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IRC log for #minetest, 2018-05-16

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01:50 MinetestBot [git] lhofhansl -> minetest/minetest: Use server's zoom fov for distant world loading. a1868e8 https://git.io/vpdYR (2018-05-16T01:49:11Z)
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02:35 Ruslan1 Out`Of`Control:
02:38 Ruslan1 Hi ANAND
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07:54 tggt hi
07:55 ANAND Hello!
07:56 ANAND tggt, /join ##minetest-ctf
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10:26 crazyR Anyone online with knowledge of how the PostgreSQL map db works. i've still not managed to work out why i cant use PostgreSQL even though minetest has been compiled with it enabled.
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12:45 entuland pushed a new commit to https://github.com/entuland/wesh - the meshes were all looking funky cause I wasn't specifying normals for each vertex in each face definition
12:45 entuland now the final result looks way better
12:47 entuland existing .obj files can be fixed by flipping normals on Blender and re-exporting them
12:47 entuland or simply deleting them and capturing them again
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16:43 LevierMRQ Since i installed the new release of Minetest, the Minetest server is looping (telling and again without end) on the message : minetest.setting_* functions are deprecated.
16:47 sfan5 update your mods
16:55 Krock "new release" good one :)
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17:02 LevierMRQ sfan5: Make sense. Is there an easy way to do that?
17:04 Krock "git pull" in all your git cloned mods. If they weren't updated since you downloaded them last, then there's obviously no point in try to update them
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17:46 MinetestBot [git] Wuzzy2 -> minetest/minetest: Say position of locale dir more clearly in docs (#7338) 04f7962 https://git.io/vpFMT (2018-05-16T17:46:28Z)
17:46 MinetestBot [git] SmallJoker -> minetest/minetest: Minimal: Fix HP change crash (#7344) 2edeafb https://git.io/vpFMk (2018-05-16T17:44:21Z)
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19:07 tggt Kat?
19:08 tggt doe /join ##minetest-ctf
19:50 MinetestBot [git] paramat -> minetest/minetest: Pointed_thing_to_face_pos: Avoid crash when player is inside a node (… 45e4829 https://git.io/vpFxr (2018-05-16T19:49:46Z)
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20:55 MinetestBot [git] rubenwardy -> minetest/minetest: Add updating to online content browser 3eb363f https://git.io/vpbUd (2018-05-16T20:52:12Z)
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21:57 entuland added canvases of size 2, 4, 8 and 32, the most complex meshes generated with my mod will likely fail to render in the game, a friend already managed to do that by putting lots of blocks in the canvas of size 16: https://github.com/entuland/wesh
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23:47 Miner_Joe Under the default settings, do all players get access to the areas mod or do I have to tell the game to give that permission to every player?
23:54 Ruslan1 I have problems with clonecraft
23:54 swift110 joined #minetest

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