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IRC log for #minetest, 2018-07-11

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21 more elements. Show/hide.
04:55 johann2 hello
14 more elements. Show/hide.
06:55 Alexand{er|ra} I'm really liking this coloured node feature. It's tough figuring out how to make an evenly-distributed palette for the 5- and 8-bit colour spaces though. ^ or 9 would be easy, but 5 and 8 are odd numbers when you're working with three colour channels.
06:55 Alexand{er|ra} I guess part of the problem is that I'm trying to squeeze everything I can into each palette.
06:56 Alexand{er|ra} If I used 5 and 40 "dead" pixels, the 5- and 8-bit palettes would be done by now.
44 more elements. Show/hide.
14:10 DanPete_ Hi, I just found out about the greatness of minetest, but I am a little overwhelmed by all the choices of games, anyone have a suggestion where to start? Minetest, MineClone2, rpgtest?
14:10 progysm Minetest is the best.
14:10 Krock hello. vanilla minetest_game, then throw some mods in
14:11 DanPete_ Perfect, thanks! Is MineClone2 a branch off of minetest?
14:11 Krock whereas "in" = into the minetest-wide mods directory and not /games/minetest_game/mods whatsoever
14:11 Krock no, that's independent
14:12 DanPete_ Great! Also, any good servers or list of servers if I would like to play with others?
14:12 Krock all of them
14:12 Krock click your way through. it's sometimes not easy to find a new, exciting server
14:13 Krock especially when you've seen all mods at least three times on different servers
14:13 DanPete_ And how do I search for servers? Can I do that in the minetest?
14:13 Krock uhm.. multiplayer tab?
14:14 Krock or "Play online" or "Join game" or however it's called right now
14:14 DanPete_ Oh, hmm don't seem to have that on my minetest
14:14 Krock did you compile it yourself?
14:14 DanPete_ Got a .deb pack for ubuntu 16.04
14:15 Krock okay, that one should actually have curl enabled. It's a black box in the mainmenu tab, where you get a list of servers
14:15 Krock based on servers.minetest.net
14:17 nowhere_man joined #minetest
14:19 DanPete_ Oh, I think I accidentally got 0.4.13
14:19 DanPete_ Opps :)
14:20 DanPete_ Perfect, 0.4.17, and I now have play online. Thanks!
14:23 Krock ancient piece of packet
14:24 DanPete_ Ya, not sure how that happened
14:25 Krock it seems to be the newest package in the xenial repository: https://packages.ubuntu.com/xenial/minetest
14:26 ANAND Yes, sadly
14:27 ANAND But 18.04 provides 0.4.16 IIRC
14:27 Krock even that is already outdated by more than a year
14:27 ANAND True tho
14:27 DanPete_ Oh, ya I should update to 18.04 but... :)
14:28 DanPete_ What is the latest version?
14:28 ANAND MT?
14:28 DanPete_ Sorry, yes of MT
14:28 ANAND 0.4.17.1
14:29 Krock 5.0.0-dev
14:29 DanPete_ Oh okay, ya I think I have that now on 16.04
14:37 ManElevation heayaii! i want my players namestags to hide when they are behind blocks, how can i do so?
14:40 ANAND ManElevation: This mod aims to do just that
14:40 ANAND https://github.com/rubenwardy/capturetheflag/blob/master/mods/playertag/api.lua
3 more elements. Show/hide.
14:44 rubenwardy Originally by ircSparky
14:44 rubenwardy !mod [players]
14:44 MinetestBot rubenwardy: Could not find anything.
14:44 rubenwardy Arh
14:44 rubenwardy !mod [playertag]
14:44 MinetestBot rubenwardy: Could not find anything.
14:44 rubenwardy Heh
14:48 Krock !mod player tag
14:48 MinetestBot Krock: Playertags[playertags] by LMD - https://forum.minetest.net/viewtopic.php?t=20339
14:48 TheWolf joined #minetest
14:48 rubenwardy Wrong
14:48 ANAND uh oh... :P
14:48 ircSparky https://forum.minetest.net/viewtopic.php?f=9&t=19401
14:49 rubenwardy Lol
14:49 rubenwardy Was about to post
14:49 rubenwardy !title
14:49 MinetestBot rubenwardy: Entity based nametags [playertag] - Minetest Forums
14:50 Krock ah, wrongly formatted title
14:50 rubenwardy As a general rule, avoid mods from  [LKGMD]{3}
14:52 ANAND lol
14:53 Ruslan1 joined #minetest
14:53 ManElevation thx guys
14:55 ircSparky ill fix it
14:55 KrimZon_2 joined #minetest
14:55 ircSparky at least i think i can
14:56 ircSparky !mod [playertag]
14:56 MinetestBot ircSparky: Could not find anything.
14:56 ircSparky hm
14:56 ircSparky !mod playertag
14:56 MinetestBot ircSparky: Playertags[playertags] by LMD - https://forum.minetest.net/viewtopic.php?t=20339
14:56 ircSparky oh well
14:57 ANAND Noooo!
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15:23 Krock ircSparky: 1) the title is still wrong. 2) the mod search engine fetch bot runs roughly once the week
15:25 ircSparky how about now?
15:25 ircSparky (about #1)
15:25 Krock good
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15:47 thefatcar oops
15:48 Krock OOPSIE WHOOPSIE owwo sooewthing went wrong
15:48 thefatcat joined #minetest
15:48 thefatcat what where you saying xerox
62 more elements. Show/hide.
23:16 ManElevation a texture on GNU GENERAL PUBLIC LICENSE can i use it without credit them?
2 more elements. Show/hide.
23:32 rubenwardy no lol, ManElevation
23:32 rubenwardy you also must license any other textures as GPL
23:32 rubenwardy and probably code too
23:32 rubenwardy GPL is contageous
23:32 ManElevation so i cant use them without asking them? or i just need to credit tehm and licence it?
23:33 rubenwardy you need to credit them, keep the same license, and also license your mod as the same license
23:33 rubenwardy so you can only use GPL'd code if your mod is GPL
23:33 rubenwardy LGPL is slightly less strict
23:34 sfan5 rubenwardy: i don't think using textures in some sort of abstract "collection" counts as linking
23:34 sfan5 licensing textures in gpl is still stupid
23:34 sfan5 s/still //
23:34 rubenwardy yeah, ^
23:34 rubenwardy ok, maybe just the texture needs to be GPL then
23:34 rubenwardy it's not a media license but a code one
23:34 ManElevation and what about MIT?
23:35 ManElevation MIT code
23:35 rubenwardy MIT is fine.   Keep the license text and credit the author
23:35 ManElevation alright thx just what i needed

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