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| 03:13 |
yrungr |
hi. i'm running the default minetestserever that comes with debian 10. i've downloaded the git repos for mesecons and pipewokrs and they don't work, giving me errors like this... |
| 03:13 |
yrungr |
2020-03-03 03:10:17: ERROR[Main]: ModError: Failed to load and run script from /home/yrungr/.minetest/mods/mesecons/init.lua: |
| 03:13 |
yrungr |
2020-03-03 03:10:17: ERROR[Main]: /home/yrungr/.minetest/mods/mesecons/init.lua: No such file or directory |
| 03:13 |
yrungr |
do i need to build a more modern version of minetest to handle the up to date mods? |
| 03:17 |
scr267 |
Well, it sounds like it can't 'find' the file, so I doubt its a problem with the server itself. |
| 03:17 |
scr267 |
Is your Ubuntu system running AppArmor and are you starting minetestserver as a systemd service? |
| 03:17 |
yrungr |
oh, the server runs fine. it's just not happy with the mods. |
| 03:18 |
yrungr |
but now i look in the mesecons folder it has a lot of subfolders that *do* contain init.lua files. |
| 03:18 |
scr267 |
Are you running the server through a systemd service? Or directly calling minetestserver as a user? |
| 03:19 |
yrungr |
as a user. |
| 03:19 |
scr267 |
Ah so it shouldn't be a permission issue, then. Is the mesecons folder correctly named 'mesecons' or 'mesecons-master' ? |
| 03:20 |
yrungr |
meseconds |
| 03:20 |
yrungr |
mesecons |
| 03:20 |
scr267 |
Are the permissions set properly on the .minetest/mods/mesecons folders? (all three levels)? |
| 03:21 |
yrungr |
see to be. |
| 03:22 |
yrungr |
one sec. i'll try moving subfolders directly into the mod folder. |
| 03:22 |
scr267 |
Can you run ls -la on the mesecons folder and output to https://paste.ubuntu.com/ ? |
| 03:23 |
scr267 |
hum, init.lua should be directly in .minetest/mods/mesecons |
| 03:23 |
scr267 |
So if you have something like .minetest/mods/mesecons/mesecons then yes that is wrong |
| 03:23 |
yrungr |
yep |
| 03:23 |
yrungr |
that's what i had. i |
| 03:23 |
scr267 |
Great :) |
| 03:23 |
scr267 |
That should work then |
| 03:23 |
yrungr |
i just pulled git repo in ~/.minetest/mods |
| 03:24 |
scr267 |
Oh yeah, sometimes that will be a bit weird |
| 03:24 |
scr267 |
Depending on which repo you pull from |
| 03:24 |
yrungr |
i copied the subfolders from the repo to the mods folder and everything is ok now. |
| 03:24 |
yrungr |
thanks scr267. :) |
| 03:24 |
scr267 |
No worries :) |
| 03:24 |
scr267 |
!next |
| 03:24 |
MinetestBot |
Another satisfied customer. Next! |
| 03:25 |
scr267 |
;) |
| 03:25 |
yrungr |
:) |
| 03:25 |
scr267 |
Sorry - can't help myself - I'm like a kid with these bots |
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mangul |
Hi. Does minetestserver bind to all interfaces by default? |
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| 12:41 |
yrungr |
i'm trying to use the android minetest and i can't seem to type in a server ip. |
| 12:42 |
yrungr |
it takes me to the keyboard, i type it in, but then i return to the menu and there is nothing there. |
| 12:42 |
yrungr |
anyone else get that? |
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imi |
https://youtu.be/UtLun2-jOQ8 -- I wonder why there were noone making a minecraft or minetest based mmorpg so far... |
| 15:00 |
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| 15:05 |
yrungr |
any run minetest on a raspberry pi 4? any good? |
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| 15:08 |
mangul |
yrungr, Search the net. I've read it's good on older versions or RPi |
| 15:08 |
mangul |
(Well the server not the client) |
| 15:10 |
yrungr |
yeah, i'm wondering about the client. |
| 15:10 |
yrungr |
i've got a vps already for my server. |
| 15:11 |
bcbo |
can a Raspberry pi have a good graphics card? |
| 15:11 |
twoelk |
graphics might munch up all your resources indeed |
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| 15:34 |
yrungr |
https://www.youtube.com/watch?v=kWli4-LIwQo&t=418s |
| 15:34 |
yrungr |
watching a vid of someone playing minetest on a pi 4. they seem to be getting about 12fps. |
| 15:35 |
yrungr |
not great for a first person shooter, but probably ok for minetest. |
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| 17:08 |
piesquared |
hey on my pi i get a whopping 0 FPS when i tried |
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| 17:28 |
Ingar |
I got 20-30fps on my pi4 |
| 17:29 |
Ingar |
that was vanilla though, no funky mods |
| 17:29 |
Ingar |
but all in all, graphics on pi suck |
| 17:31 |
bcbo |
just use pi for hosting a server, and play the server on a normal computer |
| 17:42 |
yrungr |
Ingar: 20-30 sounds ok for minetest. thanks for the info. |
| 17:42 |
yrungr |
bcbo: i've got a vps to host minetest and i play it on my laptop. i'm thinking of getting a pi 4 as a gift for my niece and i'm wondering if she could play minetest on it. |
| 17:43 |
bcbo |
oh |
| 17:45 |
yrungr |
sounds like it will be ok. |
| 17:54 |
Ingar |
I might want to remark I do not run raspbian though |
| 18:00 |
nepugia |
hardware support on rpi has historically sucked |
| 18:01 |
nepugia |
linux works kinda okay if you get $vendordistro but stray and it starts to suck really quickly (especially with non-linux) |
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Ingar |
I just don't like debian ;) |
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| 18:42 |
yrungr |
how would i set things up so new users can't change anything until they've been approved by and admin? |
| 18:44 |
bcbo |
https://wiki.minetest.net/Privileges#Server_configuration |
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| 20:23 |
MinetestBot |
[git] sfan5 -> minetest/minetest: Fix core.get_player_by_name() returning unusable ObjectRef 6d8e2d2 https://git.io/Jva8W (2020-03-03T20:21:41Z) |
| 20:23 |
MinetestBot |
[git] sfan5 -> minetest/minetest: Fix core.get_connected_players() returning unusable ObjectRefs 1761d7d https://git.io/Jva8l (2020-03-03T20:21:41Z) |
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| 21:56 |
oilboi |
Hello, I was wondering if any developers could help me with this issue: https://forum.minetest.net/viewtopic.php?f=6&t=24301 |
| 21:57 |
Extex |
You need to do listring[from;to] |
| 21:58 |
rubenwardy |
### `listring[]` |
| 21:58 |
rubenwardy |
* Shorthand for doing `listring[<inventory location>;<list name>]` |
| 21:58 |
rubenwardy |
for the last two inventory lists added by list[...] |
| 21:58 |
rubenwardy |
not sure what the issue is |
| 22:00 |
oilboi |
If I do "listring[craftpreview;main]" it crashes the client when I open the inventory |
| 22:01 |
rubenwardy |
craftpreview is a list, not an inventory location |
| 22:01 |
rubenwardy |
the inventory location is the player |
| 22:01 |
oilboi |
I am trying to make it so players can shift-click their craft output into their main inventory, but any attempt to do that ends up in a weird result where the player can shift click into the craft preview but not back out |
| 22:02 |
rubenwardy |
listring[current_player;main] listring[current_player;craft] |
| 22:02 |
rubenwardy |
is the default in sfinv |
| 22:02 |
rubenwardy |
https://github.com/minetest/minetest_game/blob/master/mods/sfinv/init.lua#L11 |
| 22:03 |
sfan5 |
consider reporting that as a bug |
| 22:04 |
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| 22:09 |
oilboi |
sfan5 good idea |
| 22:14 |
oilboi |
Tada |
| 22:14 |
oilboi |
https://github.com/minetest/minetest/issues/9456 |
| 22:15 |
sfan5 |
I meant the crash not the whole thing |
| 22:15 |
sfan5 |
¯\_(ツ)_/¯ |
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| 22:47 |
handsome_pirate |
Is there any way to park a lava source behind a furnace and just have it go forever? |
| 22:48 |
sfan5 |
interesting approach |
| 22:48 |
sfan5 |
but no |
| 22:49 |
handsome_pirate |
also, did the issue with mesecons/digilines where a signal only goes a few blocks ever get resolved? |
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| 23:07 |
BorgVader |
hello |
| 23:08 |
BorgVader |
i am a fan of minetest |
| 23:52 |
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