://git.io/vyKWc (2017-03-12T10:20:26Z) |
| 10:24 |
MinetestBot |
[git] sofar -> minetest/minetest_game: Screwdriver: drop nodes if no longer attached. d5e19d7 https://git.io/vyKWC (2017-03-12T10:20:19Z) |
| 10:24 |
MinetestBot |
[git] juhdanad -> minetest/minetest_game: Correct rotation of attached nodes, and rotate colored nodes efb81d1 https://git.io/vyKWW (2017-03-12T10:20:19Z) |
| 10:24 |
MinetestBot |
[git] sofar -> minetest/minetest_game: Screwdriver: use table lookup for facedir rotations. 297192d https://git.io/vyKWl (2017-03-12T10:20:19Z) |
| 10:24 |
MinetestBot |
[git] sofar -> minetest/minetest_game: Screwdriver: allow simple wallmounted rotation. f14b0a6 https://git.io/vyKW8 (2017-03-12T10:20:19Z) |
| 10:31 |
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| 11:52 |
riff-IRC |
Hi |
| 11:54 |
Milan[m]1 |
hi riff_IRC |
| 11:54 |
riff-IRC |
How are you? |
| 11:55 |
Milan[m]1 |
busy |
| 11:55 |
Milan[m]1 |
gg |
| 11:55 |
riff-IRC |
ok |
| 11:57 |
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| 13:00 |
Banaan_ |
hi |
| 13:00 |
Banaan_ |
@ChanServ #amhi |
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| 14:55 |
Milan[m]1 |
interesting around 99,99% of unicode chars aren't working in minetest... :S |
| 14:56 |
Milan[m]1 |
(at least the ones i tried/needed) |
| 14:57 |
Milan[m]1 |
'til now only the heart is working hrmpf |
| 14:58 |
Krock |
then you can't even send a shruggy or lenny smiley! |
| 14:58 |
Krock |
that's horrible |
| 14:59 |
Milan[m]1 |
dunno, i was attepting to add sympols like stars to nametags |
| 14:59 |
Milan[m]1 |
*symbols |
| 15:00 |
Milan[m]1 |
i was searching for a list of supported characters of freetype2 but don't find anything - maybe i search the wrong way... |
| 15:01 |
Milan[m]1 |
found actually two working smilys :D |
| 15:02 |
Krock |
are you on a server? got to test some too |
| 15:03 |
Milan[m]1 |
no, actually i test with minetest.chat_send_all right now^^ |
| 15:03 |
Krock |
oh, so you're passing it through Lua first |
| 15:03 |
Milan[m]1 |
mmh |
| 15:04 |
Milan[m]1 |
actually copypaste don't work anyway for me :P |
| 15:04 |
* Milan[m]1 |
uploaded an image: 2017-03-12-155926_1920x1200_scrot.png (11KB) - https://matrix.org/_matrix/media/v1/download/tchncs.de/ftwinhLzUiODBcfWTNlOOZFY |
| 15:05 |
Krock |
It looks like you don't have a customskin |
| 15:06 |
rubenwardy |
could be more of a font issue |
| 15:07 |
Krock |
so, bored. time to compile my cheat client and play Minetest again |
| 15:08 |
An0n3m0us |
hey |
| 15:08 |
Krock |
hi |
| 15:11 |
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rdococ |
hi |
| 15:21 |
rdococ |
hIh |
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Baffy[m] |
finally getting my server working well |
| 18:43 |
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MinetestBot |
[git] SmallJoker -> minetest/minetest_game: Keys: Update default.can_interact_with_node to new item meta b87ef5c https://git.io/vyKDV (2017-03-12T19:20:31Z) |
| 19:22 |
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| 19:25 |
Krock |
*deletes branch* |
| 19:26 |
sfan5 |
github even has a button for that! |
| 19:27 |
Jordach |
what doesn;t github do |
| 19:27 |
Jordach |
K a p p a |
| 19:27 |
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| 19:27 |
Krock |
I know. sadly it can't delete the local branch too :( |
| 19:27 |
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| 21:48 |
Hijiri |
What does the [m] mean in some people's nicks? |
| 21:48 |
Hijiri |
oh it's from matrix |
| 21:50 |
Milan[m]1 |
https://matrix.org |
| 21:52 |
Hijiri |
this matrix-irc bridge thing doesn't respond to ctcp version requests apparently |
| 21:54 |
Fritigern |
I'm probably too dumb to play MT on my phone, but how do I use the crafting grid? I only seem to be able to move a stack of wood to the grid where it just sits. However, I want to make a wooden pick. What am I missing? |
| 21:54 |
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| 21:55 |
sfan5 |
you can split the wood stack using two fingers or something like that |
| 21:58 |
Fritigern |
ok, so now i have one stack on the grid, and one floating in the top left corner. I can;t seem to split it further. And when I try to move the "floating" stack to the grid, it gets added to the stack which was already there |
| 22:02 |
Fritigern |
OMG! I did it, I made a wooden pick. But this takes WAY too much fiddling and too many failed attempts to split stacks and such |
| 22:02 |
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| 22:03 |
Fritigern |
Not only that, but the Android version should come with either a tutorial, or some other documentation explaining the controls, especially crafting |
| 22:07 |
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| 22:30 |
Emperor_Genshin |
I rather stick to PC minetest |
| 22:30 |
PureTryOut[m]1 |
I'm not sure why people like to play games like that on their mobile... |
| 22:31 |
Emperor_Genshin |
Probably to kill time when outside from home... |
| 22:32 |
PureTryOut[m]1 |
but Minetest? or Minecraft even. there are tons of mobile games out there which actually fit the limited control possibilities it gives you |
| 22:33 |
Emperor_Genshin |
Eh, well everyone has their own taste of things |
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