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AntumDeluge |
I would recommend anyone & everyone to do it. |
| 00:06 |
AntumDeluge |
I also just did a review for minetest.net.... positive of course ^^: https://www.mywot.com/en/scorecard/minetest.net#comment-90581815 |
| 00:08 |
AntumDeluge |
If people are familiar with other sites similar to WOT that are used to determine website validity & trustworthiness, I hope they would use them too. |
| 00:08 |
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AntumDeluge |
Just make sure you try to form your comments using personal experiences in a hopefully unbiased way. Otherwise, you may encourage the trolls. ;) |
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AntumDeluge |
I recommend using the WOT browser plugin/extension too. |
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| 02:24 |
Lone-Star |
what, did dude just take a db dump and create that other site? |
| 02:24 |
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VanessaE |
Lone-Star: more or less, based on an old backup he had access to |
| 03:15 |
VanessaE |
afaik he no longer has access to those backups. |
| 03:16 |
VanessaE |
so any new posts would either have to be made directly on his rip-off site, or scraped from the official forum |
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Lone-Star |
VanessaE: figured, as the most recent posts were from like may or june. This is just bad juju, had a co-admin of a forum do the same to us, things went badly on his part |
| 03:37 |
VanessaE |
"Oh no! Bad ju-ju!" |
| 03:37 |
VanessaE |
;) |
| 03:37 |
Lone-Star |
:D |
| 03:38 |
VanessaE |
(one of the Ice Age movies) |
| 03:38 |
Lone-Star |
yeah, that may be where i got it |
| 03:39 |
Lone-Star |
darn kids and their movies, lol |
| 03:40 |
VanessaE |
and now I have that ridiculous "repeat after me" scene stuck in my heae) |
| 03:40 |
VanessaE |
head* |
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| 05:18 |
sofar |
!mod idle |
| 05:18 |
MinetestBot |
sofar: Extensible gridless craft system [simplecrafting_lib] by FaceDeer - https://forum.minetest.net/viewtopic.php?t=17588 |
| 05:18 |
sofar |
!mod kick |
| 05:18 |
MinetestBot |
sofar: Agree rules or kick V4 [agreerules] by UjEdwin - https://forum.minetest.net/viewtopic.php?t=12441 |
| 05:18 |
sofar |
!mod idle_kick |
| 05:18 |
MinetestBot |
sofar: Could not find anything. |
| 05:19 |
sofar |
!mod autokick |
| 05:19 |
MinetestBot |
sofar: Could not find anything. |
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sofar |
!mod playeridle |
| 05:19 |
MinetestBot |
sofar: Could not find anything. |
| 05:19 |
sofar |
sigh |
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| 11:54 |
deltasquared |
stupid question time, is there a function in the MT API which will take an arbitary position and round it correctly to the center coordinates of the node that MT would target in that case? |
| 11:54 |
deltasquared |
for instance +-0.1,0.1,0.1 gets rounded to 0,0,0 |
| 11:55 |
deltasquared |
I've tried to implement this by hand before and caused a rather annoying bug as a result (namely, a traversal algorithm deciding to ignore y=0 nodes) |
| 12:00 |
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| 12:00 |
crazyR |
deltasquared im sure one of the vector methods do it |
| 12:02 |
deltasquared |
"rounded to nearest int" but that doesn't say... hmm. |
| 12:02 |
deltasquared |
I mean part of it is the rounding issue, I guess. |
| 12:10 |
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| 12:10 |
deltasquared |
aha, nope. vector.round and letting the engine round the coord produces different results if I stand on top of 1,0,1 |
| 12:10 |
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| 12:12 |
deltasquared |
correction, stood on top of 1,-1,1, such that my feet coords are 1,-0.5,1 |
| 12:13 |
deltasquared |
this strikes me as a rounding issue. |
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| 12:16 |
deltasquared |
in fact, for any y=-0.5 position. |
| 12:17 |
crazyR |
could you not run it throught a fumction to check for that result and then correct it |
| 12:17 |
crazyR |
*function |
| 12:18 |
deltasquared |
crazyR: I was actually just going to write my own center_pos() routine which would return the rounded node position as the engine would round it |
| 12:18 |
deltasquared |
it seems vector.round and the game engine's rounding disagree on what -0.5 should round to |
| 12:19 |
deltasquared |
the game engine says -1, whereas vector.round says zero. |
| 12:19 |
deltasquared |
whereas +0.5 both round to 1, as expected |
| 12:19 |
crazyR |
thats really odd.. |
| 12:19 |
deltasquared |
indeed |
| 12:19 |
deltasquared |
and possibly implementation defined behaviour to boot. yay |
| 12:20 |
crazyR |
might be worth reporting it on github |
| 12:20 |
deltasquared |
hrm. |
| 12:20 |
deltasquared |
crazyR: that said, it may be that vector.round is working as expected, but then we need a proper function to do the actual desired behaviour here |
| 12:21 |
deltasquared |
even if it means the bug fix is "this is not guaranteed to round the same way as the engine does it" written in the docs. |
| 12:22 |
deltasquared |
also not sure which part I report this to. probably the core engine |
| 12:23 |
deltasquared |
that said... *checks where vector comes from* |
| 12:24 |
deltasquared |
... aha, it's from vector.lua in the builtin files. and it's not doing a directional round, it's doing math.floor(x+0.5) |
| 12:24 |
deltasquared |
that would explain it. floor(0) = 0 |
| 12:24 |
deltasquared |
but evidently the engine does something else |
| 12:25 |
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deltasquared |
crazyR: writing a bug report now. |
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| 13:04 |
deltasquared |
there we go! https://github.com/minetest/minetest/issues/6774 |
| 13:04 |
deltasquared |
!title |
| 13:04 |
MinetestBot |
deltasquared: game engine position rounding and vector.round disagree on resulting positions · Issue #6774 · minetest/minetest · GitHub |
| 13:05 |
ThomasMonroe |
huh, interesting |
| 13:06 |
ThomasMonroe |
thats probably not a bug, but an interesting consequence of vector maths :) |
| 13:06 |
ThomasMonroe |
then again it might be a bug, who knows |
| 13:07 |
deltasquared |
ThomasMonroe: even so, I think the "suprising behaviour" warrants some fix, even if it's "don't use that for this" in the docs |
| 13:09 |
ThomasMonroe |
heh, true |
| 13:09 |
deltasquared |
I'm going to go play with eating the dogfood I suggested in that report, see if it produces the expected behaviour. |
| 13:09 |
crazyR |
yeah it may not be a bug. but the figures should work out the same even if they are not accurate.. |
| 13:10 |
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| 13:10 |
ThomasMonroe |
did you see issue #6773 deltasquared? |
| 13:11 |
deltasquared |
ThomasMonroe: no, I did not. I did do a rudimentary search per the "check for existing issues" rule, though I may not have been paying attention to the main list :/ |
| 13:11 |
deltasquared |
... oh, it's something else, nvm |
| 13:12 |
ThomasMonroe |
lol |
| 13:12 |
deltasquared |
hrm. I haven't played with the damage system much myself |
| 13:12 |
ThomasMonroe |
ok |
| 13:12 |
ThomasMonroe |
it does seem to be lacking a little bit, not much, but enough to be annoying sometimes |
| 13:13 |
yusf |
Is there any method, hackish or not, to make entities emit light? (not glow) |
| 13:15 |
ThomasMonroe |
not that ik of |
| 13:19 |
deltasquared |
yusf: I had to implement a work-around for that. hold on, getting link |
| 13:20 |
deltasquared |
https://github.com/thetaepsilon-gamedev/minetest-mod-lightentity/ |
| 13:20 |
deltasquared |
!title |
| 13:20 |
MinetestBot |
deltasquared: GitHub - thetaepsilon-gamedev/minetest-mod-lightentity: a minetest entity to provide a moveable light source |
| 13:20 |
deltasquared |
it's still a hack, but it's wrapped up a bit more. |
| 13:21 |
deltasquared |
among other things, the light entity can be set to kill itself when it's not attached to another entity. |
| 13:21 |
deltasquared |
it should be pointed out that moving light sources puts non-neglible load on the server. |
| 13:22 |
deltasquared |
I found that for most entities, an update interval of 0.3 seconds was acceptable in most cases without overly burdening the server. |
| 13:23 |
deltasquared |
with an example use at https://github.com/thetaepsilon-gamedev/torchlight_modpack/tree/master/handheld_torch |
| 13:26 |
yusf |
deltasquared: Wow, that seems quite helpful, thanks! I want to be able to drop "lit" torches into shafts and such. |
| 13:28 |
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| 13:36 |
deltasquared |
yusf: I should point out that that's not one of the mods I consider 100% stable just yet... I haven't exported it's interface for other mods to use for starters. I'll have to get on that later. |
| 13:47 |
yusf |
deltasquared: Noted |
| 13:49 |
yusf |
My solution to handheld_torch is simply using https://github.com/krondor-game/wield_light |
| 13:55 |
deltasquared |
yusf: interesting. that basically boils down to what I'm doing. though in my case I wasn't using a node timer, and had 14 nodes, one for each light level. |
| 13:56 |
deltasquared |
and it was a bit more indirect too, using an entity, which could be attached to anything. I was testing the performance on a server by attaching one to a minecart. |
| 13:56 |
deltasquared |
right, lunch time |
| 14:09 |
jas_ |
alright i'm done spamming |
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| 15:14 |
MarisaG |
Hi guys, I just realized that when I started offering Minetest hosting I forgot to advertise it LOL. So... I offer Minetest hosting that comes with a complete website & email server. And as a special the first month is FREE for you to tryt out my service. It's just $14/month after that. I also offer daily offsite backups for just a little bit more. You can get more info at https://MineCity.online or just dcc chat me here... Sorry to bothe |
| 15:14 |
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| 15:15 |
MarisaG |
hi Raven262 |
| 15:15 |
Raven262 |
Hi MarisaG |
| 15:16 |
MarisaG |
Nifce to meet you :) |
| 15:16 |
lisac |
MarisaG: are you the owner of Minetest hosting site? |
| 15:16 |
Raven262 |
Nice to meet you too, MarisaG. |
| 15:16 |
MarisaG |
yes lisac |
| 15:17 |
lisac |
I admire your idea, it's probably easier for new players to use a pre-set server instead of setting up their own |
| 15:17 |
MarisaG |
yes, and it is on a dedicated server in a datacenter, not someones home pc |
| 15:17 |
lisac |
any chance of you supporting toolranks? :) |
| 15:18 |
MarisaG |
i dont know what those are :/ |
| 15:18 |
lisac |
https://forum.minetest.net/viewtopic.php?f=11&t=18056 |
| 15:18 |
Raven262 |
Its his fancy mod :P |
| 15:18 |
Raven262 |
I don't mean to be rude, of course. |
| 15:18 |
MarisaG |
i can see perhaps |
| 15:18 |
lisac |
Xanadu by tenplus1 is already using the mod |
| 15:20 |
MarisaG |
looks inmteresting |
| 15:22 |
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| 15:23 |
deltasquared |
ooh, replies! that was faster than I expected. *reads* |
| 15:23 |
lisac |
hey deltasquared |
| 15:23 |
MarisaG |
hi deltasquared |
| 15:23 |
* deltasquared |
waves |
| 15:24 |
Raven262 |
o/ |
| 15:37 |
lisac |
MarisaG: I'm guessing MT is more like a job to you, and a lot less of a hobby |
| 15:37 |
lisac |
I could be wrong, though |
| 15:44 |
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| 15:53 |
MarisaG |
no, its a hobby i just like helping people out :) |
| 16:05 |
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| 16:06 |
deltasquared |
hmm, that doesn't make any sense at all... if you were initialising an s16 from a float surely the compiler would reject that |
| 16:07 |
* deltasquared |
is digging through engine source files |
| 16:07 |
deltasquared |
... ooooh, is that... no, wait. that's still a floating point divide. |
| 16:09 |
deltasquared |
rargh. |
| 16:21 |
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| 17:27 |
MarisaG |
wb whitephoenix |
| 17:27 |
whitephoenix |
hi |
| 17:28 |
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| 17:50 |
MarisaG |
hi Tux[Qyou] |
| 17:50 |
Tux[Qyou] |
hi MarisaG |
| 17:57 |
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| 18:13 |
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| 18:16 |
MarisaG |
hi Lukc |
| 18:25 |
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ensonic joined #minetest |
| 18:30 |
MinetestBot |
[git] numberZero -> minetest/minetest: Update light decoding table size (#6696) 2d9f0d3 https://git.io/vbzun (2017-12-12T18:29:55Z) |
| 18:30 |
MinetestBot |
[git] SmallJoker -> minetest/minetest: Builtin: Fix handle_node_drops crash with nil digger b19241b https://git.io/vbzuc (2017-12-12T18:19:04Z) |
| 18:34 |
Krock |
MarisaG, nice server offer. The 2 TB/month will be very hard to reach with a regular Minetest server. But what are these extensions and what CPU processor does it run on? |
| 18:35 |
Krock |
That and maybe more could be interesting for those who would like to pay the plan |
| 18:35 |
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| 18:38 |
MarisaG |
hi Krock |
| 18:38 |
MarisaG |
Its a AMD64 CPU |
| 18:38 |
Krock |
hello :) |
| 18:38 |
Lukc |
Hi, MarisaG. _o/ |
| 18:38 |
Lukc |
Do we know each other? |
| 18:39 |
MarisaG |
The extensions are jomsocial, jv-links, commercial Kunena template, etc |
| 18:40 |
MarisaG |
And a variety of supporting extensions and plugins, for instance a community plugin to parse gravitar avatars, birthday notifiers, etc. |
| 18:40 |
MarisaG |
I would say there is almost no way to come near the 2tb trasfers LOL |
| 18:40 |
MarisaG |
I don't think so Lukc |
| 18:41 |
Krock |
Nice. That's almost an entire social network per plan. Not bad! |
| 18:41 |
MarisaG |
With my special of first month free you would get a good idea what my service is like :) |
| 18:41 |
MarisaG |
Yes, thx :) |
| 18:48 |
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| 18:57 |
MarisaG |
wb Wuzzy |
| 19:00 |
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| 19:01 |
MarisaG |
hi Megaf |
| 19:01 |
Megaf |
Hi all |
| 19:01 |
MarisaG |
nice to meet you |
| 19:01 |
Megaf |
Nice to meet you too. Are you a new Minetest player? |
| 19:02 |
MarisaG |
not that new, i picked it p around the start of the year |
| 19:02 |
MarisaG |
i run https://MineCity.online |
| 19:02 |
MarisaG |
a fansite for minetest |
| 19:03 |
Megaf |
Oh, interesting |
| 19:03 |
Megaf |
are you in the forums too? |
| 19:03 |
MarisaG |
yep, my alias there is fstltna |
| 19:03 |
Megaf |
Cool |
| 19:04 |
MarisaG |
:) |
| 19:04 |
Megaf |
I've been in Minetest for too long :P |
| 19:04 |
rubenwardy |
when did you join, Megaf ? |
| 19:04 |
MarisaG |
like me and opensim lol |
| 19:04 |
Megaf |
rubenwardy: at least 5 years ago |
| 19:04 |
rubenwardy |
cool |
| 19:05 |
Megaf |
MarisaG: OpenSim!? |
| 19:05 |
Megaf |
MarisaG: but you are not in the channel |
| 19:05 |
Megaf |
nor at #OSGrid |
| 19:05 |
MarisaG |
yes, i have been in opensim since like 2009 i think |
| 19:05 |
Megaf |
me 2008 |
| 19:05 |
MarisaG |
cool |
| 19:06 |
MarisaG |
i run https://OpensimCity.org |
| 19:07 |
MarisaG |
and https://OpensimHosting.org |
| 19:07 |
MarisaG |
and https://flying-high.club lol |
| 19:07 |
MarisaG |
those are all opensim related sites |
| 19:08 |
MarisaG |
i have several regions on the metro grid |
| 19:08 |
rubenwardy |
nice |
| 19:09 |
MarisaG |
:) |
| 19:10 |
Megaf |
MarisaG: I was mostly at OSGrid, though I traveled to other grids from time to time. And have my own islands and grid too |
| 19:10 |
Megaf |
Might come back to OSGrid next year now that I got a dedicated server |
| 19:12 |
MarisaG |
cool |
| 19:12 |
Megaf |
Though my priority now is getting my beloved server back |
| 19:13 |
Megaf |
I just don't have space in my brain for that right now |
| 19:14 |
MarisaG |
got ya |
| 19:15 |
ensonic |
one day I want to build stuff like this https://www.youtube.com/watch?v=yiAZ_mHrLiA in minetest-game, right now we're missing quite a few things though |
| 19:16 |
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| 19:17 |
MarisaG |
hi AlexYst & ThomasMonroe |
| 19:17 |
sofar |
ensonic: I don't suppose I can entice you to come do a build on insidethebox? |
| 19:18 |
ThomasMonroe |
hi? |
| 19:20 |
ThomasMonroe |
do i know you MarisaG? |
| 19:23 |
Megaf |
Hey ThomasMonroe, hows things? |
| 19:23 |
Megaf |
we are getting to know her right now :) |
| 19:23 |
ThomasMonroe |
name saound familiar |
| 19:23 |
ThomasMonroe |
sounds* |
| 19:23 |
MarisaG |
I dont think so ThomasMonroe |
| 19:23 |
ThomasMonroe |
things are going great Megaf, how about you? |
| 19:24 |
MarisaG |
Maybe from opesim? |
| 19:24 |
MarisaG |
opensim |
| 19:24 |
ThomasMonroe |
never heard of it :P |
| 19:24 |
MarisaG |
lol guess not then |
| 19:25 |
Megaf |
ThomasMonroe: waiting for a reply from a place that might hire me |
| 19:25 |
MarisaG |
best wishes Megaf |
| 19:25 |
ThomasMonroe |
nice :) |
| 19:26 |
MarisaG |
im disabled myself, leaves me lots of time for projects ;) |
| 19:26 |
ThomasMonroe |
lol |
| 19:26 |
Megaf |
Only thing disabled in me is my own brain |
| 19:26 |
MarisaG |
i live in the san francisco area, where are you guys? |
| 19:27 |
MarisaG |
lol Megaf |
| 19:27 |
ThomasMonroe |
lol isnt that the case with almost everyone Megaf? |
| 19:27 |
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| 19:27 |
ThomasMonroe |
wb whitephoenix |
| 19:27 |
Megaf |
Don't know |
| 19:27 |
MarisaG |
wb whitephoenix |
| 19:27 |
whitephoenix |
hi |
| 19:27 |
whitephoenix |
I really need to stop being lazy and set up a bouncer for freenode |
| 19:27 |
Megaf |
I think most of us in the OpenSource community have some kind of disabling |
| 19:27 |
rubenwardy |
whitephoenix, #elitebnc |
| 19:27 |
rubenwardy |
free bouncer |
| 19:28 |
Megaf |
Some more serious than others |
| 19:28 |
whitephoenix |
alright I'll check it out |
| 19:28 |
whitephoenix |
I don't trust myself to host my own |
| 19:28 |
MarisaG |
i use znc ;) |
| 19:28 |
Megaf |
ThomasMonroe: well, I've been praying for the chance of working there |
| 19:28 |
MarisaG |
never mind then lol |
| 19:28 |
* rubenwardy |
self-hosts |
| 19:28 |
Megaf |
I want to help the company |
| 19:29 |
whitephoenix |
I started setting up znc and couldn't figure out certs so |
| 19:29 |
* MarisaG |
does too |
| 19:29 |
rubenwardy |
means I keep my cloak |
| 19:29 |
Megaf |
and need money as well, to do things like paying hte rent, lol |
| 19:29 |
rubenwardy |
whitephoenix, letsencrypt if you also have a domain name |
| 19:29 |
Megaf |
I host my own bounce too |
| 19:29 |
Megaf |
I use Quassel tho |
| 19:29 |
ThomasMonroe |
well I hope you get the job Megaf |
| 19:29 |
rubenwardy |
otherwise self sign and accept invalid certs in your client |
| 19:29 |
whitephoenix |
rubenwardy, yeah i've been working on setting up letsencrypt |
| 19:29 |
whitephoenix |
but my server's on a funky platform so it's interesting |
| 19:29 |
MarisaG |
letsencrypt is great |
| 19:29 |
rubenwardy |
letsencrypt is so good |
| 19:30 |
Megaf |
letsencrypt dont apply to my server |
| 19:30 |
rubenwardy |
my whole sight is HSTS |
| 19:30 |
rubenwardy |
*site |
| 19:30 |
Megaf |
they dont know how to use on my server themselves |
| 19:30 |
rubenwardy |
so I can never have it HTTP |
| 19:30 |
ThomasMonroe |
wait whitephoenix you are on ##forthenerds too? |
| 19:31 |
Krock |
they're everywgere |
| 19:31 |
MarisaG |
You have any questions i should answer in this forum post: https://forum.minetest.net/viewtopic.php?f=10&t=18999 |
| 19:31 |
MarisaG |
my hosting :) |
| 19:31 |
whitephoenix |
ThomasMonroe, yeah |
| 19:32 |
ThomasMonroe |
cool |
| 19:32 |
AlexYst |
Hey MarisaG! |
| 19:32 |
MarisaG |
yes? |
| 19:33 |
ThomasMonroe |
hiya AlexYst, how goes the subgame? |
| 19:35 |
AlexYst |
ThomasMonroe: I had to give up on that long ago. I don't have what it takes to build sound effects just yet. |
| 19:35 |
AlexYst |
The purpose of the subgame was all-new material, so if I borrowed anything from Minetest Game, it sort of invalidated the point. |
| 19:36 |
AlexYst |
Coursework has been a monster lately as well. I haven't even had time to work on mods for Minetest Game that I know exactly how I want to function. |
| 19:41 |
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| 19:41 |
MarisaG |
hi TMcSquared |
| 19:43 |
Megaf |
I'm in withdraw |
| 19:43 |
Megaf |
chocolate withdraw |
| 19:43 |
Megaf |
the struggle is real |
| 19:44 |
TMcSquared |
lol its me, ThomasMonroe |
| 19:44 |
TMcSquared |
I lagged out for a bit |
| 19:49 |
MarisaG |
hey got one signup :) |
| 19:49 |
MarisaG |
pay by check though |
| 19:50 |
whitephoenix |
I was pretty surprised to see someone made a youtube video on the dumbest mod I've ever made the other day |
| 19:51 |
Krock |
whitephoenix, what mod? Gonna review that one too |
| 19:51 |
whitephoenix |
https://youtu.be/4lchZSttjWA |
| 19:51 |
MarisaG |
ill post that at minecity |
| 19:51 |
whitephoenix |
actually I'm not even sure it works right now, I've been out of the game for a while |
| 19:51 |
Megaf |
whitephoenix: that mod is brilliant! |
| 19:52 |
Megaf |
I must totally add that to my server |
| 19:52 |
Krock |
but why is the "I'd like to interject for a moment" not there? |
| 19:53 |
whitephoenix |
I could definitely add that |
| 19:53 |
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| 19:53 |
Krock |
do it. please. |
| 19:53 |
whitephoenix |
also it can probably be done better with player data now, no idea how that works yet though |
| 19:54 |
Krock |
whitephoenix, inb4 there's https://www.youtube.com/watch?v=tOp_j88IK3M |
| 19:54 |
whitephoenix |
oh no way |
| 19:54 |
whitephoenix |
he's using my other mod I never finished |
| 20:00 |
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| 20:00 |
MarisaG |
wb YuGiOhJCJ |
| 20:02 |
YuGiOhJCJ |
MarisaG, hi |
| 20:07 |
whitephoenix |
I could add a GPLv3 book to the mod too |
| 20:11 |
whitephoenix |
So after the update I shouldn't be using a table to store values for every player who joins anymore right? |
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| 20:32 |
jluc |
lol the dumbest mod made a brilland vdo |
| 20:34 |
jluc |
i can imagine william burrough reading the text |
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Megaf |
Oo |
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| 21:06 |
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| 21:20 |
ensonic |
sofar, did not know about the insidethebox servers. I'll probably spend more time on the texture-packs and mods and let my kids do the building, rarely get time myself to play :/ |
| 21:20 |
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| 21:20 |
sofar |
ensonic: insidethebox is a great place for more adult players... come visit and play, I'm sure you'll appreciate it |
| 21:21 |
sofar |
it's also a great place to visit just for a little bit once in a while and solve one or two boxes, then come back later |
| 21:22 |
sofar |
you don't have to build... you can't anyway on your first visit, most likely |
| 21:22 |
rubenwardy |
it's like the opposite server to CTF |
| 21:22 |
rubenwardy |
more adult players |
| 21:22 |
sofar |
hehe |
| 21:22 |
rubenwardy |
but then again no player |
| 21:22 |
rubenwardy |
:D |
| 21:22 |
sofar |
we've got this kid now |
| 21:22 |
sofar |
lol |
| 21:22 |
sofar |
asking for hints all day long |
| 21:26 |
ensonic |
sofar, sounds cool, will try it |
| 21:31 |
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