| Time |
Nick |
Message |
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| 16:34 |
MinetestBot |
[git] sfan5 -> minetest/minetest: Auth handler: Player deletion & Iterator (#6741) 4edf087 https://git.io/vbc0T (2017-12-06T16:32:49Z) |
| 16:34 |
MinetestBot |
[git] lacc97 -> minetest/minetest: Ensure no item stack is being held before crafting (#4779) 2b5341c https://git.io/vbc0k (2017-12-06T16:32:05Z) |
| 16:46 |
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| 17:51 |
jas_ |
https://github.com/jastevenson303/dcbl/commit/70e393952518758228fb9de681edfecc0b4f8403 |
| 17:51 |
MinetestBot |
[git] HybridDog -> minetest/minetest: Add coloured logs (#4549) e049405 https://git.io/vbciT (2017-12-06T17:50:39Z) |
| 17:51 |
jas_ |
!title |
| 17:51 |
MinetestBot |
jas_: Gain > 1 = clipping. · jastevenson303/dcbl 70e3939 · GitHub |
| 17:51 |
jas_ |
i could be wrong tho |
| 17:58 |
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| 17:59 |
blackGen |
hey, is there a way to get player respawn coordinates? |
| 17:59 |
jas_ |
before explosions (tnt.boom) would show +1 db on mixer vu. now it's -1 like most things, but still really loud up close. |
| 17:59 |
jas_ |
respawn coordinates? |
| 17:59 |
jas_ |
there's static_spawnpoint setting |
| 17:59 |
jas_ |
most /spawn commands use that |
| 17:59 |
jas_ |
if there's not a static_spawnpoint, i think it chooses somehow, but i dunno how |
| 18:00 |
blackGen |
well that's what I'd like to know |
| 18:00 |
jas_ |
would be interesting to interface with that, or have multiple spawnpoints you could manage. |
| 18:00 |
jas_ |
me too |
| 18:00 |
blackGen |
Well I'm trying to implement my idea of recall potion in my potions mod |
| 18:00 |
blackGen |
Which would return player to his respawn point, be it spawn point or some bed |
| 18:04 |
blackGen |
oh wait I forgot I can check beds code |
| 18:07 |
jas_ |
yes you can get beds.respawn position |
| 18:07 |
jas_ |
or sethome.get position |
| 18:07 |
jas_ |
and minetest.settings:get("static_spawnpoint") if it exists |
| 18:08 |
jas_ |
but what i want is that random spawn, the one by default if you don't specify `static_spawnpoint' |
| 18:08 |
jas_ |
it's random every time, heh heh |
| 18:08 |
jas_ |
i'd like to do that, record it.. oh that's right, just record it |
| 18:08 |
jas_ |
put it in a table on new player... build a little hut, and set their home there |
| 18:08 |
jas_ |
that'd be fun. |
| 18:09 |
jas_ |
new home for each new player! lmao |
| 18:13 |
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| 18:36 |
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| 18:42 |
datapunk[m] |
does anyone know any items that are like a self-contained basic house |
| 18:42 |
datapunk[m] |
like you can place it and click it and it builds |
| 18:42 |
datapunk[m] |
might be a good starter item for noobs |
| 18:42 |
jas_ |
in caverealms the s_fortress node has an abm registered that converts it, once placed, into a fortress, using a schematic .mts |
| 18:43 |
jas_ |
but i wanna start a new player with a house, that has a protector node in their name, with their sethome set, and a sign with their name. heh |
| 18:43 |
jas_ |
or not, they could start at spawn by default and type it as a command or whatever, to have a starter spot |
| 18:44 |
jas_ |
i wonder what the best way to turn the boat into a flying ship would be |
| 18:46 |
jas_ |
return true on line 7 lol |
| 18:59 |
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| 20:03 |
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| 20:23 |
MinetestBot |
[git] lhofhansl -> minetest/minetest: Add an active object step time budget #6721 9c66901 https://git.io/vbcAy (2017-12-06T20:21:54Z) |
| 20:26 |
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| 20:48 |
sysrand |
what ports need to be open to allow server to announce on the master server list? I recently changed my firewall config and success with announcing now seems to be spotty. |
| 20:56 |
sfan5 |
your server just need to be reachable from outside |
| 20:56 |
sfan5 |
meaning (usually) port 30000 should be open for udp traffic |
| 20:58 |
sysrand |
no other ports? ok |
| 20:59 |
sfan5 |
nope that's all |
| 21:02 |
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| 21:03 |
Surfer2010 |
https://github.com/zeuner/edutest-chatcommands how do i use this? "A common way to set this up would be to add "student" to the default_privs server configuration option" |
| 21:03 |
Surfer2010 |
in the server.conf? |
| 21:04 |
swift110 |
hey Surfer2010 |
| 21:05 |
Surfer2010 |
hi swift110 :) |
| 21:05 |
swift110 |
how are you Surfer2010 are you a developer of mt |
| 21:05 |
Surfer2010 |
no (not yet .... :D ...) |
| 21:06 |
Surfer2010 |
why're asking? |
| 21:07 |
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| 21:08 |
swift110 |
Just curious |
| 21:09 |
swift110 |
I like the concept of it and feel like minetest has a lot of potential even greater than that of minecraft if given the chance |
| 21:09 |
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| 21:16 |
Surfer2010 |
i cannot use the skeleton key nor the locked chest for some reason :( |
| 21:17 |
Surfer2010 |
nevermind ... some bug probably not it works |
| 21:27 |
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