| Time |
Nick |
Message |
| 00:04 |
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| 00:04 |
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| 00:10 |
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| 00:32 |
Edgy1 |
y'allllllll |
| 00:33 |
Edgy1 |
bumpitty bumpitty bump bump bump |
| 00:41 |
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| 00:47 |
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| 00:52 |
Edgy1 |
:( |
| 01:26 |
huesal |
rubenwardy is so cool |
| 01:28 |
Edgy1 |
when he's around |
| 01:29 |
huesal |
oh... he is a person |
| 01:29 |
huesal |
I meant the server |
| 01:31 |
Edgy1 |
oh |
| 01:37 |
huesal |
what is happening when the loading screen says "Media... X%" ?? my server is very slow at that moment |
| 01:39 |
Cornelia |
My guess is it's loading in assets. |
| 01:40 |
larrythecow |
fetching stuff from the server, according to game.cpp:1620 |
| 01:40 |
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| 01:41 |
huesal |
mods? mobs? objects? map data? |
| 01:41 |
huesal |
maybe installing mods on client helps? so they dont need to be transfered |
| 01:45 |
larrythecow |
looks like textures, models, and sounds |
| 01:45 |
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| 01:45 |
larrythecow |
based on the fact that other things are listed separately |
| 01:53 |
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| 01:55 |
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| 01:55 |
huesal |
I dont have any custom textures |
| 01:56 |
huesal |
It is however low on bandwidth |
| 01:57 |
huesal |
1Mbit |
| 02:05 |
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| 04:14 |
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| 04:27 |
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| 05:44 |
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| 06:27 |
MinetestBot |
[git] Ezhh -> minetest/minetest_game: Add longer log schematics e9fbd3d https://git.io/vhPD2 (2018-06-15T06:25:43Z) |
| 06:40 |
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| 06:42 |
MinetestBot |
[git] nerzhul -> minetest/minetest: Remove Server::m_ignore_map_edit_events (noop) 2bec28f https://git.io/vhPyO (2018-06-15T06:41:50Z) |
| 07:02 |
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| 07:17 |
MinetestBot |
[git] nerzhul -> minetest/minetest: Version scheme change: 0.5.0 -> 5.0.0 (#7449) ac6e8e2 https://git.io/vhP9q (2018-06-15T07:16:48Z) |
| 07:25 |
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| 07:25 |
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| 07:40 |
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| 07:41 |
paramat |
now we are MT 5.0.0-dev |
| 07:50 |
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| 08:03 |
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| 08:24 |
riff-IRC |
Shutting client down for the night... if you need to get a message across to me, send a memo |
| 08:36 |
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| 08:47 |
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| 08:51 |
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| 09:19 |
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| 09:36 |
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| 09:47 |
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| 10:29 |
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| 10:29 |
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| 10:30 |
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| 10:30 |
Copenhagen_Bram |
Hello |
| 10:32 |
Copenhagen_Bram |
I have really low framerate in Minetest on a librebooted Lenovo Thinkpad T400 with an Intel GMA 4500MHD gpu. I've experienced this low framerate on the operating systems Parabola and GuixSD |
| 10:35 |
rubenwardy |
Intel Core 2 Duo P8700 / 2.53 GHz 3GB RAM |
| 10:35 |
rubenwardy |
try reducing the view range and/or turning off shaders |
| 10:36 |
rubenwardy |
also try changing leaf style to simple |
| 10:36 |
rubenwardy |
and water to opaque |
| 10:36 |
rubenwardy |
optimisation patches welcome |
| 10:40 |
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| 10:41 |
Copenhagen_Bram |
rubenwardy: no shaders, view range at minumum, opaque leaves, opaque water, framerate is still single digit |
| 10:43 |
rubenwardy |
:/ |
| 10:43 |
rubenwardy |
pretty odd |
| 10:43 |
rubenwardy |
single or multiplayer? |
| 10:43 |
Copenhagen_Bram |
single |
| 10:44 |
Copenhagen_Bram |
note that I've seen minetest run at a decent framerate on Parabola if I run it right after I boot |
| 10:44 |
Copenhagen_Bram |
but the framerate will suddenly drop to single digit while I'm playing, if I play long enough |
| 10:44 |
Copenhagen_Bram |
I haven't tested this on guixsd yet though |
| 10:45 |
Copenhagen_Bram |
Someone from #guix believes that the -DENABLE_REDIS=0 option during compile might have something to do with performance. Is this true? |
| 10:45 |
rubenwardy |
that's the backend used to worlds |
| 10:46 |
rubenwardy |
by default sqlite is used |
| 10:46 |
rubenwardy |
so it shouldn't make a different |
| 10:46 |
rubenwardy |
worth seeing what your CPU and I/O usage is |
| 10:47 |
rubenwardy |
to judge whether it's CPU, storage, or GPU limited |
| 10:48 |
Copenhagen_Bram |
installing iotop and htop |
| 10:48 |
Copenhagen_Bram |
even though i have no clue how to use iotop properly |
| 10:48 |
rubenwardy |
lol |
| 10:59 |
rubenwardy |
Have you tried running it on Ubuntu on that laptop? |
| 11:03 |
Copenhagen_Bram |
rubenwardy: no |
| 11:03 |
Copenhagen_Bram |
maybe i could try it with trisquel? |
| 11:03 |
Copenhagen_Bram |
if I can run minetest on a live trisquel usb |
| 11:07 |
rubenwardy |
Reason I ask is because I wonder if it is driver related |
| 11:08 |
Copenhagen_Bram |
i wonder if i need a proprietary driver to run minetest :/ |
| 11:12 |
sfan5 |
intels graphics driver is open-source, so that shouldn't be the problem |
| 11:13 |
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| 11:19 |
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| 11:28 |
Copenhagen_Bram |
could it be that my gpu is just worn out? |
| 11:38 |
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| 12:02 |
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| 12:40 |
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| 14:11 |
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| 14:29 |
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| 15:18 |
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| 15:27 |
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| 15:30 |
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| 15:38 |
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| 15:48 |
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| 16:10 |
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| 16:15 |
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| 16:28 |
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| 16:42 |
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| 16:56 |
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| 16:59 |
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| 17:19 |
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| 17:22 |
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| 17:49 |
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| 18:00 |
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| 18:19 |
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| 18:37 |
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| 18:37 |
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| 18:47 |
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| 18:57 |
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| 18:57 |
Copenhagen_Bram |
Hey! I'm playing minetest and it's running at 50fps |
| 18:59 |
Copenhagen_Bram |
Okay it just plummeted to 9fps. Just like it did in Parabola |
| 18:59 |
Copenhagen_Bram |
rubenwardy: ^ |
| 19:05 |
Krock |
needs at least 60 fps! |
| 19:05 |
Copenhagen_Bram |
Krock: to tell you the truth it did go up to 60fps |
| 19:05 |
Copenhagen_Bram |
right after i said it was 50 |
| 19:08 |
Copenhagen_Bram |
I strongly believe that this is fixable. I think that amazing speed doesn't have to be temporary. |
| 19:42 |
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| 19:52 |
Astrobe |
Hmmm... I got huge freezes when I fast fly around, making the game generate a lot of blocks which results in RAM exhaustion. Maybe it's a ram issue? |
| 19:57 |
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| 20:00 |
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| 20:27 |
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| 20:28 |
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| 20:31 |
Copenhagen_Bram |
Hmm... I just accidentally started Minetest and it's fast again |
| 20:55 |
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| 20:56 |
Astrobe |
about line_of_sight()... Looking at the code in MobsRedo that uses it, it seems to me that a line_of_nodes() function would be more helpful. |
| 21:33 |
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| 22:01 |
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| 22:07 |
Krock |
!tell Astrobe lua_api.txt Ctrl + F "Raycast" it's your friend to iterate though nodes |
| 22:07 |
MinetestBot |
Krock: I'll pass that on when Astrobe is around |
| 22:15 |
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| 22:16 |
Copenhagen_Bram |
hello |
| 22:18 |
riff-IRC |
Hi |
| 22:20 |
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| 22:47 |
larrythecow |
https://github.com/torvalds/linux/blob/master/fs/eventpoll.c#L1043 |
| 22:47 |
larrythecow |
oops |
| 22:47 |
larrythecow |
damn middleclick |
| 22:47 |
larrythecow |
at least it was just a link to the kernel :P |
| 23:11 |
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