| Time |
Nick |
Message |
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GreenDimond |
Hmm... |
| 00:02 |
GreenDimond |
Anyone else able to help? |
| 00:03 |
GreenDimond |
I registered the command but it doesnot like it when I use handle_give_command like giveme uses :P |
| 00:04 |
GreenDimond |
I commented that line out, so when the command is run, it will issue it, but nothing will happen because nothing is returned. What do I put on the return? |
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| 01:56 |
wilkgr |
I'm confused |
| 01:56 |
wilkgr |
Now I've broken the schematic placing completely :( |
| 01:56 |
wilkgr |
I cannot get the schematic to place. |
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| 06:29 |
MinetestBot |
[git] red-001 -> minetest/minetest: [CSM] Fix errors in and improve the CSM documentation. (#5467) 7c85405 https://git.io/vSmnm (2017-03-28T06:26:54Z) |
| 06:29 |
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| 08:43 |
JamesTait |
Good morning all! Happy Tuesday, and happy Something On A Stick Day! 😃 |
| 08:43 |
wilkgr |
Good evening JamesTait |
| 08:43 |
wilkgr |
What will you put on your stick? |
| 08:44 |
JamesTait |
Rat? 😠|
| 08:45 |
PureTryOut[m] |
hmm, roasted rat on a stick, lovely |
| 08:48 |
JamesTait |
I'm cuttin' me own throat! |
| 08:53 |
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| 09:13 |
wilkgr |
lol |
| 09:14 |
OldCoder |
Rat is all that |
| 09:15 |
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| 09:40 |
wilkgr |
https://github.com/wilkgr76/eggwars/blob/master/init.lua (line 46) |
| 09:40 |
wilkgr |
I can't figure out why the schematic will not place. |
| 09:40 |
wilkgr |
Can anyone help? |
| 09:41 |
wilkgr |
The exact line is: |
| 09:41 |
wilkgr |
minetest.place_schematic(schem_l,minetest.get_worldpath().."/schems/island.mts") |
| 09:42 |
wilkgr |
stupid keyboard lol |
| 09:42 |
wilkgr |
minetest.place_schematic(schem_l,minetest.get_modpath().."/schems/island.mts") |
| 09:42 |
wilkgr |
(get_modpath() not get_worldpath()) |
| 09:43 |
agaran |
what if you put fixed patch for testing? |
| 09:43 |
wilkgr |
It is able to find the schematic |
| 09:43 |
wilkgr |
(I tested by renaming it) |
| 09:44 |
wilkgr |
If I rename it to e.g. _island.mts, I get an error, currently I get no error |
| 09:45 |
wilkgr |
Now I'm getting an error from get_modpath |
| 09:46 |
agaran |
`minetest.get_current_modname()`: returns the currently loading mod's name, when we are loading a mod |
| 09:46 |
agaran |
* `minetest.get_modpath(modname)`: returns e.g. `"/home/user/.minetest/usermods/modname"` |
| 09:46 |
agaran |
you -need to pass name to it.. |
| 09:47 |
wilkgr |
I just fixed that |
| 09:47 |
agaran |
so minetest.get_modpath(minetest.get_current_modname()) |
| 09:48 |
wilkgr |
I fixed to use minetest.get_modpath("eggwars"), as I am also defining nodes in the same mod |
| 09:49 |
agaran |
thats should work unless you rename it and forged to update;) |
| 09:50 |
wilkgr |
True |
| 09:53 |
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| 09:53 |
wilkgr |
I gotta go :/ |
| 09:53 |
wilkgr |
Gn o/ |
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| 10:21 |
kaeza |
greetings |
| 10:23 |
riff-IRC |
:) |
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| 12:33 |
_4d47 |
if anyone has a cue, i've build with -DENABLE_GETTEXT=1 because the pre-built on ubuntu did not had the mo files but now the game is still in english, my echo $LANG is 'fr' |
| 12:33 |
Fixer |
_4d47: try changing language = in minetest.conf |
| 12:35 |
kaeza |
_4d47, any errors from `cmake`? |
| 12:36 |
_4d47 |
ok i added the line 'language = fr' to minetest.conf and reinstalled, still english |
| 12:38 |
_4d47 |
kaeza: no i dont see errors from cmake |
| 12:38 |
Fixer |
_4d47: have you installed gettext related packages before compile? |
| 12:39 |
Fixer |
_4d47: here is what you should see more or less https://pastebin.com/raw/UJFXz2qQ |
| 12:39 |
_4d47 |
Fixer: i've followed the README and did the apt-get install |
| 12:39 |
kaeza |
_4d47, also, when you say "game", do you mean the actual game (i.e. untranslated items), or does the main menu appear in english too? |
| 12:41 |
_4d47 |
kaeza: i mean the main menu too |
| 12:41 |
kaeza |
ah I see |
| 12:44 |
kaeza |
can you try rebuilding from scratch and pasting all compilation logs? |
| 12:45 |
_4d47 |
sure |
| 12:51 |
MinetestBot |
[git] nerzhul -> minetest/minetest: Fix a type bug in colorize function 1b299b4 https://git.io/vSmj7 (2017-03-28T12:50:17Z) |
| 12:54 |
_4d47 |
kaeza: https://pastebin.com/J81K6XsG |
| 12:58 |
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| 13:23 |
kaeza |
_4d47, uh, what does `minetest --version` report? |
| 13:24 |
_4d47 |
Minetest 0.4.15-dev-4b05fea (Linux) |
| 13:24 |
_4d47 |
Using Irrlicht 1.8.3 |
| 13:24 |
_4d47 |
Build info: VER=0.4.15-dev-4b05fea BUILD_TYPE=Release RUN_IN_PLACE=1 USE_GETTEXT=1 USE_SOUND=1 USE_CURL=1 USE_FREETYPE=1 USE_LUAJIT=0 STATIC_SHAREDIR="." |
| 13:25 |
kaeza |
>RUN_IN_PLACE=1 |
| 13:26 |
kaeza |
if running with that, you should definitely not run `make install` |
| 13:27 |
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| 13:27 |
kaeza |
I just made a fresh clone, compiled it, and it works as expected |
| 13:27 |
kaeza |
https://gist.github.com/kaeza/792dc1bbc2d9232b0942c8b344025833 |
| 13:28 |
_4d47 |
i'll try again with a fresh clone |
| 13:31 |
_4d47 |
kaeza: if you have implicit RUN_IN_PLACE=1 what is -DCMAKE_INSTALL_PREFIX for ? |
| 13:33 |
kaeza |
_4d47, if you build with RUN_IN_PLACE=1, the game is self-contained in its directory. installing it may make a mess out of it (look at where it installed things in your paste) |
| 13:33 |
kaeza |
also, I don't think RUN_IN_PLACE=1 is implicit; make clean does not clean the CMake cache, so you're probably using stale cache files |
| 13:34 |
kaeza |
try `rm CMakeCache.txt` |
| 13:35 |
kaeza |
as you see at the bottom of my paste, RUN_IN_PLACE=0 in a fresh build |
| 13:41 |
_4d47 |
kaeza: right sorry got confused, just finished fresh clone and rebuilt, minetest --version now shows RUN_IN_PLACE=0, it's still in english |
| 13:45 |
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| 13:45 |
kaeza |
_4d47, no problems. I'm sorry, but not sure what else could be wrong there :/ |
| 13:46 |
kaeza |
maybe anybody else can help |
| 13:47 |
_4d47 |
kaeza: thanks for all the help, probably something weird with this machine |
| 13:47 |
_4d47 |
kaeza: i'll just tell the kid it's time to learn english :-) |
| 13:48 |
kaeza |
heh :) |
| 13:48 |
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| 13:48 |
kaeza |
you're quite welcome, BTW |
| 13:51 |
Jordach |
_4d47, with linux it could be anything, even sytemd |
| 13:51 |
Jordach |
Kappa |
| 13:53 |
kaeza |
Jordach, do you have a moment to install our lord and savior, Gentoo? |
| 13:53 |
Jordach |
kaeza, i thought our lord and saviour was ubuntu on windows 10 |
| 13:53 |
Jordach |
K A P P A |
| 13:53 |
kaeza |
krappa |
| 13:54 |
rafalcpp |
isn't systemd now treatable, with chemotherapy and radiations? |
| 13:57 |
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| 14:00 |
rom1504 |
no, only nuclear weapons are efficient on it |
| 14:02 |
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| 14:53 |
fireglow[m] |
test |
| 14:53 |
fireglow |
fireglow[m] o/ |
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| 15:34 |
red-002 |
so why does everyone hate systemd? |
| 15:35 |
Fixer |
it is very fat and complex |
| 15:36 |
Fixer |
and not unix-way (tm) |
| 15:36 |
^7heo |
so fat and complex that it's TRANSFAT. |
| 15:36 |
^7heo |
and I do not want to have to deal with that crap |
| 15:38 |
Jordach |
^7heo, a certain core dev of MT has contributed to it |
| 15:38 |
^7heo |
well, people do what they want with their free time. |
| 15:38 |
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| 15:38 |
^7heo |
As a kid, I liked putting explosives in ant mills. |
| 15:39 |
Jordach |
when did ants make logging factories |
| 15:39 |
^7heo |
I believe that didn't happen yet. |
| 15:41 |
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| 15:42 |
KrimZon_2 |
ants don't know OOP |
| 15:42 |
^7heo |
You don't need OOP to make explosives. |
| 15:43 |
^7heo |
Yes, OOP results in explosions, but you can achieve explosions with simpler means. |
| 15:43 |
KrimZon_2 |
you need OOP for a logging factory |
| 15:44 |
* KrimZon_2 |
ducks |
| 15:44 |
^7heo |
nah, you need horrible OOP for a factory. |
| 15:44 |
^7heo |
AKA java. |
| 15:47 |
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| 15:50 |
Fritz01 |
Hello |
| 15:52 |
kaeza |
hi |
| 15:53 |
Fritz01 |
To start minetest I type in a terminal "minetest", Is possible to make a desktop shortcut? |
| 15:54 |
kaeza |
of course, but that depends on your Desktop Environment |
| 15:54 |
Fritz01 |
Unity, Ubuntu |
| 15:57 |
PureTryOut[m] |
how did you install it? the package manager should install a menu entry for you |
| 15:57 |
PureTryOut[m] |
if you compiled it yourself (which I assume you didn't), it should've installed a menu entry for you as well |
| 16:00 |
Fritz01 |
Well, I compiled it from git |
| 16:00 |
Fritz01 |
complied the sources from github* |
| 16:02 |
PureTryOut[m] |
did you do `sudo make install` at the end? |
| 16:03 |
Fritz01 |
yes |
| 16:03 |
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| 16:03 |
kaeza |
Fritz01, this may help: http://askubuntu.com/questions/64222/how-can-i-create-launchers-on-my-desktop |
| 16:04 |
Fritz01 |
Yes, In fact i was going to say that I've used that method |
| 16:05 |
Fritz01 |
Last thing: How do you make the minetest window starts at maximum dimentions? |
| 16:07 |
Fixer |
where did you get explosives? |
| 16:07 |
kaeza |
you can specify `screenW = <width>` and `screenH = <height>` in `minetest.conf` |
| 16:09 |
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| 16:09 |
kaeza |
there's also `fullscreen = <bool>`, and some Window Managers have keys to make a window full-screen (no decorations) |
| 16:09 |
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| 16:09 |
Fritz01 |
Alright, thanks |
| 16:10 |
kaeza |
e.g. Xfce4 has Alt+F11 |
| 16:13 |
kaeza |
http://askubuntu.com/a/127373 <-- I seriously hate serif fonts for UI :/ |
| 16:16 |
PureTryOut[m] |
that looks horrific |
| 16:16 |
PureTryOut[m] |
why would anyone use that? |
| 16:20 |
Fritz01 |
I've made a shortcut for minetest, but when I use it I can't move or resize the minetest window. Why? |
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Fritz01 |
cya |
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MinetestBot |
[git] kaeza -> minetest/minetest: Add functions to strip color information. (#5472) 81c3dc3 https://git.io/vSOmK (2017-03-28T19:55:39Z) |
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| 21:18 |
thePalindrome |
Evening all, do I need to do something special to save a detached inventory? |
| 21:21 |
Ronsor |
ok |
| 21:21 |
Ronsor |
so something weird is happening on my server |
| 21:21 |
Ronsor |
when I'm away |
| 21:21 |
Ronsor |
someone joins |
| 21:21 |
Ronsor |
but instead of griefing they actually make things better |
| 21:23 |
riff-IRC |
maybe... |
| 21:23 |
riff-IRC |
they want to help? |
| 21:24 |
calculon |
indeed, that sounds really weird :p |
| 21:24 |
Ronsor |
that same person had hacked my account |
| 21:24 |
Ronsor |
and they made everything beter |
| 21:24 |
thePalindrome |
lol |
| 21:24 |
Ronsor |
it's weird |
| 21:24 |
Ronsor |
because i normally get griefers |
| 21:24 |
Ronsor |
that steal stuff |
| 21:25 |
riff-IRC |
do you have the areas and xban mods installed? |
| 21:25 |
Ronsor |
no |
| 21:25 |
Ronsor |
griefing is technically allowed on my server |
| 21:25 |
Ronsor |
you know i can find who did it with logs |
| 21:25 |
riff-IRC |
those 2 mods will help a lot |
| 21:25 |
riff-IRC |
yes |
| 21:25 |
Ronsor |
my tmux back logs aren't long enough |
| 21:26 |
riff-IRC |
hm |
| 21:26 |
Ronsor |
I need to fix that |
| 21:26 |
Ronsor |
since whoever's doing it seems to be making a habit of it |
| 21:26 |
Ronsor |
it's not bad but i do want to know who's doing it |
| 21:26 |
riff-IRC |
xban will save you a TON of effort |
| 21:27 |
thePalindrome |
But why ban them if they're helping? |
| 21:27 |
riff-IRC |
and areas will help with griefing |
| 21:27 |
Ronsor |
I'm not going to ban them |
| 21:27 |
riff-IRC |
I mean the griefer |
| 21:27 |
Ronsor |
oh I technically allow griefing |
| 21:27 |
Ronsor |
my server is meant to be realistic |
| 21:27 |
riff-IRC |
oh |
| 21:27 |
Ronsor |
meaning no 'magic protection' |
| 21:27 |
riff-IRC |
oh ok |
| 21:28 |
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| 21:33 |
thePalindrome |
I'm just confused why the detached inventory I create is wiped when the world closes |
| 21:34 |
sfan5 |
detached inventories are at run time only |
| 21:34 |
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| 21:34 |
thePalindrome |
crap |
| 21:35 |
thePalindrome |
I'm trying to store an inventory for an item, but there's no longer a way to do ti |
| 21:36 |
thePalindrome |
This mod is a slew of weird hacks :P |
| 21:40 |
Ronsor |
stop using hacks |
| 21:40 |
Ronsor |
they make bad code |
| 21:40 |
Ronsor |
trust me I've done it |
| 21:40 |
thePalindrome |
Then it can't be done |
| 21:40 |
thePalindrome |
:P |
| 21:41 |
riff-IRC |
XD |
| 21:42 |
Ronsor |
submit a pull request ;) |
| 21:42 |
thePalindrome |
I did get a feature in that helped |
| 21:43 |
thePalindrome |
somebody mentioned having to check every frame if right click was held, and then I introduced on_secondary_use :D |
| 21:44 |
thePalindrome |
There's just a ton of odd quirks in minetest that aren't documented :P |
| 21:44 |
Ronsor |
open source projects usually aren't good at documenting everything |
| 21:44 |
Ronsor |
mostly because nobody likes to write documentation |
| 21:44 |
thePalindrome |
eeyup |
| 21:44 |
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| 21:45 |
thePalindrome |
Of course quite a bit depends on other mods, like interaction with mobs |
| 21:45 |
thePalindrome |
Which means I have to guess which mobs mod is/will be the de facto standard :P |
| 21:48 |
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| 21:49 |
Ronsor |
mobf/mobs_redo |
| 21:49 |
thePalindrome |
That's de facto? |
| 21:49 |
thePalindrome |
I was seeing quite a bit of just mobs |
| 21:50 |
thePalindrome |
I don't want to roll my own because if you install another mobs mod there's all sorts of clashing |
| 21:50 |
thePalindrome |
Plus if everyone rolls their own there's no standard |
| 21:50 |
Ronsor |
yeah |
| 21:50 |
Ronsor |
that is de facto |
| 21:51 |
Ronsor |
most people write extensions for that mod |
| 21:51 |
Ronsor |
it also appears to be the most common on servers |
| 21:53 |
thePalindrome |
Huh, wouldn't have known :P |
| 22:00 |
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| 22:01 |
silent_elk |
Morning all :) |
| 22:01 |
thePalindrome |
morning |
| 22:02 |
Ronsor |
it's evening here |
| 22:02 |
silent_elk |
xD |
| 22:02 |
Ronsor |
6:01PM |
| 22:02 |
thePalindrome |
16:02 |
| 22:02 |
silent_elk |
08:02 |
| 22:03 |
Milan[m] |
12:03pm |
| 22:03 |
Milan[m] |
gn8 |
| 22:04 |
Milan[m] |
wait...am i mean am |
| 22:04 |
silent_elk |
lol |
| 22:05 |
Milan[m] |
:S |
| 22:05 |
Milan[m] |
gn8 anyway xD |
| 22:05 |
silent_elk |
cya |
| 22:06 |
* thePalindrome |
tried to parse that as a time zone |
| 22:06 |
silent_elk |
UTC+10 here |
| 22:06 |
thePalindrome |
-7 |
| 22:06 |
silent_elk |
(AEST) |
| 22:19 |
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| 22:29 |
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| 22:30 |
silent_elk |
FINALLY |
| 22:30 |
silent_elk |
I got the schems working :D |
| 22:31 |
silent_elk |
Just took 1 1/2 days lol |
| 22:38 |
silent_elk |
I'm confused |
| 22:40 |
silent_elk |
Now I'm not as confused |
| 22:40 |
silent_elk |
But something is modifying a variable that isn't supposed to be modified |
| 22:56 |
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| 22:58 |
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| 22:58 |
mcg |
Hi All Welcome Minetest IRC Join The Server Of Minetest Captains Corner Address [minetesthosting.com] Port [30552] Copy Please |
| 23:01 |
silent_elk |
wtf |
| 23:02 |
sofar |
? |
| 23:02 |
silent_elk |
Sorry, just looking at mcg's message lol |
| 23:02 |
sofar |
server advertising isn't prohibited I think |
| 23:02 |
silent_elk |
It was just written so weirdly |
| 23:03 |
sofar |
yes I understand it's because someone doesn't know punctuation this is really hard to read right |
| 23:03 |
silent_elk |
The weirdest thing is that I am chatting to her on Hangouts |
| 23:04 |
silent_elk |
and she does use punctuation |
| 23:05 |
sofar |
every word was capitolized |
| 23:05 |
silent_elk |
yeah |
| 23:05 |
silent_elk |
Weird |
| 23:05 |
silent_elk |
It's like an automated message |
| 23:05 |
sofar |
This Is Very Difficult And Annoying To Read |
| 23:06 |
silent_elk |
Indeed I Completely Agree With You There Sofar |
| 23:07 |
silent_elk |
But since it isn't illegal, join me at localhost:3000 please! |
| 23:07 |
silent_elk |
<g> |
| 23:07 |
silent_elk |
xD |
| 23:08 |
sofar |
amazing, I play at that server too! |
| 23:08 |
silent_elk |
Spawn is pretty chaotic though |
| 23:08 |
sofar |
sorry, I set off a bunch of TNT |
| 23:08 |
silent_elk |
lol |
| 23:09 |
silent_elk |
Luckily I fixed the schematic spawning in eggwars so it should be fine now :) |
| 23:09 |
nore |
My Eyes Hurt |
| 23:10 |
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| 23:10 |
silent_elk |
That may have been a bit too much tnt then sofar |
| 23:10 |
sofar |
5^3 - maximum tnt explosion size |
| 23:10 |
silent_elk |
Yes but it was too bright for n ore I think |
| 23:10 |
sofar |
he's been coding all day |
| 23:11 |
* silent_elk |
winces |
| 23:11 |
epoch |
anyone know why JT2 is down? |
| 23:12 |
silent_elk |
nope |
| 23:19 |
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